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		<title>中文: Avatary Studio</title>
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		<summary type="html">&lt;p&gt;Facegood: /* 2. 操作流程 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2020&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
* 3ds Max 2023&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Avatary Studio 软件详细使用说明 ==&lt;br /&gt;
&lt;br /&gt;
=== 一、软件概述 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）核心文件格式解析 ====&lt;br /&gt;
&lt;br /&gt;
* Shot 文件：存储视频 / 音频元数据、所选解算模式、对应的solver文件 和 解算结果，是项目媒体信息的核心载体。&lt;br /&gt;
* Solver 文件：包含 Tracker 模块的训练数据库（Training Database），以及 Retargeter 模块的控制器模板和表情库（Pose Library）。&lt;br /&gt;
&lt;br /&gt;
==== （二）解算模式分类体系 ====&lt;br /&gt;
软件支持 4 大类解算模式，其中 With-Track 模式按跟踪模板细分为 6 个子类型，具体分类规则如下：&lt;br /&gt;
&lt;br /&gt;
* 独立性原则：所有解算模式（含 With-Track 的 子类型）相互独立，可单独选择。&lt;br /&gt;
* 文件自动生成：选择解算模式后，系统自动创建对应的 Shot 和 Solver 文件。&lt;br /&gt;
* 模板修改限制：One-Click 系列模式的控制器模板不可修改，With-Track 模式在表情库为空时可自定义模板。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|大类&lt;br /&gt;
|简称示例（With-Track 细分类型）&lt;br /&gt;
|特性说明&lt;br /&gt;
|-&lt;br /&gt;
|With-Track&lt;br /&gt;
|AI02、AI03、AI04、AI05、AI04Pro、AI06&lt;br /&gt;
|需同时使用 Tracker+Retargeter 模块，支持不同精度的面部跟踪模板&lt;br /&gt;
|-&lt;br /&gt;
|No-Track&lt;br /&gt;
|——&lt;br /&gt;
|无需跟踪，直接处理媒体文件&lt;br /&gt;
|-&lt;br /&gt;
|One-Click MetaHuman&lt;br /&gt;
|——&lt;br /&gt;
|一键生成 MetaHuman 风格动画，模板固定&lt;br /&gt;
|-&lt;br /&gt;
|One-Click ARKit&lt;br /&gt;
|——&lt;br /&gt;
|一键适配 ARKit 标准，模板固定&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 二、项目管理与文件生成 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）新建项目与文件组织 ====&lt;br /&gt;
&lt;br /&gt;
# 在软件主界面创建新项目，可添加多个视频 / 音频文件，每个文件可独立选择解算模式（如 AI06、One-Click MetaHuman 等）。&lt;br /&gt;
# 选择解算模式后，系统自动生成：&lt;br /&gt;
## Shot 文件：以媒体文件名称命名（如媒体名为 “video_01”，生成 “video_01.shot”）。&lt;br /&gt;
## Solver 文件：以媒体文件名称命名（如 “video_01.solver”）。&lt;br /&gt;
&lt;br /&gt;
==== （二）文件组织规范 ====&lt;br /&gt;
&lt;br /&gt;
# 重复媒体名处理：若多个媒体文件同名（如均为 “video”），系统将在名称后添加 “_1”“_2” 等后缀，例如：&lt;br /&gt;
## 首个媒体文件：video.shot、video.solver&lt;br /&gt;
## 同名媒体文件：video_1.shot、video_1.solver&lt;br /&gt;
&lt;br /&gt;
=== 三、解算模式详解 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）With-Track 系列模式（需同时使用 Tracker+Retargeter） ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 跟踪模板特性对比 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|简称&lt;br /&gt;
|分组&lt;br /&gt;
|点数详情&lt;br /&gt;
|支持设备&lt;br /&gt;
|计算方式&lt;br /&gt;
|云端加速&lt;br /&gt;
|-&lt;br /&gt;
|AI02&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 10 点（上沿）/Eye 14 点 / Mouth 23 点（轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI03&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 12 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI05&lt;br /&gt;
|Brow/Eye/Nose/Mouth&lt;br /&gt;
|Brow 32 点 / Eye 38 点 / Nose 34 点 / Mouth 44 点&lt;br /&gt;
|任意视频&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04Pro&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 26 点 / Mouth 47 点（高精度轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU+GPU&lt;br /&gt;
|支持&lt;br /&gt;
|-&lt;br /&gt;
|AI06&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 18 点 / Mouth 49 点（含鼻翼、下巴）&lt;br /&gt;
|任意视频&lt;br /&gt;
|GPU&lt;br /&gt;
|支持&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== 2. 操作流程 =====&lt;br /&gt;
&lt;br /&gt;
* 手动跟踪计算逻辑： 点击「M」按钮后，系统将调用当前视频分段的手动关键帧进行计算&lt;br /&gt;
&lt;br /&gt;
===== 3. Retargeter 模块核心机制 =====&lt;br /&gt;
&lt;br /&gt;
* 控制器模板底层逻辑： 定义控制器分组（如 Brow / Eye / Mouth），可在 Retargeter 的 Auto Pose 中查看与修改，规则如下：&lt;br /&gt;
** Pose Library 非空时：模板锁定，不可修改；&lt;br /&gt;
** Pose Library 为空时：允许修改模板，但 Manual Pose 中的值将被重置；&lt;br /&gt;
** 修改方式：在 DCC 中框选目标控制器，点击「Update」完成同步。&lt;br /&gt;
* Pose Library 内容来源： 仅支持通过 Manual Pose 手动添加表情库数据。&lt;br /&gt;
* Manual Pose 颜色标识规则：&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|颜色&lt;br /&gt;
|状态说明&lt;br /&gt;
|计算参与逻辑&lt;br /&gt;
|-&lt;br /&gt;
|红色&lt;br /&gt;
|未记录控制器值&lt;br /&gt;
|不参与计算&lt;br /&gt;
|-&lt;br /&gt;
|黄色&lt;br /&gt;
|已记录值但未参与当前计算&lt;br /&gt;
|点击计算时参与计算，计算后转为绿色&lt;br /&gt;
|-&lt;br /&gt;
|绿色&lt;br /&gt;
|已记录值且参与当前计算&lt;br /&gt;
|持续参与计算&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== （二）One-Click 系列模式 ====&lt;br /&gt;
&lt;br /&gt;
* One-Click MetaHuman：预设控制器模板，直接生成 MetaHuman 风格面部动画。&lt;br /&gt;
* One-Click ARKit：基于 ARKit 标准预设模板，快速适配 AR 场景。&lt;br /&gt;
* 控制器模板锁定： One-Click MetaHuman 与 One-Click ARKit 模式预设模板不可修改，仅支持直接使用预设的控制器分组。&lt;br /&gt;
&lt;br /&gt;
==== （三）No-Track 模式 ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 核心特性 =====&lt;br /&gt;
&lt;br /&gt;
* 流程简化：无需执行 Tracker 模块的跟踪流程，直接进入关键帧设置与后续处理。&lt;br /&gt;
* 关键帧自动生成：支持根据预设强度自动识别关键帧，建议操作：手动设置所有关键帧（表情相似的帧可使用复制功能提高效率）。&lt;br /&gt;
&lt;br /&gt;
===== 2. 与 With-Track 模式的核心区别 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|对比维度&lt;br /&gt;
|No-Track 模式&lt;br /&gt;
|With-Track 模式&lt;br /&gt;
|-&lt;br /&gt;
|跟踪流程&lt;br /&gt;
|无需执行 Tracker 模块&lt;br /&gt;
|必须通过 Tracker 完成目标跟踪&lt;br /&gt;
|-&lt;br /&gt;
|Solver 文件特性&lt;br /&gt;
|生成的表情库对角度变化更稳定&lt;br /&gt;
|依赖跟踪数据，角度适应性取决于跟踪精度&lt;br /&gt;
|-&lt;br /&gt;
|跨平台应用&lt;br /&gt;
|可导入 Capture Studio 进行实时计算&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
'''如何解决 Avatary Studio 中的相机抖动问题&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEhG&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV18K8uzNE17&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1pp8uzWE1G&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1pp8uzWExi&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== One-Click Audio ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1aP8uziE8r&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEtw&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=589</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=589"/>
		<updated>2025-09-05T07:38:11Z</updated>

		<summary type="html">&lt;p&gt;Facegood: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2020&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
* 3ds Max 2023&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Avatary Studio 软件详细使用说明 ==&lt;br /&gt;
&lt;br /&gt;
=== 一、软件概述 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）核心文件格式解析 ====&lt;br /&gt;
&lt;br /&gt;
* Shot 文件：存储视频 / 音频元数据、所选解算模式、对应的solver文件 和 解算结果，是项目媒体信息的核心载体。&lt;br /&gt;
* Solver 文件：包含 Tracker 模块的训练数据库（Training Database），以及 Retargeter 模块的控制器模板和表情库（Pose Library）。&lt;br /&gt;
&lt;br /&gt;
==== （二）解算模式分类体系 ====&lt;br /&gt;
软件支持 4 大类解算模式，其中 With-Track 模式按跟踪模板细分为 6 个子类型，具体分类规则如下：&lt;br /&gt;
&lt;br /&gt;
* 独立性原则：所有解算模式（含 With-Track 的 子类型）相互独立，可单独选择。&lt;br /&gt;
* 文件自动生成：选择解算模式后，系统自动创建对应的 Shot 和 Solver 文件。&lt;br /&gt;
* 模板修改限制：One-Click 系列模式的控制器模板不可修改，With-Track 模式在表情库为空时可自定义模板。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|大类&lt;br /&gt;
|简称示例（With-Track 细分类型）&lt;br /&gt;
|特性说明&lt;br /&gt;
|-&lt;br /&gt;
|With-Track&lt;br /&gt;
|AI02、AI03、AI04、AI05、AI04Pro、AI06&lt;br /&gt;
|需同时使用 Tracker+Retargeter 模块，支持不同精度的面部跟踪模板&lt;br /&gt;
|-&lt;br /&gt;
|No-Track&lt;br /&gt;
|——&lt;br /&gt;
|无需跟踪，直接处理媒体文件&lt;br /&gt;
|-&lt;br /&gt;
|One-Click MetaHuman&lt;br /&gt;
|——&lt;br /&gt;
|一键生成 MetaHuman 风格动画，模板固定&lt;br /&gt;
|-&lt;br /&gt;
|One-Click ARKit&lt;br /&gt;
|——&lt;br /&gt;
|一键适配 ARKit 标准，模板固定&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 二、项目管理与文件生成 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）新建项目与文件组织 ====&lt;br /&gt;
&lt;br /&gt;
# 在软件主界面创建新项目，可添加多个视频 / 音频文件，每个文件可独立选择解算模式（如 AI06、One-Click MetaHuman 等）。&lt;br /&gt;
# 选择解算模式后，系统自动生成：&lt;br /&gt;
## Shot 文件：以媒体文件名称命名（如媒体名为 “video_01”，生成 “video_01.shot”）。&lt;br /&gt;
## Solver 文件：以媒体文件名称命名（如 “video_01.solver”）。&lt;br /&gt;
&lt;br /&gt;
==== （二）文件组织规范 ====&lt;br /&gt;
&lt;br /&gt;
# 重复媒体名处理：若多个媒体文件同名（如均为 “video”），系统将在名称后添加 “_1”“_2” 等后缀，例如：&lt;br /&gt;
## 首个媒体文件：video.shot、video.solver&lt;br /&gt;
## 同名媒体文件：video_1.shot、video_1.solver&lt;br /&gt;
&lt;br /&gt;
=== 三、解算模式详解 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）With-Track 系列模式（需同时使用 Tracker+Retargeter） ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 跟踪模板特性对比 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|简称&lt;br /&gt;
|分组&lt;br /&gt;
|点数详情&lt;br /&gt;
|支持设备&lt;br /&gt;
|计算方式&lt;br /&gt;
|云端加速&lt;br /&gt;
|-&lt;br /&gt;
|AI02&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 10 点（上沿）/Eye 14 点 / Mouth 23 点（轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI03&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 12 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI05&lt;br /&gt;
|Brow/Eye/Nose/Mouth&lt;br /&gt;
|Brow 32 点 / Eye 38 点 / Nose 34 点 / Mouth 44 点&lt;br /&gt;
|任意视频&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04Pro&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 26 点 / Mouth 47 点（高精度轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU+GPU&lt;br /&gt;
|支持&lt;br /&gt;
|-&lt;br /&gt;
|AI06&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 18 点 / Mouth 49 点（含鼻翼、下巴）&lt;br /&gt;
|任意视频&lt;br /&gt;
|GPU&lt;br /&gt;
|支持&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== 2. 操作流程 =====&lt;br /&gt;
&lt;br /&gt;
* 手动跟踪计算逻辑： 点击「M」按钮后，系统将同时调用 Training Database（存储于 Solver 文件）与当前视频的手动关键帧进行计算：&lt;br /&gt;
** 黄色框区域：Training Database 预设数据&lt;br /&gt;
** 绿色框区域：手动添加的当前视频关键帧 两者混合计算以优化跟踪精度。&lt;br /&gt;
&lt;br /&gt;
===== 3. Retargeter 模块核心机制 =====&lt;br /&gt;
&lt;br /&gt;
* 控制器模板底层逻辑： 定义控制器分组（如 Brow / Eye / Mouth），可在 Retargeter 的 Auto Pose 中查看与修改，规则如下：&lt;br /&gt;
** Pose Library 非空时：模板锁定，不可修改；&lt;br /&gt;
** Pose Library 为空时：允许修改模板，但 Manual Pose 中的值将被重置；&lt;br /&gt;
** 修改方式：在 DCC 中框选目标控制器，点击「Update」完成同步。&lt;br /&gt;
* Pose Library 内容来源： 仅支持通过 Manual Pose 手动添加表情库数据。&lt;br /&gt;
* Manual Pose 颜色标识规则：&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|颜色&lt;br /&gt;
|状态说明&lt;br /&gt;
|计算参与逻辑&lt;br /&gt;
|-&lt;br /&gt;
|红色&lt;br /&gt;
|未记录控制器值&lt;br /&gt;
|不参与计算&lt;br /&gt;
|-&lt;br /&gt;
|黄色&lt;br /&gt;
|已记录值但未参与当前计算&lt;br /&gt;
|点击计算时参与计算，计算后转为绿色&lt;br /&gt;
|-&lt;br /&gt;
|绿色&lt;br /&gt;
|已记录值且参与当前计算&lt;br /&gt;
|持续参与计算&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== （二）One-Click 系列模式 ====&lt;br /&gt;
&lt;br /&gt;
* One-Click MetaHuman：预设控制器模板，直接生成 MetaHuman 风格面部动画。&lt;br /&gt;
* One-Click ARKit：基于 ARKit 标准预设模板，快速适配 AR 场景。&lt;br /&gt;
* 控制器模板锁定： One-Click MetaHuman 与 One-Click ARKit 模式预设模板不可修改，仅支持直接使用预设的控制器分组。&lt;br /&gt;
&lt;br /&gt;
==== （三）No-Track 模式 ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 核心特性 =====&lt;br /&gt;
&lt;br /&gt;
* 流程简化：无需执行 Tracker 模块的跟踪流程，直接进入关键帧设置与后续处理。&lt;br /&gt;
* 关键帧自动生成：支持根据预设强度自动识别关键帧，建议操作：手动设置所有关键帧（表情相似的帧可使用复制功能提高效率）。&lt;br /&gt;
&lt;br /&gt;
===== 2. 与 With-Track 模式的核心区别 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|对比维度&lt;br /&gt;
|No-Track 模式&lt;br /&gt;
|With-Track 模式&lt;br /&gt;
|-&lt;br /&gt;
|跟踪流程&lt;br /&gt;
|无需执行 Tracker 模块&lt;br /&gt;
|必须通过 Tracker 完成目标跟踪&lt;br /&gt;
|-&lt;br /&gt;
|Solver 文件特性&lt;br /&gt;
|生成的表情库对角度变化更稳定&lt;br /&gt;
|依赖跟踪数据，角度适应性取决于跟踪精度&lt;br /&gt;
|-&lt;br /&gt;
|跨平台应用&lt;br /&gt;
|可导入 Capture Studio 进行实时计算&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
'''如何解决 Avatary Studio 中的相机抖动问题&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEhG&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV18K8uzNE17&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1pp8uzWE1G&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1pp8uzWExi&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== One-Click Audio ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1aP8uziE8r&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEtw&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Stereo-HMC_P2&amp;diff=588</id>
		<title>Stereo-HMC P2</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Stereo-HMC_P2&amp;diff=588"/>
		<updated>2025-07-24T07:09:15Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* Installation Video Tutorial */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;big&amp;gt;The P2 Smart Helmet, leading the way in intelligent technology!&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;It innovatively integrates recording and powerful computing capabilities, skillfully breaking the traditional data processing model.&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;By seamlessly splitting centralized data processing into efficient edge processing, it significantly reduces operational complexity.&amp;lt;/big&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Minimal hardware system architecture reduces complexity by 70%, with edge computing units enabling real-time computation and local video recording.&lt;br /&gt;
&lt;br /&gt;
A proprietary high-performance edge computing unit designed for facial capture, featuring an anti-detachment, secure interface for continuous capture.&lt;br /&gt;
[[File:P2 overall.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
== Installation Video Tutorial ==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;YgAJDRKuRfs&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;vJxTu7LIq04&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Accessories ==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=&amp;quot;400&amp;quot; heights=&amp;quot;400&amp;quot;&amp;gt;&lt;br /&gt;
File:P2 Battary.jpg|alt=|Battary&lt;br /&gt;
File:P2 Charger.jpg|alt=|Charger&lt;br /&gt;
File:P2 HDMI Cable.jpg|alt=|HDMI Cable&lt;br /&gt;
File:P2 Network Cable.jpg|alt=|Network Cable&lt;br /&gt;
File:P2 Data Cable.jpg|alt=|Data Cable&lt;br /&gt;
File:P2 Timecode Cable.jpg|Timecode Cable&lt;br /&gt;
File:P2 Charging Cable.jpg|alt=|Charging Cable&lt;br /&gt;
File:P2 Power Line (1m).jpg|alt=|Power Line (1m)&lt;br /&gt;
File:P2 Power Line (40cm).jpg|alt=|Power Line (40cm)&lt;br /&gt;
File:P2 Wire binding sticker.jpg|Wire binding sticker&lt;br /&gt;
File:P2 vests.jpg|Vests&lt;br /&gt;
File:P2 packing box.jpg|Packing box&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quick Intro ==&lt;br /&gt;
&lt;br /&gt;
=== P2 SmartUnit Jack Description ===&lt;br /&gt;
[[File:P2 SmartUnit jack description.png|center|frameless|1181x1181px]]&lt;br /&gt;
&lt;br /&gt;
=== P2 SmartUnit Connect Helmet ===&lt;br /&gt;
When connecting the data cable, please '''&amp;lt;u&amp;gt;rotate and push it in again until it can no longer move.&amp;lt;/u&amp;gt;'''[[File:P2 SmartUnit Connect Helmet.jpg|center|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== P2 SmartUnit Connect Battery ===&lt;br /&gt;
[[File:P2 SmartUnit Connect Battery.jpg|center|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== P2 SmartUnit Connect Timecode ===&lt;br /&gt;
You need to bring your own timecode.[[File:P2 SmartUnit Connect Timecode.jpg|center|frameless|1200x1200px]]&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=587</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=587"/>
		<updated>2025-07-24T07:05:38Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* 求解器模式 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Avatary Studio 软件详细使用说明 ==&lt;br /&gt;
&lt;br /&gt;
=== 一、软件概述 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）核心文件格式解析 ====&lt;br /&gt;
&lt;br /&gt;
* Shot 文件：存储视频 / 音频元数据、所选解算模式、对应的solver文件 和 解算结果，是项目媒体信息的核心载体。&lt;br /&gt;
* Solver 文件：包含 Tracker 模块的训练数据库（Training Database），以及 Retargeter 模块的控制器模板和表情库（Pose Library）。&lt;br /&gt;
&lt;br /&gt;
==== （二）解算模式分类体系 ====&lt;br /&gt;
软件支持 4 大类解算模式，其中 With-Track 模式按跟踪模板细分为 6 个子类型，具体分类规则如下：&lt;br /&gt;
&lt;br /&gt;
* 独立性原则：所有解算模式（含 With-Track 的 子类型）相互独立，可单独选择。&lt;br /&gt;
* 文件自动生成：选择解算模式后，系统自动创建对应的 Shot 和 Solver 文件。&lt;br /&gt;
* 模板修改限制：One-Click 系列模式的控制器模板不可修改，With-Track 模式在表情库为空时可自定义模板。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|大类&lt;br /&gt;
|简称示例（With-Track 细分类型）&lt;br /&gt;
|特性说明&lt;br /&gt;
|-&lt;br /&gt;
|With-Track&lt;br /&gt;
|AI02、AI03、AI04、AI05、AI04Pro、AI06&lt;br /&gt;
|需同时使用 Tracker+Retargeter 模块，支持不同精度的面部跟踪模板&lt;br /&gt;
|-&lt;br /&gt;
|No-Track&lt;br /&gt;
|——&lt;br /&gt;
|无需跟踪，直接处理媒体文件&lt;br /&gt;
|-&lt;br /&gt;
|One-Click MetaHuman&lt;br /&gt;
|——&lt;br /&gt;
|一键生成 MetaHuman 风格动画，模板固定&lt;br /&gt;
|-&lt;br /&gt;
|One-Click ARKit&lt;br /&gt;
|——&lt;br /&gt;
|一键适配 ARKit 标准，模板固定&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 二、项目管理与文件生成 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）新建项目与文件组织 ====&lt;br /&gt;
&lt;br /&gt;
# 在软件主界面创建新项目，可添加多个视频 / 音频文件，每个文件可独立选择解算模式（如 AI06、One-Click MetaHuman 等）。&lt;br /&gt;
# 选择解算模式后，系统自动生成：&lt;br /&gt;
## Shot 文件：以媒体文件名称命名（如媒体名为 “video_01”，生成 “video_01.shot”）。&lt;br /&gt;
## Solver 文件：以媒体文件名称命名（如 “video_01.solver”）。&lt;br /&gt;
&lt;br /&gt;
==== （二）文件组织规范 ====&lt;br /&gt;
&lt;br /&gt;
# 重复媒体名处理：若多个媒体文件同名（如均为 “video”），系统将在名称后添加 “_1”“_2” 等后缀，例如：&lt;br /&gt;
## 首个媒体文件：video.shot、video.solver&lt;br /&gt;
## 同名媒体文件：video_1.shot、video_1.solver&lt;br /&gt;
&lt;br /&gt;
=== 三、解算模式详解 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）With-Track 系列模式（需同时使用 Tracker+Retargeter） ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 跟踪模板特性对比 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|简称&lt;br /&gt;
|分组&lt;br /&gt;
|点数详情&lt;br /&gt;
|支持设备&lt;br /&gt;
|计算方式&lt;br /&gt;
|云端加速&lt;br /&gt;
|-&lt;br /&gt;
|AI02&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 10 点（上沿）/Eye 14 点 / Mouth 23 点（轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI03&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 12 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI05&lt;br /&gt;
|Brow/Eye/Nose/Mouth&lt;br /&gt;
|Brow 32 点 / Eye 38 点 / Nose 34 点 / Mouth 44 点&lt;br /&gt;
|任意视频&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04Pro&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 26 点 / Mouth 47 点（高精度轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU+GPU&lt;br /&gt;
|支持&lt;br /&gt;
|-&lt;br /&gt;
|AI06&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 18 点 / Mouth 49 点（含鼻翼、下巴）&lt;br /&gt;
|任意视频&lt;br /&gt;
|GPU&lt;br /&gt;
|支持&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== 2. 操作流程 =====&lt;br /&gt;
&lt;br /&gt;
* 手动跟踪计算逻辑： 点击「M」按钮后，系统将同时调用 Training Database（存储于 Solver 文件）与当前视频的手动关键帧进行计算：&lt;br /&gt;
** 黄色框区域：Training Database 预设数据&lt;br /&gt;
** 绿色框区域：手动添加的当前视频关键帧 两者混合计算以优化跟踪精度。&lt;br /&gt;
&lt;br /&gt;
===== 3. Retargeter 模块核心机制 =====&lt;br /&gt;
&lt;br /&gt;
* 控制器模板底层逻辑： 定义控制器分组（如 Brow / Eye / Mouth），可在 Retargeter 的 Auto Pose 中查看与修改，规则如下：&lt;br /&gt;
** Pose Library 非空时：模板锁定，不可修改；&lt;br /&gt;
** Pose Library 为空时：允许修改模板，但 Manual Pose 中的值将被重置；&lt;br /&gt;
** 修改方式：在 DCC 中框选目标控制器，点击「Update」完成同步。&lt;br /&gt;
* Pose Library 内容来源： 仅支持通过 Manual Pose 手动添加表情库数据。&lt;br /&gt;
* Manual Pose 颜色标识规则：&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|颜色&lt;br /&gt;
|状态说明&lt;br /&gt;
|计算参与逻辑&lt;br /&gt;
|-&lt;br /&gt;
|红色&lt;br /&gt;
|未记录控制器值&lt;br /&gt;
|不参与计算&lt;br /&gt;
|-&lt;br /&gt;
|黄色&lt;br /&gt;
|已记录值但未参与当前计算&lt;br /&gt;
|点击计算时参与计算，计算后转为绿色&lt;br /&gt;
|-&lt;br /&gt;
|绿色&lt;br /&gt;
|已记录值且参与当前计算&lt;br /&gt;
|持续参与计算&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== （二）One-Click 系列模式 ====&lt;br /&gt;
&lt;br /&gt;
* One-Click MetaHuman：预设控制器模板，直接生成 MetaHuman 风格面部动画。&lt;br /&gt;
* One-Click ARKit：基于 ARKit 标准预设模板，快速适配 AR 场景。&lt;br /&gt;
* 控制器模板锁定： One-Click MetaHuman 与 One-Click ARKit 模式预设模板不可修改，仅支持直接使用预设的控制器分组。&lt;br /&gt;
&lt;br /&gt;
==== （三）No-Track 模式 ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 核心特性 =====&lt;br /&gt;
&lt;br /&gt;
* 流程简化：无需执行 Tracker 模块的跟踪流程，直接进入关键帧设置与后续处理。&lt;br /&gt;
* 关键帧自动生成：支持根据预设强度自动识别关键帧，建议操作：手动设置所有关键帧（表情相似的帧可使用复制功能提高效率）。&lt;br /&gt;
&lt;br /&gt;
===== 2. 与 With-Track 模式的核心区别 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|对比维度&lt;br /&gt;
|No-Track 模式&lt;br /&gt;
|With-Track 模式&lt;br /&gt;
|-&lt;br /&gt;
|跟踪流程&lt;br /&gt;
|无需执行 Tracker 模块&lt;br /&gt;
|必须通过 Tracker 完成目标跟踪&lt;br /&gt;
|-&lt;br /&gt;
|Solver 文件特性&lt;br /&gt;
|生成的表情库对角度变化更稳定&lt;br /&gt;
|依赖跟踪数据，角度适应性取决于跟踪精度&lt;br /&gt;
|-&lt;br /&gt;
|跨平台应用&lt;br /&gt;
|可导入 Capture Studio 进行实时计算&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
'''如何解决 Avatary Studio 中的相机抖动问题&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEhG&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV18K8uzNE17&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1pp8uzWE1G&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1pp8uzWExi&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== One-Click Audio ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1aP8uziE8r&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEtw&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=586</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=586"/>
		<updated>2025-07-24T07:03:30Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* 求解器模式 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Avatary Studio 软件详细使用说明 ==&lt;br /&gt;
&lt;br /&gt;
=== 一、软件概述 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）核心文件格式解析 ====&lt;br /&gt;
&lt;br /&gt;
* Shot 文件：存储视频 / 音频元数据、所选解算模式、对应的solver文件 和 解算结果，是项目媒体信息的核心载体。&lt;br /&gt;
* Solver 文件：包含 Tracker 模块的训练数据库（Training Database），以及 Retargeter 模块的控制器模板和表情库（Pose Library）。&lt;br /&gt;
&lt;br /&gt;
==== （二）解算模式分类体系 ====&lt;br /&gt;
软件支持 4 大类解算模式，其中 With-Track 模式按跟踪模板细分为 6 个子类型，具体分类规则如下：&lt;br /&gt;
&lt;br /&gt;
* 独立性原则：所有解算模式（含 With-Track 的 子类型）相互独立，可单独选择。&lt;br /&gt;
* 文件自动生成：选择解算模式后，系统自动创建对应的 Shot 和 Solver 文件。&lt;br /&gt;
* 模板修改限制：One-Click 系列模式的控制器模板不可修改，With-Track 模式在表情库为空时可自定义模板。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|大类&lt;br /&gt;
|简称示例（With-Track 细分类型）&lt;br /&gt;
|特性说明&lt;br /&gt;
|-&lt;br /&gt;
|With-Track&lt;br /&gt;
|AI02、AI03、AI04、AI05、AI04Pro、AI06&lt;br /&gt;
|需同时使用 Tracker+Retargeter 模块，支持不同精度的面部跟踪模板&lt;br /&gt;
|-&lt;br /&gt;
|No-Track&lt;br /&gt;
|——&lt;br /&gt;
|无需跟踪，直接处理媒体文件&lt;br /&gt;
|-&lt;br /&gt;
|One-Click MetaHuman&lt;br /&gt;
|——&lt;br /&gt;
|一键生成 MetaHuman 风格动画，模板固定&lt;br /&gt;
|-&lt;br /&gt;
|One-Click ARKit&lt;br /&gt;
|——&lt;br /&gt;
|一键适配 ARKit 标准，模板固定&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 二、项目管理与文件生成 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）新建项目与文件组织 ====&lt;br /&gt;
&lt;br /&gt;
# 在软件主界面创建新项目，可添加多个视频 / 音频文件，每个文件可独立选择解算模式（如 AI06、One-Click MetaHuman 等）。&lt;br /&gt;
# 选择解算模式后，系统自动生成：&lt;br /&gt;
## Shot 文件：以媒体文件名称命名（如媒体名为 “video_01”，生成 “video_01.shot”）。&lt;br /&gt;
## Solver 文件：以媒体文件名称命名（如 “video_01.solver”）。&lt;br /&gt;
&lt;br /&gt;
==== （二）文件组织规范 ====&lt;br /&gt;
&lt;br /&gt;
# 重复媒体名处理：若多个媒体文件同名（如均为 “video”），系统将在名称后添加 “_1”“_2” 等后缀，例如：&lt;br /&gt;
## 首个媒体文件：video.shot、video.solver&lt;br /&gt;
## 同名媒体文件：video_1.shot、video_1.solver&lt;br /&gt;
&lt;br /&gt;
=== 三、解算模式详解 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）With-Track 系列模式（需同时使用 Tracker+Retargeter） ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 跟踪模板特性对比 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|简称&lt;br /&gt;
|分组&lt;br /&gt;
|点数详情&lt;br /&gt;
|支持设备&lt;br /&gt;
|计算方式&lt;br /&gt;
|云端加速&lt;br /&gt;
|-&lt;br /&gt;
|AI02&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 10 点（上沿）/Eye 14 点 / Mouth 23 点（轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI03&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 12 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI05&lt;br /&gt;
|Brow/Eye/Nose/Mouth&lt;br /&gt;
|Brow 32 点 / Eye 38 点 / Nose 34 点 / Mouth 44 点&lt;br /&gt;
|任意视频&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04Pro&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 26 点 / Mouth 47 点（高精度轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU+GPU&lt;br /&gt;
|支持&lt;br /&gt;
|-&lt;br /&gt;
|AI06&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 18 点 / Mouth 49 点（含鼻翼、下巴）&lt;br /&gt;
|任意视频&lt;br /&gt;
|GPU&lt;br /&gt;
|支持&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== 2. 操作流程 =====&lt;br /&gt;
&lt;br /&gt;
* 手动跟踪计算逻辑： 点击「M」按钮后，系统将同时调用 Training Database（存储于 Solver 文件）与当前视频的手动关键帧进行计算：&lt;br /&gt;
** 黄色框区域：Training Database 预设数据&lt;br /&gt;
** 绿色框区域：手动添加的当前视频关键帧 两者混合计算以优化跟踪精度。&lt;br /&gt;
&lt;br /&gt;
===== 3. Retargeter 模块核心机制 =====&lt;br /&gt;
&lt;br /&gt;
* 控制器模板底层逻辑： 定义控制器分组（如 Brow / Eye / Mouth），可在 Retargeter 的 Auto Pose 中查看与修改，规则如下：&lt;br /&gt;
** Pose Library 非空时：模板锁定，不可修改；&lt;br /&gt;
** Pose Library 为空时：允许修改模板，但 Manual Pose 中的值将被重置；&lt;br /&gt;
** 修改方式：在 DCC 中框选目标控制器，点击「Update」完成同步。&lt;br /&gt;
* Pose Library 内容来源： 仅支持通过 Manual Pose 手动添加表情库数据。&lt;br /&gt;
* Manual Pose 颜色标识规则：&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|颜色&lt;br /&gt;
|状态说明&lt;br /&gt;
|计算参与逻辑&lt;br /&gt;
|-&lt;br /&gt;
|红色&lt;br /&gt;
|未记录控制器值&lt;br /&gt;
|不参与计算&lt;br /&gt;
|-&lt;br /&gt;
|黄色&lt;br /&gt;
|已记录值但未参与当前计算&lt;br /&gt;
|点击计算时参与计算，计算后转为绿色&lt;br /&gt;
|-&lt;br /&gt;
|绿色&lt;br /&gt;
|已记录值且参与当前计算&lt;br /&gt;
|持续参与计算&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== （二）One-Click 系列模式 ====&lt;br /&gt;
&lt;br /&gt;
* One-Click MetaHuman：预设控制器模板，直接生成 MetaHuman 风格面部动画。&lt;br /&gt;
* One-Click ARKit：基于 ARKit 标准预设模板，快速适配 AR 场景。&lt;br /&gt;
* 控制器模板锁定： One-Click MetaHuman 与 One-Click ARKit 模式预设模板不可修改，仅支持直接使用预设的控制器分组。&lt;br /&gt;
&lt;br /&gt;
==== （三）No-Track 模式 ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 核心特性 =====&lt;br /&gt;
&lt;br /&gt;
* 流程简化：无需执行 Tracker 模块的跟踪流程，直接进入关键帧设置与后续处理。&lt;br /&gt;
* 关键帧自动生成：支持根据预设强度自动识别关键帧，建议操作：手动设置所有关键帧（表情相似的帧可使用复制功能提高效率）。&lt;br /&gt;
&lt;br /&gt;
===== 2. 与 With-Track 模式的核心区别 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|对比维度&lt;br /&gt;
|No-Track 模式&lt;br /&gt;
|With-Track 模式&lt;br /&gt;
|-&lt;br /&gt;
|跟踪流程&lt;br /&gt;
|无需执行 Tracker 模块&lt;br /&gt;
|必须通过 Tracker 完成目标跟踪&lt;br /&gt;
|-&lt;br /&gt;
|Solver 文件特性&lt;br /&gt;
|生成的表情库对角度变化更稳定&lt;br /&gt;
|依赖跟踪数据，角度适应性取决于跟踪精度&lt;br /&gt;
|-&lt;br /&gt;
|跨平台应用&lt;br /&gt;
|可导入 Capture Studio 进行实时计算&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
'''如何解决 Avatary Studio 中的相机抖动问题&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEhG&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV18K8uzNE17&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1pp8uzWE1G&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1pp8uzWExi&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
=== One-Click Audio ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1aP8uziE8r&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEtw&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=585</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=585"/>
		<updated>2025-07-24T06:56:55Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* 视频教程 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Avatary Studio 软件详细使用说明 ==&lt;br /&gt;
&lt;br /&gt;
=== 一、软件概述 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）核心文件格式解析 ====&lt;br /&gt;
&lt;br /&gt;
* Shot 文件：存储视频 / 音频元数据、所选解算模式、对应的solver文件 和 解算结果，是项目媒体信息的核心载体。&lt;br /&gt;
* Solver 文件：包含 Tracker 模块的训练数据库（Training Database），以及 Retargeter 模块的控制器模板和表情库（Pose Library）。&lt;br /&gt;
&lt;br /&gt;
==== （二）解算模式分类体系 ====&lt;br /&gt;
软件支持 4 大类解算模式，其中 With-Track 模式按跟踪模板细分为 6 个子类型，具体分类规则如下：&lt;br /&gt;
&lt;br /&gt;
* 独立性原则：所有解算模式（含 With-Track 的 子类型）相互独立，可单独选择。&lt;br /&gt;
* 文件自动生成：选择解算模式后，系统自动创建对应的 Shot 和 Solver 文件。&lt;br /&gt;
* 模板修改限制：One-Click 系列模式的控制器模板不可修改，With-Track 模式在表情库为空时可自定义模板。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|大类&lt;br /&gt;
|简称示例（With-Track 细分类型）&lt;br /&gt;
|特性说明&lt;br /&gt;
|-&lt;br /&gt;
|With-Track&lt;br /&gt;
|AI02、AI03、AI04、AI05、AI04Pro、AI06&lt;br /&gt;
|需同时使用 Tracker+Retargeter 模块，支持不同精度的面部跟踪模板&lt;br /&gt;
|-&lt;br /&gt;
|No-Track&lt;br /&gt;
|——&lt;br /&gt;
|无需跟踪，直接处理媒体文件&lt;br /&gt;
|-&lt;br /&gt;
|One-Click MetaHuman&lt;br /&gt;
|——&lt;br /&gt;
|一键生成 MetaHuman 风格动画，模板固定&lt;br /&gt;
|-&lt;br /&gt;
|One-Click ARKit&lt;br /&gt;
|——&lt;br /&gt;
|一键适配 ARKit 标准，模板固定&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 二、项目管理与文件生成 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）新建项目与文件组织 ====&lt;br /&gt;
&lt;br /&gt;
# 在软件主界面创建新项目，可添加多个视频 / 音频文件，每个文件可独立选择解算模式（如 AI06、One-Click MetaHuman 等）。&lt;br /&gt;
# 选择解算模式后，系统自动生成：&lt;br /&gt;
## Shot 文件：以媒体文件名称命名（如媒体名为 “video_01”，生成 “video_01.shot”）。&lt;br /&gt;
## Solver 文件：以媒体文件名称命名（如 “video_01.solver”）。&lt;br /&gt;
&lt;br /&gt;
==== （二）文件组织规范 ====&lt;br /&gt;
&lt;br /&gt;
# 重复媒体名处理：若多个媒体文件同名（如均为 “video”），系统将在名称后添加 “_1”“_2” 等后缀，例如：&lt;br /&gt;
## 首个媒体文件：video.shot、video.solver&lt;br /&gt;
## 同名媒体文件：video_1.shot、video_1.solver&lt;br /&gt;
&lt;br /&gt;
=== 三、解算模式详解 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）With-Track 系列模式（需同时使用 Tracker+Retargeter） ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 跟踪模板特性对比 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|简称&lt;br /&gt;
|分组&lt;br /&gt;
|点数详情&lt;br /&gt;
|支持设备&lt;br /&gt;
|计算方式&lt;br /&gt;
|云端加速&lt;br /&gt;
|-&lt;br /&gt;
|AI02&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 10 点（上沿）/Eye 14 点 / Mouth 23 点（轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI03&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 12 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI05&lt;br /&gt;
|Brow/Eye/Nose/Mouth&lt;br /&gt;
|Brow 32 点 / Eye 38 点 / Nose 34 点 / Mouth 44 点&lt;br /&gt;
|任意视频&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04Pro&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 26 点 / Mouth 47 点（高精度轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU+GPU&lt;br /&gt;
|支持&lt;br /&gt;
|-&lt;br /&gt;
|AI06&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 18 点 / Mouth 49 点（含鼻翼、下巴）&lt;br /&gt;
|任意视频&lt;br /&gt;
|GPU&lt;br /&gt;
|支持&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== 2. 操作流程 =====&lt;br /&gt;
&lt;br /&gt;
* 手动跟踪计算逻辑： 点击「M」按钮后，系统将同时调用 Training Database（存储于 Solver 文件）与当前视频的手动关键帧进行计算：&lt;br /&gt;
** 黄色框区域：Training Database 预设数据&lt;br /&gt;
** 绿色框区域：手动添加的当前视频关键帧 两者混合计算以优化跟踪精度。&lt;br /&gt;
&lt;br /&gt;
===== 3. Retargeter 模块核心机制 =====&lt;br /&gt;
&lt;br /&gt;
* 控制器模板底层逻辑： 定义控制器分组（如 Brow / Eye / Mouth），可在 Retargeter 的 Auto Pose 中查看与修改，规则如下：&lt;br /&gt;
** Pose Library 非空时：模板锁定，不可修改；&lt;br /&gt;
** Pose Library 为空时：允许修改模板，但 Manual Pose 中的值将被重置；&lt;br /&gt;
** 修改方式：在 DCC 中框选目标控制器，点击「Update」完成同步。&lt;br /&gt;
* Pose Library 内容来源： 仅支持通过 Manual Pose 手动添加表情库数据。&lt;br /&gt;
* Manual Pose 颜色标识规则：&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|颜色&lt;br /&gt;
|状态说明&lt;br /&gt;
|计算参与逻辑&lt;br /&gt;
|-&lt;br /&gt;
|红色&lt;br /&gt;
|未记录控制器值&lt;br /&gt;
|不参与计算&lt;br /&gt;
|-&lt;br /&gt;
|黄色&lt;br /&gt;
|已记录值但未参与当前计算&lt;br /&gt;
|点击计算时参与计算，计算后转为绿色&lt;br /&gt;
|-&lt;br /&gt;
|绿色&lt;br /&gt;
|已记录值且参与当前计算&lt;br /&gt;
|持续参与计算&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== （二）One-Click 系列模式 ====&lt;br /&gt;
&lt;br /&gt;
* One-Click MetaHuman：预设控制器模板，直接生成 MetaHuman 风格面部动画。&lt;br /&gt;
* One-Click ARKit：基于 ARKit 标准预设模板，快速适配 AR 场景。&lt;br /&gt;
* 控制器模板锁定： One-Click MetaHuman 与 One-Click ARKit 模式预设模板不可修改，仅支持直接使用预设的控制器分组。&lt;br /&gt;
&lt;br /&gt;
==== （三）No-Track 模式 ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 核心特性 =====&lt;br /&gt;
&lt;br /&gt;
* 流程简化：无需执行 Tracker 模块的跟踪流程，直接进入关键帧设置与后续处理。&lt;br /&gt;
* 关键帧自动生成：支持根据预设强度自动识别关键帧，建议操作：手动设置所有关键帧（表情相似的帧可使用复制功能提高效率）。&lt;br /&gt;
&lt;br /&gt;
===== 2. 与 With-Track 模式的核心区别 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|对比维度&lt;br /&gt;
|No-Track 模式&lt;br /&gt;
|With-Track 模式&lt;br /&gt;
|-&lt;br /&gt;
|跟踪流程&lt;br /&gt;
|无需执行 Tracker 模块&lt;br /&gt;
|必须通过 Tracker 完成目标跟踪&lt;br /&gt;
|-&lt;br /&gt;
|Solver 文件特性&lt;br /&gt;
|生成的表情库对角度变化更稳定&lt;br /&gt;
|依赖跟踪数据，角度适应性取决于跟踪精度&lt;br /&gt;
|-&lt;br /&gt;
|跨平台应用&lt;br /&gt;
|可导入 Capture Studio 进行实时计算&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
'''如何解决 Avatary Studio 中的相机抖动问题&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEhG&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV18K8uzNE17&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
=== One-Click Audio ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1aP8uziE8r&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEtw&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=584</id>
		<title>Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=584"/>
		<updated>2025-07-24T06:54:27Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* Video Tutorial */&lt;/p&gt;
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&lt;div&gt;[[中文: Avatary Studio]]&lt;br /&gt;
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[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio is a new generation of high-precision facial expression post-processing software that can convert facial expression videos shot by any camera into high-quality 3D facial expression animations and supports any 3D facial expression rigging system. The high-precision facial expression animations calculated by Avatary Studio can be exported to mainstream DCC (digital content creation) software such as Maya, 3ds Max, Blender, Unreal, Unity and MotionBuilder.&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;TQMOk1ZBlMc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win DOWNLOAD NOW]!!!'''&lt;br /&gt;
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'''&amp;lt;big&amp;gt;Avatary Studio, with its unique ingenuity, &amp;lt;u&amp;gt;spares no effort to safeguard your asset security&amp;lt;/u&amp;gt;!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;It pioneers an architecture that &amp;lt;u&amp;gt;separates&amp;lt;/u&amp;gt; computing nodes from assets, completely eliminating&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;the hassle of asset migration and firmly protecting every piece of digital asset.&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
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Currently supported DCC versions:&lt;br /&gt;
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* Maya 2020&lt;br /&gt;
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* Maya 2022&lt;br /&gt;
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* Maya 2023&lt;br /&gt;
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* 3Ds Max 2022&lt;br /&gt;
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TODO List:&lt;br /&gt;
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* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
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* Unity&lt;br /&gt;
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[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== Quick Intro ==&lt;br /&gt;
'''How to Solve Camera Shake in Avatary Studio | New Feature Tutorial&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;KZ2274JL1Sw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''FACEGOOD Hybrid Solving Workflow: One-Click + Art-Directed Refinement&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;jtTWjxOdMRw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Log in to Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* Open Avatary Studio and enter your account  to log in at the login screen&lt;br /&gt;
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[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
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=== Create new local project ===&lt;br /&gt;
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* Locate and click the &amp;quot;'''Create Project'''&amp;quot; button to initiate the project creation process. This button is usually prominently placed on the software interface for your easy access.&lt;br /&gt;
* In the pop-up dialog box, accurately enter the '''project path''', that is, specify the exact location where you want to store the project files. Then enter a unique project name. Once you've finished inputting, click the &amp;quot;'''Create'''&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' &amp;lt;u&amp;gt;At this point, the system will automatically create a dedicated folder named after the project name under the specified project path, which is used to store various data and files related to this project, ensuring orderly management of project resources&amp;lt;/u&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* After the project is successfully created, you can simply switch to the &amp;quot;Recently Used Projects&amp;quot; list area and immediately find the newly created project, allowing you to quickly start subsequent project operations and seamlessly connect to the workflow.&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|Click the &amp;quot;'''Create Project'''&amp;quot; button.]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|Enter the '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== Import video to project ===&lt;br /&gt;
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* If you want to import video files, simply drag the video directly into the resource manager. &lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;Please note that currently the system only supports video files in '''.mov''' and '''.mp4''' formats.&amp;lt;/u&amp;gt; If the format of the video you selected does not match, the dragging operation cannot be completed. Please confirm whether the video format is correct in advance.&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
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=== Connect to DCC ===&lt;br /&gt;
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* Embark on the connection journey by first locating the prominent '''settings button''' on the Avatary Studio interface, which is in the shape of a gear, and click it gently. &lt;br /&gt;
* Subsequently, in the &amp;quot;Target&amp;quot; item column of the pop-up settings menu, carefully '''select the installed and supported version of the DCC software'''. &lt;br /&gt;
* Then, toggle the &amp;quot;'''Connect'''&amp;quot; button to the on state, getting ready for the subsequent docking.&lt;br /&gt;
* After completing the first step, open the corresponding DCC software. At this moment, simply shift your gaze to the menu bar area of this software, and you will find the dedicated Avatary Studio plugin listed there. Click to open this plugin and then further locate and click the &amp;quot;'''start'''&amp;quot; button to activate the preliminary communication link between the software.&lt;br /&gt;
* Wait patiently for a while and closely watch the &amp;quot;'''Status'''&amp;quot; indicator light at the bottom left corner of Avatary Studio. Once it changes smoothly from the conspicuous '''red to the refreshing green''', it means that you have successfully established the connection between the two. Congratulations!&lt;br /&gt;
&lt;br /&gt;
'''Note:''' During the entire usage process, when you don't need to operate the Avatary Studio plugin within the DCC software, '''never close it directly'''. Instead, '''minimize it''' to the taskbar. This way, you can ensure the connection remains stable, avoid unnecessary repeated connection operations, and enhance your work efficiency.&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
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== Solver Mode ==&lt;br /&gt;
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=== With-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;1cvADKrMzpE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
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=== No-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
=== One-Click Audio ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;9ZqvN-OZz8c&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;abJlOHV2eG0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== The software cannot be opened. =====&lt;br /&gt;
Install the vc_redist.x64.exe program in the installation directory of Avatary Studio.&lt;br /&gt;
&lt;br /&gt;
===== The calculation cannot be carried out in Avatary Studio, or the software crashes during the calculation process. =====&lt;br /&gt;
Please install [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== The Avatary Studio plugins cannot be found in the DCC. =====&lt;br /&gt;
Please check whether the installation directory of DCC in the registry is correct. &lt;br /&gt;
&lt;br /&gt;
That is, go to the following location in the registry: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified''' and check the installation directory of the corresponding version of DCC.&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
How to open the registry?&lt;br /&gt;
&lt;br /&gt;
# Press the &amp;quot;Win + R&amp;quot; key combination. This shortcut will open the &amp;quot;Run&amp;quot; dialog box.&lt;br /&gt;
# In the &amp;quot;Run&amp;quot; dialog box, type &amp;quot;regedit&amp;quot; (which is the command for the Registry Editor), and then click the &amp;quot;OK&amp;quot; button or press the Enter key. After that, the Registry Editor will be opened. Its interface is similar to that of the File Explorer. On the left side is the tree structure of registry keys, and on the right side are the specific key values of the selected registry key.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=583</id>
		<title>Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=583"/>
		<updated>2025-07-24T06:52:36Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* Video Tutorial */&lt;/p&gt;
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&lt;div&gt;[[中文: Avatary Studio]]&lt;br /&gt;
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[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio is a new generation of high-precision facial expression post-processing software that can convert facial expression videos shot by any camera into high-quality 3D facial expression animations and supports any 3D facial expression rigging system. The high-precision facial expression animations calculated by Avatary Studio can be exported to mainstream DCC (digital content creation) software such as Maya, 3ds Max, Blender, Unreal, Unity and MotionBuilder.&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;TQMOk1ZBlMc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win DOWNLOAD NOW]!!!'''&lt;br /&gt;
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'''&amp;lt;big&amp;gt;Avatary Studio, with its unique ingenuity, &amp;lt;u&amp;gt;spares no effort to safeguard your asset security&amp;lt;/u&amp;gt;!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;It pioneers an architecture that &amp;lt;u&amp;gt;separates&amp;lt;/u&amp;gt; computing nodes from assets, completely eliminating&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;the hassle of asset migration and firmly protecting every piece of digital asset.&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
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Currently supported DCC versions:&lt;br /&gt;
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* Maya 2020&lt;br /&gt;
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* Maya 2022&lt;br /&gt;
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* Maya 2023&lt;br /&gt;
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* 3Ds Max 2022&lt;br /&gt;
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TODO List:&lt;br /&gt;
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* MotionBuilder&lt;br /&gt;
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* UE&lt;br /&gt;
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* Unity&lt;br /&gt;
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[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== Quick Intro ==&lt;br /&gt;
'''How to Solve Camera Shake in Avatary Studio | New Feature Tutorial&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;KZ2274JL1Sw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''FACEGOOD Hybrid Solving Workflow: One-Click + Art-Directed Refinement&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;jtTWjxOdMRw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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=== Log in to Avatary Studio ===&lt;br /&gt;
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* Open Avatary Studio and enter your account  to log in at the login screen&lt;br /&gt;
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[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
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=== Create new local project ===&lt;br /&gt;
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* Locate and click the &amp;quot;'''Create Project'''&amp;quot; button to initiate the project creation process. This button is usually prominently placed on the software interface for your easy access.&lt;br /&gt;
* In the pop-up dialog box, accurately enter the '''project path''', that is, specify the exact location where you want to store the project files. Then enter a unique project name. Once you've finished inputting, click the &amp;quot;'''Create'''&amp;quot; button.&lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;At this point, the system will automatically create a dedicated folder named after the project name under the specified project path, which is used to store various data and files related to this project, ensuring orderly management of project resources&amp;lt;/u&amp;gt;.&lt;br /&gt;
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* After the project is successfully created, you can simply switch to the &amp;quot;Recently Used Projects&amp;quot; list area and immediately find the newly created project, allowing you to quickly start subsequent project operations and seamlessly connect to the workflow.&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|Click the &amp;quot;'''Create Project'''&amp;quot; button.]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|Enter the '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
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=== Import video to project ===&lt;br /&gt;
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* If you want to import video files, simply drag the video directly into the resource manager. &lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;Please note that currently the system only supports video files in '''.mov''' and '''.mp4''' formats.&amp;lt;/u&amp;gt; If the format of the video you selected does not match, the dragging operation cannot be completed. Please confirm whether the video format is correct in advance.&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
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=== Connect to DCC ===&lt;br /&gt;
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* Embark on the connection journey by first locating the prominent '''settings button''' on the Avatary Studio interface, which is in the shape of a gear, and click it gently. &lt;br /&gt;
* Subsequently, in the &amp;quot;Target&amp;quot; item column of the pop-up settings menu, carefully '''select the installed and supported version of the DCC software'''. &lt;br /&gt;
* Then, toggle the &amp;quot;'''Connect'''&amp;quot; button to the on state, getting ready for the subsequent docking.&lt;br /&gt;
* After completing the first step, open the corresponding DCC software. At this moment, simply shift your gaze to the menu bar area of this software, and you will find the dedicated Avatary Studio plugin listed there. Click to open this plugin and then further locate and click the &amp;quot;'''start'''&amp;quot; button to activate the preliminary communication link between the software.&lt;br /&gt;
* Wait patiently for a while and closely watch the &amp;quot;'''Status'''&amp;quot; indicator light at the bottom left corner of Avatary Studio. Once it changes smoothly from the conspicuous '''red to the refreshing green''', it means that you have successfully established the connection between the two. Congratulations!&lt;br /&gt;
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'''Note:''' During the entire usage process, when you don't need to operate the Avatary Studio plugin within the DCC software, '''never close it directly'''. Instead, '''minimize it''' to the taskbar. This way, you can ensure the connection remains stable, avoid unnecessary repeated connection operations, and enhance your work efficiency.&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
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== Solver Mode ==&lt;br /&gt;
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=== With-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
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# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
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=== No-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
=== One-Click Audio ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;9ZqvN-OZz8c&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;abJlOHV2eG0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== The software cannot be opened. =====&lt;br /&gt;
Install the vc_redist.x64.exe program in the installation directory of Avatary Studio.&lt;br /&gt;
&lt;br /&gt;
===== The calculation cannot be carried out in Avatary Studio, or the software crashes during the calculation process. =====&lt;br /&gt;
Please install [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== The Avatary Studio plugins cannot be found in the DCC. =====&lt;br /&gt;
Please check whether the installation directory of DCC in the registry is correct. &lt;br /&gt;
&lt;br /&gt;
That is, go to the following location in the registry: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified''' and check the installation directory of the corresponding version of DCC.&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
How to open the registry?&lt;br /&gt;
&lt;br /&gt;
# Press the &amp;quot;Win + R&amp;quot; key combination. This shortcut will open the &amp;quot;Run&amp;quot; dialog box.&lt;br /&gt;
# In the &amp;quot;Run&amp;quot; dialog box, type &amp;quot;regedit&amp;quot; (which is the command for the Registry Editor), and then click the &amp;quot;OK&amp;quot; button or press the Enter key. After that, the Registry Editor will be opened. Its interface is similar to that of the File Explorer. On the left side is the tree structure of registry keys, and on the right side are the specific key values of the selected registry key.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=582</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=582"/>
		<updated>2025-07-24T06:49:04Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* 求解器模式 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Avatary Studio 软件详细使用说明 ==&lt;br /&gt;
&lt;br /&gt;
=== 一、软件概述 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）核心文件格式解析 ====&lt;br /&gt;
&lt;br /&gt;
* Shot 文件：存储视频 / 音频元数据、所选解算模式、对应的solver文件 和 解算结果，是项目媒体信息的核心载体。&lt;br /&gt;
* Solver 文件：包含 Tracker 模块的训练数据库（Training Database），以及 Retargeter 模块的控制器模板和表情库（Pose Library）。&lt;br /&gt;
&lt;br /&gt;
==== （二）解算模式分类体系 ====&lt;br /&gt;
软件支持 4 大类解算模式，其中 With-Track 模式按跟踪模板细分为 6 个子类型，具体分类规则如下：&lt;br /&gt;
&lt;br /&gt;
* 独立性原则：所有解算模式（含 With-Track 的 子类型）相互独立，可单独选择。&lt;br /&gt;
* 文件自动生成：选择解算模式后，系统自动创建对应的 Shot 和 Solver 文件。&lt;br /&gt;
* 模板修改限制：One-Click 系列模式的控制器模板不可修改，With-Track 模式在表情库为空时可自定义模板。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|大类&lt;br /&gt;
|简称示例（With-Track 细分类型）&lt;br /&gt;
|特性说明&lt;br /&gt;
|-&lt;br /&gt;
|With-Track&lt;br /&gt;
|AI02、AI03、AI04、AI05、AI04Pro、AI06&lt;br /&gt;
|需同时使用 Tracker+Retargeter 模块，支持不同精度的面部跟踪模板&lt;br /&gt;
|-&lt;br /&gt;
|No-Track&lt;br /&gt;
|——&lt;br /&gt;
|无需跟踪，直接处理媒体文件&lt;br /&gt;
|-&lt;br /&gt;
|One-Click MetaHuman&lt;br /&gt;
|——&lt;br /&gt;
|一键生成 MetaHuman 风格动画，模板固定&lt;br /&gt;
|-&lt;br /&gt;
|One-Click ARKit&lt;br /&gt;
|——&lt;br /&gt;
|一键适配 ARKit 标准，模板固定&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 二、项目管理与文件生成 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）新建项目与文件组织 ====&lt;br /&gt;
&lt;br /&gt;
# 在软件主界面创建新项目，可添加多个视频 / 音频文件，每个文件可独立选择解算模式（如 AI06、One-Click MetaHuman 等）。&lt;br /&gt;
# 选择解算模式后，系统自动生成：&lt;br /&gt;
## Shot 文件：以媒体文件名称命名（如媒体名为 “video_01”，生成 “video_01.shot”）。&lt;br /&gt;
## Solver 文件：以媒体文件名称命名（如 “video_01.solver”）。&lt;br /&gt;
&lt;br /&gt;
==== （二）文件组织规范 ====&lt;br /&gt;
&lt;br /&gt;
# 重复媒体名处理：若多个媒体文件同名（如均为 “video”），系统将在名称后添加 “_1”“_2” 等后缀，例如：&lt;br /&gt;
## 首个媒体文件：video.shot、video.solver&lt;br /&gt;
## 同名媒体文件：video_1.shot、video_1.solver&lt;br /&gt;
&lt;br /&gt;
=== 三、解算模式详解 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）With-Track 系列模式（需同时使用 Tracker+Retargeter） ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 跟踪模板特性对比 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|简称&lt;br /&gt;
|分组&lt;br /&gt;
|点数详情&lt;br /&gt;
|支持设备&lt;br /&gt;
|计算方式&lt;br /&gt;
|云端加速&lt;br /&gt;
|-&lt;br /&gt;
|AI02&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 10 点（上沿）/Eye 14 点 / Mouth 23 点（轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI03&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 12 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI05&lt;br /&gt;
|Brow/Eye/Nose/Mouth&lt;br /&gt;
|Brow 32 点 / Eye 38 点 / Nose 34 点 / Mouth 44 点&lt;br /&gt;
|任意视频&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04Pro&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 26 点 / Mouth 47 点（高精度轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU+GPU&lt;br /&gt;
|支持&lt;br /&gt;
|-&lt;br /&gt;
|AI06&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 18 点 / Mouth 49 点（含鼻翼、下巴）&lt;br /&gt;
|任意视频&lt;br /&gt;
|GPU&lt;br /&gt;
|支持&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== 2. 操作流程 =====&lt;br /&gt;
&lt;br /&gt;
* 手动跟踪计算逻辑： 点击「M」按钮后，系统将同时调用 Training Database（存储于 Solver 文件）与当前视频的手动关键帧进行计算：&lt;br /&gt;
** 黄色框区域：Training Database 预设数据&lt;br /&gt;
** 绿色框区域：手动添加的当前视频关键帧 两者混合计算以优化跟踪精度。&lt;br /&gt;
&lt;br /&gt;
===== 3. Retargeter 模块核心机制 =====&lt;br /&gt;
&lt;br /&gt;
* 控制器模板底层逻辑： 定义控制器分组（如 Brow / Eye / Mouth），可在 Retargeter 的 Auto Pose 中查看与修改，规则如下：&lt;br /&gt;
** Pose Library 非空时：模板锁定，不可修改；&lt;br /&gt;
** Pose Library 为空时：允许修改模板，但 Manual Pose 中的值将被重置；&lt;br /&gt;
** 修改方式：在 DCC 中框选目标控制器，点击「Update」完成同步。&lt;br /&gt;
* Pose Library 内容来源： 仅支持通过 Manual Pose 手动添加表情库数据。&lt;br /&gt;
* Manual Pose 颜色标识规则：&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|颜色&lt;br /&gt;
|状态说明&lt;br /&gt;
|计算参与逻辑&lt;br /&gt;
|-&lt;br /&gt;
|红色&lt;br /&gt;
|未记录控制器值&lt;br /&gt;
|不参与计算&lt;br /&gt;
|-&lt;br /&gt;
|黄色&lt;br /&gt;
|已记录值但未参与当前计算&lt;br /&gt;
|点击计算时参与计算，计算后转为绿色&lt;br /&gt;
|-&lt;br /&gt;
|绿色&lt;br /&gt;
|已记录值且参与当前计算&lt;br /&gt;
|持续参与计算&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== （二）One-Click 系列模式 ====&lt;br /&gt;
&lt;br /&gt;
* One-Click MetaHuman：预设控制器模板，直接生成 MetaHuman 风格面部动画。&lt;br /&gt;
* One-Click ARKit：基于 ARKit 标准预设模板，快速适配 AR 场景。&lt;br /&gt;
* 控制器模板锁定： One-Click MetaHuman 与 One-Click ARKit 模式预设模板不可修改，仅支持直接使用预设的控制器分组。&lt;br /&gt;
&lt;br /&gt;
==== （三）No-Track 模式 ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 核心特性 =====&lt;br /&gt;
&lt;br /&gt;
* 流程简化：无需执行 Tracker 模块的跟踪流程，直接进入关键帧设置与后续处理。&lt;br /&gt;
* 关键帧自动生成：支持根据预设强度自动识别关键帧，建议操作：手动设置所有关键帧（表情相似的帧可使用复制功能提高效率）。&lt;br /&gt;
&lt;br /&gt;
===== 2. 与 With-Track 模式的核心区别 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|对比维度&lt;br /&gt;
|No-Track 模式&lt;br /&gt;
|With-Track 模式&lt;br /&gt;
|-&lt;br /&gt;
|跟踪流程&lt;br /&gt;
|无需执行 Tracker 模块&lt;br /&gt;
|必须通过 Tracker 完成目标跟踪&lt;br /&gt;
|-&lt;br /&gt;
|Solver 文件特性&lt;br /&gt;
|生成的表情库对角度变化更稳定&lt;br /&gt;
|依赖跟踪数据，角度适应性取决于跟踪精度&lt;br /&gt;
|-&lt;br /&gt;
|跨平台应用&lt;br /&gt;
|可导入 Capture Studio 进行实时计算&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
'''如何解决 Avatary Studio 中的相机抖动问题&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEhG&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;1cvADKrMzpE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
=== One-Click Audio ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1aP8uziE8r&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEtw&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=581</id>
		<title>Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=581"/>
		<updated>2025-07-24T06:47:46Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* Solver Mode */&lt;/p&gt;
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&lt;div&gt;[[中文: Avatary Studio]]&lt;br /&gt;
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&lt;br /&gt;
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[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio is a new generation of high-precision facial expression post-processing software that can convert facial expression videos shot by any camera into high-quality 3D facial expression animations and supports any 3D facial expression rigging system. The high-precision facial expression animations calculated by Avatary Studio can be exported to mainstream DCC (digital content creation) software such as Maya, 3ds Max, Blender, Unreal, Unity and MotionBuilder.&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;TQMOk1ZBlMc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win DOWNLOAD NOW]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio, with its unique ingenuity, &amp;lt;u&amp;gt;spares no effort to safeguard your asset security&amp;lt;/u&amp;gt;!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;It pioneers an architecture that &amp;lt;u&amp;gt;separates&amp;lt;/u&amp;gt; computing nodes from assets, completely eliminating&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;the hassle of asset migration and firmly protecting every piece of digital asset.&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
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Currently supported DCC versions:&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
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* Maya 2022&lt;br /&gt;
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* Maya 2023&lt;br /&gt;
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* 3Ds Max 2022&lt;br /&gt;
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TODO List:&lt;br /&gt;
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* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
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* Unity&lt;br /&gt;
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[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== Quick Intro ==&lt;br /&gt;
'''How to Solve Camera Shake in Avatary Studio | New Feature Tutorial&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;KZ2274JL1Sw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''FACEGOOD Hybrid Solving Workflow: One-Click + Art-Directed Refinement&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;jtTWjxOdMRw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Log in to Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* Open Avatary Studio and enter your account  to log in at the login screen&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
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=== Create new local project ===&lt;br /&gt;
&lt;br /&gt;
* Locate and click the &amp;quot;'''Create Project'''&amp;quot; button to initiate the project creation process. This button is usually prominently placed on the software interface for your easy access.&lt;br /&gt;
* In the pop-up dialog box, accurately enter the '''project path''', that is, specify the exact location where you want to store the project files. Then enter a unique project name. Once you've finished inputting, click the &amp;quot;'''Create'''&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' &amp;lt;u&amp;gt;At this point, the system will automatically create a dedicated folder named after the project name under the specified project path, which is used to store various data and files related to this project, ensuring orderly management of project resources&amp;lt;/u&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* After the project is successfully created, you can simply switch to the &amp;quot;Recently Used Projects&amp;quot; list area and immediately find the newly created project, allowing you to quickly start subsequent project operations and seamlessly connect to the workflow.&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|Click the &amp;quot;'''Create Project'''&amp;quot; button.]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|Enter the '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== Import video to project ===&lt;br /&gt;
&lt;br /&gt;
* If you want to import video files, simply drag the video directly into the resource manager. &lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' &amp;lt;u&amp;gt;Please note that currently the system only supports video files in '''.mov''' and '''.mp4''' formats.&amp;lt;/u&amp;gt; If the format of the video you selected does not match, the dragging operation cannot be completed. Please confirm whether the video format is correct in advance.&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
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=== Connect to DCC ===&lt;br /&gt;
&lt;br /&gt;
* Embark on the connection journey by first locating the prominent '''settings button''' on the Avatary Studio interface, which is in the shape of a gear, and click it gently. &lt;br /&gt;
* Subsequently, in the &amp;quot;Target&amp;quot; item column of the pop-up settings menu, carefully '''select the installed and supported version of the DCC software'''. &lt;br /&gt;
* Then, toggle the &amp;quot;'''Connect'''&amp;quot; button to the on state, getting ready for the subsequent docking.&lt;br /&gt;
* After completing the first step, open the corresponding DCC software. At this moment, simply shift your gaze to the menu bar area of this software, and you will find the dedicated Avatary Studio plugin listed there. Click to open this plugin and then further locate and click the &amp;quot;'''start'''&amp;quot; button to activate the preliminary communication link between the software.&lt;br /&gt;
* Wait patiently for a while and closely watch the &amp;quot;'''Status'''&amp;quot; indicator light at the bottom left corner of Avatary Studio. Once it changes smoothly from the conspicuous '''red to the refreshing green''', it means that you have successfully established the connection between the two. Congratulations!&lt;br /&gt;
&lt;br /&gt;
'''Note:''' During the entire usage process, when you don't need to operate the Avatary Studio plugin within the DCC software, '''never close it directly'''. Instead, '''minimize it''' to the taskbar. This way, you can ensure the connection remains stable, avoid unnecessary repeated connection operations, and enhance your work efficiency.&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
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== Solver Mode ==&lt;br /&gt;
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=== With-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
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=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
=== One-Click Audio ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;9ZqvN-OZz8c&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== The software cannot be opened. =====&lt;br /&gt;
Install the vc_redist.x64.exe program in the installation directory of Avatary Studio.&lt;br /&gt;
&lt;br /&gt;
===== The calculation cannot be carried out in Avatary Studio, or the software crashes during the calculation process. =====&lt;br /&gt;
Please install [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== The Avatary Studio plugins cannot be found in the DCC. =====&lt;br /&gt;
Please check whether the installation directory of DCC in the registry is correct. &lt;br /&gt;
&lt;br /&gt;
That is, go to the following location in the registry: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified''' and check the installation directory of the corresponding version of DCC.&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
How to open the registry?&lt;br /&gt;
&lt;br /&gt;
# Press the &amp;quot;Win + R&amp;quot; key combination. This shortcut will open the &amp;quot;Run&amp;quot; dialog box.&lt;br /&gt;
# In the &amp;quot;Run&amp;quot; dialog box, type &amp;quot;regedit&amp;quot; (which is the command for the Registry Editor), and then click the &amp;quot;OK&amp;quot; button or press the Enter key. After that, the Registry Editor will be opened. Its interface is similar to that of the File Explorer. On the left side is the tree structure of registry keys, and on the right side are the specific key values of the selected registry key.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=580</id>
		<title>Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=580"/>
		<updated>2025-07-24T06:42:44Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* Video Tutorial */&lt;/p&gt;
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&lt;div&gt;[[中文: Avatary Studio]]&lt;br /&gt;
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[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio is a new generation of high-precision facial expression post-processing software that can convert facial expression videos shot by any camera into high-quality 3D facial expression animations and supports any 3D facial expression rigging system. The high-precision facial expression animations calculated by Avatary Studio can be exported to mainstream DCC (digital content creation) software such as Maya, 3ds Max, Blender, Unreal, Unity and MotionBuilder.&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;TQMOk1ZBlMc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win DOWNLOAD NOW]!!!'''&lt;br /&gt;
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'''&amp;lt;big&amp;gt;Avatary Studio, with its unique ingenuity, &amp;lt;u&amp;gt;spares no effort to safeguard your asset security&amp;lt;/u&amp;gt;!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;It pioneers an architecture that &amp;lt;u&amp;gt;separates&amp;lt;/u&amp;gt; computing nodes from assets, completely eliminating&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;the hassle of asset migration and firmly protecting every piece of digital asset.&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
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Currently supported DCC versions:&lt;br /&gt;
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* Maya 2020&lt;br /&gt;
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* Maya 2022&lt;br /&gt;
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* Maya 2023&lt;br /&gt;
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* 3Ds Max 2022&lt;br /&gt;
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TODO List:&lt;br /&gt;
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* MotionBuilder&lt;br /&gt;
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* UE&lt;br /&gt;
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* Unity&lt;br /&gt;
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[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== Quick Intro ==&lt;br /&gt;
'''How to Solve Camera Shake in Avatary Studio | New Feature Tutorial&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;KZ2274JL1Sw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''FACEGOOD Hybrid Solving Workflow: One-Click + Art-Directed Refinement&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;jtTWjxOdMRw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Log in to Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* Open Avatary Studio and enter your account  to log in at the login screen&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== Create new local project ===&lt;br /&gt;
&lt;br /&gt;
* Locate and click the &amp;quot;'''Create Project'''&amp;quot; button to initiate the project creation process. This button is usually prominently placed on the software interface for your easy access.&lt;br /&gt;
* In the pop-up dialog box, accurately enter the '''project path''', that is, specify the exact location where you want to store the project files. Then enter a unique project name. Once you've finished inputting, click the &amp;quot;'''Create'''&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' &amp;lt;u&amp;gt;At this point, the system will automatically create a dedicated folder named after the project name under the specified project path, which is used to store various data and files related to this project, ensuring orderly management of project resources&amp;lt;/u&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* After the project is successfully created, you can simply switch to the &amp;quot;Recently Used Projects&amp;quot; list area and immediately find the newly created project, allowing you to quickly start subsequent project operations and seamlessly connect to the workflow.&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|Click the &amp;quot;'''Create Project'''&amp;quot; button.]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|Enter the '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== Import video to project ===&lt;br /&gt;
&lt;br /&gt;
* If you want to import video files, simply drag the video directly into the resource manager. &lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' &amp;lt;u&amp;gt;Please note that currently the system only supports video files in '''.mov''' and '''.mp4''' formats.&amp;lt;/u&amp;gt; If the format of the video you selected does not match, the dragging operation cannot be completed. Please confirm whether the video format is correct in advance.&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Connect to DCC ===&lt;br /&gt;
&lt;br /&gt;
* Embark on the connection journey by first locating the prominent '''settings button''' on the Avatary Studio interface, which is in the shape of a gear, and click it gently. &lt;br /&gt;
* Subsequently, in the &amp;quot;Target&amp;quot; item column of the pop-up settings menu, carefully '''select the installed and supported version of the DCC software'''. &lt;br /&gt;
* Then, toggle the &amp;quot;'''Connect'''&amp;quot; button to the on state, getting ready for the subsequent docking.&lt;br /&gt;
* After completing the first step, open the corresponding DCC software. At this moment, simply shift your gaze to the menu bar area of this software, and you will find the dedicated Avatary Studio plugin listed there. Click to open this plugin and then further locate and click the &amp;quot;'''start'''&amp;quot; button to activate the preliminary communication link between the software.&lt;br /&gt;
* Wait patiently for a while and closely watch the &amp;quot;'''Status'''&amp;quot; indicator light at the bottom left corner of Avatary Studio. Once it changes smoothly from the conspicuous '''red to the refreshing green''', it means that you have successfully established the connection between the two. Congratulations!&lt;br /&gt;
&lt;br /&gt;
'''Note:''' During the entire usage process, when you don't need to operate the Avatary Studio plugin within the DCC software, '''never close it directly'''. Instead, '''minimize it''' to the taskbar. This way, you can ensure the connection remains stable, avoid unnecessary repeated connection operations, and enhance your work efficiency.&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== Solver Mode ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== The software cannot be opened. =====&lt;br /&gt;
Install the vc_redist.x64.exe program in the installation directory of Avatary Studio.&lt;br /&gt;
&lt;br /&gt;
===== The calculation cannot be carried out in Avatary Studio, or the software crashes during the calculation process. =====&lt;br /&gt;
Please install [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== The Avatary Studio plugins cannot be found in the DCC. =====&lt;br /&gt;
Please check whether the installation directory of DCC in the registry is correct. &lt;br /&gt;
&lt;br /&gt;
That is, go to the following location in the registry: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified''' and check the installation directory of the corresponding version of DCC.&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
How to open the registry?&lt;br /&gt;
&lt;br /&gt;
# Press the &amp;quot;Win + R&amp;quot; key combination. This shortcut will open the &amp;quot;Run&amp;quot; dialog box.&lt;br /&gt;
# In the &amp;quot;Run&amp;quot; dialog box, type &amp;quot;regedit&amp;quot; (which is the command for the Registry Editor), and then click the &amp;quot;OK&amp;quot; button or press the Enter key. After that, the Registry Editor will be opened. Its interface is similar to that of the File Explorer. On the left side is the tree structure of registry keys, and on the right side are the specific key values of the selected registry key.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=579</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=579"/>
		<updated>2025-07-24T06:40:45Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* 视频教程 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== Avatary Studio 软件详细使用说明 ==&lt;br /&gt;
&lt;br /&gt;
=== 一、软件概述 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）核心文件格式解析 ====&lt;br /&gt;
&lt;br /&gt;
* Shot 文件：存储视频 / 音频元数据、所选解算模式、对应的solver文件 和 解算结果，是项目媒体信息的核心载体。&lt;br /&gt;
* Solver 文件：包含 Tracker 模块的训练数据库（Training Database），以及 Retargeter 模块的控制器模板和表情库（Pose Library）。&lt;br /&gt;
&lt;br /&gt;
==== （二）解算模式分类体系 ====&lt;br /&gt;
软件支持 4 大类解算模式，其中 With-Track 模式按跟踪模板细分为 6 个子类型，具体分类规则如下：&lt;br /&gt;
&lt;br /&gt;
* 独立性原则：所有解算模式（含 With-Track 的 子类型）相互独立，可单独选择。&lt;br /&gt;
* 文件自动生成：选择解算模式后，系统自动创建对应的 Shot 和 Solver 文件。&lt;br /&gt;
* 模板修改限制：One-Click 系列模式的控制器模板不可修改，With-Track 模式在表情库为空时可自定义模板。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|大类&lt;br /&gt;
|简称示例（With-Track 细分类型）&lt;br /&gt;
|特性说明&lt;br /&gt;
|-&lt;br /&gt;
|With-Track&lt;br /&gt;
|AI02、AI03、AI04、AI05、AI04Pro、AI06&lt;br /&gt;
|需同时使用 Tracker+Retargeter 模块，支持不同精度的面部跟踪模板&lt;br /&gt;
|-&lt;br /&gt;
|No-Track&lt;br /&gt;
|——&lt;br /&gt;
|无需跟踪，直接处理媒体文件&lt;br /&gt;
|-&lt;br /&gt;
|One-Click MetaHuman&lt;br /&gt;
|——&lt;br /&gt;
|一键生成 MetaHuman 风格动画，模板固定&lt;br /&gt;
|-&lt;br /&gt;
|One-Click ARKit&lt;br /&gt;
|——&lt;br /&gt;
|一键适配 ARKit 标准，模板固定&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 二、项目管理与文件生成 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）新建项目与文件组织 ====&lt;br /&gt;
&lt;br /&gt;
# 在软件主界面创建新项目，可添加多个视频 / 音频文件，每个文件可独立选择解算模式（如 AI06、One-Click MetaHuman 等）。&lt;br /&gt;
# 选择解算模式后，系统自动生成：&lt;br /&gt;
## Shot 文件：以媒体文件名称命名（如媒体名为 “video_01”，生成 “video_01.shot”）。&lt;br /&gt;
## Solver 文件：以媒体文件名称命名（如 “video_01.solver”）。&lt;br /&gt;
&lt;br /&gt;
==== （二）文件组织规范 ====&lt;br /&gt;
&lt;br /&gt;
# 重复媒体名处理：若多个媒体文件同名（如均为 “video”），系统将在名称后添加 “_1”“_2” 等后缀，例如：&lt;br /&gt;
## 首个媒体文件：video.shot、video.solver&lt;br /&gt;
## 同名媒体文件：video_1.shot、video_1.solver&lt;br /&gt;
&lt;br /&gt;
=== 三、解算模式详解 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）With-Track 系列模式（需同时使用 Tracker+Retargeter） ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 跟踪模板特性对比 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|简称&lt;br /&gt;
|分组&lt;br /&gt;
|点数详情&lt;br /&gt;
|支持设备&lt;br /&gt;
|计算方式&lt;br /&gt;
|云端加速&lt;br /&gt;
|-&lt;br /&gt;
|AI02&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 10 点（上沿）/Eye 14 点 / Mouth 23 点（轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI03&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 12 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI05&lt;br /&gt;
|Brow/Eye/Nose/Mouth&lt;br /&gt;
|Brow 32 点 / Eye 38 点 / Nose 34 点 / Mouth 44 点&lt;br /&gt;
|任意视频&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04Pro&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 26 点 / Mouth 47 点（高精度轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU+GPU&lt;br /&gt;
|支持&lt;br /&gt;
|-&lt;br /&gt;
|AI06&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 18 点 / Mouth 49 点（含鼻翼、下巴）&lt;br /&gt;
|任意视频&lt;br /&gt;
|GPU&lt;br /&gt;
|支持&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== 2. 操作流程 =====&lt;br /&gt;
&lt;br /&gt;
* 手动跟踪计算逻辑： 点击「M」按钮后，系统将同时调用 Training Database（存储于 Solver 文件）与当前视频的手动关键帧进行计算：&lt;br /&gt;
** 黄色框区域：Training Database 预设数据&lt;br /&gt;
** 绿色框区域：手动添加的当前视频关键帧 两者混合计算以优化跟踪精度。&lt;br /&gt;
&lt;br /&gt;
===== 3. Retargeter 模块核心机制 =====&lt;br /&gt;
&lt;br /&gt;
* 控制器模板底层逻辑： 定义控制器分组（如 Brow / Eye / Mouth），可在 Retargeter 的 Auto Pose 中查看与修改，规则如下：&lt;br /&gt;
** Pose Library 非空时：模板锁定，不可修改；&lt;br /&gt;
** Pose Library 为空时：允许修改模板，但 Manual Pose 中的值将被重置；&lt;br /&gt;
** 修改方式：在 DCC 中框选目标控制器，点击「Update」完成同步。&lt;br /&gt;
* Pose Library 内容来源： 仅支持通过 Manual Pose 手动添加表情库数据。&lt;br /&gt;
* Manual Pose 颜色标识规则：&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|颜色&lt;br /&gt;
|状态说明&lt;br /&gt;
|计算参与逻辑&lt;br /&gt;
|-&lt;br /&gt;
|红色&lt;br /&gt;
|未记录控制器值&lt;br /&gt;
|不参与计算&lt;br /&gt;
|-&lt;br /&gt;
|黄色&lt;br /&gt;
|已记录值但未参与当前计算&lt;br /&gt;
|点击计算时参与计算，计算后转为绿色&lt;br /&gt;
|-&lt;br /&gt;
|绿色&lt;br /&gt;
|已记录值且参与当前计算&lt;br /&gt;
|持续参与计算&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== （二）One-Click 系列模式 ====&lt;br /&gt;
&lt;br /&gt;
* One-Click MetaHuman：预设控制器模板，直接生成 MetaHuman 风格面部动画。&lt;br /&gt;
* One-Click ARKit：基于 ARKit 标准预设模板，快速适配 AR 场景。&lt;br /&gt;
* 控制器模板锁定： One-Click MetaHuman 与 One-Click ARKit 模式预设模板不可修改，仅支持直接使用预设的控制器分组。&lt;br /&gt;
&lt;br /&gt;
==== （三）No-Track 模式 ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 核心特性 =====&lt;br /&gt;
&lt;br /&gt;
* 流程简化：无需执行 Tracker 模块的跟踪流程，直接进入关键帧设置与后续处理。&lt;br /&gt;
* 关键帧自动生成：支持根据预设强度自动识别关键帧，建议操作：手动设置所有关键帧（表情相似的帧可使用复制功能提高效率）。&lt;br /&gt;
&lt;br /&gt;
===== 2. 与 With-Track 模式的核心区别 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|对比维度&lt;br /&gt;
|No-Track 模式&lt;br /&gt;
|With-Track 模式&lt;br /&gt;
|-&lt;br /&gt;
|跟踪流程&lt;br /&gt;
|无需执行 Tracker 模块&lt;br /&gt;
|必须通过 Tracker 完成目标跟踪&lt;br /&gt;
|-&lt;br /&gt;
|Solver 文件特性&lt;br /&gt;
|生成的表情库对角度变化更稳定&lt;br /&gt;
|依赖跟踪数据，角度适应性取决于跟踪精度&lt;br /&gt;
|-&lt;br /&gt;
|跨平台应用&lt;br /&gt;
|可导入 Capture Studio 进行实时计算&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
'''如何解决 Avatary Studio 中的相机抖动问题&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEhG&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;1cvADKrMzpE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEtw&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=578</id>
		<title>Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=578"/>
		<updated>2025-07-24T06:40:44Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* Video Tutorial */&lt;/p&gt;
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&lt;div&gt;[[中文: Avatary Studio]]&lt;br /&gt;
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[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio is a new generation of high-precision facial expression post-processing software that can convert facial expression videos shot by any camera into high-quality 3D facial expression animations and supports any 3D facial expression rigging system. The high-precision facial expression animations calculated by Avatary Studio can be exported to mainstream DCC (digital content creation) software such as Maya, 3ds Max, Blender, Unreal, Unity and MotionBuilder.&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;TQMOk1ZBlMc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win DOWNLOAD NOW]!!!'''&lt;br /&gt;
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'''&amp;lt;big&amp;gt;Avatary Studio, with its unique ingenuity, &amp;lt;u&amp;gt;spares no effort to safeguard your asset security&amp;lt;/u&amp;gt;!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;It pioneers an architecture that &amp;lt;u&amp;gt;separates&amp;lt;/u&amp;gt; computing nodes from assets, completely eliminating&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;the hassle of asset migration and firmly protecting every piece of digital asset.&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
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Currently supported DCC versions:&lt;br /&gt;
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* Maya 2020&lt;br /&gt;
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* Maya 2022&lt;br /&gt;
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* Maya 2023&lt;br /&gt;
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* 3Ds Max 2022&lt;br /&gt;
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TODO List:&lt;br /&gt;
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* MotionBuilder&lt;br /&gt;
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* UE&lt;br /&gt;
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* Unity&lt;br /&gt;
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[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== Quick Intro ==&lt;br /&gt;
'''How to Solve Camera Shake in Avatary Studio | New Feature Tutorial&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;KZ2274JL1Sw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''FACEGOOD Hybrid Solving Workflow: One-Click + Art-Directed Refinement&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;jtTWjxOdMRw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Log in to Avatary Studio ===&lt;br /&gt;
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* Open Avatary Studio and enter your account  to log in at the login screen&lt;br /&gt;
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[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
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=== Create new local project ===&lt;br /&gt;
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* Locate and click the &amp;quot;'''Create Project'''&amp;quot; button to initiate the project creation process. This button is usually prominently placed on the software interface for your easy access.&lt;br /&gt;
* In the pop-up dialog box, accurately enter the '''project path''', that is, specify the exact location where you want to store the project files. Then enter a unique project name. Once you've finished inputting, click the &amp;quot;'''Create'''&amp;quot; button.&lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;At this point, the system will automatically create a dedicated folder named after the project name under the specified project path, which is used to store various data and files related to this project, ensuring orderly management of project resources&amp;lt;/u&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* After the project is successfully created, you can simply switch to the &amp;quot;Recently Used Projects&amp;quot; list area and immediately find the newly created project, allowing you to quickly start subsequent project operations and seamlessly connect to the workflow.&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|Click the &amp;quot;'''Create Project'''&amp;quot; button.]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|Enter the '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
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=== Import video to project ===&lt;br /&gt;
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* If you want to import video files, simply drag the video directly into the resource manager. &lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;Please note that currently the system only supports video files in '''.mov''' and '''.mp4''' formats.&amp;lt;/u&amp;gt; If the format of the video you selected does not match, the dragging operation cannot be completed. Please confirm whether the video format is correct in advance.&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
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=== Connect to DCC ===&lt;br /&gt;
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* Embark on the connection journey by first locating the prominent '''settings button''' on the Avatary Studio interface, which is in the shape of a gear, and click it gently. &lt;br /&gt;
* Subsequently, in the &amp;quot;Target&amp;quot; item column of the pop-up settings menu, carefully '''select the installed and supported version of the DCC software'''. &lt;br /&gt;
* Then, toggle the &amp;quot;'''Connect'''&amp;quot; button to the on state, getting ready for the subsequent docking.&lt;br /&gt;
* After completing the first step, open the corresponding DCC software. At this moment, simply shift your gaze to the menu bar area of this software, and you will find the dedicated Avatary Studio plugin listed there. Click to open this plugin and then further locate and click the &amp;quot;'''start'''&amp;quot; button to activate the preliminary communication link between the software.&lt;br /&gt;
* Wait patiently for a while and closely watch the &amp;quot;'''Status'''&amp;quot; indicator light at the bottom left corner of Avatary Studio. Once it changes smoothly from the conspicuous '''red to the refreshing green''', it means that you have successfully established the connection between the two. Congratulations!&lt;br /&gt;
&lt;br /&gt;
'''Note:''' During the entire usage process, when you don't need to operate the Avatary Studio plugin within the DCC software, '''never close it directly'''. Instead, '''minimize it''' to the taskbar. This way, you can ensure the connection remains stable, avoid unnecessary repeated connection operations, and enhance your work efficiency.&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
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== Solver Mode ==&lt;br /&gt;
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=== With-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV18K8uzNE17&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
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=== No-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== The software cannot be opened. =====&lt;br /&gt;
Install the vc_redist.x64.exe program in the installation directory of Avatary Studio.&lt;br /&gt;
&lt;br /&gt;
===== The calculation cannot be carried out in Avatary Studio, or the software crashes during the calculation process. =====&lt;br /&gt;
Please install [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== The Avatary Studio plugins cannot be found in the DCC. =====&lt;br /&gt;
Please check whether the installation directory of DCC in the registry is correct. &lt;br /&gt;
&lt;br /&gt;
That is, go to the following location in the registry: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified''' and check the installation directory of the corresponding version of DCC.&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
How to open the registry?&lt;br /&gt;
&lt;br /&gt;
# Press the &amp;quot;Win + R&amp;quot; key combination. This shortcut will open the &amp;quot;Run&amp;quot; dialog box.&lt;br /&gt;
# In the &amp;quot;Run&amp;quot; dialog box, type &amp;quot;regedit&amp;quot; (which is the command for the Registry Editor), and then click the &amp;quot;OK&amp;quot; button or press the Enter key. After that, the Registry Editor will be opened. Its interface is similar to that of the File Explorer. On the left side is the tree structure of registry keys, and on the right side are the specific key values of the selected registry key.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=577</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=577"/>
		<updated>2025-07-24T06:40:04Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* 视频教程 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Avatary Studio 软件详细使用说明 ==&lt;br /&gt;
&lt;br /&gt;
=== 一、软件概述 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）核心文件格式解析 ====&lt;br /&gt;
&lt;br /&gt;
* Shot 文件：存储视频 / 音频元数据、所选解算模式、对应的solver文件 和 解算结果，是项目媒体信息的核心载体。&lt;br /&gt;
* Solver 文件：包含 Tracker 模块的训练数据库（Training Database），以及 Retargeter 模块的控制器模板和表情库（Pose Library）。&lt;br /&gt;
&lt;br /&gt;
==== （二）解算模式分类体系 ====&lt;br /&gt;
软件支持 4 大类解算模式，其中 With-Track 模式按跟踪模板细分为 6 个子类型，具体分类规则如下：&lt;br /&gt;
&lt;br /&gt;
* 独立性原则：所有解算模式（含 With-Track 的 子类型）相互独立，可单独选择。&lt;br /&gt;
* 文件自动生成：选择解算模式后，系统自动创建对应的 Shot 和 Solver 文件。&lt;br /&gt;
* 模板修改限制：One-Click 系列模式的控制器模板不可修改，With-Track 模式在表情库为空时可自定义模板。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|大类&lt;br /&gt;
|简称示例（With-Track 细分类型）&lt;br /&gt;
|特性说明&lt;br /&gt;
|-&lt;br /&gt;
|With-Track&lt;br /&gt;
|AI02、AI03、AI04、AI05、AI04Pro、AI06&lt;br /&gt;
|需同时使用 Tracker+Retargeter 模块，支持不同精度的面部跟踪模板&lt;br /&gt;
|-&lt;br /&gt;
|No-Track&lt;br /&gt;
|——&lt;br /&gt;
|无需跟踪，直接处理媒体文件&lt;br /&gt;
|-&lt;br /&gt;
|One-Click MetaHuman&lt;br /&gt;
|——&lt;br /&gt;
|一键生成 MetaHuman 风格动画，模板固定&lt;br /&gt;
|-&lt;br /&gt;
|One-Click ARKit&lt;br /&gt;
|——&lt;br /&gt;
|一键适配 ARKit 标准，模板固定&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 二、项目管理与文件生成 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）新建项目与文件组织 ====&lt;br /&gt;
&lt;br /&gt;
# 在软件主界面创建新项目，可添加多个视频 / 音频文件，每个文件可独立选择解算模式（如 AI06、One-Click MetaHuman 等）。&lt;br /&gt;
# 选择解算模式后，系统自动生成：&lt;br /&gt;
## Shot 文件：以媒体文件名称命名（如媒体名为 “video_01”，生成 “video_01.shot”）。&lt;br /&gt;
## Solver 文件：以媒体文件名称命名（如 “video_01.solver”）。&lt;br /&gt;
&lt;br /&gt;
==== （二）文件组织规范 ====&lt;br /&gt;
&lt;br /&gt;
# 重复媒体名处理：若多个媒体文件同名（如均为 “video”），系统将在名称后添加 “_1”“_2” 等后缀，例如：&lt;br /&gt;
## 首个媒体文件：video.shot、video.solver&lt;br /&gt;
## 同名媒体文件：video_1.shot、video_1.solver&lt;br /&gt;
&lt;br /&gt;
=== 三、解算模式详解 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）With-Track 系列模式（需同时使用 Tracker+Retargeter） ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 跟踪模板特性对比 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|简称&lt;br /&gt;
|分组&lt;br /&gt;
|点数详情&lt;br /&gt;
|支持设备&lt;br /&gt;
|计算方式&lt;br /&gt;
|云端加速&lt;br /&gt;
|-&lt;br /&gt;
|AI02&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 10 点（上沿）/Eye 14 点 / Mouth 23 点（轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI03&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 12 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI05&lt;br /&gt;
|Brow/Eye/Nose/Mouth&lt;br /&gt;
|Brow 32 点 / Eye 38 点 / Nose 34 点 / Mouth 44 点&lt;br /&gt;
|任意视频&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04Pro&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 26 点 / Mouth 47 点（高精度轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU+GPU&lt;br /&gt;
|支持&lt;br /&gt;
|-&lt;br /&gt;
|AI06&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 18 点 / Mouth 49 点（含鼻翼、下巴）&lt;br /&gt;
|任意视频&lt;br /&gt;
|GPU&lt;br /&gt;
|支持&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== 2. 操作流程 =====&lt;br /&gt;
&lt;br /&gt;
* 手动跟踪计算逻辑： 点击「M」按钮后，系统将同时调用 Training Database（存储于 Solver 文件）与当前视频的手动关键帧进行计算：&lt;br /&gt;
** 黄色框区域：Training Database 预设数据&lt;br /&gt;
** 绿色框区域：手动添加的当前视频关键帧 两者混合计算以优化跟踪精度。&lt;br /&gt;
&lt;br /&gt;
===== 3. Retargeter 模块核心机制 =====&lt;br /&gt;
&lt;br /&gt;
* 控制器模板底层逻辑： 定义控制器分组（如 Brow / Eye / Mouth），可在 Retargeter 的 Auto Pose 中查看与修改，规则如下：&lt;br /&gt;
** Pose Library 非空时：模板锁定，不可修改；&lt;br /&gt;
** Pose Library 为空时：允许修改模板，但 Manual Pose 中的值将被重置；&lt;br /&gt;
** 修改方式：在 DCC 中框选目标控制器，点击「Update」完成同步。&lt;br /&gt;
* Pose Library 内容来源： 仅支持通过 Manual Pose 手动添加表情库数据。&lt;br /&gt;
* Manual Pose 颜色标识规则：&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|颜色&lt;br /&gt;
|状态说明&lt;br /&gt;
|计算参与逻辑&lt;br /&gt;
|-&lt;br /&gt;
|红色&lt;br /&gt;
|未记录控制器值&lt;br /&gt;
|不参与计算&lt;br /&gt;
|-&lt;br /&gt;
|黄色&lt;br /&gt;
|已记录值但未参与当前计算&lt;br /&gt;
|点击计算时参与计算，计算后转为绿色&lt;br /&gt;
|-&lt;br /&gt;
|绿色&lt;br /&gt;
|已记录值且参与当前计算&lt;br /&gt;
|持续参与计算&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== （二）One-Click 系列模式 ====&lt;br /&gt;
&lt;br /&gt;
* One-Click MetaHuman：预设控制器模板，直接生成 MetaHuman 风格面部动画。&lt;br /&gt;
* One-Click ARKit：基于 ARKit 标准预设模板，快速适配 AR 场景。&lt;br /&gt;
* 控制器模板锁定： One-Click MetaHuman 与 One-Click ARKit 模式预设模板不可修改，仅支持直接使用预设的控制器分组。&lt;br /&gt;
&lt;br /&gt;
==== （三）No-Track 模式 ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 核心特性 =====&lt;br /&gt;
&lt;br /&gt;
* 流程简化：无需执行 Tracker 模块的跟踪流程，直接进入关键帧设置与后续处理。&lt;br /&gt;
* 关键帧自动生成：支持根据预设强度自动识别关键帧，建议操作：手动设置所有关键帧（表情相似的帧可使用复制功能提高效率）。&lt;br /&gt;
&lt;br /&gt;
===== 2. 与 With-Track 模式的核心区别 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|对比维度&lt;br /&gt;
|No-Track 模式&lt;br /&gt;
|With-Track 模式&lt;br /&gt;
|-&lt;br /&gt;
|跟踪流程&lt;br /&gt;
|无需执行 Tracker 模块&lt;br /&gt;
|必须通过 Tracker 完成目标跟踪&lt;br /&gt;
|-&lt;br /&gt;
|Solver 文件特性&lt;br /&gt;
|生成的表情库对角度变化更稳定&lt;br /&gt;
|依赖跟踪数据，角度适应性取决于跟踪精度&lt;br /&gt;
|-&lt;br /&gt;
|跨平台应用&lt;br /&gt;
|可导入 Capture Studio 进行实时计算&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
'''如何解决 Avatary Studio 中的相机抖动问题&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEhG&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;1cvADKrMzpE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=576</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=576"/>
		<updated>2025-07-24T06:38:50Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* 快速介绍 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Avatary Studio 软件详细使用说明 ==&lt;br /&gt;
&lt;br /&gt;
=== 一、软件概述 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）核心文件格式解析 ====&lt;br /&gt;
&lt;br /&gt;
* Shot 文件：存储视频 / 音频元数据、所选解算模式、对应的solver文件 和 解算结果，是项目媒体信息的核心载体。&lt;br /&gt;
* Solver 文件：包含 Tracker 模块的训练数据库（Training Database），以及 Retargeter 模块的控制器模板和表情库（Pose Library）。&lt;br /&gt;
&lt;br /&gt;
==== （二）解算模式分类体系 ====&lt;br /&gt;
软件支持 4 大类解算模式，其中 With-Track 模式按跟踪模板细分为 6 个子类型，具体分类规则如下：&lt;br /&gt;
&lt;br /&gt;
* 独立性原则：所有解算模式（含 With-Track 的 子类型）相互独立，可单独选择。&lt;br /&gt;
* 文件自动生成：选择解算模式后，系统自动创建对应的 Shot 和 Solver 文件。&lt;br /&gt;
* 模板修改限制：One-Click 系列模式的控制器模板不可修改，With-Track 模式在表情库为空时可自定义模板。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|大类&lt;br /&gt;
|简称示例（With-Track 细分类型）&lt;br /&gt;
|特性说明&lt;br /&gt;
|-&lt;br /&gt;
|With-Track&lt;br /&gt;
|AI02、AI03、AI04、AI05、AI04Pro、AI06&lt;br /&gt;
|需同时使用 Tracker+Retargeter 模块，支持不同精度的面部跟踪模板&lt;br /&gt;
|-&lt;br /&gt;
|No-Track&lt;br /&gt;
|——&lt;br /&gt;
|无需跟踪，直接处理媒体文件&lt;br /&gt;
|-&lt;br /&gt;
|One-Click MetaHuman&lt;br /&gt;
|——&lt;br /&gt;
|一键生成 MetaHuman 风格动画，模板固定&lt;br /&gt;
|-&lt;br /&gt;
|One-Click ARKit&lt;br /&gt;
|——&lt;br /&gt;
|一键适配 ARKit 标准，模板固定&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 二、项目管理与文件生成 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）新建项目与文件组织 ====&lt;br /&gt;
&lt;br /&gt;
# 在软件主界面创建新项目，可添加多个视频 / 音频文件，每个文件可独立选择解算模式（如 AI06、One-Click MetaHuman 等）。&lt;br /&gt;
# 选择解算模式后，系统自动生成：&lt;br /&gt;
## Shot 文件：以媒体文件名称命名（如媒体名为 “video_01”，生成 “video_01.shot”）。&lt;br /&gt;
## Solver 文件：以媒体文件名称命名（如 “video_01.solver”）。&lt;br /&gt;
&lt;br /&gt;
==== （二）文件组织规范 ====&lt;br /&gt;
&lt;br /&gt;
# 重复媒体名处理：若多个媒体文件同名（如均为 “video”），系统将在名称后添加 “_1”“_2” 等后缀，例如：&lt;br /&gt;
## 首个媒体文件：video.shot、video.solver&lt;br /&gt;
## 同名媒体文件：video_1.shot、video_1.solver&lt;br /&gt;
&lt;br /&gt;
=== 三、解算模式详解 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）With-Track 系列模式（需同时使用 Tracker+Retargeter） ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 跟踪模板特性对比 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|简称&lt;br /&gt;
|分组&lt;br /&gt;
|点数详情&lt;br /&gt;
|支持设备&lt;br /&gt;
|计算方式&lt;br /&gt;
|云端加速&lt;br /&gt;
|-&lt;br /&gt;
|AI02&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 10 点（上沿）/Eye 14 点 / Mouth 23 点（轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI03&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 12 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI05&lt;br /&gt;
|Brow/Eye/Nose/Mouth&lt;br /&gt;
|Brow 32 点 / Eye 38 点 / Nose 34 点 / Mouth 44 点&lt;br /&gt;
|任意视频&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04Pro&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 26 点 / Mouth 47 点（高精度轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU+GPU&lt;br /&gt;
|支持&lt;br /&gt;
|-&lt;br /&gt;
|AI06&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 18 点 / Mouth 49 点（含鼻翼、下巴）&lt;br /&gt;
|任意视频&lt;br /&gt;
|GPU&lt;br /&gt;
|支持&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== 2. 操作流程 =====&lt;br /&gt;
&lt;br /&gt;
* 手动跟踪计算逻辑： 点击「M」按钮后，系统将同时调用 Training Database（存储于 Solver 文件）与当前视频的手动关键帧进行计算：&lt;br /&gt;
** 黄色框区域：Training Database 预设数据&lt;br /&gt;
** 绿色框区域：手动添加的当前视频关键帧 两者混合计算以优化跟踪精度。&lt;br /&gt;
&lt;br /&gt;
===== 3. Retargeter 模块核心机制 =====&lt;br /&gt;
&lt;br /&gt;
* 控制器模板底层逻辑： 定义控制器分组（如 Brow / Eye / Mouth），可在 Retargeter 的 Auto Pose 中查看与修改，规则如下：&lt;br /&gt;
** Pose Library 非空时：模板锁定，不可修改；&lt;br /&gt;
** Pose Library 为空时：允许修改模板，但 Manual Pose 中的值将被重置；&lt;br /&gt;
** 修改方式：在 DCC 中框选目标控制器，点击「Update」完成同步。&lt;br /&gt;
* Pose Library 内容来源： 仅支持通过 Manual Pose 手动添加表情库数据。&lt;br /&gt;
* Manual Pose 颜色标识规则：&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|颜色&lt;br /&gt;
|状态说明&lt;br /&gt;
|计算参与逻辑&lt;br /&gt;
|-&lt;br /&gt;
|红色&lt;br /&gt;
|未记录控制器值&lt;br /&gt;
|不参与计算&lt;br /&gt;
|-&lt;br /&gt;
|黄色&lt;br /&gt;
|已记录值但未参与当前计算&lt;br /&gt;
|点击计算时参与计算，计算后转为绿色&lt;br /&gt;
|-&lt;br /&gt;
|绿色&lt;br /&gt;
|已记录值且参与当前计算&lt;br /&gt;
|持续参与计算&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== （二）One-Click 系列模式 ====&lt;br /&gt;
&lt;br /&gt;
* One-Click MetaHuman：预设控制器模板，直接生成 MetaHuman 风格面部动画。&lt;br /&gt;
* One-Click ARKit：基于 ARKit 标准预设模板，快速适配 AR 场景。&lt;br /&gt;
* 控制器模板锁定： One-Click MetaHuman 与 One-Click ARKit 模式预设模板不可修改，仅支持直接使用预设的控制器分组。&lt;br /&gt;
&lt;br /&gt;
==== （三）No-Track 模式 ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 核心特性 =====&lt;br /&gt;
&lt;br /&gt;
* 流程简化：无需执行 Tracker 模块的跟踪流程，直接进入关键帧设置与后续处理。&lt;br /&gt;
* 关键帧自动生成：支持根据预设强度自动识别关键帧，建议操作：手动设置所有关键帧（表情相似的帧可使用复制功能提高效率）。&lt;br /&gt;
&lt;br /&gt;
===== 2. 与 With-Track 模式的核心区别 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|对比维度&lt;br /&gt;
|No-Track 模式&lt;br /&gt;
|With-Track 模式&lt;br /&gt;
|-&lt;br /&gt;
|跟踪流程&lt;br /&gt;
|无需执行 Tracker 模块&lt;br /&gt;
|必须通过 Tracker 完成目标跟踪&lt;br /&gt;
|-&lt;br /&gt;
|Solver 文件特性&lt;br /&gt;
|生成的表情库对角度变化更稳定&lt;br /&gt;
|依赖跟踪数据，角度适应性取决于跟踪精度&lt;br /&gt;
|-&lt;br /&gt;
|跨平台应用&lt;br /&gt;
|可导入 Capture Studio 进行实时计算&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
'''如何解决 Avatary Studio 中的相机抖动问题&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEhG&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;1cvADKrMzpE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=575</id>
		<title>Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=575"/>
		<updated>2025-07-24T06:37:10Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* Video Tutorial */&lt;/p&gt;
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&lt;div&gt;[[中文: Avatary Studio]]&lt;br /&gt;
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[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio is a new generation of high-precision facial expression post-processing software that can convert facial expression videos shot by any camera into high-quality 3D facial expression animations and supports any 3D facial expression rigging system. The high-precision facial expression animations calculated by Avatary Studio can be exported to mainstream DCC (digital content creation) software such as Maya, 3ds Max, Blender, Unreal, Unity and MotionBuilder.&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;TQMOk1ZBlMc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win DOWNLOAD NOW]!!!'''&lt;br /&gt;
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'''&amp;lt;big&amp;gt;Avatary Studio, with its unique ingenuity, &amp;lt;u&amp;gt;spares no effort to safeguard your asset security&amp;lt;/u&amp;gt;!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;It pioneers an architecture that &amp;lt;u&amp;gt;separates&amp;lt;/u&amp;gt; computing nodes from assets, completely eliminating&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;the hassle of asset migration and firmly protecting every piece of digital asset.&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
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Currently supported DCC versions:&lt;br /&gt;
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* Maya 2020&lt;br /&gt;
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* Maya 2022&lt;br /&gt;
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* Maya 2023&lt;br /&gt;
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* 3Ds Max 2022&lt;br /&gt;
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TODO List:&lt;br /&gt;
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* MotionBuilder&lt;br /&gt;
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* UE&lt;br /&gt;
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* Unity&lt;br /&gt;
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[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== Quick Intro ==&lt;br /&gt;
'''How to Solve Camera Shake in Avatary Studio | New Feature Tutorial&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;KZ2274JL1Sw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''FACEGOOD Hybrid Solving Workflow: One-Click + Art-Directed Refinement&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;jtTWjxOdMRw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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=== Log in to Avatary Studio ===&lt;br /&gt;
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* Open Avatary Studio and enter your account  to log in at the login screen&lt;br /&gt;
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[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
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=== Create new local project ===&lt;br /&gt;
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* Locate and click the &amp;quot;'''Create Project'''&amp;quot; button to initiate the project creation process. This button is usually prominently placed on the software interface for your easy access.&lt;br /&gt;
* In the pop-up dialog box, accurately enter the '''project path''', that is, specify the exact location where you want to store the project files. Then enter a unique project name. Once you've finished inputting, click the &amp;quot;'''Create'''&amp;quot; button.&lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;At this point, the system will automatically create a dedicated folder named after the project name under the specified project path, which is used to store various data and files related to this project, ensuring orderly management of project resources&amp;lt;/u&amp;gt;.&lt;br /&gt;
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* After the project is successfully created, you can simply switch to the &amp;quot;Recently Used Projects&amp;quot; list area and immediately find the newly created project, allowing you to quickly start subsequent project operations and seamlessly connect to the workflow.&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|Click the &amp;quot;'''Create Project'''&amp;quot; button.]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|Enter the '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
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=== Import video to project ===&lt;br /&gt;
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* If you want to import video files, simply drag the video directly into the resource manager. &lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;Please note that currently the system only supports video files in '''.mov''' and '''.mp4''' formats.&amp;lt;/u&amp;gt; If the format of the video you selected does not match, the dragging operation cannot be completed. Please confirm whether the video format is correct in advance.&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
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=== Connect to DCC ===&lt;br /&gt;
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* Embark on the connection journey by first locating the prominent '''settings button''' on the Avatary Studio interface, which is in the shape of a gear, and click it gently. &lt;br /&gt;
* Subsequently, in the &amp;quot;Target&amp;quot; item column of the pop-up settings menu, carefully '''select the installed and supported version of the DCC software'''. &lt;br /&gt;
* Then, toggle the &amp;quot;'''Connect'''&amp;quot; button to the on state, getting ready for the subsequent docking.&lt;br /&gt;
* After completing the first step, open the corresponding DCC software. At this moment, simply shift your gaze to the menu bar area of this software, and you will find the dedicated Avatary Studio plugin listed there. Click to open this plugin and then further locate and click the &amp;quot;'''start'''&amp;quot; button to activate the preliminary communication link between the software.&lt;br /&gt;
* Wait patiently for a while and closely watch the &amp;quot;'''Status'''&amp;quot; indicator light at the bottom left corner of Avatary Studio. Once it changes smoothly from the conspicuous '''red to the refreshing green''', it means that you have successfully established the connection between the two. Congratulations!&lt;br /&gt;
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'''Note:''' During the entire usage process, when you don't need to operate the Avatary Studio plugin within the DCC software, '''never close it directly'''. Instead, '''minimize it''' to the taskbar. This way, you can ensure the connection remains stable, avoid unnecessary repeated connection operations, and enhance your work efficiency.&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
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== Solver Mode ==&lt;br /&gt;
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=== With-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
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&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV18K8uzNE17&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
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==== Graphic Tutorial ====&lt;br /&gt;
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# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
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=== No-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
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# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1bu8uzAEtw&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== The software cannot be opened. =====&lt;br /&gt;
Install the vc_redist.x64.exe program in the installation directory of Avatary Studio.&lt;br /&gt;
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===== The calculation cannot be carried out in Avatary Studio, or the software crashes during the calculation process. =====&lt;br /&gt;
Please install [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== The Avatary Studio plugins cannot be found in the DCC. =====&lt;br /&gt;
Please check whether the installation directory of DCC in the registry is correct. &lt;br /&gt;
&lt;br /&gt;
That is, go to the following location in the registry: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified''' and check the installation directory of the corresponding version of DCC.&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
How to open the registry?&lt;br /&gt;
&lt;br /&gt;
# Press the &amp;quot;Win + R&amp;quot; key combination. This shortcut will open the &amp;quot;Run&amp;quot; dialog box.&lt;br /&gt;
# In the &amp;quot;Run&amp;quot; dialog box, type &amp;quot;regedit&amp;quot; (which is the command for the Registry Editor), and then click the &amp;quot;OK&amp;quot; button or press the Enter key. After that, the Registry Editor will be opened. Its interface is similar to that of the File Explorer. On the left side is the tree structure of registry keys, and on the right side are the specific key values of the selected registry key.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=574</id>
		<title>Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=574"/>
		<updated>2025-07-24T06:36:16Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* Video Tutorial */&lt;/p&gt;
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&lt;div&gt;[[中文: Avatary Studio]]&lt;br /&gt;
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[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio is a new generation of high-precision facial expression post-processing software that can convert facial expression videos shot by any camera into high-quality 3D facial expression animations and supports any 3D facial expression rigging system. The high-precision facial expression animations calculated by Avatary Studio can be exported to mainstream DCC (digital content creation) software such as Maya, 3ds Max, Blender, Unreal, Unity and MotionBuilder.&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;TQMOk1ZBlMc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win DOWNLOAD NOW]!!!'''&lt;br /&gt;
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'''&amp;lt;big&amp;gt;Avatary Studio, with its unique ingenuity, &amp;lt;u&amp;gt;spares no effort to safeguard your asset security&amp;lt;/u&amp;gt;!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;It pioneers an architecture that &amp;lt;u&amp;gt;separates&amp;lt;/u&amp;gt; computing nodes from assets, completely eliminating&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;the hassle of asset migration and firmly protecting every piece of digital asset.&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
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Currently supported DCC versions:&lt;br /&gt;
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* Maya 2020&lt;br /&gt;
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* Maya 2022&lt;br /&gt;
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* Maya 2023&lt;br /&gt;
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* 3Ds Max 2022&lt;br /&gt;
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TODO List:&lt;br /&gt;
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* MotionBuilder&lt;br /&gt;
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* UE&lt;br /&gt;
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* Unity&lt;br /&gt;
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[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== Quick Intro ==&lt;br /&gt;
'''How to Solve Camera Shake in Avatary Studio | New Feature Tutorial&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;KZ2274JL1Sw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''FACEGOOD Hybrid Solving Workflow: One-Click + Art-Directed Refinement&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;jtTWjxOdMRw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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=== Log in to Avatary Studio ===&lt;br /&gt;
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* Open Avatary Studio and enter your account  to log in at the login screen&lt;br /&gt;
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[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
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=== Create new local project ===&lt;br /&gt;
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* Locate and click the &amp;quot;'''Create Project'''&amp;quot; button to initiate the project creation process. This button is usually prominently placed on the software interface for your easy access.&lt;br /&gt;
* In the pop-up dialog box, accurately enter the '''project path''', that is, specify the exact location where you want to store the project files. Then enter a unique project name. Once you've finished inputting, click the &amp;quot;'''Create'''&amp;quot; button.&lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;At this point, the system will automatically create a dedicated folder named after the project name under the specified project path, which is used to store various data and files related to this project, ensuring orderly management of project resources&amp;lt;/u&amp;gt;.&lt;br /&gt;
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* After the project is successfully created, you can simply switch to the &amp;quot;Recently Used Projects&amp;quot; list area and immediately find the newly created project, allowing you to quickly start subsequent project operations and seamlessly connect to the workflow.&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|Click the &amp;quot;'''Create Project'''&amp;quot; button.]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|Enter the '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
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=== Import video to project ===&lt;br /&gt;
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* If you want to import video files, simply drag the video directly into the resource manager. &lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;Please note that currently the system only supports video files in '''.mov''' and '''.mp4''' formats.&amp;lt;/u&amp;gt; If the format of the video you selected does not match, the dragging operation cannot be completed. Please confirm whether the video format is correct in advance.&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
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=== Connect to DCC ===&lt;br /&gt;
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* Embark on the connection journey by first locating the prominent '''settings button''' on the Avatary Studio interface, which is in the shape of a gear, and click it gently. &lt;br /&gt;
* Subsequently, in the &amp;quot;Target&amp;quot; item column of the pop-up settings menu, carefully '''select the installed and supported version of the DCC software'''. &lt;br /&gt;
* Then, toggle the &amp;quot;'''Connect'''&amp;quot; button to the on state, getting ready for the subsequent docking.&lt;br /&gt;
* After completing the first step, open the corresponding DCC software. At this moment, simply shift your gaze to the menu bar area of this software, and you will find the dedicated Avatary Studio plugin listed there. Click to open this plugin and then further locate and click the &amp;quot;'''start'''&amp;quot; button to activate the preliminary communication link between the software.&lt;br /&gt;
* Wait patiently for a while and closely watch the &amp;quot;'''Status'''&amp;quot; indicator light at the bottom left corner of Avatary Studio. Once it changes smoothly from the conspicuous '''red to the refreshing green''', it means that you have successfully established the connection between the two. Congratulations!&lt;br /&gt;
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'''Note:''' During the entire usage process, when you don't need to operate the Avatary Studio plugin within the DCC software, '''never close it directly'''. Instead, '''minimize it''' to the taskbar. This way, you can ensure the connection remains stable, avoid unnecessary repeated connection operations, and enhance your work efficiency.&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
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== Solver Mode ==&lt;br /&gt;
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=== With-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV18K8uzNE17&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
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==== Graphic Tutorial ====&lt;br /&gt;
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# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
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=== No-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== The software cannot be opened. =====&lt;br /&gt;
Install the vc_redist.x64.exe program in the installation directory of Avatary Studio.&lt;br /&gt;
&lt;br /&gt;
===== The calculation cannot be carried out in Avatary Studio, or the software crashes during the calculation process. =====&lt;br /&gt;
Please install [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== The Avatary Studio plugins cannot be found in the DCC. =====&lt;br /&gt;
Please check whether the installation directory of DCC in the registry is correct. &lt;br /&gt;
&lt;br /&gt;
That is, go to the following location in the registry: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified''' and check the installation directory of the corresponding version of DCC.&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
How to open the registry?&lt;br /&gt;
&lt;br /&gt;
# Press the &amp;quot;Win + R&amp;quot; key combination. This shortcut will open the &amp;quot;Run&amp;quot; dialog box.&lt;br /&gt;
# In the &amp;quot;Run&amp;quot; dialog box, type &amp;quot;regedit&amp;quot; (which is the command for the Registry Editor), and then click the &amp;quot;OK&amp;quot; button or press the Enter key. After that, the Registry Editor will be opened. Its interface is similar to that of the File Explorer. On the left side is the tree structure of registry keys, and on the right side are the specific key values of the selected registry key.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=573</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=573"/>
		<updated>2025-07-24T06:11:28Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* 求解器模式 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Avatary Studio 软件详细使用说明 ==&lt;br /&gt;
&lt;br /&gt;
=== 一、软件概述 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）核心文件格式解析 ====&lt;br /&gt;
&lt;br /&gt;
* Shot 文件：存储视频 / 音频元数据、所选解算模式、对应的solver文件 和 解算结果，是项目媒体信息的核心载体。&lt;br /&gt;
* Solver 文件：包含 Tracker 模块的训练数据库（Training Database），以及 Retargeter 模块的控制器模板和表情库（Pose Library）。&lt;br /&gt;
&lt;br /&gt;
==== （二）解算模式分类体系 ====&lt;br /&gt;
软件支持 4 大类解算模式，其中 With-Track 模式按跟踪模板细分为 6 个子类型，具体分类规则如下：&lt;br /&gt;
&lt;br /&gt;
* 独立性原则：所有解算模式（含 With-Track 的 子类型）相互独立，可单独选择。&lt;br /&gt;
* 文件自动生成：选择解算模式后，系统自动创建对应的 Shot 和 Solver 文件。&lt;br /&gt;
* 模板修改限制：One-Click 系列模式的控制器模板不可修改，With-Track 模式在表情库为空时可自定义模板。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|大类&lt;br /&gt;
|简称示例（With-Track 细分类型）&lt;br /&gt;
|特性说明&lt;br /&gt;
|-&lt;br /&gt;
|With-Track&lt;br /&gt;
|AI02、AI03、AI04、AI05、AI04Pro、AI06&lt;br /&gt;
|需同时使用 Tracker+Retargeter 模块，支持不同精度的面部跟踪模板&lt;br /&gt;
|-&lt;br /&gt;
|No-Track&lt;br /&gt;
|——&lt;br /&gt;
|无需跟踪，直接处理媒体文件&lt;br /&gt;
|-&lt;br /&gt;
|One-Click MetaHuman&lt;br /&gt;
|——&lt;br /&gt;
|一键生成 MetaHuman 风格动画，模板固定&lt;br /&gt;
|-&lt;br /&gt;
|One-Click ARKit&lt;br /&gt;
|——&lt;br /&gt;
|一键适配 ARKit 标准，模板固定&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 二、项目管理与文件生成 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）新建项目与文件组织 ====&lt;br /&gt;
&lt;br /&gt;
# 在软件主界面创建新项目，可添加多个视频 / 音频文件，每个文件可独立选择解算模式（如 AI06、One-Click MetaHuman 等）。&lt;br /&gt;
# 选择解算模式后，系统自动生成：&lt;br /&gt;
## Shot 文件：以媒体文件名称命名（如媒体名为 “video_01”，生成 “video_01.shot”）。&lt;br /&gt;
## Solver 文件：以媒体文件名称命名（如 “video_01.solver”）。&lt;br /&gt;
&lt;br /&gt;
==== （二）文件组织规范 ====&lt;br /&gt;
&lt;br /&gt;
# 重复媒体名处理：若多个媒体文件同名（如均为 “video”），系统将在名称后添加 “_1”“_2” 等后缀，例如：&lt;br /&gt;
## 首个媒体文件：video.shot、video.solver&lt;br /&gt;
## 同名媒体文件：video_1.shot、video_1.solver&lt;br /&gt;
&lt;br /&gt;
=== 三、解算模式详解 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）With-Track 系列模式（需同时使用 Tracker+Retargeter） ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 跟踪模板特性对比 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|简称&lt;br /&gt;
|分组&lt;br /&gt;
|点数详情&lt;br /&gt;
|支持设备&lt;br /&gt;
|计算方式&lt;br /&gt;
|云端加速&lt;br /&gt;
|-&lt;br /&gt;
|AI02&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 10 点（上沿）/Eye 14 点 / Mouth 23 点（轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI03&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 12 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI05&lt;br /&gt;
|Brow/Eye/Nose/Mouth&lt;br /&gt;
|Brow 32 点 / Eye 38 点 / Nose 34 点 / Mouth 44 点&lt;br /&gt;
|任意视频&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04Pro&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 26 点 / Mouth 47 点（高精度轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU+GPU&lt;br /&gt;
|支持&lt;br /&gt;
|-&lt;br /&gt;
|AI06&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 18 点 / Mouth 49 点（含鼻翼、下巴）&lt;br /&gt;
|任意视频&lt;br /&gt;
|GPU&lt;br /&gt;
|支持&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== 2. 操作流程 =====&lt;br /&gt;
&lt;br /&gt;
* 手动跟踪计算逻辑： 点击「M」按钮后，系统将同时调用 Training Database（存储于 Solver 文件）与当前视频的手动关键帧进行计算：&lt;br /&gt;
** 黄色框区域：Training Database 预设数据&lt;br /&gt;
** 绿色框区域：手动添加的当前视频关键帧 两者混合计算以优化跟踪精度。&lt;br /&gt;
&lt;br /&gt;
===== 3. Retargeter 模块核心机制 =====&lt;br /&gt;
&lt;br /&gt;
* 控制器模板底层逻辑： 定义控制器分组（如 Brow / Eye / Mouth），可在 Retargeter 的 Auto Pose 中查看与修改，规则如下：&lt;br /&gt;
** Pose Library 非空时：模板锁定，不可修改；&lt;br /&gt;
** Pose Library 为空时：允许修改模板，但 Manual Pose 中的值将被重置；&lt;br /&gt;
** 修改方式：在 DCC 中框选目标控制器，点击「Update」完成同步。&lt;br /&gt;
* Pose Library 内容来源： 仅支持通过 Manual Pose 手动添加表情库数据。&lt;br /&gt;
* Manual Pose 颜色标识规则：&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|颜色&lt;br /&gt;
|状态说明&lt;br /&gt;
|计算参与逻辑&lt;br /&gt;
|-&lt;br /&gt;
|红色&lt;br /&gt;
|未记录控制器值&lt;br /&gt;
|不参与计算&lt;br /&gt;
|-&lt;br /&gt;
|黄色&lt;br /&gt;
|已记录值但未参与当前计算&lt;br /&gt;
|点击计算时参与计算，计算后转为绿色&lt;br /&gt;
|-&lt;br /&gt;
|绿色&lt;br /&gt;
|已记录值且参与当前计算&lt;br /&gt;
|持续参与计算&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== （二）One-Click 系列模式 ====&lt;br /&gt;
&lt;br /&gt;
* One-Click MetaHuman：预设控制器模板，直接生成 MetaHuman 风格面部动画。&lt;br /&gt;
* One-Click ARKit：基于 ARKit 标准预设模板，快速适配 AR 场景。&lt;br /&gt;
* 控制器模板锁定： One-Click MetaHuman 与 One-Click ARKit 模式预设模板不可修改，仅支持直接使用预设的控制器分组。&lt;br /&gt;
&lt;br /&gt;
==== （三）No-Track 模式 ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 核心特性 =====&lt;br /&gt;
&lt;br /&gt;
* 流程简化：无需执行 Tracker 模块的跟踪流程，直接进入关键帧设置与后续处理。&lt;br /&gt;
* 关键帧自动生成：支持根据预设强度自动识别关键帧，建议操作：手动设置所有关键帧（表情相似的帧可使用复制功能提高效率）。&lt;br /&gt;
&lt;br /&gt;
===== 2. 与 With-Track 模式的核心区别 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|对比维度&lt;br /&gt;
|No-Track 模式&lt;br /&gt;
|With-Track 模式&lt;br /&gt;
|-&lt;br /&gt;
|跟踪流程&lt;br /&gt;
|无需执行 Tracker 模块&lt;br /&gt;
|必须通过 Tracker 完成目标跟踪&lt;br /&gt;
|-&lt;br /&gt;
|Solver 文件特性&lt;br /&gt;
|生成的表情库对角度变化更稳定&lt;br /&gt;
|依赖跟踪数据，角度适应性取决于跟踪精度&lt;br /&gt;
|-&lt;br /&gt;
|跨平台应用&lt;br /&gt;
|可导入 Capture Studio 进行实时计算&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;1cvADKrMzpE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=572</id>
		<title>Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=572"/>
		<updated>2025-07-24T06:11:02Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* Solver Mode */&lt;/p&gt;
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&lt;div&gt;[[中文: Avatary Studio]]&lt;br /&gt;
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&lt;br /&gt;
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[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio is a new generation of high-precision facial expression post-processing software that can convert facial expression videos shot by any camera into high-quality 3D facial expression animations and supports any 3D facial expression rigging system. The high-precision facial expression animations calculated by Avatary Studio can be exported to mainstream DCC (digital content creation) software such as Maya, 3ds Max, Blender, Unreal, Unity and MotionBuilder.&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;TQMOk1ZBlMc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win DOWNLOAD NOW]!!!'''&lt;br /&gt;
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'''&amp;lt;big&amp;gt;Avatary Studio, with its unique ingenuity, &amp;lt;u&amp;gt;spares no effort to safeguard your asset security&amp;lt;/u&amp;gt;!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;It pioneers an architecture that &amp;lt;u&amp;gt;separates&amp;lt;/u&amp;gt; computing nodes from assets, completely eliminating&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;the hassle of asset migration and firmly protecting every piece of digital asset.&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
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Currently supported DCC versions:&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
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* Maya 2022&lt;br /&gt;
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* Maya 2023&lt;br /&gt;
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* 3Ds Max 2022&lt;br /&gt;
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TODO List:&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
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* Unity&lt;br /&gt;
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[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== Quick Intro ==&lt;br /&gt;
'''How to Solve Camera Shake in Avatary Studio | New Feature Tutorial&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;KZ2274JL1Sw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''FACEGOOD Hybrid Solving Workflow: One-Click + Art-Directed Refinement&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;jtTWjxOdMRw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Log in to Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* Open Avatary Studio and enter your account  to log in at the login screen&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== Create new local project ===&lt;br /&gt;
&lt;br /&gt;
* Locate and click the &amp;quot;'''Create Project'''&amp;quot; button to initiate the project creation process. This button is usually prominently placed on the software interface for your easy access.&lt;br /&gt;
* In the pop-up dialog box, accurately enter the '''project path''', that is, specify the exact location where you want to store the project files. Then enter a unique project name. Once you've finished inputting, click the &amp;quot;'''Create'''&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' &amp;lt;u&amp;gt;At this point, the system will automatically create a dedicated folder named after the project name under the specified project path, which is used to store various data and files related to this project, ensuring orderly management of project resources&amp;lt;/u&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* After the project is successfully created, you can simply switch to the &amp;quot;Recently Used Projects&amp;quot; list area and immediately find the newly created project, allowing you to quickly start subsequent project operations and seamlessly connect to the workflow.&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|Click the &amp;quot;'''Create Project'''&amp;quot; button.]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|Enter the '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== Import video to project ===&lt;br /&gt;
&lt;br /&gt;
* If you want to import video files, simply drag the video directly into the resource manager. &lt;br /&gt;
&lt;br /&gt;
'''NOTE:''' &amp;lt;u&amp;gt;Please note that currently the system only supports video files in '''.mov''' and '''.mp4''' formats.&amp;lt;/u&amp;gt; If the format of the video you selected does not match, the dragging operation cannot be completed. Please confirm whether the video format is correct in advance.&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Connect to DCC ===&lt;br /&gt;
&lt;br /&gt;
* Embark on the connection journey by first locating the prominent '''settings button''' on the Avatary Studio interface, which is in the shape of a gear, and click it gently. &lt;br /&gt;
* Subsequently, in the &amp;quot;Target&amp;quot; item column of the pop-up settings menu, carefully '''select the installed and supported version of the DCC software'''. &lt;br /&gt;
* Then, toggle the &amp;quot;'''Connect'''&amp;quot; button to the on state, getting ready for the subsequent docking.&lt;br /&gt;
* After completing the first step, open the corresponding DCC software. At this moment, simply shift your gaze to the menu bar area of this software, and you will find the dedicated Avatary Studio plugin listed there. Click to open this plugin and then further locate and click the &amp;quot;'''start'''&amp;quot; button to activate the preliminary communication link between the software.&lt;br /&gt;
* Wait patiently for a while and closely watch the &amp;quot;'''Status'''&amp;quot; indicator light at the bottom left corner of Avatary Studio. Once it changes smoothly from the conspicuous '''red to the refreshing green''', it means that you have successfully established the connection between the two. Congratulations!&lt;br /&gt;
&lt;br /&gt;
'''Note:''' During the entire usage process, when you don't need to operate the Avatary Studio plugin within the DCC software, '''never close it directly'''. Instead, '''minimize it''' to the taskbar. This way, you can ensure the connection remains stable, avoid unnecessary repeated connection operations, and enhance your work efficiency.&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== Solver Mode ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;1cvADKrMzpE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== The software cannot be opened. =====&lt;br /&gt;
Install the vc_redist.x64.exe program in the installation directory of Avatary Studio.&lt;br /&gt;
&lt;br /&gt;
===== The calculation cannot be carried out in Avatary Studio, or the software crashes during the calculation process. =====&lt;br /&gt;
Please install [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== The Avatary Studio plugins cannot be found in the DCC. =====&lt;br /&gt;
Please check whether the installation directory of DCC in the registry is correct. &lt;br /&gt;
&lt;br /&gt;
That is, go to the following location in the registry: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified''' and check the installation directory of the corresponding version of DCC.&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
How to open the registry?&lt;br /&gt;
&lt;br /&gt;
# Press the &amp;quot;Win + R&amp;quot; key combination. This shortcut will open the &amp;quot;Run&amp;quot; dialog box.&lt;br /&gt;
# In the &amp;quot;Run&amp;quot; dialog box, type &amp;quot;regedit&amp;quot; (which is the command for the Registry Editor), and then click the &amp;quot;OK&amp;quot; button or press the Enter key. After that, the Registry Editor will be opened. Its interface is similar to that of the File Explorer. On the left side is the tree structure of registry keys, and on the right side are the specific key values of the selected registry key.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=571</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=571"/>
		<updated>2025-07-24T06:07:57Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* 视频教程 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Avatary Studio 软件详细使用说明 ==&lt;br /&gt;
&lt;br /&gt;
=== 一、软件概述 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）核心文件格式解析 ====&lt;br /&gt;
&lt;br /&gt;
* Shot 文件：存储视频 / 音频元数据、所选解算模式、对应的solver文件 和 解算结果，是项目媒体信息的核心载体。&lt;br /&gt;
* Solver 文件：包含 Tracker 模块的训练数据库（Training Database），以及 Retargeter 模块的控制器模板和表情库（Pose Library）。&lt;br /&gt;
&lt;br /&gt;
==== （二）解算模式分类体系 ====&lt;br /&gt;
软件支持 4 大类解算模式，其中 With-Track 模式按跟踪模板细分为 6 个子类型，具体分类规则如下：&lt;br /&gt;
&lt;br /&gt;
* 独立性原则：所有解算模式（含 With-Track 的 子类型）相互独立，可单独选择。&lt;br /&gt;
* 文件自动生成：选择解算模式后，系统自动创建对应的 Shot 和 Solver 文件。&lt;br /&gt;
* 模板修改限制：One-Click 系列模式的控制器模板不可修改，With-Track 模式在表情库为空时可自定义模板。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|大类&lt;br /&gt;
|简称示例（With-Track 细分类型）&lt;br /&gt;
|特性说明&lt;br /&gt;
|-&lt;br /&gt;
|With-Track&lt;br /&gt;
|AI02、AI03、AI04、AI05、AI04Pro、AI06&lt;br /&gt;
|需同时使用 Tracker+Retargeter 模块，支持不同精度的面部跟踪模板&lt;br /&gt;
|-&lt;br /&gt;
|No-Track&lt;br /&gt;
|——&lt;br /&gt;
|无需跟踪，直接处理媒体文件&lt;br /&gt;
|-&lt;br /&gt;
|One-Click MetaHuman&lt;br /&gt;
|——&lt;br /&gt;
|一键生成 MetaHuman 风格动画，模板固定&lt;br /&gt;
|-&lt;br /&gt;
|One-Click ARKit&lt;br /&gt;
|——&lt;br /&gt;
|一键适配 ARKit 标准，模板固定&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 二、项目管理与文件生成 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）新建项目与文件组织 ====&lt;br /&gt;
&lt;br /&gt;
# 在软件主界面创建新项目，可添加多个视频 / 音频文件，每个文件可独立选择解算模式（如 AI06、One-Click MetaHuman 等）。&lt;br /&gt;
# 选择解算模式后，系统自动生成：&lt;br /&gt;
## Shot 文件：以媒体文件名称命名（如媒体名为 “video_01”，生成 “video_01.shot”）。&lt;br /&gt;
## Solver 文件：以媒体文件名称命名（如 “video_01.solver”）。&lt;br /&gt;
&lt;br /&gt;
==== （二）文件组织规范 ====&lt;br /&gt;
&lt;br /&gt;
# 重复媒体名处理：若多个媒体文件同名（如均为 “video”），系统将在名称后添加 “_1”“_2” 等后缀，例如：&lt;br /&gt;
## 首个媒体文件：video.shot、video.solver&lt;br /&gt;
## 同名媒体文件：video_1.shot、video_1.solver&lt;br /&gt;
&lt;br /&gt;
=== 三、解算模式详解 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）With-Track 系列模式（需同时使用 Tracker+Retargeter） ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 跟踪模板特性对比 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|简称&lt;br /&gt;
|分组&lt;br /&gt;
|点数详情&lt;br /&gt;
|支持设备&lt;br /&gt;
|计算方式&lt;br /&gt;
|云端加速&lt;br /&gt;
|-&lt;br /&gt;
|AI02&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 10 点（上沿）/Eye 14 点 / Mouth 23 点（轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI03&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 12 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI05&lt;br /&gt;
|Brow/Eye/Nose/Mouth&lt;br /&gt;
|Brow 32 点 / Eye 38 点 / Nose 34 点 / Mouth 44 点&lt;br /&gt;
|任意视频&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04Pro&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 26 点 / Mouth 47 点（高精度轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU+GPU&lt;br /&gt;
|支持&lt;br /&gt;
|-&lt;br /&gt;
|AI06&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 18 点 / Mouth 49 点（含鼻翼、下巴）&lt;br /&gt;
|任意视频&lt;br /&gt;
|GPU&lt;br /&gt;
|支持&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== 2. 操作流程 =====&lt;br /&gt;
&lt;br /&gt;
* 手动跟踪计算逻辑： 点击「M」按钮后，系统将同时调用 Training Database（存储于 Solver 文件）与当前视频的手动关键帧进行计算：&lt;br /&gt;
** 黄色框区域：Training Database 预设数据&lt;br /&gt;
** 绿色框区域：手动添加的当前视频关键帧 两者混合计算以优化跟踪精度。&lt;br /&gt;
&lt;br /&gt;
===== 3. Retargeter 模块核心机制 =====&lt;br /&gt;
&lt;br /&gt;
* 控制器模板底层逻辑： 定义控制器分组（如 Brow / Eye / Mouth），可在 Retargeter 的 Auto Pose 中查看与修改，规则如下：&lt;br /&gt;
** Pose Library 非空时：模板锁定，不可修改；&lt;br /&gt;
** Pose Library 为空时：允许修改模板，但 Manual Pose 中的值将被重置；&lt;br /&gt;
** 修改方式：在 DCC 中框选目标控制器，点击「Update」完成同步。&lt;br /&gt;
* Pose Library 内容来源： 仅支持通过 Manual Pose 手动添加表情库数据。&lt;br /&gt;
* Manual Pose 颜色标识规则：&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|颜色&lt;br /&gt;
|状态说明&lt;br /&gt;
|计算参与逻辑&lt;br /&gt;
|-&lt;br /&gt;
|红色&lt;br /&gt;
|未记录控制器值&lt;br /&gt;
|不参与计算&lt;br /&gt;
|-&lt;br /&gt;
|黄色&lt;br /&gt;
|已记录值但未参与当前计算&lt;br /&gt;
|点击计算时参与计算，计算后转为绿色&lt;br /&gt;
|-&lt;br /&gt;
|绿色&lt;br /&gt;
|已记录值且参与当前计算&lt;br /&gt;
|持续参与计算&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== （二）One-Click 系列模式 ====&lt;br /&gt;
&lt;br /&gt;
* One-Click MetaHuman：预设控制器模板，直接生成 MetaHuman 风格面部动画。&lt;br /&gt;
* One-Click ARKit：基于 ARKit 标准预设模板，快速适配 AR 场景。&lt;br /&gt;
* 控制器模板锁定： One-Click MetaHuman 与 One-Click ARKit 模式预设模板不可修改，仅支持直接使用预设的控制器分组。&lt;br /&gt;
&lt;br /&gt;
==== （三）No-Track 模式 ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 核心特性 =====&lt;br /&gt;
&lt;br /&gt;
* 流程简化：无需执行 Tracker 模块的跟踪流程，直接进入关键帧设置与后续处理。&lt;br /&gt;
* 关键帧自动生成：支持根据预设强度自动识别关键帧，建议操作：手动设置所有关键帧（表情相似的帧可使用复制功能提高效率）。&lt;br /&gt;
&lt;br /&gt;
===== 2. 与 With-Track 模式的核心区别 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|对比维度&lt;br /&gt;
|No-Track 模式&lt;br /&gt;
|With-Track 模式&lt;br /&gt;
|-&lt;br /&gt;
|跟踪流程&lt;br /&gt;
|无需执行 Tracker 模块&lt;br /&gt;
|必须通过 Tracker 完成目标跟踪&lt;br /&gt;
|-&lt;br /&gt;
|Solver 文件特性&lt;br /&gt;
|生成的表情库对角度变化更稳定&lt;br /&gt;
|依赖跟踪数据，角度适应性取决于跟踪精度&lt;br /&gt;
|-&lt;br /&gt;
|跨平台应用&lt;br /&gt;
|可导入 Capture Studio 进行实时计算&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;1cvADKrMzpE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=570</id>
		<title>Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=570"/>
		<updated>2025-07-24T06:07:36Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* Video Tutorial */&lt;/p&gt;
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&lt;div&gt;[[中文: Avatary Studio]]&lt;br /&gt;
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[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio is a new generation of high-precision facial expression post-processing software that can convert facial expression videos shot by any camera into high-quality 3D facial expression animations and supports any 3D facial expression rigging system. The high-precision facial expression animations calculated by Avatary Studio can be exported to mainstream DCC (digital content creation) software such as Maya, 3ds Max, Blender, Unreal, Unity and MotionBuilder.&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;TQMOk1ZBlMc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win DOWNLOAD NOW]!!!'''&lt;br /&gt;
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'''&amp;lt;big&amp;gt;Avatary Studio, with its unique ingenuity, &amp;lt;u&amp;gt;spares no effort to safeguard your asset security&amp;lt;/u&amp;gt;!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;It pioneers an architecture that &amp;lt;u&amp;gt;separates&amp;lt;/u&amp;gt; computing nodes from assets, completely eliminating&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;the hassle of asset migration and firmly protecting every piece of digital asset.&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
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Currently supported DCC versions:&lt;br /&gt;
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* Maya 2020&lt;br /&gt;
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* Maya 2022&lt;br /&gt;
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* Maya 2023&lt;br /&gt;
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* 3Ds Max 2022&lt;br /&gt;
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TODO List:&lt;br /&gt;
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* MotionBuilder&lt;br /&gt;
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* UE&lt;br /&gt;
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* Unity&lt;br /&gt;
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[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== Quick Intro ==&lt;br /&gt;
'''How to Solve Camera Shake in Avatary Studio | New Feature Tutorial&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;KZ2274JL1Sw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''FACEGOOD Hybrid Solving Workflow: One-Click + Art-Directed Refinement&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;jtTWjxOdMRw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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=== Log in to Avatary Studio ===&lt;br /&gt;
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* Open Avatary Studio and enter your account  to log in at the login screen&lt;br /&gt;
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[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
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=== Create new local project ===&lt;br /&gt;
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* Locate and click the &amp;quot;'''Create Project'''&amp;quot; button to initiate the project creation process. This button is usually prominently placed on the software interface for your easy access.&lt;br /&gt;
* In the pop-up dialog box, accurately enter the '''project path''', that is, specify the exact location where you want to store the project files. Then enter a unique project name. Once you've finished inputting, click the &amp;quot;'''Create'''&amp;quot; button.&lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;At this point, the system will automatically create a dedicated folder named after the project name under the specified project path, which is used to store various data and files related to this project, ensuring orderly management of project resources&amp;lt;/u&amp;gt;.&lt;br /&gt;
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* After the project is successfully created, you can simply switch to the &amp;quot;Recently Used Projects&amp;quot; list area and immediately find the newly created project, allowing you to quickly start subsequent project operations and seamlessly connect to the workflow.&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|Click the &amp;quot;'''Create Project'''&amp;quot; button.]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|Enter the '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
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=== Import video to project ===&lt;br /&gt;
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* If you want to import video files, simply drag the video directly into the resource manager. &lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;Please note that currently the system only supports video files in '''.mov''' and '''.mp4''' formats.&amp;lt;/u&amp;gt; If the format of the video you selected does not match, the dragging operation cannot be completed. Please confirm whether the video format is correct in advance.&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
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=== Connect to DCC ===&lt;br /&gt;
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* Embark on the connection journey by first locating the prominent '''settings button''' on the Avatary Studio interface, which is in the shape of a gear, and click it gently. &lt;br /&gt;
* Subsequently, in the &amp;quot;Target&amp;quot; item column of the pop-up settings menu, carefully '''select the installed and supported version of the DCC software'''. &lt;br /&gt;
* Then, toggle the &amp;quot;'''Connect'''&amp;quot; button to the on state, getting ready for the subsequent docking.&lt;br /&gt;
* After completing the first step, open the corresponding DCC software. At this moment, simply shift your gaze to the menu bar area of this software, and you will find the dedicated Avatary Studio plugin listed there. Click to open this plugin and then further locate and click the &amp;quot;'''start'''&amp;quot; button to activate the preliminary communication link between the software.&lt;br /&gt;
* Wait patiently for a while and closely watch the &amp;quot;'''Status'''&amp;quot; indicator light at the bottom left corner of Avatary Studio. Once it changes smoothly from the conspicuous '''red to the refreshing green''', it means that you have successfully established the connection between the two. Congratulations!&lt;br /&gt;
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'''Note:''' During the entire usage process, when you don't need to operate the Avatary Studio plugin within the DCC software, '''never close it directly'''. Instead, '''minimize it''' to the taskbar. This way, you can ensure the connection remains stable, avoid unnecessary repeated connection operations, and enhance your work efficiency.&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
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== Solver Mode ==&lt;br /&gt;
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=== With-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;1cvADKrMzpE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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==== Graphic Tutorial ====&lt;br /&gt;
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# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
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=== No-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
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# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
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=== One-Click ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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==== Graphic Tutorial ====&lt;br /&gt;
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# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
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== Cloud Batch Solver ==&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== The software cannot be opened. =====&lt;br /&gt;
Install the vc_redist.x64.exe program in the installation directory of Avatary Studio.&lt;br /&gt;
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===== The calculation cannot be carried out in Avatary Studio, or the software crashes during the calculation process. =====&lt;br /&gt;
Please install [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
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===== The Avatary Studio plugins cannot be found in the DCC. =====&lt;br /&gt;
Please check whether the installation directory of DCC in the registry is correct. &lt;br /&gt;
&lt;br /&gt;
That is, go to the following location in the registry: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified''' and check the installation directory of the corresponding version of DCC.&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
How to open the registry?&lt;br /&gt;
&lt;br /&gt;
# Press the &amp;quot;Win + R&amp;quot; key combination. This shortcut will open the &amp;quot;Run&amp;quot; dialog box.&lt;br /&gt;
# In the &amp;quot;Run&amp;quot; dialog box, type &amp;quot;regedit&amp;quot; (which is the command for the Registry Editor), and then click the &amp;quot;OK&amp;quot; button or press the Enter key. After that, the Registry Editor will be opened. Its interface is similar to that of the File Explorer. On the left side is the tree structure of registry keys, and on the right side are the specific key values of the selected registry key.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=569</id>
		<title>Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=569"/>
		<updated>2025-07-23T05:47:06Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* Quick Intro */&lt;/p&gt;
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&lt;div&gt;[[中文: Avatary Studio]]&lt;br /&gt;
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[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio is a new generation of high-precision facial expression post-processing software that can convert facial expression videos shot by any camera into high-quality 3D facial expression animations and supports any 3D facial expression rigging system. The high-precision facial expression animations calculated by Avatary Studio can be exported to mainstream DCC (digital content creation) software such as Maya, 3ds Max, Blender, Unreal, Unity and MotionBuilder.&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;TQMOk1ZBlMc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win DOWNLOAD NOW]!!!'''&lt;br /&gt;
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'''&amp;lt;big&amp;gt;Avatary Studio, with its unique ingenuity, &amp;lt;u&amp;gt;spares no effort to safeguard your asset security&amp;lt;/u&amp;gt;!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;It pioneers an architecture that &amp;lt;u&amp;gt;separates&amp;lt;/u&amp;gt; computing nodes from assets, completely eliminating&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;the hassle of asset migration and firmly protecting every piece of digital asset.&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
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Currently supported DCC versions:&lt;br /&gt;
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* Maya 2020&lt;br /&gt;
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* Maya 2022&lt;br /&gt;
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* Maya 2023&lt;br /&gt;
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* 3Ds Max 2022&lt;br /&gt;
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TODO List:&lt;br /&gt;
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* MotionBuilder&lt;br /&gt;
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* UE&lt;br /&gt;
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* Unity&lt;br /&gt;
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[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== Quick Intro ==&lt;br /&gt;
'''How to Solve Camera Shake in Avatary Studio | New Feature Tutorial&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;KZ2274JL1Sw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''FACEGOOD Hybrid Solving Workflow: One-Click + Art-Directed Refinement&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;jtTWjxOdMRw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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=== Log in to Avatary Studio ===&lt;br /&gt;
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* Open Avatary Studio and enter your account  to log in at the login screen&lt;br /&gt;
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[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
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=== Create new local project ===&lt;br /&gt;
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* Locate and click the &amp;quot;'''Create Project'''&amp;quot; button to initiate the project creation process. This button is usually prominently placed on the software interface for your easy access.&lt;br /&gt;
* In the pop-up dialog box, accurately enter the '''project path''', that is, specify the exact location where you want to store the project files. Then enter a unique project name. Once you've finished inputting, click the &amp;quot;'''Create'''&amp;quot; button.&lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;At this point, the system will automatically create a dedicated folder named after the project name under the specified project path, which is used to store various data and files related to this project, ensuring orderly management of project resources&amp;lt;/u&amp;gt;.&lt;br /&gt;
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* After the project is successfully created, you can simply switch to the &amp;quot;Recently Used Projects&amp;quot; list area and immediately find the newly created project, allowing you to quickly start subsequent project operations and seamlessly connect to the workflow.&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|Click the &amp;quot;'''Create Project'''&amp;quot; button.]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|Enter the '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
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=== Import video to project ===&lt;br /&gt;
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* If you want to import video files, simply drag the video directly into the resource manager. &lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;Please note that currently the system only supports video files in '''.mov''' and '''.mp4''' formats.&amp;lt;/u&amp;gt; If the format of the video you selected does not match, the dragging operation cannot be completed. Please confirm whether the video format is correct in advance.&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
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=== Connect to DCC ===&lt;br /&gt;
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* Embark on the connection journey by first locating the prominent '''settings button''' on the Avatary Studio interface, which is in the shape of a gear, and click it gently. &lt;br /&gt;
* Subsequently, in the &amp;quot;Target&amp;quot; item column of the pop-up settings menu, carefully '''select the installed and supported version of the DCC software'''. &lt;br /&gt;
* Then, toggle the &amp;quot;'''Connect'''&amp;quot; button to the on state, getting ready for the subsequent docking.&lt;br /&gt;
* After completing the first step, open the corresponding DCC software. At this moment, simply shift your gaze to the menu bar area of this software, and you will find the dedicated Avatary Studio plugin listed there. Click to open this plugin and then further locate and click the &amp;quot;'''start'''&amp;quot; button to activate the preliminary communication link between the software.&lt;br /&gt;
* Wait patiently for a while and closely watch the &amp;quot;'''Status'''&amp;quot; indicator light at the bottom left corner of Avatary Studio. Once it changes smoothly from the conspicuous '''red to the refreshing green''', it means that you have successfully established the connection between the two. Congratulations!&lt;br /&gt;
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'''Note:''' During the entire usage process, when you don't need to operate the Avatary Studio plugin within the DCC software, '''never close it directly'''. Instead, '''minimize it''' to the taskbar. This way, you can ensure the connection remains stable, avoid unnecessary repeated connection operations, and enhance your work efficiency.&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
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== Solver Mode ==&lt;br /&gt;
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=== With-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;4Xo0XPA7EU0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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==== Graphic Tutorial ====&lt;br /&gt;
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# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
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=== No-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
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# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== The software cannot be opened. =====&lt;br /&gt;
Install the vc_redist.x64.exe program in the installation directory of Avatary Studio.&lt;br /&gt;
&lt;br /&gt;
===== The calculation cannot be carried out in Avatary Studio, or the software crashes during the calculation process. =====&lt;br /&gt;
Please install [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== The Avatary Studio plugins cannot be found in the DCC. =====&lt;br /&gt;
Please check whether the installation directory of DCC in the registry is correct. &lt;br /&gt;
&lt;br /&gt;
That is, go to the following location in the registry: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified''' and check the installation directory of the corresponding version of DCC.&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
How to open the registry?&lt;br /&gt;
&lt;br /&gt;
# Press the &amp;quot;Win + R&amp;quot; key combination. This shortcut will open the &amp;quot;Run&amp;quot; dialog box.&lt;br /&gt;
# In the &amp;quot;Run&amp;quot; dialog box, type &amp;quot;regedit&amp;quot; (which is the command for the Registry Editor), and then click the &amp;quot;OK&amp;quot; button or press the Enter key. After that, the Registry Editor will be opened. Its interface is similar to that of the File Explorer. On the left side is the tree structure of registry keys, and on the right side are the specific key values of the selected registry key.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=FACEGOOD_WIKI&amp;diff=568</id>
		<title>FACEGOOD WIKI</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=FACEGOOD_WIKI&amp;diff=568"/>
		<updated>2025-07-23T05:46:26Z</updated>

		<summary type="html">&lt;p&gt;Facegood: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:FACEGOOD Banner.jpg|center|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
== FACEGOOD ==&lt;br /&gt;
[[File:FACEGOOD Logo.png|right|frameless|375x375px]]&lt;br /&gt;
FACEGOOD is an international advanced 3D basic software developer, founded in 2015, and focuses on the research of software animation technology, mainly involving three fields of computational mechanics, graphics, and machine learning. The core technology is at the international advanced level. Software products Avatary Studio and Capture Studio are widely used in 3D digital content production, providing excellent 3D basic software for global media and entertainment users.&lt;br /&gt;
FACEGOOD has empowered 10,000 creators in more than 40 countries around the world to create digital content, brought a new production model to nearly 1,000 enterprise customers, and greatly increased the production capacity of digital media and digital content industries&lt;br /&gt;
&lt;br /&gt;
== FACEGOOD UPDATE ==&lt;br /&gt;
&lt;br /&gt;
=== FACEGOOD Just Got a Massive Upgrade — Real-Time, Any Rig, Any Camera ===&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;4DqvDAjcJJo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== FACEGOOD Hybrid Solving Workflow: One-Click + Art-Directed Refinement ===&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;jtTWjxOdMRw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== P2 HMC &amp;amp; Capture Studio - Real time capture with custom rigs ===&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;MUtv4zlKnRA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FACEGOOD Software ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; autoresize=&amp;quot;true&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;TQMOk1ZBlMc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Capture Studio]] ===&lt;br /&gt;
'''&amp;lt;big&amp;gt;Enjoy simultaneous recording by multiple people and real-time interaction without interruption, unlocking a brand-new experience of collaborative creation among multiple individuals!&amp;lt;/big&amp;gt;'''  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;'''Multiple'''&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt; people record and stream in realtime &amp;lt;big&amp;gt;'''&amp;lt;u&amp;gt;simultaneously&amp;lt;/u&amp;gt;'''&amp;lt;/big&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* Timecode&lt;br /&gt;
&lt;br /&gt;
* Motion capture trigger&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Studio Recoding and Realtime.png|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
=== [[Avatary Studio]] ===&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio, with its unique ingenuity, &amp;lt;u&amp;gt;spares no effort to safeguard your asset security&amp;lt;/u&amp;gt;!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;It pioneers an architecture that &amp;lt;u&amp;gt;separates&amp;lt;/u&amp;gt; computing nodes from assets, completely eliminating&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;the hassle of asset migration and firmly protecting every piece of digital asset.&amp;lt;/big&amp;gt;''' &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Asset Security.png|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
== FACEGOOD Hardware ==&lt;br /&gt;
&lt;br /&gt;
=== [[Stereo-HMC P2]] ===&lt;br /&gt;
'''&amp;lt;big&amp;gt;The P2 Smart Helmet, leading the way in intelligent technology!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;It innovatively integrates &amp;lt;u&amp;gt;recording and powerful computing capabilities&amp;lt;/u&amp;gt;, skillfully breaking the traditional data processing model.&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;By seamlessly splitting centralized data processing into efficient edge processing, it significantly reduces operational complexity.&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
== FACEGOOD Youtube ==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;gLaycgqvMFE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;vJxTu7LIq04&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;IrSJBcQoHNU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;7SY6q0esx4I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;nUTTo1TWMU8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;5r87Ld_AXok&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;1JpjDO6RTEY&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=567</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=567"/>
		<updated>2025-06-12T07:26:07Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* Avatary Studio 软件详细使用说明 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Avatary Studio 软件详细使用说明 ==&lt;br /&gt;
&lt;br /&gt;
=== 一、软件概述 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）核心文件格式解析 ====&lt;br /&gt;
&lt;br /&gt;
* Shot 文件：存储视频 / 音频元数据、所选解算模式、对应的solver文件 和 解算结果，是项目媒体信息的核心载体。&lt;br /&gt;
* Solver 文件：包含 Tracker 模块的训练数据库（Training Database），以及 Retargeter 模块的控制器模板和表情库（Pose Library）。&lt;br /&gt;
&lt;br /&gt;
==== （二）解算模式分类体系 ====&lt;br /&gt;
软件支持 4 大类解算模式，其中 With-Track 模式按跟踪模板细分为 6 个子类型，具体分类规则如下：&lt;br /&gt;
&lt;br /&gt;
* 独立性原则：所有解算模式（含 With-Track 的 子类型）相互独立，可单独选择。&lt;br /&gt;
* 文件自动生成：选择解算模式后，系统自动创建对应的 Shot 和 Solver 文件。&lt;br /&gt;
* 模板修改限制：One-Click 系列模式的控制器模板不可修改，With-Track 模式在表情库为空时可自定义模板。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|大类&lt;br /&gt;
|简称示例（With-Track 细分类型）&lt;br /&gt;
|特性说明&lt;br /&gt;
|-&lt;br /&gt;
|With-Track&lt;br /&gt;
|AI02、AI03、AI04、AI05、AI04Pro、AI06&lt;br /&gt;
|需同时使用 Tracker+Retargeter 模块，支持不同精度的面部跟踪模板&lt;br /&gt;
|-&lt;br /&gt;
|No-Track&lt;br /&gt;
|——&lt;br /&gt;
|无需跟踪，直接处理媒体文件&lt;br /&gt;
|-&lt;br /&gt;
|One-Click MetaHuman&lt;br /&gt;
|——&lt;br /&gt;
|一键生成 MetaHuman 风格动画，模板固定&lt;br /&gt;
|-&lt;br /&gt;
|One-Click ARKit&lt;br /&gt;
|——&lt;br /&gt;
|一键适配 ARKit 标准，模板固定&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 二、项目管理与文件生成 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）新建项目与文件组织 ====&lt;br /&gt;
&lt;br /&gt;
# 在软件主界面创建新项目，可添加多个视频 / 音频文件，每个文件可独立选择解算模式（如 AI06、One-Click MetaHuman 等）。&lt;br /&gt;
# 选择解算模式后，系统自动生成：&lt;br /&gt;
## Shot 文件：以媒体文件名称命名（如媒体名为 “video_01”，生成 “video_01.shot”）。&lt;br /&gt;
## Solver 文件：以媒体文件名称命名（如 “video_01.solver”）。&lt;br /&gt;
&lt;br /&gt;
==== （二）文件组织规范 ====&lt;br /&gt;
&lt;br /&gt;
# 重复媒体名处理：若多个媒体文件同名（如均为 “video”），系统将在名称后添加 “_1”“_2” 等后缀，例如：&lt;br /&gt;
## 首个媒体文件：video.shot、video.solver&lt;br /&gt;
## 同名媒体文件：video_1.shot、video_1.solver&lt;br /&gt;
&lt;br /&gt;
=== 三、解算模式详解 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）With-Track 系列模式（需同时使用 Tracker+Retargeter） ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 跟踪模板特性对比 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|简称&lt;br /&gt;
|分组&lt;br /&gt;
|点数详情&lt;br /&gt;
|支持设备&lt;br /&gt;
|计算方式&lt;br /&gt;
|云端加速&lt;br /&gt;
|-&lt;br /&gt;
|AI02&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 10 点（上沿）/Eye 14 点 / Mouth 23 点（轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI03&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 12 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI05&lt;br /&gt;
|Brow/Eye/Nose/Mouth&lt;br /&gt;
|Brow 32 点 / Eye 38 点 / Nose 34 点 / Mouth 44 点&lt;br /&gt;
|任意视频&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04Pro&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 26 点 / Mouth 47 点（高精度轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU+GPU&lt;br /&gt;
|支持&lt;br /&gt;
|-&lt;br /&gt;
|AI06&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 18 点 / Mouth 49 点（含鼻翼、下巴）&lt;br /&gt;
|任意视频&lt;br /&gt;
|GPU&lt;br /&gt;
|支持&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== 2. 操作流程 =====&lt;br /&gt;
&lt;br /&gt;
* 手动跟踪计算逻辑： 点击「M」按钮后，系统将同时调用 Training Database（存储于 Solver 文件）与当前视频的手动关键帧进行计算：&lt;br /&gt;
** 黄色框区域：Training Database 预设数据&lt;br /&gt;
** 绿色框区域：手动添加的当前视频关键帧 两者混合计算以优化跟踪精度。&lt;br /&gt;
&lt;br /&gt;
===== 3. Retargeter 模块核心机制 =====&lt;br /&gt;
&lt;br /&gt;
* 控制器模板底层逻辑： 定义控制器分组（如 Brow / Eye / Mouth），可在 Retargeter 的 Auto Pose 中查看与修改，规则如下：&lt;br /&gt;
** Pose Library 非空时：模板锁定，不可修改；&lt;br /&gt;
** Pose Library 为空时：允许修改模板，但 Manual Pose 中的值将被重置；&lt;br /&gt;
** 修改方式：在 DCC 中框选目标控制器，点击「Update」完成同步。&lt;br /&gt;
* Pose Library 内容来源： 仅支持通过 Manual Pose 手动添加表情库数据。&lt;br /&gt;
* Manual Pose 颜色标识规则：&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|颜色&lt;br /&gt;
|状态说明&lt;br /&gt;
|计算参与逻辑&lt;br /&gt;
|-&lt;br /&gt;
|红色&lt;br /&gt;
|未记录控制器值&lt;br /&gt;
|不参与计算&lt;br /&gt;
|-&lt;br /&gt;
|黄色&lt;br /&gt;
|已记录值但未参与当前计算&lt;br /&gt;
|点击计算时参与计算，计算后转为绿色&lt;br /&gt;
|-&lt;br /&gt;
|绿色&lt;br /&gt;
|已记录值且参与当前计算&lt;br /&gt;
|持续参与计算&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== （二）One-Click 系列模式 ====&lt;br /&gt;
&lt;br /&gt;
* One-Click MetaHuman：预设控制器模板，直接生成 MetaHuman 风格面部动画。&lt;br /&gt;
* One-Click ARKit：基于 ARKit 标准预设模板，快速适配 AR 场景。&lt;br /&gt;
* 控制器模板锁定： One-Click MetaHuman 与 One-Click ARKit 模式预设模板不可修改，仅支持直接使用预设的控制器分组。&lt;br /&gt;
&lt;br /&gt;
==== （三）No-Track 模式 ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 核心特性 =====&lt;br /&gt;
&lt;br /&gt;
* 流程简化：无需执行 Tracker 模块的跟踪流程，直接进入关键帧设置与后续处理。&lt;br /&gt;
* 关键帧自动生成：支持根据预设强度自动识别关键帧，建议操作：手动设置所有关键帧（表情相似的帧可使用复制功能提高效率）。&lt;br /&gt;
&lt;br /&gt;
===== 2. 与 With-Track 模式的核心区别 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|对比维度&lt;br /&gt;
|No-Track 模式&lt;br /&gt;
|With-Track 模式&lt;br /&gt;
|-&lt;br /&gt;
|跟踪流程&lt;br /&gt;
|无需执行 Tracker 模块&lt;br /&gt;
|必须通过 Tracker 完成目标跟踪&lt;br /&gt;
|-&lt;br /&gt;
|Solver 文件特性&lt;br /&gt;
|生成的表情库对角度变化更稳定&lt;br /&gt;
|依赖跟踪数据，角度适应性取决于跟踪精度&lt;br /&gt;
|-&lt;br /&gt;
|跨平台应用&lt;br /&gt;
|可导入 Capture Studio 进行实时计算&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;4Xo0XPA7EU0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=566</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=566"/>
		<updated>2025-06-12T07:20:24Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* （三）No-Track 模式 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
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'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
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当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
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[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== Avatary Studio 软件详细使用说明 ==&lt;br /&gt;
&lt;br /&gt;
=== 一、软件概述 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）核心文件格式解析 ====&lt;br /&gt;
&lt;br /&gt;
* Shot 文件：存储视频 / 音频元数据、所选解算模式、对应的solver文件 和 解算结果，是项目媒体信息的核心载体。&lt;br /&gt;
* Solver 文件：包含 Tracker 模块的训练数据库（Training Database），以及 Retargeter 模块的控制器模板和表情库（Pose Library）。&lt;br /&gt;
&lt;br /&gt;
==== （二）解算模式分类体系 ====&lt;br /&gt;
软件支持 4 大类解算模式，其中 With-Track 模式按跟踪模板细分为 6 个子类型，具体分类规则如下：&lt;br /&gt;
&lt;br /&gt;
* 独立性原则：所有解算模式（含 With-Track 的 子类型）相互独立，可单独选择。&lt;br /&gt;
* 文件自动生成：选择解算模式后，系统自动创建对应的 Shot 和 Solver 文件。&lt;br /&gt;
* 模板修改限制：One-Click 系列模式的控制器模板不可修改，With-Track 模式在表情库为空时可自定义模板。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|大类&lt;br /&gt;
|简称示例（With-Track 细分类型）&lt;br /&gt;
|特性说明&lt;br /&gt;
|-&lt;br /&gt;
|With-Track&lt;br /&gt;
|AI02、AI03、AI04、AI05、AI04Pro、AI06&lt;br /&gt;
|需同时使用 Tracker+Retargeter 模块，支持不同精度的面部跟踪模板&lt;br /&gt;
|-&lt;br /&gt;
|No-Track&lt;br /&gt;
|——&lt;br /&gt;
|无需跟踪，直接处理媒体文件&lt;br /&gt;
|-&lt;br /&gt;
|One-Click MetaHuman&lt;br /&gt;
|——&lt;br /&gt;
|一键生成 MetaHuman 风格动画，模板固定&lt;br /&gt;
|-&lt;br /&gt;
|One-Click ARKit&lt;br /&gt;
|——&lt;br /&gt;
|一键适配 ARKit 标准，模板固定&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 二、项目管理与文件生成 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）新建项目与文件组织 ====&lt;br /&gt;
&lt;br /&gt;
# 在软件主界面创建新项目，可添加多个视频 / 音频文件，每个文件可独立选择解算模式（如 AI06、One-Click MetaHuman 等）。&lt;br /&gt;
# 选择解算模式后，系统自动生成：&lt;br /&gt;
## Shot 文件：以媒体文件名称命名（如媒体名为 “video_01”，生成 “video_01.shot”）。&lt;br /&gt;
## Solver 文件：以媒体文件名称命名（如 “video_01.solver”）。&lt;br /&gt;
&lt;br /&gt;
==== （二）文件组织规范 ====&lt;br /&gt;
&lt;br /&gt;
# 重复媒体名处理：若多个媒体文件同名（如均为 “video”），系统将在名称后添加 “_1”“_2” 等后缀，例如：&lt;br /&gt;
## 首个媒体文件：video.shot、video.solver&lt;br /&gt;
## 同名媒体文件：video_1.shot、video_1.solver&lt;br /&gt;
&lt;br /&gt;
=== 三、解算模式详解 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）With-Track 系列模式（需同时使用 Tracker+Retargeter） ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 跟踪模板特性对比 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|简称&lt;br /&gt;
|分组&lt;br /&gt;
|点数详情&lt;br /&gt;
|支持设备&lt;br /&gt;
|计算方式&lt;br /&gt;
|云端加速&lt;br /&gt;
|-&lt;br /&gt;
|AI02&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 10 点（上沿）/Eye 14 点 / Mouth 23 点（轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI03&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 12 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI05&lt;br /&gt;
|Brow/Eye/Nose/Mouth&lt;br /&gt;
|Brow 32 点 / Eye 38 点 / Nose 34 点 / Mouth 44 点&lt;br /&gt;
|任意视频&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04Pro&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 26 点 / Mouth 47 点（高精度轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU+GPU&lt;br /&gt;
|支持&lt;br /&gt;
|-&lt;br /&gt;
|AI06&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 18 点 / Mouth 49 点（含鼻翼、下巴）&lt;br /&gt;
|任意视频&lt;br /&gt;
|GPU&lt;br /&gt;
|支持&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== 2. 操作流程 =====&lt;br /&gt;
&lt;br /&gt;
* 手动跟踪计算逻辑： 点击「M」按钮后，系统将同时调用 Training Database（存储于 Solver 文件）与当前视频的手动关键帧进行计算：&lt;br /&gt;
** 黄色框区域：Training Database 预设数据&lt;br /&gt;
** 绿色框区域：手动添加的当前视频关键帧 两者混合计算以优化跟踪精度。&lt;br /&gt;
&lt;br /&gt;
===== 3. Retargeter 模块核心机制 =====&lt;br /&gt;
&lt;br /&gt;
* 控制器模板底层逻辑： 定义控制器分组（如 Brow / Eye / Mouth），可在 Retargeter 的 Auto Pose 中查看与修改，规则如下：&lt;br /&gt;
** Pose Library 非空时：模板锁定，不可修改；&lt;br /&gt;
** Pose Library 为空时：允许修改模板，但 Manual Pose 中的值将被重置；&lt;br /&gt;
** 修改方式：在 DCC 中框选目标控制器，点击「Update」完成同步。&lt;br /&gt;
* Pose Library 内容来源： 仅支持通过 Manual Pose 手动添加表情库数据。&lt;br /&gt;
* Manual Pose 颜色标识规则：&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|颜色&lt;br /&gt;
|状态说明&lt;br /&gt;
|计算参与逻辑&lt;br /&gt;
|-&lt;br /&gt;
|红色&lt;br /&gt;
|未记录控制器值&lt;br /&gt;
|不参与计算&lt;br /&gt;
|-&lt;br /&gt;
|黄色&lt;br /&gt;
|已记录值但未参与当前计算&lt;br /&gt;
|点击计算时参与计算，计算后转为绿色&lt;br /&gt;
|-&lt;br /&gt;
|绿色&lt;br /&gt;
|已记录值且参与当前计算&lt;br /&gt;
|持续参与计算&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== （二）One-Click 系列模式 ====&lt;br /&gt;
&lt;br /&gt;
* One-Click MetaHuman：预设控制器模板，直接生成 MetaHuman 风格面部动画。&lt;br /&gt;
* One-Click ARKit：基于 ARKit 标准预设模板，快速适配 AR 场景。&lt;br /&gt;
* 控制器模板锁定： One-Click MetaHuman 与 One-Click ARKit 模式预设模板不可修改，仅支持直接使用预设的控制器分组。&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;4Xo0XPA7EU0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=565</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=565"/>
		<updated>2025-06-12T07:19:21Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* 2. 操作流程（新增手动跟踪原则） */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Avatary Studio 软件详细使用说明 ==&lt;br /&gt;
&lt;br /&gt;
=== 一、软件概述 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）核心文件格式解析 ====&lt;br /&gt;
&lt;br /&gt;
* Shot 文件：存储视频 / 音频元数据、所选解算模式、对应的solver文件 和 解算结果，是项目媒体信息的核心载体。&lt;br /&gt;
* Solver 文件：包含 Tracker 模块的训练数据库（Training Database），以及 Retargeter 模块的控制器模板和表情库（Pose Library）。&lt;br /&gt;
&lt;br /&gt;
==== （二）解算模式分类体系 ====&lt;br /&gt;
软件支持 4 大类解算模式，其中 With-Track 模式按跟踪模板细分为 6 个子类型，具体分类规则如下：&lt;br /&gt;
&lt;br /&gt;
* 独立性原则：所有解算模式（含 With-Track 的 子类型）相互独立，可单独选择。&lt;br /&gt;
* 文件自动生成：选择解算模式后，系统自动创建对应的 Shot 和 Solver 文件。&lt;br /&gt;
* 模板修改限制：One-Click 系列模式的控制器模板不可修改，With-Track 模式在表情库为空时可自定义模板。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|大类&lt;br /&gt;
|简称示例（With-Track 细分类型）&lt;br /&gt;
|特性说明&lt;br /&gt;
|-&lt;br /&gt;
|With-Track&lt;br /&gt;
|AI02、AI03、AI04、AI05、AI04Pro、AI06&lt;br /&gt;
|需同时使用 Tracker+Retargeter 模块，支持不同精度的面部跟踪模板&lt;br /&gt;
|-&lt;br /&gt;
|No-Track&lt;br /&gt;
|——&lt;br /&gt;
|无需跟踪，直接处理媒体文件&lt;br /&gt;
|-&lt;br /&gt;
|One-Click MetaHuman&lt;br /&gt;
|——&lt;br /&gt;
|一键生成 MetaHuman 风格动画，模板固定&lt;br /&gt;
|-&lt;br /&gt;
|One-Click ARKit&lt;br /&gt;
|——&lt;br /&gt;
|一键适配 ARKit 标准，模板固定&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 二、项目管理与文件生成 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）新建项目与文件组织 ====&lt;br /&gt;
&lt;br /&gt;
# 在软件主界面创建新项目，可添加多个视频 / 音频文件，每个文件可独立选择解算模式（如 AI06、One-Click MetaHuman 等）。&lt;br /&gt;
# 选择解算模式后，系统自动生成：&lt;br /&gt;
## Shot 文件：以媒体文件名称命名（如媒体名为 “video_01”，生成 “video_01.shot”）。&lt;br /&gt;
## Solver 文件：以媒体文件名称命名（如 “video_01.solver”）。&lt;br /&gt;
&lt;br /&gt;
==== （二）文件组织规范 ====&lt;br /&gt;
&lt;br /&gt;
# 重复媒体名处理：若多个媒体文件同名（如均为 “video”），系统将在名称后添加 “_1”“_2” 等后缀，例如：&lt;br /&gt;
## 首个媒体文件：video.shot、video.solver&lt;br /&gt;
## 同名媒体文件：video_1.shot、video_1.solver&lt;br /&gt;
&lt;br /&gt;
=== 三、解算模式详解 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）With-Track 系列模式（需同时使用 Tracker+Retargeter） ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 跟踪模板特性对比 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|简称&lt;br /&gt;
|分组&lt;br /&gt;
|点数详情&lt;br /&gt;
|支持设备&lt;br /&gt;
|计算方式&lt;br /&gt;
|云端加速&lt;br /&gt;
|-&lt;br /&gt;
|AI02&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 10 点（上沿）/Eye 14 点 / Mouth 23 点（轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI03&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 12 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI05&lt;br /&gt;
|Brow/Eye/Nose/Mouth&lt;br /&gt;
|Brow 32 点 / Eye 38 点 / Nose 34 点 / Mouth 44 点&lt;br /&gt;
|任意视频&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04Pro&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 26 点 / Mouth 47 点（高精度轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU+GPU&lt;br /&gt;
|支持&lt;br /&gt;
|-&lt;br /&gt;
|AI06&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 18 点 / Mouth 49 点（含鼻翼、下巴）&lt;br /&gt;
|任意视频&lt;br /&gt;
|GPU&lt;br /&gt;
|支持&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== 2. 操作流程 =====&lt;br /&gt;
&lt;br /&gt;
* 手动跟踪计算逻辑： 点击「M」按钮后，系统将同时调用 Training Database（存储于 Solver 文件）与当前视频的手动关键帧进行计算：&lt;br /&gt;
** 黄色框区域：Training Database 预设数据&lt;br /&gt;
** 绿色框区域：手动添加的当前视频关键帧 两者混合计算以优化跟踪精度。&lt;br /&gt;
&lt;br /&gt;
===== 3. Retargeter 模块核心机制 =====&lt;br /&gt;
&lt;br /&gt;
* 控制器模板底层逻辑： 定义控制器分组（如 Brow / Eye / Mouth），可在 Retargeter 的 Auto Pose 中查看与修改，规则如下：&lt;br /&gt;
** Pose Library 非空时：模板锁定，不可修改；&lt;br /&gt;
** Pose Library 为空时：允许修改模板，但 Manual Pose 中的值将被重置；&lt;br /&gt;
** 修改方式：在 DCC 中框选目标控制器，点击「Update」完成同步。&lt;br /&gt;
* Pose Library 内容来源： 仅支持通过 Manual Pose 手动添加表情库数据。&lt;br /&gt;
* Manual Pose 颜色标识规则：&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|颜色&lt;br /&gt;
|状态说明&lt;br /&gt;
|计算参与逻辑&lt;br /&gt;
|-&lt;br /&gt;
|红色&lt;br /&gt;
|未记录控制器值&lt;br /&gt;
|不参与计算&lt;br /&gt;
|-&lt;br /&gt;
|黄色&lt;br /&gt;
|已记录值但未参与当前计算&lt;br /&gt;
|点击计算时参与计算，计算后转为绿色&lt;br /&gt;
|-&lt;br /&gt;
|绿色&lt;br /&gt;
|已记录值且参与当前计算&lt;br /&gt;
|持续参与计算&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== （二）One-Click 系列模式 ====&lt;br /&gt;
&lt;br /&gt;
* One-Click MetaHuman：预设控制器模板，直接生成 MetaHuman 风格面部动画。&lt;br /&gt;
* One-Click ARKit：基于 ARKit 标准预设模板，快速适配 AR 场景。&lt;br /&gt;
* 控制器模板锁定： One-Click MetaHuman 与 One-Click ARKit 模式预设模板不可修改，仅支持直接使用预设的控制器分组。&lt;br /&gt;
&lt;br /&gt;
==== （三）No-Track 模式 ====&lt;br /&gt;
无需跟踪过程，直接进入后续处理，适用于无需实时跟踪的场景。&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;4Xo0XPA7EU0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=564</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=564"/>
		<updated>2025-06-12T07:15:02Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* （二）One-Click 系列模式（补充限制说明） */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
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待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Avatary Studio 软件详细使用说明 ==&lt;br /&gt;
&lt;br /&gt;
=== 一、软件概述 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）核心文件格式解析 ====&lt;br /&gt;
&lt;br /&gt;
* Shot 文件：存储视频 / 音频元数据、所选解算模式、对应的solver文件 和 解算结果，是项目媒体信息的核心载体。&lt;br /&gt;
* Solver 文件：包含 Tracker 模块的训练数据库（Training Database），以及 Retargeter 模块的控制器模板和表情库（Pose Library）。&lt;br /&gt;
&lt;br /&gt;
==== （二）解算模式分类体系 ====&lt;br /&gt;
软件支持 4 大类解算模式，其中 With-Track 模式按跟踪模板细分为 6 个子类型，具体分类规则如下：&lt;br /&gt;
&lt;br /&gt;
* 独立性原则：所有解算模式（含 With-Track 的 子类型）相互独立，可单独选择。&lt;br /&gt;
* 文件自动生成：选择解算模式后，系统自动创建对应的 Shot 和 Solver 文件。&lt;br /&gt;
* 模板修改限制：One-Click 系列模式的控制器模板不可修改，With-Track 模式在表情库为空时可自定义模板。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|大类&lt;br /&gt;
|简称示例（With-Track 细分类型）&lt;br /&gt;
|特性说明&lt;br /&gt;
|-&lt;br /&gt;
|With-Track&lt;br /&gt;
|AI02、AI03、AI04、AI05、AI04Pro、AI06&lt;br /&gt;
|需同时使用 Tracker+Retargeter 模块，支持不同精度的面部跟踪模板&lt;br /&gt;
|-&lt;br /&gt;
|No-Track&lt;br /&gt;
|——&lt;br /&gt;
|无需跟踪，直接处理媒体文件&lt;br /&gt;
|-&lt;br /&gt;
|One-Click MetaHuman&lt;br /&gt;
|——&lt;br /&gt;
|一键生成 MetaHuman 风格动画，模板固定&lt;br /&gt;
|-&lt;br /&gt;
|One-Click ARKit&lt;br /&gt;
|——&lt;br /&gt;
|一键适配 ARKit 标准，模板固定&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 二、项目管理与文件生成 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）新建项目与文件组织 ====&lt;br /&gt;
&lt;br /&gt;
# 在软件主界面创建新项目，可添加多个视频 / 音频文件，每个文件可独立选择解算模式（如 AI06、One-Click MetaHuman 等）。&lt;br /&gt;
# 选择解算模式后，系统自动生成：&lt;br /&gt;
## Shot 文件：以媒体文件名称命名（如媒体名为 “video_01”，生成 “video_01.shot”）。&lt;br /&gt;
## Solver 文件：以媒体文件名称命名（如 “video_01.solver”）。&lt;br /&gt;
&lt;br /&gt;
==== （二）文件组织规范（新增重复命名处理规则） ====&lt;br /&gt;
&lt;br /&gt;
# 重复媒体名处理：若多个媒体文件同名（如均为 “video”），系统将在名称后添加 “_1”“_2” 等后缀，例如：&lt;br /&gt;
## 首个媒体文件：video.shot、video.solver&lt;br /&gt;
## 同名媒体文件：video_1.shot、video_1.solver&lt;br /&gt;
&lt;br /&gt;
=== 三、解算模式详解 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）With-Track 系列模式（需同时使用 Tracker+Retargeter） ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 跟踪模板特性对比 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|简称&lt;br /&gt;
|分组&lt;br /&gt;
|点数详情&lt;br /&gt;
|支持设备&lt;br /&gt;
|计算方式&lt;br /&gt;
|云端加速&lt;br /&gt;
|-&lt;br /&gt;
|AI02&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 10 点（上沿）/Eye 14 点 / Mouth 23 点（轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI03&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 12 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI05&lt;br /&gt;
|Brow/Eye/Nose/Mouth&lt;br /&gt;
|Brow 32 点 / Eye 38 点 / Nose 34 点 / Mouth 44 点&lt;br /&gt;
|任意视频&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04Pro&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 26 点 / Mouth 47 点（高精度轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU+GPU&lt;br /&gt;
|支持&lt;br /&gt;
|-&lt;br /&gt;
|AI06&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 18 点 / Mouth 49 点（含鼻翼、下巴）&lt;br /&gt;
|任意视频&lt;br /&gt;
|GPU&lt;br /&gt;
|支持&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== 2. 操作流程（新增手动跟踪原则） =====&lt;br /&gt;
&lt;br /&gt;
* 手动跟踪计算逻辑： 点击「M」按钮后，系统将同时调用 Training Database（存储于 Solver 文件）与当前视频的手动关键帧进行计算：&lt;br /&gt;
** 黄色框区域：Training Database 预设数据&lt;br /&gt;
** 绿色框区域：手动添加的当前视频关键帧 两者混合计算以优化跟踪精度。&lt;br /&gt;
&lt;br /&gt;
===== 3. Retargeter 模块核心机制 =====&lt;br /&gt;
&lt;br /&gt;
* 控制器模板底层逻辑： 定义控制器分组（如 Brow / Eye / Mouth），可在 Retargeter 的 Auto Pose 中查看与修改，规则如下：&lt;br /&gt;
** Pose Library 非空时：模板锁定，不可修改；&lt;br /&gt;
** Pose Library 为空时：允许修改模板，但 Manual Pose 中的值将被重置；&lt;br /&gt;
** 修改方式：在 DCC 中框选目标控制器，点击「Update」完成同步。&lt;br /&gt;
* Pose Library 内容来源： 仅支持通过 Manual Pose 手动添加表情库数据。&lt;br /&gt;
* Manual Pose 颜色标识规则：&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|颜色&lt;br /&gt;
|状态说明&lt;br /&gt;
|计算参与逻辑&lt;br /&gt;
|-&lt;br /&gt;
|红色&lt;br /&gt;
|未记录控制器值&lt;br /&gt;
|不参与计算&lt;br /&gt;
|-&lt;br /&gt;
|黄色&lt;br /&gt;
|已记录值但未参与当前计算&lt;br /&gt;
|点击计算时参与计算，计算后转为绿色&lt;br /&gt;
|-&lt;br /&gt;
|绿色&lt;br /&gt;
|已记录值且参与当前计算&lt;br /&gt;
|持续参与计算&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== （二）One-Click 系列模式 ====&lt;br /&gt;
&lt;br /&gt;
* One-Click MetaHuman：预设控制器模板，直接生成 MetaHuman 风格面部动画。&lt;br /&gt;
* One-Click ARKit：基于 ARKit 标准预设模板，快速适配 AR 场景。&lt;br /&gt;
* 控制器模板锁定： One-Click MetaHuman 与 One-Click ARKit 模式预设模板不可修改，仅支持直接使用预设的控制器分组。&lt;br /&gt;
&lt;br /&gt;
==== （三）No-Track 模式 ====&lt;br /&gt;
无需跟踪过程，直接进入后续处理，适用于无需实时跟踪的场景。&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;4Xo0XPA7EU0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=563</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=563"/>
		<updated>2025-06-12T07:13:33Z</updated>

		<summary type="html">&lt;p&gt;Facegood: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Avatary Studio 软件详细使用说明 ==&lt;br /&gt;
&lt;br /&gt;
=== 一、软件概述 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）核心文件格式解析 ====&lt;br /&gt;
&lt;br /&gt;
* Shot 文件：存储视频 / 音频元数据、所选解算模式、对应的solver文件 和 解算结果，是项目媒体信息的核心载体。&lt;br /&gt;
* Solver 文件：包含 Tracker 模块的训练数据库（Training Database），以及 Retargeter 模块的控制器模板和表情库（Pose Library）。&lt;br /&gt;
&lt;br /&gt;
==== （二）解算模式分类体系 ====&lt;br /&gt;
软件支持 4 大类解算模式，其中 With-Track 模式按跟踪模板细分为 6 个子类型，具体分类规则如下：&lt;br /&gt;
&lt;br /&gt;
* 独立性原则：所有解算模式（含 With-Track 的 子类型）相互独立，可单独选择。&lt;br /&gt;
* 文件自动生成：选择解算模式后，系统自动创建对应的 Shot 和 Solver 文件。&lt;br /&gt;
* 模板修改限制：One-Click 系列模式的控制器模板不可修改，With-Track 模式在表情库为空时可自定义模板。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|大类&lt;br /&gt;
|简称示例（With-Track 细分类型）&lt;br /&gt;
|特性说明&lt;br /&gt;
|-&lt;br /&gt;
|With-Track&lt;br /&gt;
|AI02、AI03、AI04、AI05、AI04Pro、AI06&lt;br /&gt;
|需同时使用 Tracker+Retargeter 模块，支持不同精度的面部跟踪模板&lt;br /&gt;
|-&lt;br /&gt;
|No-Track&lt;br /&gt;
|——&lt;br /&gt;
|无需跟踪，直接处理媒体文件&lt;br /&gt;
|-&lt;br /&gt;
|One-Click MetaHuman&lt;br /&gt;
|——&lt;br /&gt;
|一键生成 MetaHuman 风格动画，模板固定&lt;br /&gt;
|-&lt;br /&gt;
|One-Click ARKit&lt;br /&gt;
|——&lt;br /&gt;
|一键适配 ARKit 标准，模板固定&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 二、项目管理与文件生成 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）新建项目与文件组织 ====&lt;br /&gt;
&lt;br /&gt;
# 在软件主界面创建新项目，可添加多个视频 / 音频文件，每个文件可独立选择解算模式（如 AI06、One-Click MetaHuman 等）。&lt;br /&gt;
# 选择解算模式后，系统自动生成：&lt;br /&gt;
## Shot 文件：以媒体文件名称命名（如媒体名为 “video_01”，生成 “video_01.shot”）。&lt;br /&gt;
## Solver 文件：以媒体文件名称命名（如 “video_01.solver”）。&lt;br /&gt;
&lt;br /&gt;
==== （二）文件组织规范（新增重复命名处理规则） ====&lt;br /&gt;
&lt;br /&gt;
# 重复媒体名处理：若多个媒体文件同名（如均为 “video”），系统将在名称后添加 “_1”“_2” 等后缀，例如：&lt;br /&gt;
## 首个媒体文件：video.shot、video.solver&lt;br /&gt;
## 同名媒体文件：video_1.shot、video_1.solver&lt;br /&gt;
&lt;br /&gt;
=== 三、解算模式详解 ===&lt;br /&gt;
&lt;br /&gt;
==== （一）With-Track 系列模式（需同时使用 Tracker+Retargeter） ====&lt;br /&gt;
&lt;br /&gt;
===== 1. 跟踪模板特性对比 =====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|简称&lt;br /&gt;
|分组&lt;br /&gt;
|点数详情&lt;br /&gt;
|支持设备&lt;br /&gt;
|计算方式&lt;br /&gt;
|云端加速&lt;br /&gt;
|-&lt;br /&gt;
|AI02&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 10 点（上沿）/Eye 14 点 / Mouth 23 点（轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI03&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 12 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点（轮廓）/Eye 26 点 / Mouth 47 点&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI05&lt;br /&gt;
|Brow/Eye/Nose/Mouth&lt;br /&gt;
|Brow 32 点 / Eye 38 点 / Nose 34 点 / Mouth 44 点&lt;br /&gt;
|任意视频&lt;br /&gt;
|CPU&lt;br /&gt;
|不支持&lt;br /&gt;
|-&lt;br /&gt;
|AI04Pro&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 26 点 / Mouth 47 点（高精度轮廓）&lt;br /&gt;
|FACEGOOD HMC&lt;br /&gt;
|CPU+GPU&lt;br /&gt;
|支持&lt;br /&gt;
|-&lt;br /&gt;
|AI06&lt;br /&gt;
|Brow/Eye/Mouth&lt;br /&gt;
|Brow 24 点 / Eye 18 点 / Mouth 49 点（含鼻翼、下巴）&lt;br /&gt;
|任意视频&lt;br /&gt;
|GPU&lt;br /&gt;
|支持&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===== 2. 操作流程（新增手动跟踪原则） =====&lt;br /&gt;
&lt;br /&gt;
* 手动跟踪计算逻辑： 点击「M」按钮后，系统将同时调用 Training Database（存储于 Solver 文件）与当前视频的手动关键帧进行计算：&lt;br /&gt;
** 黄色框区域：Training Database 预设数据&lt;br /&gt;
** 绿色框区域：手动添加的当前视频关键帧 两者混合计算以优化跟踪精度。&lt;br /&gt;
&lt;br /&gt;
===== 3. Retargeter 模块核心机制 =====&lt;br /&gt;
&lt;br /&gt;
* 控制器模板底层逻辑： 定义控制器分组（如 Brow / Eye / Mouth），可在 Retargeter 的 Auto Pose 中查看与修改，规则如下：&lt;br /&gt;
** Pose Library 非空时：模板锁定，不可修改；&lt;br /&gt;
** Pose Library 为空时：允许修改模板，但 Manual Pose 中的值将被重置；&lt;br /&gt;
** 修改方式：在 DCC 中框选目标控制器，点击「Update」完成同步。&lt;br /&gt;
* Pose Library 内容来源： 仅支持通过 Manual Pose 手动添加表情库数据。&lt;br /&gt;
* Manual Pose 颜色标识规则：&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|颜色&lt;br /&gt;
|状态说明&lt;br /&gt;
|计算参与逻辑&lt;br /&gt;
|-&lt;br /&gt;
|红色&lt;br /&gt;
|未记录控制器值&lt;br /&gt;
|不参与计算&lt;br /&gt;
|-&lt;br /&gt;
|黄色&lt;br /&gt;
|已记录值但未参与当前计算&lt;br /&gt;
|点击计算时参与计算，计算后转为绿色&lt;br /&gt;
|-&lt;br /&gt;
|绿色&lt;br /&gt;
|已记录值且参与当前计算&lt;br /&gt;
|持续参与计算&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== （二）One-Click 系列模式（补充限制说明） ====&lt;br /&gt;
&lt;br /&gt;
* One-Click MetaHuman：预设控制器模板，直接生成 MetaHuman 风格面部动画。&lt;br /&gt;
* One-Click ARKit：基于 ARKit 标准预设模板，快速适配 AR 场景。&lt;br /&gt;
* 控制器模板锁定： One-Click MetaHuman 与 One-Click ARKit 模式预设模板不可修改，仅支持直接使用预设的控制器分组。&lt;br /&gt;
&lt;br /&gt;
==== （三）No-Track 模式 ====&lt;br /&gt;
无需跟踪过程，直接进入后续处理，适用于无需实时跟踪的场景。&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;4Xo0XPA7EU0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=562</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=562"/>
		<updated>2025-06-12T07:10:22Z</updated>

		<summary type="html">&lt;p&gt;Facegood: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Avatary Studio 新功能：内置曲线编辑器&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1iLZ1YkEUm&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;4Xo0XPA7EU0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=561</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=561"/>
		<updated>2025-06-12T07:10:10Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* 快速介绍 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
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* 3ds Max 2022&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;4Xo0XPA7EU0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=FACEGOOD_WIKI&amp;diff=560</id>
		<title>FACEGOOD WIKI</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=FACEGOOD_WIKI&amp;diff=560"/>
		<updated>2025-06-04T01:06:21Z</updated>

		<summary type="html">&lt;p&gt;Facegood: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:FACEGOOD Banner.jpg|center|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
== FACEGOOD ==&lt;br /&gt;
[[File:FACEGOOD Logo.png|right|frameless|375x375px]]&lt;br /&gt;
FACEGOOD is an international advanced 3D basic software developer, founded in 2015, and focuses on the research of software animation technology, mainly involving three fields of computational mechanics, graphics, and machine learning. The core technology is at the international advanced level. Software products Avatary Studio and Capture Studio are widely used in 3D digital content production, providing excellent 3D basic software for global media and entertainment users.&lt;br /&gt;
FACEGOOD has empowered 10,000 creators in more than 40 countries around the world to create digital content, brought a new production model to nearly 1,000 enterprise customers, and greatly increased the production capacity of digital media and digital content industries&lt;br /&gt;
&lt;br /&gt;
== FACEGOOD UPDATE ==&lt;br /&gt;
&lt;br /&gt;
=== FACEGOOD Just Got a Massive Upgrade — Real-Time, Any Rig, Any Camera ===&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;4DqvDAjcJJo&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== P2 HMC &amp;amp; Capture Studio - Real time capture with custom rigs ===&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;MUtv4zlKnRA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FACEGOOD Software ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; autoresize=&amp;quot;true&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;TQMOk1ZBlMc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[Capture Studio]] ===&lt;br /&gt;
'''&amp;lt;big&amp;gt;Enjoy simultaneous recording by multiple people and real-time interaction without interruption, unlocking a brand-new experience of collaborative creation among multiple individuals!&amp;lt;/big&amp;gt;'''  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;'''Multiple'''&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt; people record and stream in realtime &amp;lt;big&amp;gt;'''&amp;lt;u&amp;gt;simultaneously&amp;lt;/u&amp;gt;'''&amp;lt;/big&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* Timecode&lt;br /&gt;
&lt;br /&gt;
* Motion capture trigger&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Studio Recoding and Realtime.png|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
=== [[Avatary Studio]] ===&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio, with its unique ingenuity, &amp;lt;u&amp;gt;spares no effort to safeguard your asset security&amp;lt;/u&amp;gt;!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;It pioneers an architecture that &amp;lt;u&amp;gt;separates&amp;lt;/u&amp;gt; computing nodes from assets, completely eliminating&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;the hassle of asset migration and firmly protecting every piece of digital asset.&amp;lt;/big&amp;gt;''' &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Asset Security.png|frameless|1258x1258px]]&lt;br /&gt;
&lt;br /&gt;
== FACEGOOD Hardware ==&lt;br /&gt;
&lt;br /&gt;
=== [[Stereo-HMC P2]] ===&lt;br /&gt;
'''&amp;lt;big&amp;gt;The P2 Smart Helmet, leading the way in intelligent technology!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;It innovatively integrates &amp;lt;u&amp;gt;recording and powerful computing capabilities&amp;lt;/u&amp;gt;, skillfully breaking the traditional data processing model.&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;By seamlessly splitting centralized data processing into efficient edge processing, it significantly reduces operational complexity.&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
== FACEGOOD Youtube ==&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;gLaycgqvMFE&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;vJxTu7LIq04&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;IrSJBcQoHNU&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;7SY6q0esx4I&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;nUTTo1TWMU8&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;5r87Ld_AXok&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;1JpjDO6RTEY&amp;lt;/youtube&amp;gt;&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Capture_Studio&amp;diff=559</id>
		<title>Capture Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Capture_Studio&amp;diff=559"/>
		<updated>2025-06-04T01:04:25Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* RealTime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[中文:Capture Studio]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Capture Studio is a next-generation high-precision facial capture software launched by FACEGOOD, primarily targeting enterprise-level, large-scale, multi-actor facial capture scenarios, providing motion capture teams with 24/7 uninterrupted, stable, wireless, multi-channel, real-time, recording, and motion capture-triggered facial capture capabilities.[[File:Capture studio logo.png|thumb|Capture Studio|300x300px]]Paired with the FACEGOOD Stereo-HMC P2 binocular hardware system, this hardware system adopts the SmartUnit edge computing architecture, separating computation from control, enabling Capture Studio to be installed on any desktop computer running Windows, significantly lowering the software installation threshold. Meanwhile, based on the SmartUnit architecture, the P2 hardware system reduces the number of spare parts by 50% compared to the previous generation P1 system, making it easier to maintain and use. The SmartUnit edge computing architecture of the P2 provides ample computing power for motion capture teams, allowing for an unlimited number of synchronized actors. Capture Studio's real-time facial capture capability is outstanding, with built-in SeattleAI technology supporting real-time facial capture for actors of any ethnicity and age group, directly driving 660 blend shapes and 820 bone points of metahuman binding, with an accuracy 20 times that of ARKit. Additionally, motion capture teams can conduct AI training for their own binding systems to achieve higher precision in the end.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=5&amp;amp;type=win DOWNLOAD] NOW!!!'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Enjoy simultaneous recording by multiple people and real-time interaction without interruption, unlocking a brand-new experience of collaborative creation among multiple individuals!&amp;lt;/big&amp;gt;'''  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;'''Multiple'''&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt; people record and stream in realtime &amp;lt;big&amp;gt;'''&amp;lt;u&amp;gt;simultaneously&amp;lt;/u&amp;gt;'''&amp;lt;/big&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* Timecode&lt;br /&gt;
&lt;br /&gt;
* Motion capture trigger&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Studio Recoding and Realtime.png|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&lt;br /&gt;
&lt;br /&gt;
'''① Capture Studio software only supports the FACEGOOD Stereo-HMC P2 binocular hardware system at the moment. Other HMC devices cannot be controlled using Capture Studio.'''&lt;br /&gt;
&lt;br /&gt;
② The camera of P2 is a 920nm infrared camera, which can block indoor lighting sources. However, outdoor infrared sources may interfere with the camera's operation, potentially causing overexposure in backlit conditions.&lt;br /&gt;
[[File:Capture Stuido Topology.png|center|frameless|1404x1404px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quick Intro ==&lt;br /&gt;
&lt;br /&gt;
==== Log in to Capture Studio ====&lt;br /&gt;
&lt;br /&gt;
* Open Capture Studio and enter your account credentials to log in at the login screen.&lt;br /&gt;
[[File:Log In Page.png|center|thumb|1458x1458px|Open Capture Studio and enter your account credentials to log in at the login screen.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Search for SmartUnit and join ====&lt;br /&gt;
When you get SmartUnit for '''the first time''', you need to go through the following steps to make Capture Studio discover it.&lt;br /&gt;
&lt;br /&gt;
===== Preparation =====&lt;br /&gt;
&lt;br /&gt;
# Monitor&lt;br /&gt;
# Keyboard and Mouse&lt;br /&gt;
# Ethernet Cable (optional)&lt;br /&gt;
&lt;br /&gt;
===== Connection and Startup =====&lt;br /&gt;
&lt;br /&gt;
# Connect the Monitor&lt;br /&gt;
#* Find the HDMI cable provided in the packaging and connect the SmartUnit to the monitor.&lt;br /&gt;
# Connect the keyboard and mouse, then power on the device.&lt;br /&gt;
# Login to the System&lt;br /&gt;
#* Enter the password `facegood` (lowercase) to access the main interface.&lt;br /&gt;
[[File:Log In SmartUnit.png|center|1920x1920px|frameless]]&lt;br /&gt;
&lt;br /&gt;
===== Connect to WIFI =====&lt;br /&gt;
&lt;br /&gt;
* Select Network&lt;br /&gt;
** Click the button in the upper right corner and choose `Select Network`.&lt;br /&gt;
[[File:Select WIFI.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Connect to WIFI&lt;br /&gt;
** In the WIFI list that appears, select the WIFI that is on the same local network as your Windows host.&lt;br /&gt;
[[File:Select WIFI Table.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Use Capture Studio on Windows =====&lt;br /&gt;
# Search for SmartUnit&lt;br /&gt;
# Open Capture Studio on Windows, and it should detect the SmartUnit.&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;900&amp;quot; heights=&amp;quot;934&amp;quot;&amp;gt;&lt;br /&gt;
File:Search SmartUnit.png|alt=&lt;br /&gt;
File:Connect SmartUnit.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* Troubleshooting if SmartUnit is Not Detected&lt;br /&gt;
** Follow the steps below to diagnose the issue.&lt;br /&gt;
&lt;br /&gt;
===== Find the IP Address of SmartUnit =====&lt;br /&gt;
&lt;br /&gt;
====== Method 1: Find IP Address via Settings ======&lt;br /&gt;
&lt;br /&gt;
* Open Settings&lt;br /&gt;
** Click `Setting` in the upper right corner.&lt;br /&gt;
[[File:Select Setting.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Find WIFI IP Address&lt;br /&gt;
** On the left side, go to the `WI-FI` option and click the gear icon next to `Connected` on the right side.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the WIFI IP address.&lt;br /&gt;
[[File:WIFI Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:WIFI Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
* Find Ethernet IP Address&lt;br /&gt;
** If an Ethernet cable is connected, go to the `Network` option on the left side and click the gear icon next to `Wired`.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the Ethernet IP address.&lt;br /&gt;
** '''Note:''' The two IP addresses are different.&lt;br /&gt;
&lt;br /&gt;
[[File:Cable Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:Cable Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
====== Method 2: Find IP Address via Terminal ======&lt;br /&gt;
&lt;br /&gt;
# Open Terminal&lt;br /&gt;
#* Right-click on the desktop and select `Open in Terminal`.&lt;br /&gt;
[[File:Open Terminal.png|center|frameless|1883x1883px]]&lt;br /&gt;
# Enter Command to View IP Address&lt;br /&gt;
#* Enter `ifconfig`: The `inet` under `enpxxx` is the Ethernet IP address, and the `inet` under `wlo1` is the WIFI IP address.&lt;br /&gt;
[[File:Check Ip.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Check Connection on Windows =====&lt;br /&gt;
&lt;br /&gt;
# Open Command Prompt&lt;br /&gt;
#* Press `Ctrl+R` on Windows, type `CMD`, and press Enter to open the Command Prompt.&lt;br /&gt;
# Enter ping Command&lt;br /&gt;
#* Type `ping -t xxx.xxx.xxx.xxx` (preferably the Ethernet IP address) and check the result.&lt;br /&gt;
#** '''Result 1''': If you get &amp;quot;Destination host unreachable&amp;quot;; you are not on the same local network, please contact your IT department.&lt;br /&gt;
#** '''Result 2''': If you get replies, everything is normal, and you can find the SmartUnit in Capture Studio.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;1000&amp;quot; heights=&amp;quot;600&amp;quot;&amp;gt;&lt;br /&gt;
File:Destination host unreachable.png|alt=&lt;br /&gt;
File:Destination host repson.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By following these steps, you should be able to successfully connect and use the SmartUnit. If you encounter any issues, please contact technical support.&lt;br /&gt;
&lt;br /&gt;
==== Adjust the camera parameters ====&lt;br /&gt;
&lt;br /&gt;
* Click on the &amp;quot;Eye Button&amp;quot; in the display area to show the camera feed.&lt;br /&gt;
[[File:Capture Stuido Mointor.png|center|frameless|1458x1458px]]&lt;br /&gt;
* Click on the &amp;quot;settings button&amp;quot; in the bottom left corner of the screen to adjust recording information.&lt;br /&gt;
[[File:Camera Setting.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
==== Adjust helmet wearing ====&lt;br /&gt;
&lt;br /&gt;
* When wearing the helmet, remove glasses and ensure hair does not cover the eyebrows. If the screen is blurry, check for '''any dirt obstructing the lens'''. With the P2 helmet, adjust the focus by twisting the lens direction.&lt;br /&gt;
* Adjustment criteria:&lt;br /&gt;
*# Ensure the actor's facial features are clear and unobstructed.&lt;br /&gt;
*# Align the center of the nose with the center of the camera.&lt;br /&gt;
*# Maintain clear focus without overexposure or underexposure.&lt;br /&gt;
&lt;br /&gt;
==== Record and download ====&lt;br /&gt;
* Start/stop recording (recorded content will be saved in SmartUnit).[[File:Record Bar.png|center|frameless|1081x1081px]]&lt;br /&gt;
* The download interface will display all video files from connected SmartUnits.&lt;br /&gt;
&lt;br /&gt;
* After setting the download location, click &amp;quot;Download.&amp;quot;&lt;br /&gt;
[[File:Download List.png|center|frameless|1292x1292px]]&lt;br /&gt;
&lt;br /&gt;
==== RealTime ====&lt;br /&gt;
&lt;br /&gt;
===== View in Capture Studio =====&lt;br /&gt;
To configure real-time capture settings, click the &amp;quot;Settings&amp;quot; button in the bottom left corner of the screen. You'll need to choose the Avatary.AI type (Metahuman\ARKit). [[File:Select AVATARY.AI.solver.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
Then, click &amp;quot;choose real-time solving&amp;quot; to select the current frame for real-time solving. Finally, click the &amp;quot;Start&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
[[File:Start Realtime Capture.png|center|frameless|1248x1248px]]Back on the main page, open the &amp;quot;expression tuning&amp;quot; subpage in the title bar. Here, you'll be able to see the real-time driving effects of the built-in models in the capture studio.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' To reduce power consumption and improve battery life. After clicking Start, calculation will only begin when '''&amp;lt;u&amp;gt;there is a human face&amp;lt;/u&amp;gt;''' in the picture.[[File:Expression Tuning.png|center|frameless|1847x1847px]]&lt;br /&gt;
&lt;br /&gt;
These steps will help you easily set up real-time capture settings and adjust expressions during the capture process for more accurate and realistic results.&lt;br /&gt;
&lt;br /&gt;
===== View in UE =====&lt;br /&gt;
Please use '''UE5.3 or above''', please refer to the UE tutorial from '''this [[UnrealEngine|link]].'''&lt;br /&gt;
&lt;br /&gt;
===== Real time capture with custom rigs =====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;MUtv4zlKnRA&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Calibrate Headset ==&lt;br /&gt;
&lt;br /&gt;
==== Overview ====&lt;br /&gt;
Capture Studio provides two methods, '''screenshot and ruler''', to calibrate the position of the helmet. These methods ensure maximum consistency in the helmet's position during each recording. Typically, helmet calibration is used for facial expression library solving and custom training projects.&lt;br /&gt;
&lt;br /&gt;
==== Usage instructions ====&lt;br /&gt;
&lt;br /&gt;
===== Snapshot =====&lt;br /&gt;
&lt;br /&gt;
* Please right-click on the screen and select &amp;quot;Snapshot,&amp;quot; then click &amp;quot;Console&amp;quot; to view the location where the screenshot is saved.&lt;br /&gt;
* When you need to record again, load the previously saved actor's screenshot so the software can quickly and accurately locate the position of the helmet from the previous session, thus improving work efficiency.&lt;br /&gt;
* After loading the screenshot, the previous helmet position will be displayed as a ghost image on the screen. At this point, align the positions of the sides of the nose and try to align the corners of the eyes and mouth with the ghost image as much as possible.&lt;br /&gt;
* It's important to note that different helmets may have different lens settings. Therefore, after changing the helmet, it may not be possible to adjust to the exact same angle as the previous helmet.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;500&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Snapshot.png|alt=&lt;br /&gt;
File:Snapshot Console.png|alt=&lt;br /&gt;
File:Show Snapshot.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Ruler =====&lt;br /&gt;
&lt;br /&gt;
* Our software supports dragging out annotation lines, allowing you to quickly and accurately locate the previous position of the helmet. &lt;br /&gt;
&lt;br /&gt;
* Right-click on the screen and select &amp;quot;Show face rule&amp;quot; to enable this feature. Once enabled, simply drag out the annotation lines from the left or top of the screen to use them.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;700&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Face Rule.png|alt=&lt;br /&gt;
File:Show Face Rule.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Audio &amp;amp; Timecode Device ==&lt;br /&gt;
===== Audio =====&lt;br /&gt;
&lt;br /&gt;
* Using the P2 in Capture Studio will automatically use the P2's built-in audio, so you don't have to choose.&lt;br /&gt;
&lt;br /&gt;
===== Timecode =====&lt;br /&gt;
Timecode devices are typically used to ensure frame alignment between multiple videos during animation pipeline. As different computer systems may have time discrepancies, using timecode ensure that the recording time remains consistent across different machines. &lt;br /&gt;
====== How to connect timecode device ======&lt;br /&gt;
&lt;br /&gt;
* After connecting SmartUnit and Timecode using Timecode cable, set it in the Timecode option in the camera settings interface.&lt;br /&gt;
* How to connect SmartUnit with Timecode, [https://www.facegood.ca/wiki/index.php?title=Stereo-HMC_P2#P2_SmartUnit_Connect_Timecode please see here].&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1248x1248px|time code setting]]&lt;br /&gt;
&lt;br /&gt;
====== Capture Studio setting ======&lt;br /&gt;
Once the timecode hardware is connected&lt;br /&gt;
&lt;br /&gt;
# In the audio settings tab, select the timecode device from the dropdown menu.&lt;br /&gt;
# Click the &amp;quot;Open&amp;quot; button next to the TimeCode to establish the timecode connection.&lt;br /&gt;
# After click 'Open', the timecode information will be displayed in real-time in the time information section below.&lt;br /&gt;
# Offset: to adjust the timecode offset by one unit of time.&lt;br /&gt;
&lt;br /&gt;
== Motion Capture Trigger ==&lt;br /&gt;
&lt;br /&gt;
===== Overview =====&lt;br /&gt;
&lt;br /&gt;
* Within the same LAN, the motion capture device triggers the facial capture recording, enabling synchronized recording of motion capture and facial capture. The naming convention for synchronized recording files is as follows:&lt;br /&gt;
&lt;br /&gt;
'''{motion trigger name}_{performer name}_TOP/BOT.mov'''&lt;br /&gt;
&lt;br /&gt;
===== Currently supported motion capture devices =====&lt;br /&gt;
&lt;br /&gt;
* '''Optitrack'''&lt;br /&gt;
&lt;br /&gt;
* '''Vicon'''&lt;br /&gt;
&lt;br /&gt;
* '''Xsense'''&lt;br /&gt;
* '''Rokoko'''&lt;br /&gt;
* '''Qualisys'''&lt;br /&gt;
* '''AxisStudio'''&lt;br /&gt;
* '''CMAvatar'''&lt;br /&gt;
* '''XINGYING'''&lt;br /&gt;
&lt;br /&gt;
* '''PeelCapture'''&lt;br /&gt;
&lt;br /&gt;
===== How to use =====&lt;br /&gt;
&lt;br /&gt;
* In Capture Studio, check the motion capture trigger option and select the corresponding motion capture device. Set the signal port to match the one on the motion capture.&lt;br /&gt;
* On the motion capture software, set the same port number as well. &lt;br /&gt;
* Set the file name on the motion capture software.&lt;br /&gt;
[[File:Search Motion Capture Type.png|center|frameless|1456x1456px]]&lt;br /&gt;
&lt;br /&gt;
====== Optitrack ======&lt;br /&gt;
&lt;br /&gt;
# Enable Remote Trigger.&lt;br /&gt;
# Fill in the XML Broadcast Port into Capture Studio.&lt;br /&gt;
[[File:Optitrack1.png|center|thumb|1335x1335px]]&lt;br /&gt;
'''XML Triggering Port:''' Command Port (Advanced Network Settings) + 2. This defaults to 1512 (1510 + 2).&lt;br /&gt;
&lt;br /&gt;
'''If you can not find XML Broadcast Port, you can check Optitrack document. [https://docs.optitrack.com/motive/data-streaming#xml-broadcast-port V3.1], [https://docs.optitrack.com/v/v3.0/motive/data-streaming#remote-triggering V3.0]'''&lt;br /&gt;
&lt;br /&gt;
====== Vicon ======&lt;br /&gt;
&lt;br /&gt;
# Enable '''Triggered Capture'''.&lt;br /&gt;
# Set the same port number.&lt;br /&gt;
# Enable recording at the motion capture.&lt;br /&gt;
[https://help.vicon.com/space/Shogun112/31233490/Control+remote+capture Vicon Document][[File:Vicon.png|center|frameless|962x962px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Xsense ======&lt;br /&gt;
[https://base.movella.com/s/article/UDP-Remote-Control?language=en_US Xsense document]&lt;br /&gt;
====== Rokoko ======&lt;br /&gt;
[https://support.rokoko.com/hc/en-us/articles/14905272191505-Rokoko-Studio-UDP-Trigger-Messages Rokoko document]&lt;br /&gt;
====== Qualisys ======&lt;br /&gt;
[https://docs.qualisys.com/qtm/#Project_options/udp_trigger.htm Qualisys Document]&lt;br /&gt;
== Capture Studio Monitor ==&lt;br /&gt;
Capture Studio Monitor is software used to monitor the running status of Capture Studio in the local area network.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=9&amp;amp;type=win Download Now]!!!'''&lt;br /&gt;
&lt;br /&gt;
=== Usage scenario ===&lt;br /&gt;
After configuration, with the motion capture trigger function, '''one person''' can control motion capture and facial capture at the same time, and monitor the status of both at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How to use ===&lt;br /&gt;
&lt;br /&gt;
* Set the monitoring port in Capture Studio&lt;br /&gt;
[[File:Capture Studio Monitor Setting.png|center|frameless|1456x1456px]]&lt;br /&gt;
* Open Capture Studio Monitor on another computer and set the same port.&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Stuido Mointor Software.png|center|frameless|730x730px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In this way, the configuration is completed, and the operations in Capture Studio can be monitored in Capture Studio Monitor. If an error occurs, '''&amp;lt;u&amp;gt;a red reminder&amp;lt;/u&amp;gt;''' will appear.&lt;br /&gt;
[[File:Capture Stuido Mointor Software Text.png|center|frameless|725x725px]]&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
=== Common Problem ===&lt;br /&gt;
&lt;br /&gt;
===== Does Capture Studio support regular webcam recording or other devices? =====&lt;br /&gt;
Capture Studio only supports the FACEGOOD Stereo-HMC P2 system at the moment. Other systems cannot be controlled using Capture Studio for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== What video formats does Capture Studio output? =====&lt;br /&gt;
The videos recorded with the P2 system are saved in MOV format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== In Capture Studio, how many screens can be monitored simultaneously? =====&lt;br /&gt;
There is no specific limit on the number of screens that can be monitored in Capture Studio. However, since screen rendering requires local computational resources, you may need to adjust accordingly based on CPU usage. '''It is recommended not to monitor more than 6 screens simultaneously.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio supports a maximum of how many hardware devices to record simultaneously? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified number of synchronous recording capabilities will be provided.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dark image of the P2 recording? =====&lt;br /&gt;
Adjust the brightness and contrast settings within Capture Studio to maintain the principle of keeping the face bright while keeping the surroundings darker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== When using Capture Studio, the CPU usage reaches 100%? =====&lt;br /&gt;
When multiple SmartUnits are connected and camera monitoring is opened simultaneously in Capture Studio, the local computational resources are consumed for rendering the images, leading to high CPU usage. To reduce CPU usage, you can adjust your head-worn device and then click the 'eye button' in the image to turn off monitoring. It's important to emphasize that the increase in CPU usage does not affect the quality of the recorded video, as recording always takes place internally within the SmartUnit. Capture Studio is primarily used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can recording be done when turning off screen monitoring in Capture Studio? =====&lt;br /&gt;
Yes, to reduce the CPU load on your computer, you can choose to turn off screen monitoring after adjusting the headset. This way, when you start recording, the unmonitored screen can still be recorded.&lt;br /&gt;
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&lt;br /&gt;
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===== Why is there a delay or slight screen tearing in the Capture Studio? =====&lt;br /&gt;
The connection between Capture Studio and SmartUnit is established via WiFi. When the resources of the router are overly utilized or the quality of the WiFi signal is poor, significant delays and packet loss may occur, leading to some screen tearing. However, this does not affect the quality of the recorded video, as the recording always takes place internally within the SmartUnit. Capture Studio is mainly used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RealTime ===&lt;br /&gt;
&lt;br /&gt;
===== How many actors can be supported for real-time driving at the same time? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified amount of real-time functionality will be provided. In fact, it supports an infinite number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can real-time data of an actor be sent to multiple target addresses simultaneously? =====&lt;br /&gt;
Of course, you can add multiple target addresses in the settings and then click the start button.&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1247x1247px]]&lt;br /&gt;
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&lt;br /&gt;
=== Remote Triggering ===&lt;br /&gt;
&lt;br /&gt;
===== Does it support motion capture synchronized triggering? =====&lt;br /&gt;
YES. Capture Studio natively supports synchronous triggering for Xsens, Optitrack, and Vicon, eliminating the need to purchase third-party motion capture software. Additionally, Capture Studio is compatible with third-party motion capture triggering software such as PeelCapture.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=558</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=558"/>
		<updated>2025-04-07T03:33:24Z</updated>

		<summary type="html">&lt;p&gt;Facegood: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
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'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
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当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
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* Maya 2020&lt;br /&gt;
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* Maya 2022&lt;br /&gt;
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* Maya 2023&lt;br /&gt;
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* 3ds Max 2022&lt;br /&gt;
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待办事项列表：&lt;br /&gt;
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* MotionBuilder&lt;br /&gt;
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* UE&lt;br /&gt;
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* Unity&lt;br /&gt;
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[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== 快速介绍 ==&lt;br /&gt;
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'''Avatary Studio 新功能：内置曲线编辑器&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1iLZ1YkEUm&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
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=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
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[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
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=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
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* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
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=== 将视频导入项目 ===&lt;br /&gt;
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* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
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=== 与 DCC 连接 ===&lt;br /&gt;
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* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
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'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
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== 求解器模式 ==&lt;br /&gt;
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=== With-Track ===&lt;br /&gt;
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==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;4Xo0XPA7EU0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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==== Graphic Tutorial ====&lt;br /&gt;
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# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
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==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=557</id>
		<title>中文: Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:_Avatary_Studio&amp;diff=557"/>
		<updated>2025-04-07T03:32:46Z</updated>

		<summary type="html">&lt;p&gt;Facegood: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio 是新一代高精度面部表情后期处理软件，它能够将由任意相机拍摄的面部表情视频转换为高质量的 3D 面部表情动画，并且支持任何 3D 面部表情绑定系统。由 Avatary Studio 计算生成的高精度面部表情动画可以导出到诸如 Maya、3ds Max、等主流数字内容创作（DCC）软件中。&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;TQMOk1ZBlMc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win 现在快去下载]!!!'''&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Avatary Studio 凭借其独特的巧思，不遗余力地保障您的资产安全！&amp;lt;/big&amp;gt;''' &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;它开创了一种将计算节点与资产相分离的架构，彻底消除了资产迁移的麻烦，有力地保护着每一项数字资产。&amp;lt;/big&amp;gt;'''[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
当前支持的数字内容创作（DCC）软件版本：&lt;br /&gt;
&lt;br /&gt;
* Maya 2020&lt;br /&gt;
&lt;br /&gt;
* Maya 2022&lt;br /&gt;
&lt;br /&gt;
* Maya 2023&lt;br /&gt;
&lt;br /&gt;
* 3ds Max 2022&lt;br /&gt;
&lt;br /&gt;
待办事项列表：&lt;br /&gt;
&lt;br /&gt;
* MotionBuilder&lt;br /&gt;
&lt;br /&gt;
* UE&lt;br /&gt;
&lt;br /&gt;
* Unity&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
'''Avatary Studio 新功能：内置曲线编辑器&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;bilibili width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;BV1iLZ1YkEUm&amp;lt;/bilibili&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 登录 Avatary Studio ===&lt;br /&gt;
&lt;br /&gt;
* 打开 Avatary Studio，在登录界面输入您的账号进行登录。&lt;br /&gt;
&lt;br /&gt;
[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
&lt;br /&gt;
=== 创建新的本地项目 ===&lt;br /&gt;
&lt;br /&gt;
* 找到并点击 &amp;quot;'''Create Project'''&amp;quot; 按钮，以启动项目创建过程。&lt;br /&gt;
* 在弹出的对话框中，准确输入 '''project path''', 也就是指定你想要存储项目文件的确切位置。 然后输入一个独一无二的项目名称。 输入完成后，点击 &amp;quot;'''Create'''&amp;quot; 按钮。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;此时，系统会在指定的项目路径下自动创建一个以项目名称命名的专用文件夹，该文件夹用于存储与该项目相关的各种数据和文件，以确保项目资源得到有序管理。&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 项目成功创建后，您只需切换到 &amp;quot;'''Recently Used Projects'''&amp;quot; 列表区域，就能立即找到新创建的项目，这样您就可以快速开始后续的项目操作，并顺利衔接工作流程。&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|点击 &amp;quot;'''Create Project'''&amp;quot; 按钮]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|输入 '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
&lt;br /&gt;
=== 将视频导入项目 ===&lt;br /&gt;
&lt;br /&gt;
* 如果你想导入视频文件，只需直接将视频拖放到资源管理器中即可。&lt;br /&gt;
&lt;br /&gt;
'''注意:''' &amp;lt;u&amp;gt;仅支持 '''.mov''' and '''.mp4''' 格式的视频文件。&amp;lt;/u&amp;gt; 如果您选择的视频格式不匹配，则无法完成拖拽操作。请提前确认视频格式是否正确。&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 与 DCC 连接 ===&lt;br /&gt;
&lt;br /&gt;
* 开始连接操作，首先在 Avatary Studio 界面上找到 '''settings''' 按钮，它的形状像一个齿轮，然后轻轻点击它。&lt;br /&gt;
* 随后，在弹出的设置菜单的 “目标” 项目栏中，'''选择已安装且受支持 DCC 版本'''. &lt;br /&gt;
* 然后，将 '''Connect''' 按钮切换到开启状态，为接下来的对接做好准备。&lt;br /&gt;
* 打开相应的 DCC 软件。时，只需将目光移至该软件的菜单栏区域，你就会发现那里列有 Avatary Studio 插件。 点击打开这个插件，然后进一步找到并点击 &amp;quot;'''start'''&amp;quot; 按钮，激活软件之间的初步通信连接。&lt;br /&gt;
* 耐心等待片刻，并密切留意 Avatary Studio 左下角的  &amp;quot;'''Status'''&amp;quot; 指示灯。 一旦它从红色顺利变为绿色，就意味着你已成功建立了二者之间的连接。恭喜！&lt;br /&gt;
&lt;br /&gt;
'''注意:''' 在整个使用过程中，当你无需在 DCC 中操作 Avatary Studio 插件，切勿直接关闭它。相反，应将其最小化至任务栏。这样一来，你可以确保连接保持稳定，避免不必要的重复连接操作，并提高工作效率。&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
&lt;br /&gt;
== 求解器模式 ==&lt;br /&gt;
&lt;br /&gt;
=== With-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;4Xo0XPA7EU0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
&lt;br /&gt;
==== 视频教程 ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 无法打开 =====&lt;br /&gt;
在 Avatary Studio 的安装目录中安装 vc_redist.x64.exe 程序。&lt;br /&gt;
&lt;br /&gt;
===== Avatary Studio 中无法进行计算，或者软件在计算过程中崩溃 =====&lt;br /&gt;
下载并安装 [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== 在 DCC 中找不到 Avatary Studio 插件 =====&lt;br /&gt;
请检查注册表中 DCC 软件的安装目录是否正确。 &lt;br /&gt;
&lt;br /&gt;
前往注册表中的以下位置: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified，''' 然后检查相应版本 DCC 软件的安装目录&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
如何打开注册表？&lt;br /&gt;
&lt;br /&gt;
# 按下 “Win + R” 组合键。这个快捷键将打开 “运行” 对话框。&lt;br /&gt;
# 在 “运行” 对话框中，输入 “regedit”（这是注册表编辑器的命令），然后点击 “确定” 按钮或按下回车键。之后，注册表编辑器将会打开。它的界面类似于文件资源管理器。左侧是注册表项的树状结构，右侧是所选注册表项的具体键值。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=556</id>
		<title>Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=556"/>
		<updated>2025-04-07T03:17:24Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* Quick Intro */&lt;/p&gt;
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&lt;div&gt;[[中文: Avatary Studio]]&lt;br /&gt;
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[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio is a new generation of high-precision facial expression post-processing software that can convert facial expression videos shot by any camera into high-quality 3D facial expression animations and supports any 3D facial expression rigging system. The high-precision facial expression animations calculated by Avatary Studio can be exported to mainstream DCC (digital content creation) software such as Maya, 3ds Max, Blender, Unreal, Unity and MotionBuilder.&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;TQMOk1ZBlMc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win DOWNLOAD NOW]!!!'''&lt;br /&gt;
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'''&amp;lt;big&amp;gt;Avatary Studio, with its unique ingenuity, &amp;lt;u&amp;gt;spares no effort to safeguard your asset security&amp;lt;/u&amp;gt;!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;It pioneers an architecture that &amp;lt;u&amp;gt;separates&amp;lt;/u&amp;gt; computing nodes from assets, completely eliminating&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;the hassle of asset migration and firmly protecting every piece of digital asset.&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
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Currently supported DCC versions:&lt;br /&gt;
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* Maya 2020&lt;br /&gt;
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* Maya 2022&lt;br /&gt;
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* Maya 2023&lt;br /&gt;
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* 3Ds Max 2022&lt;br /&gt;
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TODO List:&lt;br /&gt;
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* MotionBuilder&lt;br /&gt;
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* UE&lt;br /&gt;
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* Unity&lt;br /&gt;
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[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== Quick Intro ==&lt;br /&gt;
'''How to Solve Camera Shake in Avatary Studio | New Feature Tutorial&lt;br /&gt;
'''&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;KZ2274JL1Sw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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=== Log in to Avatary Studio ===&lt;br /&gt;
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* Open Avatary Studio and enter your account  to log in at the login screen&lt;br /&gt;
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[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
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=== Create new local project ===&lt;br /&gt;
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* Locate and click the &amp;quot;'''Create Project'''&amp;quot; button to initiate the project creation process. This button is usually prominently placed on the software interface for your easy access.&lt;br /&gt;
* In the pop-up dialog box, accurately enter the '''project path''', that is, specify the exact location where you want to store the project files. Then enter a unique project name. Once you've finished inputting, click the &amp;quot;'''Create'''&amp;quot; button.&lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;At this point, the system will automatically create a dedicated folder named after the project name under the specified project path, which is used to store various data and files related to this project, ensuring orderly management of project resources&amp;lt;/u&amp;gt;.&lt;br /&gt;
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* After the project is successfully created, you can simply switch to the &amp;quot;Recently Used Projects&amp;quot; list area and immediately find the newly created project, allowing you to quickly start subsequent project operations and seamlessly connect to the workflow.&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|Click the &amp;quot;'''Create Project'''&amp;quot; button.]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|Enter the '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
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=== Import video to project ===&lt;br /&gt;
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* If you want to import video files, simply drag the video directly into the resource manager. &lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;Please note that currently the system only supports video files in '''.mov''' and '''.mp4''' formats.&amp;lt;/u&amp;gt; If the format of the video you selected does not match, the dragging operation cannot be completed. Please confirm whether the video format is correct in advance.&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
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=== Connect to DCC ===&lt;br /&gt;
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* Embark on the connection journey by first locating the prominent '''settings button''' on the Avatary Studio interface, which is in the shape of a gear, and click it gently. &lt;br /&gt;
* Subsequently, in the &amp;quot;Target&amp;quot; item column of the pop-up settings menu, carefully '''select the installed and supported version of the DCC software'''. &lt;br /&gt;
* Then, toggle the &amp;quot;'''Connect'''&amp;quot; button to the on state, getting ready for the subsequent docking.&lt;br /&gt;
* After completing the first step, open the corresponding DCC software. At this moment, simply shift your gaze to the menu bar area of this software, and you will find the dedicated Avatary Studio plugin listed there. Click to open this plugin and then further locate and click the &amp;quot;'''start'''&amp;quot; button to activate the preliminary communication link between the software.&lt;br /&gt;
* Wait patiently for a while and closely watch the &amp;quot;'''Status'''&amp;quot; indicator light at the bottom left corner of Avatary Studio. Once it changes smoothly from the conspicuous '''red to the refreshing green''', it means that you have successfully established the connection between the two. Congratulations!&lt;br /&gt;
&lt;br /&gt;
'''Note:''' During the entire usage process, when you don't need to operate the Avatary Studio plugin within the DCC software, '''never close it directly'''. Instead, '''minimize it''' to the taskbar. This way, you can ensure the connection remains stable, avoid unnecessary repeated connection operations, and enhance your work efficiency.&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
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== Solver Mode ==&lt;br /&gt;
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=== With-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;4Xo0XPA7EU0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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==== Graphic Tutorial ====&lt;br /&gt;
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# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
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=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== The software cannot be opened. =====&lt;br /&gt;
Install the vc_redist.x64.exe program in the installation directory of Avatary Studio.&lt;br /&gt;
&lt;br /&gt;
===== The calculation cannot be carried out in Avatary Studio, or the software crashes during the calculation process. =====&lt;br /&gt;
Please install [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== The Avatary Studio plugins cannot be found in the DCC. =====&lt;br /&gt;
Please check whether the installation directory of DCC in the registry is correct. &lt;br /&gt;
&lt;br /&gt;
That is, go to the following location in the registry: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified''' and check the installation directory of the corresponding version of DCC.&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
How to open the registry?&lt;br /&gt;
&lt;br /&gt;
# Press the &amp;quot;Win + R&amp;quot; key combination. This shortcut will open the &amp;quot;Run&amp;quot; dialog box.&lt;br /&gt;
# In the &amp;quot;Run&amp;quot; dialog box, type &amp;quot;regedit&amp;quot; (which is the command for the Registry Editor), and then click the &amp;quot;OK&amp;quot; button or press the Enter key. After that, the Registry Editor will be opened. Its interface is similar to that of the File Explorer. On the left side is the tree structure of registry keys, and on the right side are the specific key values of the selected registry key.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=555</id>
		<title>Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=555"/>
		<updated>2025-04-07T03:16:39Z</updated>

		<summary type="html">&lt;p&gt;Facegood: &lt;/p&gt;
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&lt;div&gt;[[中文: Avatary Studio]]&lt;br /&gt;
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[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio is a new generation of high-precision facial expression post-processing software that can convert facial expression videos shot by any camera into high-quality 3D facial expression animations and supports any 3D facial expression rigging system. The high-precision facial expression animations calculated by Avatary Studio can be exported to mainstream DCC (digital content creation) software such as Maya, 3ds Max, Blender, Unreal, Unity and MotionBuilder.&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;TQMOk1ZBlMc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win DOWNLOAD NOW]!!!'''&lt;br /&gt;
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'''&amp;lt;big&amp;gt;Avatary Studio, with its unique ingenuity, &amp;lt;u&amp;gt;spares no effort to safeguard your asset security&amp;lt;/u&amp;gt;!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;It pioneers an architecture that &amp;lt;u&amp;gt;separates&amp;lt;/u&amp;gt; computing nodes from assets, completely eliminating&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;the hassle of asset migration and firmly protecting every piece of digital asset.&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
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Currently supported DCC versions:&lt;br /&gt;
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* Maya 2020&lt;br /&gt;
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* Maya 2022&lt;br /&gt;
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* Maya 2023&lt;br /&gt;
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* 3Ds Max 2022&lt;br /&gt;
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TODO List:&lt;br /&gt;
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* MotionBuilder&lt;br /&gt;
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* UE&lt;br /&gt;
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* Unity&lt;br /&gt;
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[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== Quick Intro ==&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;KZ2274JL1Sw&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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=== Log in to Avatary Studio ===&lt;br /&gt;
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* Open Avatary Studio and enter your account  to log in at the login screen&lt;br /&gt;
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[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
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=== Create new local project ===&lt;br /&gt;
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* Locate and click the &amp;quot;'''Create Project'''&amp;quot; button to initiate the project creation process. This button is usually prominently placed on the software interface for your easy access.&lt;br /&gt;
* In the pop-up dialog box, accurately enter the '''project path''', that is, specify the exact location where you want to store the project files. Then enter a unique project name. Once you've finished inputting, click the &amp;quot;'''Create'''&amp;quot; button.&lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;At this point, the system will automatically create a dedicated folder named after the project name under the specified project path, which is used to store various data and files related to this project, ensuring orderly management of project resources&amp;lt;/u&amp;gt;.&lt;br /&gt;
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* After the project is successfully created, you can simply switch to the &amp;quot;Recently Used Projects&amp;quot; list area and immediately find the newly created project, allowing you to quickly start subsequent project operations and seamlessly connect to the workflow.&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|Click the &amp;quot;'''Create Project'''&amp;quot; button.]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|Enter the '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
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=== Import video to project ===&lt;br /&gt;
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* If you want to import video files, simply drag the video directly into the resource manager. &lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;Please note that currently the system only supports video files in '''.mov''' and '''.mp4''' formats.&amp;lt;/u&amp;gt; If the format of the video you selected does not match, the dragging operation cannot be completed. Please confirm whether the video format is correct in advance.&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
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=== Connect to DCC ===&lt;br /&gt;
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* Embark on the connection journey by first locating the prominent '''settings button''' on the Avatary Studio interface, which is in the shape of a gear, and click it gently. &lt;br /&gt;
* Subsequently, in the &amp;quot;Target&amp;quot; item column of the pop-up settings menu, carefully '''select the installed and supported version of the DCC software'''. &lt;br /&gt;
* Then, toggle the &amp;quot;'''Connect'''&amp;quot; button to the on state, getting ready for the subsequent docking.&lt;br /&gt;
* After completing the first step, open the corresponding DCC software. At this moment, simply shift your gaze to the menu bar area of this software, and you will find the dedicated Avatary Studio plugin listed there. Click to open this plugin and then further locate and click the &amp;quot;'''start'''&amp;quot; button to activate the preliminary communication link between the software.&lt;br /&gt;
* Wait patiently for a while and closely watch the &amp;quot;'''Status'''&amp;quot; indicator light at the bottom left corner of Avatary Studio. Once it changes smoothly from the conspicuous '''red to the refreshing green''', it means that you have successfully established the connection between the two. Congratulations!&lt;br /&gt;
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'''Note:''' During the entire usage process, when you don't need to operate the Avatary Studio plugin within the DCC software, '''never close it directly'''. Instead, '''minimize it''' to the taskbar. This way, you can ensure the connection remains stable, avoid unnecessary repeated connection operations, and enhance your work efficiency.&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
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== Solver Mode ==&lt;br /&gt;
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=== With-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;4Xo0XPA7EU0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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==== Graphic Tutorial ====&lt;br /&gt;
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# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
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=== No-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
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=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== The software cannot be opened. =====&lt;br /&gt;
Install the vc_redist.x64.exe program in the installation directory of Avatary Studio.&lt;br /&gt;
&lt;br /&gt;
===== The calculation cannot be carried out in Avatary Studio, or the software crashes during the calculation process. =====&lt;br /&gt;
Please install [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== The Avatary Studio plugins cannot be found in the DCC. =====&lt;br /&gt;
Please check whether the installation directory of DCC in the registry is correct. &lt;br /&gt;
&lt;br /&gt;
That is, go to the following location in the registry: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified''' and check the installation directory of the corresponding version of DCC.&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
How to open the registry?&lt;br /&gt;
&lt;br /&gt;
# Press the &amp;quot;Win + R&amp;quot; key combination. This shortcut will open the &amp;quot;Run&amp;quot; dialog box.&lt;br /&gt;
# In the &amp;quot;Run&amp;quot; dialog box, type &amp;quot;regedit&amp;quot; (which is the command for the Registry Editor), and then click the &amp;quot;OK&amp;quot; button or press the Enter key. After that, the Registry Editor will be opened. Its interface is similar to that of the File Explorer. On the left side is the tree structure of registry keys, and on the right side are the specific key values of the selected registry key.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=554</id>
		<title>Avatary Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Avatary_Studio&amp;diff=554"/>
		<updated>2025-03-27T03:53:15Z</updated>

		<summary type="html">&lt;p&gt;Facegood: &lt;/p&gt;
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&lt;div&gt;[[中文: Avatary Studio]]&lt;br /&gt;
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[[File:Avatary Studio Logo.png|thumb|Avatary Studio|255x255px]]Avatary Studio is a new generation of high-precision facial expression post-processing software that can convert facial expression videos shot by any camera into high-quality 3D facial expression animations and supports any 3D facial expression rigging system. The high-precision facial expression animations calculated by Avatary Studio can be exported to mainstream DCC (digital content creation) software such as Maya, 3ds Max, Blender, Unreal, Unity and MotionBuilder.&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot; alignment=&amp;quot;center&amp;quot;&amp;gt;TQMOk1ZBlMc&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=10&amp;amp;type=win DOWNLOAD NOW]!!!'''&lt;br /&gt;
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'''&amp;lt;big&amp;gt;Avatary Studio, with its unique ingenuity, &amp;lt;u&amp;gt;spares no effort to safeguard your asset security&amp;lt;/u&amp;gt;!&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;It pioneers an architecture that &amp;lt;u&amp;gt;separates&amp;lt;/u&amp;gt; computing nodes from assets, completely eliminating&amp;lt;/big&amp;gt;''' &lt;br /&gt;
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'''&amp;lt;big&amp;gt;the hassle of asset migration and firmly protecting every piece of digital asset.&amp;lt;/big&amp;gt;'''&lt;br /&gt;
[[File:Avatary_Studio_Asset_Security.png|center|frameless|1258x1258px]]&lt;br /&gt;
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Currently supported DCC versions:&lt;br /&gt;
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* Maya 2020&lt;br /&gt;
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* Maya 2022&lt;br /&gt;
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* Maya 2023&lt;br /&gt;
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* 3Ds Max 2022&lt;br /&gt;
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TODO List:&lt;br /&gt;
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* MotionBuilder&lt;br /&gt;
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* UE&lt;br /&gt;
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* Unity&lt;br /&gt;
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[[File:Avatary Studio data flowing.png|center|frameless|1665x1665px]]&lt;br /&gt;
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== Quick Intro ==&lt;br /&gt;
=== Log in to Avatary Studio ===&lt;br /&gt;
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* Open Avatary Studio and enter your account  to log in at the login screen&lt;br /&gt;
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[[File:Avatary Studio Log in Page.png|center|frameless|1257x1257px]]&lt;br /&gt;
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=== Create new local project ===&lt;br /&gt;
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* Locate and click the &amp;quot;'''Create Project'''&amp;quot; button to initiate the project creation process. This button is usually prominently placed on the software interface for your easy access.&lt;br /&gt;
* In the pop-up dialog box, accurately enter the '''project path''', that is, specify the exact location where you want to store the project files. Then enter a unique project name. Once you've finished inputting, click the &amp;quot;'''Create'''&amp;quot; button.&lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;At this point, the system will automatically create a dedicated folder named after the project name under the specified project path, which is used to store various data and files related to this project, ensuring orderly management of project resources&amp;lt;/u&amp;gt;.&lt;br /&gt;
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* After the project is successfully created, you can simply switch to the &amp;quot;Recently Used Projects&amp;quot; list area and immediately find the newly created project, allowing you to quickly start subsequent project operations and seamlessly connect to the workflow.&lt;br /&gt;
[[File:Avatary Studio Create Project.png|center|1257x1257px|thumb|Click the &amp;quot;'''Create Project'''&amp;quot; button.]]&lt;br /&gt;
[[File:Avatary Studio Create Project2.png|center|1257x1257px|thumb|Enter the '''project path.''']]&lt;br /&gt;
[[File:Avatary Studio Create Project3.png|center|1257x1257px|thumb|Recently Used Projects.]]&lt;br /&gt;
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=== Import video to project ===&lt;br /&gt;
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* If you want to import video files, simply drag the video directly into the resource manager. &lt;br /&gt;
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'''NOTE:''' &amp;lt;u&amp;gt;Please note that currently the system only supports video files in '''.mov''' and '''.mp4''' formats.&amp;lt;/u&amp;gt; If the format of the video you selected does not match, the dragging operation cannot be completed. Please confirm whether the video format is correct in advance.&lt;br /&gt;
[[File:Avatary Studio Import Video.png|center|frameless|1557x1557px]]&lt;br /&gt;
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=== Connect to DCC ===&lt;br /&gt;
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* Embark on the connection journey by first locating the prominent '''settings button''' on the Avatary Studio interface, which is in the shape of a gear, and click it gently. &lt;br /&gt;
* Subsequently, in the &amp;quot;Target&amp;quot; item column of the pop-up settings menu, carefully '''select the installed and supported version of the DCC software'''. &lt;br /&gt;
* Then, toggle the &amp;quot;'''Connect'''&amp;quot; button to the on state, getting ready for the subsequent docking.&lt;br /&gt;
* After completing the first step, open the corresponding DCC software. At this moment, simply shift your gaze to the menu bar area of this software, and you will find the dedicated Avatary Studio plugin listed there. Click to open this plugin and then further locate and click the &amp;quot;'''start'''&amp;quot; button to activate the preliminary communication link between the software.&lt;br /&gt;
* Wait patiently for a while and closely watch the &amp;quot;'''Status'''&amp;quot; indicator light at the bottom left corner of Avatary Studio. Once it changes smoothly from the conspicuous '''red to the refreshing green''', it means that you have successfully established the connection between the two. Congratulations!&lt;br /&gt;
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'''Note:''' During the entire usage process, when you don't need to operate the Avatary Studio plugin within the DCC software, '''never close it directly'''. Instead, '''minimize it''' to the taskbar. This way, you can ensure the connection remains stable, avoid unnecessary repeated connection operations, and enhance your work efficiency.&lt;br /&gt;
[[File:Avatary_Studio_Open_Connect_DCC.png|center|frameless|1440x1440px]]&lt;br /&gt;
[[File:Avatary Studio Maya Start Connect Server.png|center|frameless|1557x1557px]]&lt;br /&gt;
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== Solver Mode ==&lt;br /&gt;
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=== With-Track ===&lt;br /&gt;
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==== Video Tutorial ====&lt;br /&gt;
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&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;4Xo0XPA7EU0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
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==== Graphic Tutorial ====&lt;br /&gt;
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# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# After entering the &amp;quot;'''With-Track'''&amp;quot; dedicated window, you will be faced with a variety of point cloud templates. Please make a careful choice. We highly recommend that you give priority to the AI04 or AI06 templates, which have been optimized to provide a more accurate and reliable data foundation for subsequent analysis.&lt;br /&gt;
# Locate the '''&amp;quot;A&amp;quot; button''' at the bottom left corner of the software. Click it decisively, and the software will automatically invoke advanced algorithms to attentively analyze the subtle facial features in the video, laying the groundwork for subsequent precise matching.&lt;br /&gt;
# Wait for a while. Once the analysis process is successfully completed, you can easily switch to the Avatary Studio interface. Here, detailed and intuitive analysis results are ready for you to view and evaluate, so that you can decide the next operation direction.&lt;br /&gt;
# Move your eyes upward. In the top menu bar of the Avatary Studio software, accurately find and click to switch to the '''&amp;quot;Retargeter&amp;quot; mode'''. This mode is a crucial bridge connecting the software with external digital content creation (DCC) tools, unlocking more in-depth editing functions.&lt;br /&gt;
# Follow the '''established connection''' specifications to smoothly connect to the DCC software you need. Ensure that the connection is stable and reliable, which is the cornerstone for seamless data interaction and efficient collaboration.&lt;br /&gt;
# After successfully connecting to the DCC, focus on the right panel of the software, find and click the '''&amp;quot;Auto Pose&amp;quot; option'''. It is like an intelligent assistant that can quickly generate basic pose data to facilitate subsequent fine adjustments.&lt;br /&gt;
# Immediately after that, click the adjacent '''&amp;quot;view more&amp;quot; button''', opening a door to more abundant settings and presenting more possibilities for personalized customization.&lt;br /&gt;
# In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully sort through the grouping options and accurately select the key facial area groups, such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to enable refined manipulation of different parts.&lt;br /&gt;
# After selecting one of the groups, '''quickly switch to the connected DCC software''' interface and use the lasso tool flexibly to accurately select the model controllers corresponding to this group. This step is like building a communication bridge to ensure that commands are accurately conveyed.&lt;br /&gt;
# Return to the '''&amp;quot;solver edit&amp;quot;''' window again and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the controller information you selected in the DCC, achieving data synchronization and laying a solid foundation for subsequent calculations.&lt;br /&gt;
# Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the current carefully set data state, preventing accidental loss and ensuring the continuity and stability of the work process.&lt;br /&gt;
# Repeat steps 10 to 12, methodically switching to other groups and completing the same refined settings and data synchronization operations one by one to ensure that all key parts of the entire model can be precisely controlled.&lt;br /&gt;
# When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and seamlessly switch to the '''&amp;quot;Manual Pose&amp;quot; mode'''. This mode gives you more freedom for manual manipulation to meet personalized creative needs.&lt;br /&gt;
# Move your sight back to the bottom left corner of the software. In the clear grouping option area, flexibly select a specific group according to your creative needs, preparing to focus on the detailed refinement of keyframes.&lt;br /&gt;
# Manipulate the timeline as if traveling through the video time corridor to accurately select keyframes. During the process, you can use the conveniently placed '''&amp;quot;+&amp;quot; and &amp;quot;-&amp;quot; buttons''' above the timeline to add or delete keyframes as you wish, achieving the perfect optimization of the frame sequence.&lt;br /&gt;
# Switch to the &amp;quot;Manual Pose&amp;quot; mode interface, and you will be pleasantly surprised to find that the carefully selected keyframes have been prominently marked with '''red fonts''', making it convenient for you to quickly locate and operate them.&lt;br /&gt;
# Lightly click on one of the red keyframes. Magically, the corresponding DCC software interface will instantly and automatically jump to the corresponding time position, achieving precise synchronization across interfaces and greatly improving operational efficiency.&lt;br /&gt;
# At this moment, in the DCC software, give full play to your creativity and skills to finely adjust the model controllers. Carefully compare the facial expression details in the video frame and make the model expression perfectly match it, giving the character vivid vitality.&lt;br /&gt;
# After the adjustment is completed, return to the Avatary Studio interface and click the crucial '''&amp;quot;G&amp;quot; button'''. The software will intelligently capture the current controller values, completing the key data collection and injecting soul into subsequent calculations.&lt;br /&gt;
# Instantly, you will notice that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;Manual Pose&amp;quot;, visually indicating that it has successfully collected data and is waiting for the next calculation instruction.&lt;br /&gt;
# The rest of the keyframes follow the same process, giving them precise controller data and unique personalities one by one.&lt;br /&gt;
# Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, weaving a data association network and laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will be clearly presented, like the beating pulse of data. At the same time, the keyframes participating in the calculation will shine with a '''green light''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful calculation and data readiness.&lt;br /&gt;
# Finally, click the &amp;quot;'''Synchronize to DCC&amp;quot; button''' on the timeline. The software will quickly and accurately transmit the calculation results to the DCC software like a courier, ensuring seamless data connection at both ends.&lt;br /&gt;
# Wait patiently for the short transmission process to end. Return to the DCC software interface again. At this moment, the stunning effect that perfectly combines video and model data has been fully presented for you to appreciate, evaluate, and further refine in your creation.&lt;br /&gt;
&lt;br /&gt;
=== No-Track ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;JNLEwS_B3sY&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily import the video material. Select the desired video file in the resource manager and directly drag it to the timeline area of the software. Immediately, a window will pop up. In this window, accurately select the &amp;quot;With-Track&amp;quot; option to start the subsequent specific tracking process.&lt;br /&gt;
# Select the &amp;quot;'''No-Track'''&amp;quot; option. &lt;br /&gt;
# Establish a crucial connection to seamlessly integrate external creative forces. Follow the established procedures to stably connect the software with the DCC software you need, ensuring a smooth and stable bridge for data interaction and laying a solid foundation for subsequent in-depth collaboration.&lt;br /&gt;
# Activate the intelligent pose preset to explore the ideal starting pose. Locate and click the '''&amp;quot;Auto Pose&amp;quot; option''' in the function area on the right side of the software interface. It is like an intelligent stylist that can quickly generate a basic character pose framework based on the video content, facilitating subsequent refined carving.&lt;br /&gt;
# Dive deeper into customizing pose details and unlock more editing possibilities. Right next to the &amp;quot;Auto Pose&amp;quot; button, click '''&amp;quot;view more&amp;quot;''', and a door to rich pose settings will slowly open, presenting more options for personalized parameter adjustments and customizations.&lt;br /&gt;
# Finely divide the facial control areas and focus on adjusting key parts. In the newly popped-up '''&amp;quot;solver edit&amp;quot; window''', carefully identify and select key facial groups such as &amp;quot;Brow&amp;quot;, &amp;quot;Eye&amp;quot;, &amp;quot;Mouth&amp;quot;, etc., to facilitate precise control of different facial features later.&lt;br /&gt;
# Associate DCC controllers to establish a cross-software control link. After selecting a certain facial group, quickly switch to the connected DCC software interface and use the lasso tool flexibly to accurately capture the model controllers corresponding to this group. It's as if an invisible thread is drawn between the two software worlds, enabling precise command transmission.&lt;br /&gt;
# Synchronize controller information to achieve real-time data sharing. Return to the &amp;quot;solver edit&amp;quot; window and click the crucial '''&amp;quot;Update&amp;quot; button'''. At this moment, the software will intelligently capture the details of the controllers you selected in the DCC, complete data synchronization, ensure consistent information on both sides, and provide accurate data for subsequent calculations.&lt;br /&gt;
# Save the current settings to solidify the phased results. Click the '''&amp;quot;Save&amp;quot; button''' to promptly save the currently carefully adjusted parameters and settings, avoiding data loss due to unexpected situations and ensuring the continuity of the creative process.&lt;br /&gt;
# Repeat the key operations to cover all key facial parts. Follow the same pattern, methodically switch to other key facial groups, and repeat steps 6 to 8 to ensure that each important facial area can be precisely matched with the DCC controllers for all-round fine control.&lt;br /&gt;
# Switch the working mode to embrace the challenge of manual refinement. When all group settings are completed, decisively close the &amp;quot;solver edit&amp;quot; window and smoothly switch to the &amp;quot;Manual Pose&amp;quot; mode. This mode is like a fine handmade workshop, giving you the ability to meticulously carve every frame of pose details to meet the ultimate personalized creative demands.&lt;br /&gt;
# Start the intelligent analysis engine and discover the keyframe treasures with one click. Locate the '''&amp;quot;calculate&amp;quot; button on the software timeline that looks like a magic wand and click it gently.''' The software will immediately mobilize advanced algorithms to attentively analyze the facial features in the video, automatically identify and mark the keyframes, screening out the essence moments for subsequent creation.&lt;br /&gt;
# View the keyframe results and lock in the key creative nodes. Wait for a short while until the analysis process is finished. Switch to the '''&amp;quot;manual pose&amp;quot; tab''', and you will find that the software has thoughtfully marked the automatically screened keyframes in '''red font'''. These will be the core points for subsequent creative efforts.&lt;br /&gt;
# Select the facial area group to focus on the current creative focus. Move your sight to the group selection area at the bottom left of the software and click on a specific group flexibly according to your creative needs, preparing to conduct in-depth adjustments on the keyframes of this area.&lt;br /&gt;
# Jump to the corresponding frame in DCC for precise cross-interface synchronization. Select a prominent red keyframe, and something magical will happen. The associated DCC software interface will automatically jump to the corresponding time position instantly, as if synchronized in time and space, greatly enhancing the operational smoothness and efficiency.&lt;br /&gt;
# Fine-tune the DCC controllers to make the expressions match perfectly. At this moment, in the DCC software, fully demonstrate your creativity and skills to delicately adjust the model controllers. Carefully compare the facial expression details in the video frame until the model expression seamlessly matches the video picture, giving the character vivid vitality.&lt;br /&gt;
# Capture the controller values to record the key data status. After the adjustment is completed, return to the main interface of Avatary Studio and click the '''&amp;quot;G&amp;quot; button'''. The software will act like a sensitive data collector, quickly capturing the current controller values and locking in the key data points for subsequent complex calculations.&lt;br /&gt;
# Mark the keyframe status to witness the successful data collection. In an instant, you will be pleasantly surprised to find that the keyframe you just operated on has changed from '''red to yellow''' in the &amp;quot;manual pose&amp;quot;, conspicuously indicating that the data of this frame has been successfully collected and is waiting for the next calculation instruction.&lt;br /&gt;
# Process the remaining frames in sequence to ensure a coherent overall effect. Repeat steps 14 to 17 for the remaining keyframes one by one.&lt;br /&gt;
# Start the core calculation process and weave a data interaction network. Click the '''&amp;quot;M&amp;quot; button''', and the software will go full throttle, using complex algorithms to conduct in-depth calculations on all keyframes and controller data, like weaving a precise web and building the connection links between various data points, laying a solid foundation for the perfect presentation of results.&lt;br /&gt;
# Present the calculation visualization to control the creative dynamic trend. After the calculation is completed, the timeline will be transformed gorgeously. The dynamic curves of each controller will emerge clearly, like the beating data pulses, showing the changing trend of poses over time. At the same time, the keyframes participating in the calculation will change '''to green''' in the &amp;quot;Manual Pose&amp;quot;, announcing the successful completion of the calculation and the readiness of the data.&lt;br /&gt;
# Push the calculation results to achieve a perfect cross-software delivery. Shift your attention back to the timeline and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. The software will turn into a dutiful courier, quickly and accurately transmitting the calculation results to the DCC software, ensuring seamless data docking and the perfect landing of creative achievements.&lt;br /&gt;
# Inspect the final results and enjoy the joy of creative harvest. Wait patiently for the short transmission process to come to an end, and then switch to the DCC software interface again. At this time, the stunning effect that combines video and model data has been fully presented, for you to comprehensively appreciate, evaluate, and draw a perfect ending to this wonderful creative journey or start a new round of creative iterations.&lt;br /&gt;
&lt;br /&gt;
=== One-Click ===&lt;br /&gt;
&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;xDiXeuUcvZ0&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Graphic Tutorial ====&lt;br /&gt;
&lt;br /&gt;
# Easily start the material import process. Locate the video file you need precisely in the resource manager and then directly drag it to the timeline area of the software. At this moment, a window will pop up immediately. You need to carefully distinguish and select the &amp;quot;One-Click Metahuman&amp;quot; or &amp;quot;One-Click ARKit&amp;quot; option from the options provided in this window, thus setting the direction for subsequent intelligent processing.&lt;br /&gt;
# Focus your eyes on the bottom left corner of the software where there is a conspicuous '''&amp;quot;A&amp;quot; button'''. Click it decisively, and the software will immediately mobilize the built-in efficient algorithms to automatically and quickly engage in complex calculation tasks without much manual intervention from you, saving a great deal of operation effort and time.&lt;br /&gt;
# While the calculation is underway in the background, you can start preparing for the next crucial operation - '''connecting to the DCC software'''. Follow the established standard procedures strictly to establish a stable connection link between the software and the DCC, which is a key prerequisite for smooth data interchange.&lt;br /&gt;
# After the connection is successfully completed and the software finishes the previous complex calculations, shift your attention back to the timeline area and find and click the '''&amp;quot;Synchronize to DCC&amp;quot; button'''. This operation is like opening a data transmission channel with one click, accurately and quickly pushing the carefully calculated results obtained in the previous stage to the connected DCC software, ensuring seamless data connection.&lt;br /&gt;
# Finally, just wait patiently for a short while until the data transmission process comes to a successful end. Then you can leisurely switch to the DCC software interface. At this time, the stunning effects presented after the full process of the One-Click function are already in front of you, for you to comprehensively review, evaluate, and conduct subsequent in-depth creation.&lt;br /&gt;
&lt;br /&gt;
== Cloud Batch Solver ==&lt;br /&gt;
==== Video Tutorial ====&lt;br /&gt;
&amp;lt;youtube width=&amp;quot;1280&amp;quot; height=&amp;quot;720&amp;quot;&amp;gt;HGlDu3qqT6g&amp;lt;/youtube&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
===== The software cannot be opened. =====&lt;br /&gt;
Install the vc_redist.x64.exe program in the installation directory of Avatary Studio.&lt;br /&gt;
&lt;br /&gt;
===== The calculation cannot be carried out in Avatary Studio, or the software crashes during the calculation process. =====&lt;br /&gt;
Please install [https://developer.nvidia.com/cuda-11-8-0-download-archive?target_os=Windows&amp;amp;target_arch=x86_64&amp;amp;target_version=10&amp;amp;target_type=exe_local '''CUDA 11.8'''.]&lt;br /&gt;
&lt;br /&gt;
===== The Avatary Studio plugins cannot be found in the DCC. =====&lt;br /&gt;
Please check whether the installation directory of DCC in the registry is correct. &lt;br /&gt;
&lt;br /&gt;
That is, go to the following location in the registry: '''HKEY_LOCAL_MACHINE\SOFTWARE\Autodesk\VaultQualified''' and check the installation directory of the corresponding version of DCC.&lt;br /&gt;
[[File:Avatary Studio Regedit.png|center|frameless|1146x1146px]]&lt;br /&gt;
How to open the registry?&lt;br /&gt;
&lt;br /&gt;
# Press the &amp;quot;Win + R&amp;quot; key combination. This shortcut will open the &amp;quot;Run&amp;quot; dialog box.&lt;br /&gt;
# In the &amp;quot;Run&amp;quot; dialog box, type &amp;quot;regedit&amp;quot; (which is the command for the Registry Editor), and then click the &amp;quot;OK&amp;quot; button or press the Enter key. After that, the Registry Editor will be opened. Its interface is similar to that of the File Explorer. On the left side is the tree structure of registry keys, and on the right side are the specific key values of the selected registry key.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:Capture_Studio&amp;diff=553</id>
		<title>中文:Capture Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:Capture_Studio&amp;diff=553"/>
		<updated>2025-03-27T03:44:28Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* 在 Capture Studio, 能够同时监控多少个演员呢？ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Capture Studio FACEGOOD 推出的一款高精度面部捕捉软件，主要面向企业级、大规模、多演员的面部捕捉场景，为动作捕捉团队提供全天候不间断、稳定、无线、多通道、实时的录制以及由动作捕捉触发的面部捕捉功能。&lt;br /&gt;
&lt;br /&gt;
[[File:Capture studio logo.png|thumb|Capture Studio|300x300px]]与 FACEGOOD  P2 双目硬件系统搭配使用，该硬件系统采用了 SmartUnit 边缘计算架构，将计算与控制分离，使得 Capture Studio 软件能够安装在任何运行 Windows 系统的台式电脑上，大幅降低了软件的安装门槛。与此同时，基于 SmartUnit 架构，P2 硬件系统与上一代 P1 系统相比，零部件数量减少了 50%，使其更易于维护和使用。P2 的 SmartUnit 边缘计算架构为动作捕捉团队提供了充足的计算能力，支持无限数量的演员同步进行捕捉。 Capture Studio 的实时面部捕捉能力十分出色，其内置了 SeattleAI ，支持对任何种族和年龄群体的演员进行实时面部捕捉，可直接驱动虚拟人的 660 个混合形状和 820 个骨骼点绑定，精度是 ARKit 的 20 倍。此外，动作捕捉团队还可以针对自己的绑定系统进行人工智能训练，以最终实现更高的精度。&lt;br /&gt;
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'''[https://www.facegood.ca/download-detail?id=5&amp;amp;type=win 快来下载吧] ！！！'''&lt;br /&gt;
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'''&amp;lt;big&amp;gt;享受多人同时录制和实时不间断的互动，解锁全新的多人协同创作体验！!&amp;lt;/big&amp;gt;'''  &lt;br /&gt;
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'''&amp;lt;big&amp;gt;多人同时&amp;lt;/big&amp;gt;'''进行实时录制和直播。 &lt;br /&gt;
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* 支持时间码&lt;br /&gt;
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* 动捕触发&lt;br /&gt;
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[[File:Capture Studio Recoding and Realtime.png|frameless|1200x1200px]]&lt;br /&gt;
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'''注意:'''&lt;br /&gt;
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'''① Capture Studio 仅支持 FACEGOOD  P2 双目硬件系统。其他 HMC 设备无法使用  Capture Studio 进行控制。'''&lt;br /&gt;
&lt;br /&gt;
② P2 的相机是 920 纳米的红外相机，它可以屏蔽室内的光源。然而，室外的红外光源可能会干扰相机的运行，在逆光条件下有可能导致过曝的情况。&lt;br /&gt;
[[File:Capture Stuido Topology.png|center|frameless|1404x1404px]]&lt;br /&gt;
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== 快速介绍 ==&lt;br /&gt;
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==== 登录 Capture Studio ====&lt;br /&gt;
&lt;br /&gt;
* 打开Capture Studio 在登录界面输入您的账户凭据进行登录。&lt;br /&gt;
[[File:Log In Page.png|center|thumb|1458x1458px|Open Capture Studio and enter your account credentials to log in at the login screen.]]&lt;br /&gt;
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==== 搜索 SmartUnit 并加入 ====&lt;br /&gt;
当你第一次使用 SmartUnit 时，你需要按照以下步骤操作，以便让 Capture Studio 发现它。&lt;br /&gt;
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===== 准备 =====&lt;br /&gt;
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# 显示器&lt;br /&gt;
# 键盘和鼠标&lt;br /&gt;
&lt;br /&gt;
===== 连接与启动 =====&lt;br /&gt;
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# 连接显示器&lt;br /&gt;
#* 找到包装中提供的 HDMI 线缆，将 SmartUnit 连接到显示器上。&lt;br /&gt;
# 连接键盘和鼠标，然后开启设备电源。&lt;br /&gt;
# 登录系统&lt;br /&gt;
#* 输入密码 “facegood”（小写）以进入主界面。&lt;br /&gt;
[[File:Log In SmartUnit.png|center|1920x1920px|frameless]]&lt;br /&gt;
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===== 连接 WIFI =====&lt;br /&gt;
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* 选择网络&lt;br /&gt;
** 点击右上角的按钮，然后选择  &amp;quot;Wi-Fi Not Connected&amp;quot;.&lt;br /&gt;
[[File:Select WIFI.png|center|frameless|1883x1883px]]&lt;br /&gt;
* 连接WIFI&lt;br /&gt;
** 在出现的 Wi-Fi 列表中，选择与你的 Windows 主机处于同一局域网的 Wi-Fi 网络。&lt;br /&gt;
[[File:Select WIFI Table.png|center|frameless|1883x1883px]]&lt;br /&gt;
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===== 在 Windows 系统上使用 Capture Studio =====&lt;br /&gt;
# 手动右键刷新 SmartUnit。&lt;br /&gt;
# 在 Windows 系统上打开 Capture Studio ，它应该会检测到 SmartUnit。&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;900&amp;quot; heights=&amp;quot;934&amp;quot;&amp;gt;&lt;br /&gt;
File:Search SmartUnit.png|alt=&lt;br /&gt;
File:Connect SmartUnit.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* 如果 SmartUnit 未被检测到的故障排除方法&lt;br /&gt;
** 按照以下步骤来诊断问题。&lt;br /&gt;
&lt;br /&gt;
===== 找到 SmartUnit 的 IP 地址 =====&lt;br /&gt;
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====== 方法 1: 通过设置 ======&lt;br /&gt;
&lt;br /&gt;
* 打开设置&lt;br /&gt;
** 点击屏幕右上角的 &amp;quot;Setting&amp;quot; &lt;br /&gt;
[[File:Select Setting.png|center|frameless|1883x1883px]]&lt;br /&gt;
* 找到 WIFI 的 IP 地址&lt;br /&gt;
** 在左侧，找到 “Wi-Fi” 选项，然后点击右侧 “Connected” 旁边的齿轮图标。&lt;br /&gt;
** 在弹出的窗口中，“IPv4 Address” 就是该 WIFI 的 IP 地址。&lt;br /&gt;
[[File:WIFI Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:WIFI Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
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* Find Ethernet IP Address&lt;br /&gt;
** If an Ethernet cable is connected, go to the `Network` option on the left side and click the gear icon next to `Wired`.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the Ethernet IP address.&lt;br /&gt;
** '''Note:''' The two IP addresses are different.&lt;br /&gt;
&lt;br /&gt;
[[File:Cable Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:Cable Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
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====== Method 2: Find IP Address via Terminal ======&lt;br /&gt;
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# Open Terminal&lt;br /&gt;
#* Right-click on the desktop and select `Open in Terminal`.&lt;br /&gt;
[[File:Open Terminal.png|center|frameless|1883x1883px]]&lt;br /&gt;
# Enter Command to View IP Address&lt;br /&gt;
#* Enter `ifconfig`: The `inet` under `enpxxx` is the Ethernet IP address, and the `inet` under `wlo1` is the WIFI IP address.&lt;br /&gt;
[[File:Check Ip.png|center|frameless|1883x1883px]]&lt;br /&gt;
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===== Check Connection on Windows =====&lt;br /&gt;
&lt;br /&gt;
# Open Command Prompt&lt;br /&gt;
#* Press `Ctrl+R` on Windows, type `CMD`, and press Enter to open the Command Prompt.&lt;br /&gt;
# Enter ping Command&lt;br /&gt;
#* Type `ping -t xxx.xxx.xxx.xxx` (preferably the Ethernet IP address) and check the result.&lt;br /&gt;
#** '''Result 1''': If you get &amp;quot;Destination host unreachable&amp;quot;; you are not on the same local network, please contact your IT department.&lt;br /&gt;
#** '''Result 2''': If you get replies, everything is normal, and you can find the SmartUnit in Capture Studio.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;1000&amp;quot; heights=&amp;quot;600&amp;quot;&amp;gt;&lt;br /&gt;
File:Destination host unreachable.png|alt=&lt;br /&gt;
File:Destination host repson.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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By following these steps, you should be able to successfully connect and use the SmartUnit. If you encounter any issues, please contact technical support.&lt;br /&gt;
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==== 调整相机参数 ====&lt;br /&gt;
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* 点击显示区域中的 “眼睛按钮” 以显示摄像头的实时画面。&lt;br /&gt;
[[File:Capture Stuido Mointor.png|center|frameless|1458x1458px]]&lt;br /&gt;
* 点击屏幕左下角的 “设置按钮” 来调整录制信息。&lt;br /&gt;
[[File:Camera Setting.png|center|frameless|1248x1248px]]&lt;br /&gt;
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==== 调整头盔的佩戴方式 ====&lt;br /&gt;
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* 佩戴头盔时，请取下眼镜，并确保头发没有遮住眉毛。如果屏幕画面模糊，检查是否有污垢遮挡了镜片。对于 P2 头盔，可通过转动镜片方向来调整焦距。&lt;br /&gt;
* 调整标准&lt;br /&gt;
*# 确保演员的面部特征清晰且没有遮挡。&lt;br /&gt;
*# 将鼻子的中心与TOP摄像头的中心对齐。&lt;br /&gt;
*# 保持清晰的对焦，避免出现过度曝光或曝光不足的情况。&lt;br /&gt;
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==== 录制和下载 ====&lt;br /&gt;
* 开始 / 停止录制（录制的内容将保存在 SmartUnit 中）。[[File:Record Bar.png|center|frameless|1081x1081px]]&lt;br /&gt;
* 下载界面将显示来自已连接 SmartUnit 的所有视频文件。&lt;br /&gt;
&lt;br /&gt;
* 设置好下载位置后，点击 “下载”。&lt;br /&gt;
[[File:Download List.png|center|frameless|1292x1292px]]&lt;br /&gt;
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==== 实时驱动 ====&lt;br /&gt;
&lt;br /&gt;
===== 在 Capture Studio 中查看 =====&lt;br /&gt;
要配置实时捕捉设置，请点击屏幕左下角的 “设置” 按钮。你需要选择 Avatary.AI 的类型（Metahuman \ ARKit ）。 [[File:Select AVATARY.AI.solver.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
最后，点击 “Start” 按钮。&lt;br /&gt;
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[[File:Start Realtime Capture.png|center|frameless|1248x1248px]]回到主页面，打开标题栏中的 &amp;quot;expression tuning&amp;quot; 子页面。在这里，你将能够看到捕捉工作室中内置模型的实时驱动效果。&lt;br /&gt;
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'''NOTICE:''' 为降低功耗并延长电池续航时间。点击“Start”后，仅当画面中有'''&amp;lt;u&amp;gt;人脸&amp;lt;/u&amp;gt;'''时才会开始计算。[[File:Expression Tuning.png|center|frameless|1847x1847px]]&lt;br /&gt;
&lt;br /&gt;
这些步骤将帮助你轻松设置实时捕捉参数，并在捕捉过程中调整表情，从而获得更精确、更逼真的效果。&lt;br /&gt;
&lt;br /&gt;
===== 在 UE 中查看 =====&lt;br /&gt;
请使用 '''UE5.3 或更高版本'''，相关内容请参考[[UnrealEngine|'''此处''']]的 UE 教程。&lt;br /&gt;
&lt;br /&gt;
== Calibrate Headset ==&lt;br /&gt;
&lt;br /&gt;
==== Overview ====&lt;br /&gt;
Capture Studio provides two methods, '''screenshot and ruler''', to calibrate the position of the helmet. These methods ensure maximum consistency in the helmet's position during each recording. Typically, helmet calibration is used for facial expression library solving and custom training projects.&lt;br /&gt;
&lt;br /&gt;
==== Usage instructions ====&lt;br /&gt;
&lt;br /&gt;
===== Snapshot =====&lt;br /&gt;
&lt;br /&gt;
* Please right-click on the screen and select &amp;quot;Snapshot,&amp;quot; then click &amp;quot;Console&amp;quot; to view the location where the screenshot is saved.&lt;br /&gt;
* When you need to record again, load the previously saved actor's screenshot so the software can quickly and accurately locate the position of the helmet from the previous session, thus improving work efficiency.&lt;br /&gt;
* After loading the screenshot, the previous helmet position will be displayed as a ghost image on the screen. At this point, align the positions of the sides of the nose and try to align the corners of the eyes and mouth with the ghost image as much as possible.&lt;br /&gt;
* It's important to note that different helmets may have different lens settings. Therefore, after changing the helmet, it may not be possible to adjust to the exact same angle as the previous helmet.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;500&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Snapshot.png|alt=&lt;br /&gt;
File:Snapshot Console.png|alt=&lt;br /&gt;
File:Show Snapshot.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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===== Ruler =====&lt;br /&gt;
&lt;br /&gt;
* Our software supports dragging out annotation lines, allowing you to quickly and accurately locate the previous position of the helmet. &lt;br /&gt;
&lt;br /&gt;
* Right-click on the screen and select &amp;quot;Show face rule&amp;quot; to enable this feature. Once enabled, simply drag out the annotation lines from the left or top of the screen to use them.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;700&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Face Rule.png|alt=&lt;br /&gt;
File:Show Face Rule.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
== Audio &amp;amp; Timecode Device ==&lt;br /&gt;
===== Audio =====&lt;br /&gt;
&lt;br /&gt;
* Using the P2 in Capture Studio will automatically use the P2's built-in audio, so you don't have to choose.&lt;br /&gt;
&lt;br /&gt;
===== Timecode =====&lt;br /&gt;
Timecode devices are typically used to ensure frame alignment between multiple videos during animation pipeline. As different computer systems may have time discrepancies, using timecode ensure that the recording time remains consistent across different machines. &lt;br /&gt;
====== How to connect timecode device ======&lt;br /&gt;
&lt;br /&gt;
* After connecting SmartUnit and Timecode using Timecode cable, set it in the Timecode option in the camera settings interface.&lt;br /&gt;
* How to connect SmartUnit with Timecode, [https://www.facegood.ca/wiki/index.php?title=Stereo-HMC_P2#P2_SmartUnit_Connect_Timecode please see here].&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1248x1248px|time code setting]]&lt;br /&gt;
&lt;br /&gt;
====== Capture Studio setting ======&lt;br /&gt;
Once the timecode hardware is connected&lt;br /&gt;
&lt;br /&gt;
# In the audio settings tab, select the timecode device from the dropdown menu.&lt;br /&gt;
# Click the &amp;quot;Open&amp;quot; button next to the TimeCode to establish the timecode connection.&lt;br /&gt;
# After click 'Open', the timecode information will be displayed in real-time in the time information section below.&lt;br /&gt;
# Offset: to adjust the timecode offset by one unit of time.&lt;br /&gt;
&lt;br /&gt;
== Motion Capture Trigger ==&lt;br /&gt;
&lt;br /&gt;
===== Overview =====&lt;br /&gt;
&lt;br /&gt;
* Within the same LAN, the motion capture device triggers the facial capture recording, enabling synchronized recording of motion capture and facial capture. The naming convention for synchronized recording files is as follows:&lt;br /&gt;
&lt;br /&gt;
'''{motion trigger name}_{performer name}_TOP/BOT.mov'''&lt;br /&gt;
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===== Currently supported motion capture devices =====&lt;br /&gt;
&lt;br /&gt;
* '''Optitrack'''&lt;br /&gt;
&lt;br /&gt;
* '''Vicon'''&lt;br /&gt;
&lt;br /&gt;
* '''Xsense'''&lt;br /&gt;
* '''Rokoko'''&lt;br /&gt;
* '''Qualisys'''&lt;br /&gt;
* '''AxisStudio'''&lt;br /&gt;
* '''CMAvatar'''&lt;br /&gt;
* '''XINGYING'''&lt;br /&gt;
&lt;br /&gt;
* '''PeelCapture'''&lt;br /&gt;
&lt;br /&gt;
===== How to use =====&lt;br /&gt;
&lt;br /&gt;
* In Capture Studio, check the motion capture trigger option and select the corresponding motion capture device. Set the signal port to match the one on the motion capture.&lt;br /&gt;
* On the motion capture software, set the same port number as well. &lt;br /&gt;
* Set the file name on the motion capture software.&lt;br /&gt;
[[File:Search Motion Capture Type.png|center|frameless|1456x1456px]]&lt;br /&gt;
&lt;br /&gt;
====== Optitrack ======&lt;br /&gt;
&lt;br /&gt;
# Enable Remote Trigger.&lt;br /&gt;
# Fill in the XML Broadcast Port into Capture Studio.&lt;br /&gt;
[[File:Optitrack1.png|center|thumb|1335x1335px]]&lt;br /&gt;
'''XML Triggering Port:''' Command Port (Advanced Network Settings) + 2. This defaults to 1512 (1510 + 2).&lt;br /&gt;
&lt;br /&gt;
'''If you can not find XML Broadcast Port, you can check Optitrack document. [https://docs.optitrack.com/motive/data-streaming#xml-broadcast-port V3.1], [https://docs.optitrack.com/v/v3.0/motive/data-streaming#remote-triggering V3.0]'''&lt;br /&gt;
&lt;br /&gt;
====== Vicon ======&lt;br /&gt;
&lt;br /&gt;
# Enable '''Triggered Capture'''.&lt;br /&gt;
# Set the same port number.&lt;br /&gt;
# Enable recording at the motion capture.&lt;br /&gt;
[https://help.vicon.com/space/Shogun112/31233490/Control+remote+capture Vicon Document][[File:Vicon.png|center|frameless|962x962px]]&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
====== Xsense ======&lt;br /&gt;
[https://base.movella.com/s/article/UDP-Remote-Control?language=en_US Xsense document]&lt;br /&gt;
====== Rokoko ======&lt;br /&gt;
[https://support.rokoko.com/hc/en-us/articles/14905272191505-Rokoko-Studio-UDP-Trigger-Messages Rokoko document]&lt;br /&gt;
====== Qualisys ======&lt;br /&gt;
[https://docs.qualisys.com/qtm/#Project_options/udp_trigger.htm Qualisys Document]&lt;br /&gt;
== Capture Studio Monitor ==&lt;br /&gt;
Capture Studio Monitor is software used to monitor the running status of Capture Studio in the local area network.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=9&amp;amp;type=win Download Now]!!!'''&lt;br /&gt;
&lt;br /&gt;
=== Usage scenario ===&lt;br /&gt;
After configuration, with the motion capture trigger function, '''one person''' can control motion capture and facial capture at the same time, and monitor the status of both at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How to use ===&lt;br /&gt;
&lt;br /&gt;
* Set the monitoring port in Capture Studio&lt;br /&gt;
[[File:Capture Studio Monitor Setting.png|center|frameless|1456x1456px]]&lt;br /&gt;
* Open Capture Studio Monitor on another computer and set the same port.&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Stuido Mointor Software.png|center|frameless|730x730px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In this way, the configuration is completed, and the operations in Capture Studio can be monitored in Capture Studio Monitor. If an error occurs, '''&amp;lt;u&amp;gt;a red reminder&amp;lt;/u&amp;gt;''' will appear.&lt;br /&gt;
[[File:Capture Stuido Mointor Software Text.png|center|frameless|725x725px]]&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
=== 常见问题 ===&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio 支持使用普通网络摄像头进行录制或者支持其他设备吗？ =====&lt;br /&gt;
Capture Studio 仅支持 FACEGOOD P2 系统。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio 输出的视频格式有哪些？ =====&lt;br /&gt;
录制的视频以 MOV 格式保存。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 在 Capture Studio, 能够同时监控多少个演员呢？ =====&lt;br /&gt;
在 Capture Studio 可监控的数量没有特定的限制。不过，由于渲染需要占用本地的计算资源，所以你可能需要 CPU 的使用情况来进行相应调整。建议不要同时查看超过 6 个画面。&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio 最多支持同时录制多少个硬件设备呢? =====&lt;br /&gt;
根据用户购买的订阅数量，将会提供特定数量的同步录制功能。&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
===== P2 录制的图像偏暗？ =====&lt;br /&gt;
在 Capture Studio 中调整亮度和对比度设置，遵循在让脸部保持明亮的同时使周围环境暗一些的原则。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 在使用 Capture Studio 时， CPU 的使用率达到了 100% 怎么办？ =====&lt;br /&gt;
当在 Capture Studio 中同时连接多个 SmartUnit 并开启摄像头监控时，本地计算资源会被用于渲染图像，从而导致 CPU 使用率升高。为了降低 CPU 使用率，你可以调整头戴设备，然后点击图像中的 “眼睛按钮” 关闭监控。需要着重强调的是，CPU 使用率的上升并不会影响录制视频的质量，因为录制始终在 SmartUnit 内部进行。Capture Studio 主要用于监控和控制。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 在 Capture Studio 中关闭屏幕监控后还能进行录制吗？ =====&lt;br /&gt;
可以。为了减轻计算机的 CPU 负担，你可以在调整好头戴设备后选择关闭屏幕监控。这样一来，当你开始录制时，即便屏幕未被监控，也仍然可以进行录制。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 为什么在 Capture Studio 中会出现延迟或轻微的画面撕裂现象呢？ =====&lt;br /&gt;
Capture Studio 与 SmartUnit 之间是通过无线网络（WiFi）连接的。当路由器的资源被过度占用，或者 WiFi 信号质量较差时，就可能会出现严重的延迟和数据包丢失的情况，进而导致一些画面撕裂现象。不过，这并不会影响录制视频的质量，因为录制始终是在 SmartUnit 内部进行的。Capture Studio 主要用于监控和控制。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 实时驱动 ===&lt;br /&gt;
&lt;br /&gt;
===== 同时可以支持多少位演员进行实时驱动呢？ =====&lt;br /&gt;
根据用户购买的订阅数量，将会提供特定数量的实时功能。实际上，它支持的数量是没有上限的。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 一个演员的实时数据能够同时发送到多个目标地址吗？ =====&lt;br /&gt;
当然，你可以在设置中添加多个目标地址，然后点击开始按钮。&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1247x1247px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 动捕触发 ===&lt;br /&gt;
&lt;br /&gt;
===== 它支持动作捕捉同步触发吗？ =====&lt;br /&gt;
是的。Capture Studio 原生支持对 Xsens、Optitrack 和 Vicon 等的触发，无需购买第三方动作捕捉软件。此外，还与诸如 PeelCapture 等第三方动作捕捉触发软件兼容。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:Capture_Studio&amp;diff=552</id>
		<title>中文:Capture Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:Capture_Studio&amp;diff=552"/>
		<updated>2025-03-27T03:40:18Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* FAQ */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Capture Studio FACEGOOD 推出的一款高精度面部捕捉软件，主要面向企业级、大规模、多演员的面部捕捉场景，为动作捕捉团队提供全天候不间断、稳定、无线、多通道、实时的录制以及由动作捕捉触发的面部捕捉功能。&lt;br /&gt;
&lt;br /&gt;
[[File:Capture studio logo.png|thumb|Capture Studio|300x300px]]与 FACEGOOD  P2 双目硬件系统搭配使用，该硬件系统采用了 SmartUnit 边缘计算架构，将计算与控制分离，使得 Capture Studio 软件能够安装在任何运行 Windows 系统的台式电脑上，大幅降低了软件的安装门槛。与此同时，基于 SmartUnit 架构，P2 硬件系统与上一代 P1 系统相比，零部件数量减少了 50%，使其更易于维护和使用。P2 的 SmartUnit 边缘计算架构为动作捕捉团队提供了充足的计算能力，支持无限数量的演员同步进行捕捉。 Capture Studio 的实时面部捕捉能力十分出色，其内置了 SeattleAI ，支持对任何种族和年龄群体的演员进行实时面部捕捉，可直接驱动虚拟人的 660 个混合形状和 820 个骨骼点绑定，精度是 ARKit 的 20 倍。此外，动作捕捉团队还可以针对自己的绑定系统进行人工智能训练，以最终实现更高的精度。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=5&amp;amp;type=win 快来下载吧] ！！！'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;享受多人同时录制和实时不间断的互动，解锁全新的多人协同创作体验！!&amp;lt;/big&amp;gt;'''  &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;多人同时&amp;lt;/big&amp;gt;'''进行实时录制和直播。 &lt;br /&gt;
&lt;br /&gt;
* 支持时间码&lt;br /&gt;
&lt;br /&gt;
* 动捕触发&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Studio Recoding and Realtime.png|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''注意:'''&lt;br /&gt;
&lt;br /&gt;
'''① Capture Studio 仅支持 FACEGOOD  P2 双目硬件系统。其他 HMC 设备无法使用  Capture Studio 进行控制。'''&lt;br /&gt;
&lt;br /&gt;
② P2 的相机是 920 纳米的红外相机，它可以屏蔽室内的光源。然而，室外的红外光源可能会干扰相机的运行，在逆光条件下有可能导致过曝的情况。&lt;br /&gt;
[[File:Capture Stuido Topology.png|center|frameless|1404x1404px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
==== 登录 Capture Studio ====&lt;br /&gt;
&lt;br /&gt;
* 打开Capture Studio 在登录界面输入您的账户凭据进行登录。&lt;br /&gt;
[[File:Log In Page.png|center|thumb|1458x1458px|Open Capture Studio and enter your account credentials to log in at the login screen.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 搜索 SmartUnit 并加入 ====&lt;br /&gt;
当你第一次使用 SmartUnit 时，你需要按照以下步骤操作，以便让 Capture Studio 发现它。&lt;br /&gt;
&lt;br /&gt;
===== 准备 =====&lt;br /&gt;
&lt;br /&gt;
# 显示器&lt;br /&gt;
# 键盘和鼠标&lt;br /&gt;
&lt;br /&gt;
===== 连接与启动 =====&lt;br /&gt;
&lt;br /&gt;
# 连接显示器&lt;br /&gt;
#* 找到包装中提供的 HDMI 线缆，将 SmartUnit 连接到显示器上。&lt;br /&gt;
# 连接键盘和鼠标，然后开启设备电源。&lt;br /&gt;
# 登录系统&lt;br /&gt;
#* 输入密码 “facegood”（小写）以进入主界面。&lt;br /&gt;
[[File:Log In SmartUnit.png|center|1920x1920px|frameless]]&lt;br /&gt;
&lt;br /&gt;
===== 连接 WIFI =====&lt;br /&gt;
&lt;br /&gt;
* 选择网络&lt;br /&gt;
** 点击右上角的按钮，然后选择  &amp;quot;Wi-Fi Not Connected&amp;quot;.&lt;br /&gt;
[[File:Select WIFI.png|center|frameless|1883x1883px]]&lt;br /&gt;
* 连接WIFI&lt;br /&gt;
** 在出现的 Wi-Fi 列表中，选择与你的 Windows 主机处于同一局域网的 Wi-Fi 网络。&lt;br /&gt;
[[File:Select WIFI Table.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== 在 Windows 系统上使用 Capture Studio =====&lt;br /&gt;
# 手动右键刷新 SmartUnit。&lt;br /&gt;
# 在 Windows 系统上打开 Capture Studio ，它应该会检测到 SmartUnit。&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;900&amp;quot; heights=&amp;quot;934&amp;quot;&amp;gt;&lt;br /&gt;
File:Search SmartUnit.png|alt=&lt;br /&gt;
File:Connect SmartUnit.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* 如果 SmartUnit 未被检测到的故障排除方法&lt;br /&gt;
** 按照以下步骤来诊断问题。&lt;br /&gt;
&lt;br /&gt;
===== 找到 SmartUnit 的 IP 地址 =====&lt;br /&gt;
&lt;br /&gt;
====== 方法 1: 通过设置 ======&lt;br /&gt;
&lt;br /&gt;
* 打开设置&lt;br /&gt;
** 点击屏幕右上角的 &amp;quot;Setting&amp;quot; &lt;br /&gt;
[[File:Select Setting.png|center|frameless|1883x1883px]]&lt;br /&gt;
* 找到 WIFI 的 IP 地址&lt;br /&gt;
** 在左侧，找到 “Wi-Fi” 选项，然后点击右侧 “Connected” 旁边的齿轮图标。&lt;br /&gt;
** 在弹出的窗口中，“IPv4 Address” 就是该 WIFI 的 IP 地址。&lt;br /&gt;
[[File:WIFI Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:WIFI Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
* Find Ethernet IP Address&lt;br /&gt;
** If an Ethernet cable is connected, go to the `Network` option on the left side and click the gear icon next to `Wired`.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the Ethernet IP address.&lt;br /&gt;
** '''Note:''' The two IP addresses are different.&lt;br /&gt;
&lt;br /&gt;
[[File:Cable Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:Cable Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
====== Method 2: Find IP Address via Terminal ======&lt;br /&gt;
&lt;br /&gt;
# Open Terminal&lt;br /&gt;
#* Right-click on the desktop and select `Open in Terminal`.&lt;br /&gt;
[[File:Open Terminal.png|center|frameless|1883x1883px]]&lt;br /&gt;
# Enter Command to View IP Address&lt;br /&gt;
#* Enter `ifconfig`: The `inet` under `enpxxx` is the Ethernet IP address, and the `inet` under `wlo1` is the WIFI IP address.&lt;br /&gt;
[[File:Check Ip.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Check Connection on Windows =====&lt;br /&gt;
&lt;br /&gt;
# Open Command Prompt&lt;br /&gt;
#* Press `Ctrl+R` on Windows, type `CMD`, and press Enter to open the Command Prompt.&lt;br /&gt;
# Enter ping Command&lt;br /&gt;
#* Type `ping -t xxx.xxx.xxx.xxx` (preferably the Ethernet IP address) and check the result.&lt;br /&gt;
#** '''Result 1''': If you get &amp;quot;Destination host unreachable&amp;quot;; you are not on the same local network, please contact your IT department.&lt;br /&gt;
#** '''Result 2''': If you get replies, everything is normal, and you can find the SmartUnit in Capture Studio.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;1000&amp;quot; heights=&amp;quot;600&amp;quot;&amp;gt;&lt;br /&gt;
File:Destination host unreachable.png|alt=&lt;br /&gt;
File:Destination host repson.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By following these steps, you should be able to successfully connect and use the SmartUnit. If you encounter any issues, please contact technical support.&lt;br /&gt;
&lt;br /&gt;
==== 调整相机参数 ====&lt;br /&gt;
&lt;br /&gt;
* 点击显示区域中的 “眼睛按钮” 以显示摄像头的实时画面。&lt;br /&gt;
[[File:Capture Stuido Mointor.png|center|frameless|1458x1458px]]&lt;br /&gt;
* 点击屏幕左下角的 “设置按钮” 来调整录制信息。&lt;br /&gt;
[[File:Camera Setting.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
==== 调整头盔的佩戴方式 ====&lt;br /&gt;
&lt;br /&gt;
* 佩戴头盔时，请取下眼镜，并确保头发没有遮住眉毛。如果屏幕画面模糊，检查是否有污垢遮挡了镜片。对于 P2 头盔，可通过转动镜片方向来调整焦距。&lt;br /&gt;
* 调整标准&lt;br /&gt;
*# 确保演员的面部特征清晰且没有遮挡。&lt;br /&gt;
*# 将鼻子的中心与TOP摄像头的中心对齐。&lt;br /&gt;
*# 保持清晰的对焦，避免出现过度曝光或曝光不足的情况。&lt;br /&gt;
&lt;br /&gt;
==== 录制和下载 ====&lt;br /&gt;
* 开始 / 停止录制（录制的内容将保存在 SmartUnit 中）。[[File:Record Bar.png|center|frameless|1081x1081px]]&lt;br /&gt;
* 下载界面将显示来自已连接 SmartUnit 的所有视频文件。&lt;br /&gt;
&lt;br /&gt;
* 设置好下载位置后，点击 “下载”。&lt;br /&gt;
[[File:Download List.png|center|frameless|1292x1292px]]&lt;br /&gt;
&lt;br /&gt;
==== 实时驱动 ====&lt;br /&gt;
&lt;br /&gt;
===== 在 Capture Studio 中查看 =====&lt;br /&gt;
要配置实时捕捉设置，请点击屏幕左下角的 “设置” 按钮。你需要选择 Avatary.AI 的类型（Metahuman \ ARKit ）。 [[File:Select AVATARY.AI.solver.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
最后，点击 “Start” 按钮。&lt;br /&gt;
&lt;br /&gt;
[[File:Start Realtime Capture.png|center|frameless|1248x1248px]]回到主页面，打开标题栏中的 &amp;quot;expression tuning&amp;quot; 子页面。在这里，你将能够看到捕捉工作室中内置模型的实时驱动效果。&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' 为降低功耗并延长电池续航时间。点击“Start”后，仅当画面中有'''&amp;lt;u&amp;gt;人脸&amp;lt;/u&amp;gt;'''时才会开始计算。[[File:Expression Tuning.png|center|frameless|1847x1847px]]&lt;br /&gt;
&lt;br /&gt;
这些步骤将帮助你轻松设置实时捕捉参数，并在捕捉过程中调整表情，从而获得更精确、更逼真的效果。&lt;br /&gt;
&lt;br /&gt;
===== 在 UE 中查看 =====&lt;br /&gt;
请使用 '''UE5.3 或更高版本'''，相关内容请参考[[UnrealEngine|'''此处''']]的 UE 教程。&lt;br /&gt;
&lt;br /&gt;
== Calibrate Headset ==&lt;br /&gt;
&lt;br /&gt;
==== Overview ====&lt;br /&gt;
Capture Studio provides two methods, '''screenshot and ruler''', to calibrate the position of the helmet. These methods ensure maximum consistency in the helmet's position during each recording. Typically, helmet calibration is used for facial expression library solving and custom training projects.&lt;br /&gt;
&lt;br /&gt;
==== Usage instructions ====&lt;br /&gt;
&lt;br /&gt;
===== Snapshot =====&lt;br /&gt;
&lt;br /&gt;
* Please right-click on the screen and select &amp;quot;Snapshot,&amp;quot; then click &amp;quot;Console&amp;quot; to view the location where the screenshot is saved.&lt;br /&gt;
* When you need to record again, load the previously saved actor's screenshot so the software can quickly and accurately locate the position of the helmet from the previous session, thus improving work efficiency.&lt;br /&gt;
* After loading the screenshot, the previous helmet position will be displayed as a ghost image on the screen. At this point, align the positions of the sides of the nose and try to align the corners of the eyes and mouth with the ghost image as much as possible.&lt;br /&gt;
* It's important to note that different helmets may have different lens settings. Therefore, after changing the helmet, it may not be possible to adjust to the exact same angle as the previous helmet.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;500&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Snapshot.png|alt=&lt;br /&gt;
File:Snapshot Console.png|alt=&lt;br /&gt;
File:Show Snapshot.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Ruler =====&lt;br /&gt;
&lt;br /&gt;
* Our software supports dragging out annotation lines, allowing you to quickly and accurately locate the previous position of the helmet. &lt;br /&gt;
&lt;br /&gt;
* Right-click on the screen and select &amp;quot;Show face rule&amp;quot; to enable this feature. Once enabled, simply drag out the annotation lines from the left or top of the screen to use them.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;700&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Face Rule.png|alt=&lt;br /&gt;
File:Show Face Rule.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Audio &amp;amp; Timecode Device ==&lt;br /&gt;
===== Audio =====&lt;br /&gt;
&lt;br /&gt;
* Using the P2 in Capture Studio will automatically use the P2's built-in audio, so you don't have to choose.&lt;br /&gt;
&lt;br /&gt;
===== Timecode =====&lt;br /&gt;
Timecode devices are typically used to ensure frame alignment between multiple videos during animation pipeline. As different computer systems may have time discrepancies, using timecode ensure that the recording time remains consistent across different machines. &lt;br /&gt;
====== How to connect timecode device ======&lt;br /&gt;
&lt;br /&gt;
* After connecting SmartUnit and Timecode using Timecode cable, set it in the Timecode option in the camera settings interface.&lt;br /&gt;
* How to connect SmartUnit with Timecode, [https://www.facegood.ca/wiki/index.php?title=Stereo-HMC_P2#P2_SmartUnit_Connect_Timecode please see here].&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1248x1248px|time code setting]]&lt;br /&gt;
&lt;br /&gt;
====== Capture Studio setting ======&lt;br /&gt;
Once the timecode hardware is connected&lt;br /&gt;
&lt;br /&gt;
# In the audio settings tab, select the timecode device from the dropdown menu.&lt;br /&gt;
# Click the &amp;quot;Open&amp;quot; button next to the TimeCode to establish the timecode connection.&lt;br /&gt;
# After click 'Open', the timecode information will be displayed in real-time in the time information section below.&lt;br /&gt;
# Offset: to adjust the timecode offset by one unit of time.&lt;br /&gt;
&lt;br /&gt;
== Motion Capture Trigger ==&lt;br /&gt;
&lt;br /&gt;
===== Overview =====&lt;br /&gt;
&lt;br /&gt;
* Within the same LAN, the motion capture device triggers the facial capture recording, enabling synchronized recording of motion capture and facial capture. The naming convention for synchronized recording files is as follows:&lt;br /&gt;
&lt;br /&gt;
'''{motion trigger name}_{performer name}_TOP/BOT.mov'''&lt;br /&gt;
&lt;br /&gt;
===== Currently supported motion capture devices =====&lt;br /&gt;
&lt;br /&gt;
* '''Optitrack'''&lt;br /&gt;
&lt;br /&gt;
* '''Vicon'''&lt;br /&gt;
&lt;br /&gt;
* '''Xsense'''&lt;br /&gt;
* '''Rokoko'''&lt;br /&gt;
* '''Qualisys'''&lt;br /&gt;
* '''AxisStudio'''&lt;br /&gt;
* '''CMAvatar'''&lt;br /&gt;
* '''XINGYING'''&lt;br /&gt;
&lt;br /&gt;
* '''PeelCapture'''&lt;br /&gt;
&lt;br /&gt;
===== How to use =====&lt;br /&gt;
&lt;br /&gt;
* In Capture Studio, check the motion capture trigger option and select the corresponding motion capture device. Set the signal port to match the one on the motion capture.&lt;br /&gt;
* On the motion capture software, set the same port number as well. &lt;br /&gt;
* Set the file name on the motion capture software.&lt;br /&gt;
[[File:Search Motion Capture Type.png|center|frameless|1456x1456px]]&lt;br /&gt;
&lt;br /&gt;
====== Optitrack ======&lt;br /&gt;
&lt;br /&gt;
# Enable Remote Trigger.&lt;br /&gt;
# Fill in the XML Broadcast Port into Capture Studio.&lt;br /&gt;
[[File:Optitrack1.png|center|thumb|1335x1335px]]&lt;br /&gt;
'''XML Triggering Port:''' Command Port (Advanced Network Settings) + 2. This defaults to 1512 (1510 + 2).&lt;br /&gt;
&lt;br /&gt;
'''If you can not find XML Broadcast Port, you can check Optitrack document. [https://docs.optitrack.com/motive/data-streaming#xml-broadcast-port V3.1], [https://docs.optitrack.com/v/v3.0/motive/data-streaming#remote-triggering V3.0]'''&lt;br /&gt;
&lt;br /&gt;
====== Vicon ======&lt;br /&gt;
&lt;br /&gt;
# Enable '''Triggered Capture'''.&lt;br /&gt;
# Set the same port number.&lt;br /&gt;
# Enable recording at the motion capture.&lt;br /&gt;
[https://help.vicon.com/space/Shogun112/31233490/Control+remote+capture Vicon Document][[File:Vicon.png|center|frameless|962x962px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Xsense ======&lt;br /&gt;
[https://base.movella.com/s/article/UDP-Remote-Control?language=en_US Xsense document]&lt;br /&gt;
====== Rokoko ======&lt;br /&gt;
[https://support.rokoko.com/hc/en-us/articles/14905272191505-Rokoko-Studio-UDP-Trigger-Messages Rokoko document]&lt;br /&gt;
====== Qualisys ======&lt;br /&gt;
[https://docs.qualisys.com/qtm/#Project_options/udp_trigger.htm Qualisys Document]&lt;br /&gt;
== Capture Studio Monitor ==&lt;br /&gt;
Capture Studio Monitor is software used to monitor the running status of Capture Studio in the local area network.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=9&amp;amp;type=win Download Now]!!!'''&lt;br /&gt;
&lt;br /&gt;
=== Usage scenario ===&lt;br /&gt;
After configuration, with the motion capture trigger function, '''one person''' can control motion capture and facial capture at the same time, and monitor the status of both at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How to use ===&lt;br /&gt;
&lt;br /&gt;
* Set the monitoring port in Capture Studio&lt;br /&gt;
[[File:Capture Studio Monitor Setting.png|center|frameless|1456x1456px]]&lt;br /&gt;
* Open Capture Studio Monitor on another computer and set the same port.&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Stuido Mointor Software.png|center|frameless|730x730px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In this way, the configuration is completed, and the operations in Capture Studio can be monitored in Capture Studio Monitor. If an error occurs, '''&amp;lt;u&amp;gt;a red reminder&amp;lt;/u&amp;gt;''' will appear.&lt;br /&gt;
[[File:Capture Stuido Mointor Software Text.png|center|frameless|725x725px]]&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
=== 常见问题 ===&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio 支持使用普通网络摄像头进行录制或者支持其他设备吗？ =====&lt;br /&gt;
Capture Studio 仅支持 FACEGOOD P2 系统。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio 输出的视频格式有哪些？ =====&lt;br /&gt;
录制的视频以 MOV 格式保存。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 在 Capture Studio, 能够同时监控多少个演员呢？ =====&lt;br /&gt;
在 Capture Studio 可监控的数量没有特定的限制。不过，由于渲染需要占用本地的计算资源，所以你可能需要 CPU 的使用情况来进行相应调整。建议不要同时查看超过 6 个actor。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio 最多支持同时录制多少个硬件设备呢? =====&lt;br /&gt;
根据用户购买的订阅数量，将会提供特定数量的同步录制功能。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== P2 录制的图像偏暗？ =====&lt;br /&gt;
在 Capture Studio 中调整亮度和对比度设置，遵循在让脸部保持明亮的同时使周围环境暗一些的原则。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 在使用 Capture Studio 时， CPU 的使用率达到了 100% 怎么办？ =====&lt;br /&gt;
当在 Capture Studio 中同时连接多个 SmartUnit 并开启摄像头监控时，本地计算资源会被用于渲染图像，从而导致 CPU 使用率升高。为了降低 CPU 使用率，你可以调整头戴设备，然后点击图像中的 “眼睛按钮” 关闭监控。需要着重强调的是，CPU 使用率的上升并不会影响录制视频的质量，因为录制始终在 SmartUnit 内部进行。Capture Studio 主要用于监控和控制。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 在 Capture Studio 中关闭屏幕监控后还能进行录制吗？ =====&lt;br /&gt;
可以。为了减轻计算机的 CPU 负担，你可以在调整好头戴设备后选择关闭屏幕监控。这样一来，当你开始录制时，即便屏幕未被监控，也仍然可以进行录制。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 为什么在 Capture Studio 中会出现延迟或轻微的画面撕裂现象呢？ =====&lt;br /&gt;
Capture Studio 与 SmartUnit 之间是通过无线网络（WiFi）连接的。当路由器的资源被过度占用，或者 WiFi 信号质量较差时，就可能会出现严重的延迟和数据包丢失的情况，进而导致一些画面撕裂现象。不过，这并不会影响录制视频的质量，因为录制始终是在 SmartUnit 内部进行的。Capture Studio 主要用于监控和控制。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 实时驱动 ===&lt;br /&gt;
&lt;br /&gt;
===== 同时可以支持多少位演员进行实时驱动呢？ =====&lt;br /&gt;
根据用户购买的订阅数量，将会提供特定数量的实时功能。实际上，它支持的数量是没有上限的。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 一个演员的实时数据能够同时发送到多个目标地址吗？ =====&lt;br /&gt;
当然，你可以在设置中添加多个目标地址，然后点击开始按钮。&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1247x1247px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 动捕触发 ===&lt;br /&gt;
&lt;br /&gt;
===== 它支持动作捕捉同步触发吗？ =====&lt;br /&gt;
是的。Capture Studio 原生支持对 Xsens、Optitrack 和 Vicon 等的触发，无需购买第三方动作捕捉软件。此外，还与诸如 PeelCapture 等第三方动作捕捉触发软件兼容。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:Capture_Studio&amp;diff=551</id>
		<title>中文:Capture Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:Capture_Studio&amp;diff=551"/>
		<updated>2025-03-27T03:32:56Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* RealTime */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Capture Studio FACEGOOD 推出的一款高精度面部捕捉软件，主要面向企业级、大规模、多演员的面部捕捉场景，为动作捕捉团队提供全天候不间断、稳定、无线、多通道、实时的录制以及由动作捕捉触发的面部捕捉功能。&lt;br /&gt;
&lt;br /&gt;
[[File:Capture studio logo.png|thumb|Capture Studio|300x300px]]与 FACEGOOD  P2 双目硬件系统搭配使用，该硬件系统采用了 SmartUnit 边缘计算架构，将计算与控制分离，使得 Capture Studio 软件能够安装在任何运行 Windows 系统的台式电脑上，大幅降低了软件的安装门槛。与此同时，基于 SmartUnit 架构，P2 硬件系统与上一代 P1 系统相比，零部件数量减少了 50%，使其更易于维护和使用。P2 的 SmartUnit 边缘计算架构为动作捕捉团队提供了充足的计算能力，支持无限数量的演员同步进行捕捉。 Capture Studio 的实时面部捕捉能力十分出色，其内置了 SeattleAI ，支持对任何种族和年龄群体的演员进行实时面部捕捉，可直接驱动虚拟人的 660 个混合形状和 820 个骨骼点绑定，精度是 ARKit 的 20 倍。此外，动作捕捉团队还可以针对自己的绑定系统进行人工智能训练，以最终实现更高的精度。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=5&amp;amp;type=win 快来下载吧] ！！！'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;享受多人同时录制和实时不间断的互动，解锁全新的多人协同创作体验！!&amp;lt;/big&amp;gt;'''  &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;多人同时&amp;lt;/big&amp;gt;'''进行实时录制和直播。 &lt;br /&gt;
&lt;br /&gt;
* 支持时间码&lt;br /&gt;
&lt;br /&gt;
* 动捕触发&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Studio Recoding and Realtime.png|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''注意:'''&lt;br /&gt;
&lt;br /&gt;
'''① Capture Studio 仅支持 FACEGOOD  P2 双目硬件系统。其他 HMC 设备无法使用  Capture Studio 进行控制。'''&lt;br /&gt;
&lt;br /&gt;
② P2 的相机是 920 纳米的红外相机，它可以屏蔽室内的光源。然而，室外的红外光源可能会干扰相机的运行，在逆光条件下有可能导致过曝的情况。&lt;br /&gt;
[[File:Capture Stuido Topology.png|center|frameless|1404x1404px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
==== 登录 Capture Studio ====&lt;br /&gt;
&lt;br /&gt;
* 打开Capture Studio 在登录界面输入您的账户凭据进行登录。&lt;br /&gt;
[[File:Log In Page.png|center|thumb|1458x1458px|Open Capture Studio and enter your account credentials to log in at the login screen.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 搜索 SmartUnit 并加入 ====&lt;br /&gt;
当你第一次使用 SmartUnit 时，你需要按照以下步骤操作，以便让 Capture Studio 发现它。&lt;br /&gt;
&lt;br /&gt;
===== 准备 =====&lt;br /&gt;
&lt;br /&gt;
# 显示器&lt;br /&gt;
# 键盘和鼠标&lt;br /&gt;
&lt;br /&gt;
===== 连接与启动 =====&lt;br /&gt;
&lt;br /&gt;
# 连接显示器&lt;br /&gt;
#* 找到包装中提供的 HDMI 线缆，将 SmartUnit 连接到显示器上。&lt;br /&gt;
# 连接键盘和鼠标，然后开启设备电源。&lt;br /&gt;
# 登录系统&lt;br /&gt;
#* 输入密码 “facegood”（小写）以进入主界面。&lt;br /&gt;
[[File:Log In SmartUnit.png|center|1920x1920px|frameless]]&lt;br /&gt;
&lt;br /&gt;
===== 连接 WIFI =====&lt;br /&gt;
&lt;br /&gt;
* 选择网络&lt;br /&gt;
** 点击右上角的按钮，然后选择  &amp;quot;Wi-Fi Not Connected&amp;quot;.&lt;br /&gt;
[[File:Select WIFI.png|center|frameless|1883x1883px]]&lt;br /&gt;
* 连接WIFI&lt;br /&gt;
** 在出现的 Wi-Fi 列表中，选择与你的 Windows 主机处于同一局域网的 Wi-Fi 网络。&lt;br /&gt;
[[File:Select WIFI Table.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== 在 Windows 系统上使用 Capture Studio =====&lt;br /&gt;
# 手动右键刷新 SmartUnit。&lt;br /&gt;
# 在 Windows 系统上打开 Capture Studio ，它应该会检测到 SmartUnit。&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;900&amp;quot; heights=&amp;quot;934&amp;quot;&amp;gt;&lt;br /&gt;
File:Search SmartUnit.png|alt=&lt;br /&gt;
File:Connect SmartUnit.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* 如果 SmartUnit 未被检测到的故障排除方法&lt;br /&gt;
** 按照以下步骤来诊断问题。&lt;br /&gt;
&lt;br /&gt;
===== 找到 SmartUnit 的 IP 地址 =====&lt;br /&gt;
&lt;br /&gt;
====== 方法 1: 通过设置 ======&lt;br /&gt;
&lt;br /&gt;
* 打开设置&lt;br /&gt;
** 点击屏幕右上角的 &amp;quot;Setting&amp;quot; &lt;br /&gt;
[[File:Select Setting.png|center|frameless|1883x1883px]]&lt;br /&gt;
* 找到 WIFI 的 IP 地址&lt;br /&gt;
** 在左侧，找到 “Wi-Fi” 选项，然后点击右侧 “Connected” 旁边的齿轮图标。&lt;br /&gt;
** 在弹出的窗口中，“IPv4 Address” 就是该 WIFI 的 IP 地址。&lt;br /&gt;
[[File:WIFI Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:WIFI Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
* Find Ethernet IP Address&lt;br /&gt;
** If an Ethernet cable is connected, go to the `Network` option on the left side and click the gear icon next to `Wired`.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the Ethernet IP address.&lt;br /&gt;
** '''Note:''' The two IP addresses are different.&lt;br /&gt;
&lt;br /&gt;
[[File:Cable Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:Cable Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
====== Method 2: Find IP Address via Terminal ======&lt;br /&gt;
&lt;br /&gt;
# Open Terminal&lt;br /&gt;
#* Right-click on the desktop and select `Open in Terminal`.&lt;br /&gt;
[[File:Open Terminal.png|center|frameless|1883x1883px]]&lt;br /&gt;
# Enter Command to View IP Address&lt;br /&gt;
#* Enter `ifconfig`: The `inet` under `enpxxx` is the Ethernet IP address, and the `inet` under `wlo1` is the WIFI IP address.&lt;br /&gt;
[[File:Check Ip.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Check Connection on Windows =====&lt;br /&gt;
&lt;br /&gt;
# Open Command Prompt&lt;br /&gt;
#* Press `Ctrl+R` on Windows, type `CMD`, and press Enter to open the Command Prompt.&lt;br /&gt;
# Enter ping Command&lt;br /&gt;
#* Type `ping -t xxx.xxx.xxx.xxx` (preferably the Ethernet IP address) and check the result.&lt;br /&gt;
#** '''Result 1''': If you get &amp;quot;Destination host unreachable&amp;quot;; you are not on the same local network, please contact your IT department.&lt;br /&gt;
#** '''Result 2''': If you get replies, everything is normal, and you can find the SmartUnit in Capture Studio.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;1000&amp;quot; heights=&amp;quot;600&amp;quot;&amp;gt;&lt;br /&gt;
File:Destination host unreachable.png|alt=&lt;br /&gt;
File:Destination host repson.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By following these steps, you should be able to successfully connect and use the SmartUnit. If you encounter any issues, please contact technical support.&lt;br /&gt;
&lt;br /&gt;
==== 调整相机参数 ====&lt;br /&gt;
&lt;br /&gt;
* 点击显示区域中的 “眼睛按钮” 以显示摄像头的实时画面。&lt;br /&gt;
[[File:Capture Stuido Mointor.png|center|frameless|1458x1458px]]&lt;br /&gt;
* 点击屏幕左下角的 “设置按钮” 来调整录制信息。&lt;br /&gt;
[[File:Camera Setting.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
==== 调整头盔的佩戴方式 ====&lt;br /&gt;
&lt;br /&gt;
* 佩戴头盔时，请取下眼镜，并确保头发没有遮住眉毛。如果屏幕画面模糊，检查是否有污垢遮挡了镜片。对于 P2 头盔，可通过转动镜片方向来调整焦距。&lt;br /&gt;
* 调整标准&lt;br /&gt;
*# 确保演员的面部特征清晰且没有遮挡。&lt;br /&gt;
*# 将鼻子的中心与TOP摄像头的中心对齐。&lt;br /&gt;
*# 保持清晰的对焦，避免出现过度曝光或曝光不足的情况。&lt;br /&gt;
&lt;br /&gt;
==== 录制和下载 ====&lt;br /&gt;
* 开始 / 停止录制（录制的内容将保存在 SmartUnit 中）。[[File:Record Bar.png|center|frameless|1081x1081px]]&lt;br /&gt;
* 下载界面将显示来自已连接 SmartUnit 的所有视频文件。&lt;br /&gt;
&lt;br /&gt;
* 设置好下载位置后，点击 “下载”。&lt;br /&gt;
[[File:Download List.png|center|frameless|1292x1292px]]&lt;br /&gt;
&lt;br /&gt;
==== 实时驱动 ====&lt;br /&gt;
&lt;br /&gt;
===== 在 Capture Studio 中查看 =====&lt;br /&gt;
要配置实时捕捉设置，请点击屏幕左下角的 “设置” 按钮。你需要选择 Avatary.AI 的类型（Metahuman \ ARKit ）。 [[File:Select AVATARY.AI.solver.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
最后，点击 “Start” 按钮。&lt;br /&gt;
&lt;br /&gt;
[[File:Start Realtime Capture.png|center|frameless|1248x1248px]]回到主页面，打开标题栏中的 &amp;quot;expression tuning&amp;quot; 子页面。在这里，你将能够看到捕捉工作室中内置模型的实时驱动效果。&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' 为降低功耗并延长电池续航时间。点击“Start”后，仅当画面中有'''&amp;lt;u&amp;gt;人脸&amp;lt;/u&amp;gt;'''时才会开始计算。[[File:Expression Tuning.png|center|frameless|1847x1847px]]&lt;br /&gt;
&lt;br /&gt;
这些步骤将帮助你轻松设置实时捕捉参数，并在捕捉过程中调整表情，从而获得更精确、更逼真的效果。&lt;br /&gt;
&lt;br /&gt;
===== 在 UE 中查看 =====&lt;br /&gt;
请使用 '''UE5.3 或更高版本'''，相关内容请参考[[UnrealEngine|'''此处''']]的 UE 教程。&lt;br /&gt;
&lt;br /&gt;
== Calibrate Headset ==&lt;br /&gt;
&lt;br /&gt;
==== Overview ====&lt;br /&gt;
Capture Studio provides two methods, '''screenshot and ruler''', to calibrate the position of the helmet. These methods ensure maximum consistency in the helmet's position during each recording. Typically, helmet calibration is used for facial expression library solving and custom training projects.&lt;br /&gt;
&lt;br /&gt;
==== Usage instructions ====&lt;br /&gt;
&lt;br /&gt;
===== Snapshot =====&lt;br /&gt;
&lt;br /&gt;
* Please right-click on the screen and select &amp;quot;Snapshot,&amp;quot; then click &amp;quot;Console&amp;quot; to view the location where the screenshot is saved.&lt;br /&gt;
* When you need to record again, load the previously saved actor's screenshot so the software can quickly and accurately locate the position of the helmet from the previous session, thus improving work efficiency.&lt;br /&gt;
* After loading the screenshot, the previous helmet position will be displayed as a ghost image on the screen. At this point, align the positions of the sides of the nose and try to align the corners of the eyes and mouth with the ghost image as much as possible.&lt;br /&gt;
* It's important to note that different helmets may have different lens settings. Therefore, after changing the helmet, it may not be possible to adjust to the exact same angle as the previous helmet.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;500&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Snapshot.png|alt=&lt;br /&gt;
File:Snapshot Console.png|alt=&lt;br /&gt;
File:Show Snapshot.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Ruler =====&lt;br /&gt;
&lt;br /&gt;
* Our software supports dragging out annotation lines, allowing you to quickly and accurately locate the previous position of the helmet. &lt;br /&gt;
&lt;br /&gt;
* Right-click on the screen and select &amp;quot;Show face rule&amp;quot; to enable this feature. Once enabled, simply drag out the annotation lines from the left or top of the screen to use them.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;700&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Face Rule.png|alt=&lt;br /&gt;
File:Show Face Rule.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Audio &amp;amp; Timecode Device ==&lt;br /&gt;
===== Audio =====&lt;br /&gt;
&lt;br /&gt;
* Using the P2 in Capture Studio will automatically use the P2's built-in audio, so you don't have to choose.&lt;br /&gt;
&lt;br /&gt;
===== Timecode =====&lt;br /&gt;
Timecode devices are typically used to ensure frame alignment between multiple videos during animation pipeline. As different computer systems may have time discrepancies, using timecode ensure that the recording time remains consistent across different machines. &lt;br /&gt;
====== How to connect timecode device ======&lt;br /&gt;
&lt;br /&gt;
* After connecting SmartUnit and Timecode using Timecode cable, set it in the Timecode option in the camera settings interface.&lt;br /&gt;
* How to connect SmartUnit with Timecode, [https://www.facegood.ca/wiki/index.php?title=Stereo-HMC_P2#P2_SmartUnit_Connect_Timecode please see here].&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1248x1248px|time code setting]]&lt;br /&gt;
&lt;br /&gt;
====== Capture Studio setting ======&lt;br /&gt;
Once the timecode hardware is connected&lt;br /&gt;
&lt;br /&gt;
# In the audio settings tab, select the timecode device from the dropdown menu.&lt;br /&gt;
# Click the &amp;quot;Open&amp;quot; button next to the TimeCode to establish the timecode connection.&lt;br /&gt;
# After click 'Open', the timecode information will be displayed in real-time in the time information section below.&lt;br /&gt;
# Offset: to adjust the timecode offset by one unit of time.&lt;br /&gt;
&lt;br /&gt;
== Motion Capture Trigger ==&lt;br /&gt;
&lt;br /&gt;
===== Overview =====&lt;br /&gt;
&lt;br /&gt;
* Within the same LAN, the motion capture device triggers the facial capture recording, enabling synchronized recording of motion capture and facial capture. The naming convention for synchronized recording files is as follows:&lt;br /&gt;
&lt;br /&gt;
'''{motion trigger name}_{performer name}_TOP/BOT.mov'''&lt;br /&gt;
&lt;br /&gt;
===== Currently supported motion capture devices =====&lt;br /&gt;
&lt;br /&gt;
* '''Optitrack'''&lt;br /&gt;
&lt;br /&gt;
* '''Vicon'''&lt;br /&gt;
&lt;br /&gt;
* '''Xsense'''&lt;br /&gt;
* '''Rokoko'''&lt;br /&gt;
* '''Qualisys'''&lt;br /&gt;
* '''AxisStudio'''&lt;br /&gt;
* '''CMAvatar'''&lt;br /&gt;
* '''XINGYING'''&lt;br /&gt;
&lt;br /&gt;
* '''PeelCapture'''&lt;br /&gt;
&lt;br /&gt;
===== How to use =====&lt;br /&gt;
&lt;br /&gt;
* In Capture Studio, check the motion capture trigger option and select the corresponding motion capture device. Set the signal port to match the one on the motion capture.&lt;br /&gt;
* On the motion capture software, set the same port number as well. &lt;br /&gt;
* Set the file name on the motion capture software.&lt;br /&gt;
[[File:Search Motion Capture Type.png|center|frameless|1456x1456px]]&lt;br /&gt;
&lt;br /&gt;
====== Optitrack ======&lt;br /&gt;
&lt;br /&gt;
# Enable Remote Trigger.&lt;br /&gt;
# Fill in the XML Broadcast Port into Capture Studio.&lt;br /&gt;
[[File:Optitrack1.png|center|thumb|1335x1335px]]&lt;br /&gt;
'''XML Triggering Port:''' Command Port (Advanced Network Settings) + 2. This defaults to 1512 (1510 + 2).&lt;br /&gt;
&lt;br /&gt;
'''If you can not find XML Broadcast Port, you can check Optitrack document. [https://docs.optitrack.com/motive/data-streaming#xml-broadcast-port V3.1], [https://docs.optitrack.com/v/v3.0/motive/data-streaming#remote-triggering V3.0]'''&lt;br /&gt;
&lt;br /&gt;
====== Vicon ======&lt;br /&gt;
&lt;br /&gt;
# Enable '''Triggered Capture'''.&lt;br /&gt;
# Set the same port number.&lt;br /&gt;
# Enable recording at the motion capture.&lt;br /&gt;
[https://help.vicon.com/space/Shogun112/31233490/Control+remote+capture Vicon Document][[File:Vicon.png|center|frameless|962x962px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Xsense ======&lt;br /&gt;
[https://base.movella.com/s/article/UDP-Remote-Control?language=en_US Xsense document]&lt;br /&gt;
====== Rokoko ======&lt;br /&gt;
[https://support.rokoko.com/hc/en-us/articles/14905272191505-Rokoko-Studio-UDP-Trigger-Messages Rokoko document]&lt;br /&gt;
====== Qualisys ======&lt;br /&gt;
[https://docs.qualisys.com/qtm/#Project_options/udp_trigger.htm Qualisys Document]&lt;br /&gt;
== Capture Studio Monitor ==&lt;br /&gt;
Capture Studio Monitor is software used to monitor the running status of Capture Studio in the local area network.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=9&amp;amp;type=win Download Now]!!!'''&lt;br /&gt;
&lt;br /&gt;
=== Usage scenario ===&lt;br /&gt;
After configuration, with the motion capture trigger function, '''one person''' can control motion capture and facial capture at the same time, and monitor the status of both at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How to use ===&lt;br /&gt;
&lt;br /&gt;
* Set the monitoring port in Capture Studio&lt;br /&gt;
[[File:Capture Studio Monitor Setting.png|center|frameless|1456x1456px]]&lt;br /&gt;
* Open Capture Studio Monitor on another computer and set the same port.&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Stuido Mointor Software.png|center|frameless|730x730px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In this way, the configuration is completed, and the operations in Capture Studio can be monitored in Capture Studio Monitor. If an error occurs, '''&amp;lt;u&amp;gt;a red reminder&amp;lt;/u&amp;gt;''' will appear.&lt;br /&gt;
[[File:Capture Stuido Mointor Software Text.png|center|frameless|725x725px]]&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
=== Common Problem ===&lt;br /&gt;
&lt;br /&gt;
===== Does Capture Studio support regular webcam recording or other devices? =====&lt;br /&gt;
Capture Studio only supports the FACEGOOD Stereo-HMC P2 system at the moment. Other systems cannot be controlled using Capture Studio for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== What video formats does Capture Studio output? =====&lt;br /&gt;
The videos recorded with the P2 system are saved in MOV format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== In Capture Studio, how many screens can be monitored simultaneously? =====&lt;br /&gt;
There is no specific limit on the number of screens that can be monitored in Capture Studio. However, since screen rendering requires local computational resources, you may need to adjust accordingly based on CPU usage. '''It is recommended not to monitor more than 6 screens simultaneously.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio supports a maximum of how many hardware devices to record simultaneously? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified number of synchronous recording capabilities will be provided.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dark image of the P2 recording? =====&lt;br /&gt;
Adjust the brightness and contrast settings within Capture Studio to maintain the principle of keeping the face bright while keeping the surroundings darker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== When using Capture Studio, the CPU usage reaches 100%? =====&lt;br /&gt;
When multiple SmartUnits are connected and camera monitoring is opened simultaneously in Capture Studio, the local computational resources are consumed for rendering the images, leading to high CPU usage. To reduce CPU usage, you can adjust your head-worn device and then click the 'eye button' in the image to turn off monitoring. It's important to emphasize that the increase in CPU usage does not affect the quality of the recorded video, as recording always takes place internally within the SmartUnit. Capture Studio is primarily used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can recording be done when turning off screen monitoring in Capture Studio? =====&lt;br /&gt;
Yes, to reduce the CPU load on your computer, you can choose to turn off screen monitoring after adjusting the headset. This way, when you start recording, the unmonitored screen can still be recorded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Why is there a delay or slight screen tearing in the Capture Studio? =====&lt;br /&gt;
The connection between Capture Studio and SmartUnit is established via WiFi. When the resources of the router are overly utilized or the quality of the WiFi signal is poor, significant delays and packet loss may occur, leading to some screen tearing. However, this does not affect the quality of the recorded video, as the recording always takes place internally within the SmartUnit. Capture Studio is mainly used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 实时驱动 ===&lt;br /&gt;
&lt;br /&gt;
===== 同时可以支持多少位演员进行实时驱动呢？ =====&lt;br /&gt;
根据用户购买的订阅数量，将会提供特定数量的实时功能。实际上，它支持的数量是没有上限的。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== 一个演员的实时数据能够同时发送到多个目标地址吗？ =====&lt;br /&gt;
当然，你可以在设置中添加多个目标地址，然后点击开始按钮。&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1247x1247px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 动捕触发 ===&lt;br /&gt;
&lt;br /&gt;
===== 它支持动作捕捉同步触发吗？ =====&lt;br /&gt;
是的。Capture Studio 原生支持对 Xsens、Optitrack 和 Vicon 等的触发，无需购买第三方动作捕捉软件。此外，还与诸如 PeelCapture 等第三方动作捕捉触发软件兼容。&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:Capture_Studio&amp;diff=550</id>
		<title>中文:Capture Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:Capture_Studio&amp;diff=550"/>
		<updated>2025-03-27T03:29:13Z</updated>

		<summary type="html">&lt;p&gt;Facegood: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
Capture Studio FACEGOOD 推出的一款高精度面部捕捉软件，主要面向企业级、大规模、多演员的面部捕捉场景，为动作捕捉团队提供全天候不间断、稳定、无线、多通道、实时的录制以及由动作捕捉触发的面部捕捉功能。&lt;br /&gt;
&lt;br /&gt;
[[File:Capture studio logo.png|thumb|Capture Studio|300x300px]]与 FACEGOOD  P2 双目硬件系统搭配使用，该硬件系统采用了 SmartUnit 边缘计算架构，将计算与控制分离，使得 Capture Studio 软件能够安装在任何运行 Windows 系统的台式电脑上，大幅降低了软件的安装门槛。与此同时，基于 SmartUnit 架构，P2 硬件系统与上一代 P1 系统相比，零部件数量减少了 50%，使其更易于维护和使用。P2 的 SmartUnit 边缘计算架构为动作捕捉团队提供了充足的计算能力，支持无限数量的演员同步进行捕捉。 Capture Studio 的实时面部捕捉能力十分出色，其内置了 SeattleAI ，支持对任何种族和年龄群体的演员进行实时面部捕捉，可直接驱动虚拟人的 660 个混合形状和 820 个骨骼点绑定，精度是 ARKit 的 20 倍。此外，动作捕捉团队还可以针对自己的绑定系统进行人工智能训练，以最终实现更高的精度。&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=5&amp;amp;type=win 快来下载吧] ！！！'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;享受多人同时录制和实时不间断的互动，解锁全新的多人协同创作体验！!&amp;lt;/big&amp;gt;'''  &lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;多人同时&amp;lt;/big&amp;gt;'''进行实时录制和直播。 &lt;br /&gt;
&lt;br /&gt;
* 支持时间码&lt;br /&gt;
&lt;br /&gt;
* 动捕触发&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Studio Recoding and Realtime.png|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''注意:'''&lt;br /&gt;
&lt;br /&gt;
'''① Capture Studio 仅支持 FACEGOOD  P2 双目硬件系统。其他 HMC 设备无法使用  Capture Studio 进行控制。'''&lt;br /&gt;
&lt;br /&gt;
② P2 的相机是 920 纳米的红外相机，它可以屏蔽室内的光源。然而，室外的红外光源可能会干扰相机的运行，在逆光条件下有可能导致过曝的情况。&lt;br /&gt;
[[File:Capture Stuido Topology.png|center|frameless|1404x1404px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 快速介绍 ==&lt;br /&gt;
&lt;br /&gt;
==== 登录 Capture Studio ====&lt;br /&gt;
&lt;br /&gt;
* 打开Capture Studio 在登录界面输入您的账户凭据进行登录。&lt;br /&gt;
[[File:Log In Page.png|center|thumb|1458x1458px|Open Capture Studio and enter your account credentials to log in at the login screen.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 搜索 SmartUnit 并加入 ====&lt;br /&gt;
当你第一次使用 SmartUnit 时，你需要按照以下步骤操作，以便让 Capture Studio 发现它。&lt;br /&gt;
&lt;br /&gt;
===== 准备 =====&lt;br /&gt;
&lt;br /&gt;
# 显示器&lt;br /&gt;
# 键盘和鼠标&lt;br /&gt;
&lt;br /&gt;
===== 连接与启动 =====&lt;br /&gt;
&lt;br /&gt;
# 连接显示器&lt;br /&gt;
#* 找到包装中提供的 HDMI 线缆，将 SmartUnit 连接到显示器上。&lt;br /&gt;
# 连接键盘和鼠标，然后开启设备电源。&lt;br /&gt;
# 登录系统&lt;br /&gt;
#* 输入密码 “facegood”（小写）以进入主界面。&lt;br /&gt;
[[File:Log In SmartUnit.png|center|1920x1920px|frameless]]&lt;br /&gt;
&lt;br /&gt;
===== 连接 WIFI =====&lt;br /&gt;
&lt;br /&gt;
* 选择网络&lt;br /&gt;
** 点击右上角的按钮，然后选择  &amp;quot;Wi-Fi Not Connected&amp;quot;.&lt;br /&gt;
[[File:Select WIFI.png|center|frameless|1883x1883px]]&lt;br /&gt;
* 连接WIFI&lt;br /&gt;
** 在出现的 Wi-Fi 列表中，选择与你的 Windows 主机处于同一局域网的 Wi-Fi 网络。&lt;br /&gt;
[[File:Select WIFI Table.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== 在 Windows 系统上使用 Capture Studio =====&lt;br /&gt;
# 手动右键刷新 SmartUnit。&lt;br /&gt;
# 在 Windows 系统上打开 Capture Studio ，它应该会检测到 SmartUnit。&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;900&amp;quot; heights=&amp;quot;934&amp;quot;&amp;gt;&lt;br /&gt;
File:Search SmartUnit.png|alt=&lt;br /&gt;
File:Connect SmartUnit.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* 如果 SmartUnit 未被检测到的故障排除方法&lt;br /&gt;
** 按照以下步骤来诊断问题。&lt;br /&gt;
&lt;br /&gt;
===== 找到 SmartUnit 的 IP 地址 =====&lt;br /&gt;
&lt;br /&gt;
====== 方法 1: 通过设置 ======&lt;br /&gt;
&lt;br /&gt;
* 打开设置&lt;br /&gt;
** 点击屏幕右上角的 &amp;quot;Setting&amp;quot; &lt;br /&gt;
[[File:Select Setting.png|center|frameless|1883x1883px]]&lt;br /&gt;
* 找到 WIFI 的 IP 地址&lt;br /&gt;
** 在左侧，找到 “Wi-Fi” 选项，然后点击右侧 “Connected” 旁边的齿轮图标。&lt;br /&gt;
** 在弹出的窗口中，“IPv4 Address” 就是该 WIFI 的 IP 地址。&lt;br /&gt;
[[File:WIFI Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:WIFI Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
* Find Ethernet IP Address&lt;br /&gt;
** If an Ethernet cable is connected, go to the `Network` option on the left side and click the gear icon next to `Wired`.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the Ethernet IP address.&lt;br /&gt;
** '''Note:''' The two IP addresses are different.&lt;br /&gt;
&lt;br /&gt;
[[File:Cable Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:Cable Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
====== Method 2: Find IP Address via Terminal ======&lt;br /&gt;
&lt;br /&gt;
# Open Terminal&lt;br /&gt;
#* Right-click on the desktop and select `Open in Terminal`.&lt;br /&gt;
[[File:Open Terminal.png|center|frameless|1883x1883px]]&lt;br /&gt;
# Enter Command to View IP Address&lt;br /&gt;
#* Enter `ifconfig`: The `inet` under `enpxxx` is the Ethernet IP address, and the `inet` under `wlo1` is the WIFI IP address.&lt;br /&gt;
[[File:Check Ip.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Check Connection on Windows =====&lt;br /&gt;
&lt;br /&gt;
# Open Command Prompt&lt;br /&gt;
#* Press `Ctrl+R` on Windows, type `CMD`, and press Enter to open the Command Prompt.&lt;br /&gt;
# Enter ping Command&lt;br /&gt;
#* Type `ping -t xxx.xxx.xxx.xxx` (preferably the Ethernet IP address) and check the result.&lt;br /&gt;
#** '''Result 1''': If you get &amp;quot;Destination host unreachable&amp;quot;; you are not on the same local network, please contact your IT department.&lt;br /&gt;
#** '''Result 2''': If you get replies, everything is normal, and you can find the SmartUnit in Capture Studio.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;1000&amp;quot; heights=&amp;quot;600&amp;quot;&amp;gt;&lt;br /&gt;
File:Destination host unreachable.png|alt=&lt;br /&gt;
File:Destination host repson.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By following these steps, you should be able to successfully connect and use the SmartUnit. If you encounter any issues, please contact technical support.&lt;br /&gt;
&lt;br /&gt;
==== 调整相机参数 ====&lt;br /&gt;
&lt;br /&gt;
* 点击显示区域中的 “眼睛按钮” 以显示摄像头的实时画面。&lt;br /&gt;
[[File:Capture Stuido Mointor.png|center|frameless|1458x1458px]]&lt;br /&gt;
* 点击屏幕左下角的 “设置按钮” 来调整录制信息。&lt;br /&gt;
[[File:Camera Setting.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
==== 调整头盔的佩戴方式 ====&lt;br /&gt;
&lt;br /&gt;
* 佩戴头盔时，请取下眼镜，并确保头发没有遮住眉毛。如果屏幕画面模糊，检查是否有污垢遮挡了镜片。对于 P2 头盔，可通过转动镜片方向来调整焦距。&lt;br /&gt;
* 调整标准&lt;br /&gt;
*# 确保演员的面部特征清晰且没有遮挡。&lt;br /&gt;
*# 将鼻子的中心与TOP摄像头的中心对齐。&lt;br /&gt;
*# 保持清晰的对焦，避免出现过度曝光或曝光不足的情况。&lt;br /&gt;
&lt;br /&gt;
==== 录制和下载 ====&lt;br /&gt;
* 开始 / 停止录制（录制的内容将保存在 SmartUnit 中）。[[File:Record Bar.png|center|frameless|1081x1081px]]&lt;br /&gt;
* 下载界面将显示来自已连接 SmartUnit 的所有视频文件。&lt;br /&gt;
&lt;br /&gt;
* 设置好下载位置后，点击 “下载”。&lt;br /&gt;
[[File:Download List.png|center|frameless|1292x1292px]]&lt;br /&gt;
&lt;br /&gt;
==== 实时驱动 ====&lt;br /&gt;
&lt;br /&gt;
===== 在 Capture Studio 中查看 =====&lt;br /&gt;
要配置实时捕捉设置，请点击屏幕左下角的 “设置” 按钮。你需要选择 Avatary.AI 的类型（Metahuman \ ARKit ）。 [[File:Select AVATARY.AI.solver.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
最后，点击 “Start” 按钮。&lt;br /&gt;
&lt;br /&gt;
[[File:Start Realtime Capture.png|center|frameless|1248x1248px]]回到主页面，打开标题栏中的 &amp;quot;expression tuning&amp;quot; 子页面。在这里，你将能够看到捕捉工作室中内置模型的实时驱动效果。&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' 为降低功耗并延长电池续航时间。点击“Start”后，仅当画面中有'''&amp;lt;u&amp;gt;人脸&amp;lt;/u&amp;gt;'''时才会开始计算。[[File:Expression Tuning.png|center|frameless|1847x1847px]]&lt;br /&gt;
&lt;br /&gt;
这些步骤将帮助你轻松设置实时捕捉参数，并在捕捉过程中调整表情，从而获得更精确、更逼真的效果。&lt;br /&gt;
&lt;br /&gt;
===== 在 UE 中查看 =====&lt;br /&gt;
请使用 '''UE5.3 或更高版本'''，相关内容请参考[[UnrealEngine|'''此处''']]的 UE 教程。&lt;br /&gt;
&lt;br /&gt;
== Calibrate Headset ==&lt;br /&gt;
&lt;br /&gt;
==== Overview ====&lt;br /&gt;
Capture Studio provides two methods, '''screenshot and ruler''', to calibrate the position of the helmet. These methods ensure maximum consistency in the helmet's position during each recording. Typically, helmet calibration is used for facial expression library solving and custom training projects.&lt;br /&gt;
&lt;br /&gt;
==== Usage instructions ====&lt;br /&gt;
&lt;br /&gt;
===== Snapshot =====&lt;br /&gt;
&lt;br /&gt;
* Please right-click on the screen and select &amp;quot;Snapshot,&amp;quot; then click &amp;quot;Console&amp;quot; to view the location where the screenshot is saved.&lt;br /&gt;
* When you need to record again, load the previously saved actor's screenshot so the software can quickly and accurately locate the position of the helmet from the previous session, thus improving work efficiency.&lt;br /&gt;
* After loading the screenshot, the previous helmet position will be displayed as a ghost image on the screen. At this point, align the positions of the sides of the nose and try to align the corners of the eyes and mouth with the ghost image as much as possible.&lt;br /&gt;
* It's important to note that different helmets may have different lens settings. Therefore, after changing the helmet, it may not be possible to adjust to the exact same angle as the previous helmet.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;500&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Snapshot.png|alt=&lt;br /&gt;
File:Snapshot Console.png|alt=&lt;br /&gt;
File:Show Snapshot.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Ruler =====&lt;br /&gt;
&lt;br /&gt;
* Our software supports dragging out annotation lines, allowing you to quickly and accurately locate the previous position of the helmet. &lt;br /&gt;
&lt;br /&gt;
* Right-click on the screen and select &amp;quot;Show face rule&amp;quot; to enable this feature. Once enabled, simply drag out the annotation lines from the left or top of the screen to use them.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;700&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Face Rule.png|alt=&lt;br /&gt;
File:Show Face Rule.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Audio &amp;amp; Timecode Device ==&lt;br /&gt;
===== Audio =====&lt;br /&gt;
&lt;br /&gt;
* Using the P2 in Capture Studio will automatically use the P2's built-in audio, so you don't have to choose.&lt;br /&gt;
&lt;br /&gt;
===== Timecode =====&lt;br /&gt;
Timecode devices are typically used to ensure frame alignment between multiple videos during animation pipeline. As different computer systems may have time discrepancies, using timecode ensure that the recording time remains consistent across different machines. &lt;br /&gt;
====== How to connect timecode device ======&lt;br /&gt;
&lt;br /&gt;
* After connecting SmartUnit and Timecode using Timecode cable, set it in the Timecode option in the camera settings interface.&lt;br /&gt;
* How to connect SmartUnit with Timecode, [https://www.facegood.ca/wiki/index.php?title=Stereo-HMC_P2#P2_SmartUnit_Connect_Timecode please see here].&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1248x1248px|time code setting]]&lt;br /&gt;
&lt;br /&gt;
====== Capture Studio setting ======&lt;br /&gt;
Once the timecode hardware is connected&lt;br /&gt;
&lt;br /&gt;
# In the audio settings tab, select the timecode device from the dropdown menu.&lt;br /&gt;
# Click the &amp;quot;Open&amp;quot; button next to the TimeCode to establish the timecode connection.&lt;br /&gt;
# After click 'Open', the timecode information will be displayed in real-time in the time information section below.&lt;br /&gt;
# Offset: to adjust the timecode offset by one unit of time.&lt;br /&gt;
&lt;br /&gt;
== Motion Capture Trigger ==&lt;br /&gt;
&lt;br /&gt;
===== Overview =====&lt;br /&gt;
&lt;br /&gt;
* Within the same LAN, the motion capture device triggers the facial capture recording, enabling synchronized recording of motion capture and facial capture. The naming convention for synchronized recording files is as follows:&lt;br /&gt;
&lt;br /&gt;
'''{motion trigger name}_{performer name}_TOP/BOT.mov'''&lt;br /&gt;
&lt;br /&gt;
===== Currently supported motion capture devices =====&lt;br /&gt;
&lt;br /&gt;
* '''Optitrack'''&lt;br /&gt;
&lt;br /&gt;
* '''Vicon'''&lt;br /&gt;
&lt;br /&gt;
* '''Xsense'''&lt;br /&gt;
* '''Rokoko'''&lt;br /&gt;
* '''Qualisys'''&lt;br /&gt;
* '''AxisStudio'''&lt;br /&gt;
* '''CMAvatar'''&lt;br /&gt;
* '''XINGYING'''&lt;br /&gt;
&lt;br /&gt;
* '''PeelCapture'''&lt;br /&gt;
&lt;br /&gt;
===== How to use =====&lt;br /&gt;
&lt;br /&gt;
* In Capture Studio, check the motion capture trigger option and select the corresponding motion capture device. Set the signal port to match the one on the motion capture.&lt;br /&gt;
* On the motion capture software, set the same port number as well. &lt;br /&gt;
* Set the file name on the motion capture software.&lt;br /&gt;
[[File:Search Motion Capture Type.png|center|frameless|1456x1456px]]&lt;br /&gt;
&lt;br /&gt;
====== Optitrack ======&lt;br /&gt;
&lt;br /&gt;
# Enable Remote Trigger.&lt;br /&gt;
# Fill in the XML Broadcast Port into Capture Studio.&lt;br /&gt;
[[File:Optitrack1.png|center|thumb|1335x1335px]]&lt;br /&gt;
'''XML Triggering Port:''' Command Port (Advanced Network Settings) + 2. This defaults to 1512 (1510 + 2).&lt;br /&gt;
&lt;br /&gt;
'''If you can not find XML Broadcast Port, you can check Optitrack document. [https://docs.optitrack.com/motive/data-streaming#xml-broadcast-port V3.1], [https://docs.optitrack.com/v/v3.0/motive/data-streaming#remote-triggering V3.0]'''&lt;br /&gt;
&lt;br /&gt;
====== Vicon ======&lt;br /&gt;
&lt;br /&gt;
# Enable '''Triggered Capture'''.&lt;br /&gt;
# Set the same port number.&lt;br /&gt;
# Enable recording at the motion capture.&lt;br /&gt;
[https://help.vicon.com/space/Shogun112/31233490/Control+remote+capture Vicon Document][[File:Vicon.png|center|frameless|962x962px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Xsense ======&lt;br /&gt;
[https://base.movella.com/s/article/UDP-Remote-Control?language=en_US Xsense document]&lt;br /&gt;
====== Rokoko ======&lt;br /&gt;
[https://support.rokoko.com/hc/en-us/articles/14905272191505-Rokoko-Studio-UDP-Trigger-Messages Rokoko document]&lt;br /&gt;
====== Qualisys ======&lt;br /&gt;
[https://docs.qualisys.com/qtm/#Project_options/udp_trigger.htm Qualisys Document]&lt;br /&gt;
== Capture Studio Monitor ==&lt;br /&gt;
Capture Studio Monitor is software used to monitor the running status of Capture Studio in the local area network.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=9&amp;amp;type=win Download Now]!!!'''&lt;br /&gt;
&lt;br /&gt;
=== Usage scenario ===&lt;br /&gt;
After configuration, with the motion capture trigger function, '''one person''' can control motion capture and facial capture at the same time, and monitor the status of both at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How to use ===&lt;br /&gt;
&lt;br /&gt;
* Set the monitoring port in Capture Studio&lt;br /&gt;
[[File:Capture Studio Monitor Setting.png|center|frameless|1456x1456px]]&lt;br /&gt;
* Open Capture Studio Monitor on another computer and set the same port.&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Stuido Mointor Software.png|center|frameless|730x730px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In this way, the configuration is completed, and the operations in Capture Studio can be monitored in Capture Studio Monitor. If an error occurs, '''&amp;lt;u&amp;gt;a red reminder&amp;lt;/u&amp;gt;''' will appear.&lt;br /&gt;
[[File:Capture Stuido Mointor Software Text.png|center|frameless|725x725px]]&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
=== Common Problem ===&lt;br /&gt;
&lt;br /&gt;
===== Does Capture Studio support regular webcam recording or other devices? =====&lt;br /&gt;
Capture Studio only supports the FACEGOOD Stereo-HMC P2 system at the moment. Other systems cannot be controlled using Capture Studio for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== What video formats does Capture Studio output? =====&lt;br /&gt;
The videos recorded with the P2 system are saved in MOV format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== In Capture Studio, how many screens can be monitored simultaneously? =====&lt;br /&gt;
There is no specific limit on the number of screens that can be monitored in Capture Studio. However, since screen rendering requires local computational resources, you may need to adjust accordingly based on CPU usage. '''It is recommended not to monitor more than 6 screens simultaneously.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio supports a maximum of how many hardware devices to record simultaneously? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified number of synchronous recording capabilities will be provided.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dark image of the P2 recording? =====&lt;br /&gt;
Adjust the brightness and contrast settings within Capture Studio to maintain the principle of keeping the face bright while keeping the surroundings darker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== When using Capture Studio, the CPU usage reaches 100%? =====&lt;br /&gt;
When multiple SmartUnits are connected and camera monitoring is opened simultaneously in Capture Studio, the local computational resources are consumed for rendering the images, leading to high CPU usage. To reduce CPU usage, you can adjust your head-worn device and then click the 'eye button' in the image to turn off monitoring. It's important to emphasize that the increase in CPU usage does not affect the quality of the recorded video, as recording always takes place internally within the SmartUnit. Capture Studio is primarily used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can recording be done when turning off screen monitoring in Capture Studio? =====&lt;br /&gt;
Yes, to reduce the CPU load on your computer, you can choose to turn off screen monitoring after adjusting the headset. This way, when you start recording, the unmonitored screen can still be recorded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Why is there a delay or slight screen tearing in the Capture Studio? =====&lt;br /&gt;
The connection between Capture Studio and SmartUnit is established via WiFi. When the resources of the router are overly utilized or the quality of the WiFi signal is poor, significant delays and packet loss may occur, leading to some screen tearing. However, this does not affect the quality of the recorded video, as the recording always takes place internally within the SmartUnit. Capture Studio is mainly used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RealTime ===&lt;br /&gt;
&lt;br /&gt;
===== How many actors can be supported for real-time driving at the same time? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified amount of real-time functionality will be provided. In fact, it supports an infinite number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can real-time data of an actor be sent to multiple target addresses simultaneously? =====&lt;br /&gt;
Of course, you can add multiple target addresses in the settings and then click the start button.&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1247x1247px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Remote Triggering ===&lt;br /&gt;
&lt;br /&gt;
===== Does it support motion capture synchronized triggering? =====&lt;br /&gt;
YES. Capture Studio natively supports synchronous triggering for Xsens, Optitrack, and Vicon, eliminating the need to purchase third-party motion capture software. Additionally, Capture Studio is compatible with third-party motion capture triggering software such as PeelCapture.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Capture_Studio&amp;diff=549</id>
		<title>Capture Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Capture_Studio&amp;diff=549"/>
		<updated>2025-03-27T03:06:23Z</updated>

		<summary type="html">&lt;p&gt;Facegood: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[中文:Capture Studio]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Capture Studio is a next-generation high-precision facial capture software launched by FACEGOOD, primarily targeting enterprise-level, large-scale, multi-actor facial capture scenarios, providing motion capture teams with 24/7 uninterrupted, stable, wireless, multi-channel, real-time, recording, and motion capture-triggered facial capture capabilities.[[File:Capture studio logo.png|thumb|Capture Studio|300x300px]]Paired with the FACEGOOD Stereo-HMC P2 binocular hardware system, this hardware system adopts the SmartUnit edge computing architecture, separating computation from control, enabling Capture Studio to be installed on any desktop computer running Windows, significantly lowering the software installation threshold. Meanwhile, based on the SmartUnit architecture, the P2 hardware system reduces the number of spare parts by 50% compared to the previous generation P1 system, making it easier to maintain and use. The SmartUnit edge computing architecture of the P2 provides ample computing power for motion capture teams, allowing for an unlimited number of synchronized actors. Capture Studio's real-time facial capture capability is outstanding, with built-in SeattleAI technology supporting real-time facial capture for actors of any ethnicity and age group, directly driving 660 blend shapes and 820 bone points of metahuman binding, with an accuracy 20 times that of ARKit. Additionally, motion capture teams can conduct AI training for their own binding systems to achieve higher precision in the end.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=5&amp;amp;type=win DOWNLOAD] NOW!!!'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Enjoy simultaneous recording by multiple people and real-time interaction without interruption, unlocking a brand-new experience of collaborative creation among multiple individuals!&amp;lt;/big&amp;gt;'''  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;'''Multiple'''&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt; people record and stream in realtime &amp;lt;big&amp;gt;'''&amp;lt;u&amp;gt;simultaneously&amp;lt;/u&amp;gt;'''&amp;lt;/big&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* Timecode&lt;br /&gt;
&lt;br /&gt;
* Motion capture trigger&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Studio Recoding and Realtime.png|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&lt;br /&gt;
&lt;br /&gt;
'''① Capture Studio software only supports the FACEGOOD Stereo-HMC P2 binocular hardware system at the moment. Other HMC devices cannot be controlled using Capture Studio.'''&lt;br /&gt;
&lt;br /&gt;
② The camera of P2 is a 920nm infrared camera, which can block indoor lighting sources. However, outdoor infrared sources may interfere with the camera's operation, potentially causing overexposure in backlit conditions.&lt;br /&gt;
[[File:Capture Stuido Topology.png|center|frameless|1404x1404px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quick Intro ==&lt;br /&gt;
&lt;br /&gt;
==== Log in to Capture Studio ====&lt;br /&gt;
&lt;br /&gt;
* Open Capture Studio and enter your account credentials to log in at the login screen.&lt;br /&gt;
[[File:Log In Page.png|center|thumb|1458x1458px|Open Capture Studio and enter your account credentials to log in at the login screen.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Search for SmartUnit and join ====&lt;br /&gt;
When you get SmartUnit for '''the first time''', you need to go through the following steps to make Capture Studio discover it.&lt;br /&gt;
&lt;br /&gt;
===== Preparation =====&lt;br /&gt;
&lt;br /&gt;
# Monitor&lt;br /&gt;
# Keyboard and Mouse&lt;br /&gt;
# Ethernet Cable (optional)&lt;br /&gt;
&lt;br /&gt;
===== Connection and Startup =====&lt;br /&gt;
&lt;br /&gt;
# Connect the Monitor&lt;br /&gt;
#* Find the HDMI cable provided in the packaging and connect the SmartUnit to the monitor.&lt;br /&gt;
# Connect the keyboard and mouse, then power on the device.&lt;br /&gt;
# Login to the System&lt;br /&gt;
#* Enter the password `facegood` (lowercase) to access the main interface.&lt;br /&gt;
[[File:Log In SmartUnit.png|center|1920x1920px|frameless]]&lt;br /&gt;
&lt;br /&gt;
===== Connect to WIFI =====&lt;br /&gt;
&lt;br /&gt;
* Select Network&lt;br /&gt;
** Click the button in the upper right corner and choose `Select Network`.&lt;br /&gt;
[[File:Select WIFI.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Connect to WIFI&lt;br /&gt;
** In the WIFI list that appears, select the WIFI that is on the same local network as your Windows host.&lt;br /&gt;
[[File:Select WIFI Table.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Use Capture Studio on Windows =====&lt;br /&gt;
# Search for SmartUnit&lt;br /&gt;
# Open Capture Studio on Windows, and it should detect the SmartUnit.&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;900&amp;quot; heights=&amp;quot;934&amp;quot;&amp;gt;&lt;br /&gt;
File:Search SmartUnit.png|alt=&lt;br /&gt;
File:Connect SmartUnit.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* Troubleshooting if SmartUnit is Not Detected&lt;br /&gt;
** Follow the steps below to diagnose the issue.&lt;br /&gt;
&lt;br /&gt;
===== Find the IP Address of SmartUnit =====&lt;br /&gt;
&lt;br /&gt;
====== Method 1: Find IP Address via Settings ======&lt;br /&gt;
&lt;br /&gt;
* Open Settings&lt;br /&gt;
** Click `Setting` in the upper right corner.&lt;br /&gt;
[[File:Select Setting.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Find WIFI IP Address&lt;br /&gt;
** On the left side, go to the `WI-FI` option and click the gear icon next to `Connected` on the right side.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the WIFI IP address.&lt;br /&gt;
[[File:WIFI Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:WIFI Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
* Find Ethernet IP Address&lt;br /&gt;
** If an Ethernet cable is connected, go to the `Network` option on the left side and click the gear icon next to `Wired`.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the Ethernet IP address.&lt;br /&gt;
** '''Note:''' The two IP addresses are different.&lt;br /&gt;
&lt;br /&gt;
[[File:Cable Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:Cable Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
====== Method 2: Find IP Address via Terminal ======&lt;br /&gt;
&lt;br /&gt;
# Open Terminal&lt;br /&gt;
#* Right-click on the desktop and select `Open in Terminal`.&lt;br /&gt;
[[File:Open Terminal.png|center|frameless|1883x1883px]]&lt;br /&gt;
# Enter Command to View IP Address&lt;br /&gt;
#* Enter `ifconfig`: The `inet` under `enpxxx` is the Ethernet IP address, and the `inet` under `wlo1` is the WIFI IP address.&lt;br /&gt;
[[File:Check Ip.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Check Connection on Windows =====&lt;br /&gt;
&lt;br /&gt;
# Open Command Prompt&lt;br /&gt;
#* Press `Ctrl+R` on Windows, type `CMD`, and press Enter to open the Command Prompt.&lt;br /&gt;
# Enter ping Command&lt;br /&gt;
#* Type `ping -t xxx.xxx.xxx.xxx` (preferably the Ethernet IP address) and check the result.&lt;br /&gt;
#** '''Result 1''': If you get &amp;quot;Destination host unreachable&amp;quot;; you are not on the same local network, please contact your IT department.&lt;br /&gt;
#** '''Result 2''': If you get replies, everything is normal, and you can find the SmartUnit in Capture Studio.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;1000&amp;quot; heights=&amp;quot;600&amp;quot;&amp;gt;&lt;br /&gt;
File:Destination host unreachable.png|alt=&lt;br /&gt;
File:Destination host repson.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By following these steps, you should be able to successfully connect and use the SmartUnit. If you encounter any issues, please contact technical support.&lt;br /&gt;
&lt;br /&gt;
==== Adjust the camera parameters ====&lt;br /&gt;
&lt;br /&gt;
* Click on the &amp;quot;Eye Button&amp;quot; in the display area to show the camera feed.&lt;br /&gt;
[[File:Capture Stuido Mointor.png|center|frameless|1458x1458px]]&lt;br /&gt;
* Click on the &amp;quot;settings button&amp;quot; in the bottom left corner of the screen to adjust recording information.&lt;br /&gt;
[[File:Camera Setting.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
==== Adjust helmet wearing ====&lt;br /&gt;
&lt;br /&gt;
* When wearing the helmet, remove glasses and ensure hair does not cover the eyebrows. If the screen is blurry, check for '''any dirt obstructing the lens'''. With the P2 helmet, adjust the focus by twisting the lens direction.&lt;br /&gt;
* Adjustment criteria:&lt;br /&gt;
*# Ensure the actor's facial features are clear and unobstructed.&lt;br /&gt;
*# Align the center of the nose with the center of the camera.&lt;br /&gt;
*# Maintain clear focus without overexposure or underexposure.&lt;br /&gt;
&lt;br /&gt;
==== Record and download ====&lt;br /&gt;
* Start/stop recording (recorded content will be saved in SmartUnit).[[File:Record Bar.png|center|frameless|1081x1081px]]&lt;br /&gt;
* The download interface will display all video files from connected SmartUnits.&lt;br /&gt;
&lt;br /&gt;
* After setting the download location, click &amp;quot;Download.&amp;quot;&lt;br /&gt;
[[File:Download List.png|center|frameless|1292x1292px]]&lt;br /&gt;
&lt;br /&gt;
==== RealTime ====&lt;br /&gt;
&lt;br /&gt;
===== View in Capture Studio =====&lt;br /&gt;
To configure real-time capture settings, click the &amp;quot;Settings&amp;quot; button in the bottom left corner of the screen. You'll need to choose the Avatary.AI type (Metahuman\ARKit). [[File:Select AVATARY.AI.solver.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
Then, click &amp;quot;choose real-time solving&amp;quot; to select the current frame for real-time solving. Finally, click the &amp;quot;Start&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
[[File:Start Realtime Capture.png|center|frameless|1248x1248px]]Back on the main page, open the &amp;quot;expression tuning&amp;quot; subpage in the title bar. Here, you'll be able to see the real-time driving effects of the built-in models in the capture studio.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' To reduce power consumption and improve battery life. After clicking Start, calculation will only begin when '''&amp;lt;u&amp;gt;there is a human face&amp;lt;/u&amp;gt;''' in the picture.[[File:Expression Tuning.png|center|frameless|1847x1847px]]&lt;br /&gt;
&lt;br /&gt;
These steps will help you easily set up real-time capture settings and adjust expressions during the capture process for more accurate and realistic results.&lt;br /&gt;
&lt;br /&gt;
===== View in UE =====&lt;br /&gt;
Please use '''UE5.3 or above''', please refer to the UE tutorial from '''this [[UnrealEngine|link]].'''&lt;br /&gt;
&lt;br /&gt;
== Calibrate Headset ==&lt;br /&gt;
&lt;br /&gt;
==== Overview ====&lt;br /&gt;
Capture Studio provides two methods, '''screenshot and ruler''', to calibrate the position of the helmet. These methods ensure maximum consistency in the helmet's position during each recording. Typically, helmet calibration is used for facial expression library solving and custom training projects.&lt;br /&gt;
&lt;br /&gt;
==== Usage instructions ====&lt;br /&gt;
&lt;br /&gt;
===== Snapshot =====&lt;br /&gt;
&lt;br /&gt;
* Please right-click on the screen and select &amp;quot;Snapshot,&amp;quot; then click &amp;quot;Console&amp;quot; to view the location where the screenshot is saved.&lt;br /&gt;
* When you need to record again, load the previously saved actor's screenshot so the software can quickly and accurately locate the position of the helmet from the previous session, thus improving work efficiency.&lt;br /&gt;
* After loading the screenshot, the previous helmet position will be displayed as a ghost image on the screen. At this point, align the positions of the sides of the nose and try to align the corners of the eyes and mouth with the ghost image as much as possible.&lt;br /&gt;
* It's important to note that different helmets may have different lens settings. Therefore, after changing the helmet, it may not be possible to adjust to the exact same angle as the previous helmet.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;500&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Snapshot.png|alt=&lt;br /&gt;
File:Snapshot Console.png|alt=&lt;br /&gt;
File:Show Snapshot.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Ruler =====&lt;br /&gt;
&lt;br /&gt;
* Our software supports dragging out annotation lines, allowing you to quickly and accurately locate the previous position of the helmet. &lt;br /&gt;
&lt;br /&gt;
* Right-click on the screen and select &amp;quot;Show face rule&amp;quot; to enable this feature. Once enabled, simply drag out the annotation lines from the left or top of the screen to use them.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;700&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Face Rule.png|alt=&lt;br /&gt;
File:Show Face Rule.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Audio &amp;amp; Timecode Device ==&lt;br /&gt;
===== Audio =====&lt;br /&gt;
&lt;br /&gt;
* Using the P2 in Capture Studio will automatically use the P2's built-in audio, so you don't have to choose.&lt;br /&gt;
&lt;br /&gt;
===== Timecode =====&lt;br /&gt;
Timecode devices are typically used to ensure frame alignment between multiple videos during animation pipeline. As different computer systems may have time discrepancies, using timecode ensure that the recording time remains consistent across different machines. &lt;br /&gt;
====== How to connect timecode device ======&lt;br /&gt;
&lt;br /&gt;
* After connecting SmartUnit and Timecode using Timecode cable, set it in the Timecode option in the camera settings interface.&lt;br /&gt;
* How to connect SmartUnit with Timecode, [https://www.facegood.ca/wiki/index.php?title=Stereo-HMC_P2#P2_SmartUnit_Connect_Timecode please see here].&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1248x1248px|time code setting]]&lt;br /&gt;
&lt;br /&gt;
====== Capture Studio setting ======&lt;br /&gt;
Once the timecode hardware is connected&lt;br /&gt;
&lt;br /&gt;
# In the audio settings tab, select the timecode device from the dropdown menu.&lt;br /&gt;
# Click the &amp;quot;Open&amp;quot; button next to the TimeCode to establish the timecode connection.&lt;br /&gt;
# After click 'Open', the timecode information will be displayed in real-time in the time information section below.&lt;br /&gt;
# Offset: to adjust the timecode offset by one unit of time.&lt;br /&gt;
&lt;br /&gt;
== Motion Capture Trigger ==&lt;br /&gt;
&lt;br /&gt;
===== Overview =====&lt;br /&gt;
&lt;br /&gt;
* Within the same LAN, the motion capture device triggers the facial capture recording, enabling synchronized recording of motion capture and facial capture. The naming convention for synchronized recording files is as follows:&lt;br /&gt;
&lt;br /&gt;
'''{motion trigger name}_{performer name}_TOP/BOT.mov'''&lt;br /&gt;
&lt;br /&gt;
===== Currently supported motion capture devices =====&lt;br /&gt;
&lt;br /&gt;
* '''Optitrack'''&lt;br /&gt;
&lt;br /&gt;
* '''Vicon'''&lt;br /&gt;
&lt;br /&gt;
* '''Xsense'''&lt;br /&gt;
* '''Rokoko'''&lt;br /&gt;
* '''Qualisys'''&lt;br /&gt;
* '''AxisStudio'''&lt;br /&gt;
* '''CMAvatar'''&lt;br /&gt;
* '''XINGYING'''&lt;br /&gt;
&lt;br /&gt;
* '''PeelCapture'''&lt;br /&gt;
&lt;br /&gt;
===== How to use =====&lt;br /&gt;
&lt;br /&gt;
* In Capture Studio, check the motion capture trigger option and select the corresponding motion capture device. Set the signal port to match the one on the motion capture.&lt;br /&gt;
* On the motion capture software, set the same port number as well. &lt;br /&gt;
* Set the file name on the motion capture software.&lt;br /&gt;
[[File:Search Motion Capture Type.png|center|frameless|1456x1456px]]&lt;br /&gt;
&lt;br /&gt;
====== Optitrack ======&lt;br /&gt;
&lt;br /&gt;
# Enable Remote Trigger.&lt;br /&gt;
# Fill in the XML Broadcast Port into Capture Studio.&lt;br /&gt;
[[File:Optitrack1.png|center|thumb|1335x1335px]]&lt;br /&gt;
'''XML Triggering Port:''' Command Port (Advanced Network Settings) + 2. This defaults to 1512 (1510 + 2).&lt;br /&gt;
&lt;br /&gt;
'''If you can not find XML Broadcast Port, you can check Optitrack document. [https://docs.optitrack.com/motive/data-streaming#xml-broadcast-port V3.1], [https://docs.optitrack.com/v/v3.0/motive/data-streaming#remote-triggering V3.0]'''&lt;br /&gt;
&lt;br /&gt;
====== Vicon ======&lt;br /&gt;
&lt;br /&gt;
# Enable '''Triggered Capture'''.&lt;br /&gt;
# Set the same port number.&lt;br /&gt;
# Enable recording at the motion capture.&lt;br /&gt;
[https://help.vicon.com/space/Shogun112/31233490/Control+remote+capture Vicon Document][[File:Vicon.png|center|frameless|962x962px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Xsense ======&lt;br /&gt;
[https://base.movella.com/s/article/UDP-Remote-Control?language=en_US Xsense document]&lt;br /&gt;
====== Rokoko ======&lt;br /&gt;
[https://support.rokoko.com/hc/en-us/articles/14905272191505-Rokoko-Studio-UDP-Trigger-Messages Rokoko document]&lt;br /&gt;
====== Qualisys ======&lt;br /&gt;
[https://docs.qualisys.com/qtm/#Project_options/udp_trigger.htm Qualisys Document]&lt;br /&gt;
== Capture Studio Monitor ==&lt;br /&gt;
Capture Studio Monitor is software used to monitor the running status of Capture Studio in the local area network.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=9&amp;amp;type=win Download Now]!!!'''&lt;br /&gt;
&lt;br /&gt;
=== Usage scenario ===&lt;br /&gt;
After configuration, with the motion capture trigger function, '''one person''' can control motion capture and facial capture at the same time, and monitor the status of both at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How to use ===&lt;br /&gt;
&lt;br /&gt;
* Set the monitoring port in Capture Studio&lt;br /&gt;
[[File:Capture Studio Monitor Setting.png|center|frameless|1456x1456px]]&lt;br /&gt;
* Open Capture Studio Monitor on another computer and set the same port.&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Stuido Mointor Software.png|center|frameless|730x730px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In this way, the configuration is completed, and the operations in Capture Studio can be monitored in Capture Studio Monitor. If an error occurs, '''&amp;lt;u&amp;gt;a red reminder&amp;lt;/u&amp;gt;''' will appear.&lt;br /&gt;
[[File:Capture Stuido Mointor Software Text.png|center|frameless|725x725px]]&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
=== Common Problem ===&lt;br /&gt;
&lt;br /&gt;
===== Does Capture Studio support regular webcam recording or other devices? =====&lt;br /&gt;
Capture Studio only supports the FACEGOOD Stereo-HMC P2 system at the moment. Other systems cannot be controlled using Capture Studio for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== What video formats does Capture Studio output? =====&lt;br /&gt;
The videos recorded with the P2 system are saved in MOV format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== In Capture Studio, how many screens can be monitored simultaneously? =====&lt;br /&gt;
There is no specific limit on the number of screens that can be monitored in Capture Studio. However, since screen rendering requires local computational resources, you may need to adjust accordingly based on CPU usage. '''It is recommended not to monitor more than 6 screens simultaneously.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio supports a maximum of how many hardware devices to record simultaneously? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified number of synchronous recording capabilities will be provided.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dark image of the P2 recording? =====&lt;br /&gt;
Adjust the brightness and contrast settings within Capture Studio to maintain the principle of keeping the face bright while keeping the surroundings darker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== When using Capture Studio, the CPU usage reaches 100%? =====&lt;br /&gt;
When multiple SmartUnits are connected and camera monitoring is opened simultaneously in Capture Studio, the local computational resources are consumed for rendering the images, leading to high CPU usage. To reduce CPU usage, you can adjust your head-worn device and then click the 'eye button' in the image to turn off monitoring. It's important to emphasize that the increase in CPU usage does not affect the quality of the recorded video, as recording always takes place internally within the SmartUnit. Capture Studio is primarily used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can recording be done when turning off screen monitoring in Capture Studio? =====&lt;br /&gt;
Yes, to reduce the CPU load on your computer, you can choose to turn off screen monitoring after adjusting the headset. This way, when you start recording, the unmonitored screen can still be recorded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Why is there a delay or slight screen tearing in the Capture Studio? =====&lt;br /&gt;
The connection between Capture Studio and SmartUnit is established via WiFi. When the resources of the router are overly utilized or the quality of the WiFi signal is poor, significant delays and packet loss may occur, leading to some screen tearing. However, this does not affect the quality of the recorded video, as the recording always takes place internally within the SmartUnit. Capture Studio is mainly used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RealTime ===&lt;br /&gt;
&lt;br /&gt;
===== How many actors can be supported for real-time driving at the same time? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified amount of real-time functionality will be provided. In fact, it supports an infinite number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can real-time data of an actor be sent to multiple target addresses simultaneously? =====&lt;br /&gt;
Of course, you can add multiple target addresses in the settings and then click the start button.&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1247x1247px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Remote Triggering ===&lt;br /&gt;
&lt;br /&gt;
===== Does it support motion capture synchronized triggering? =====&lt;br /&gt;
YES. Capture Studio natively supports synchronous triggering for Xsens, Optitrack, and Vicon, eliminating the need to purchase third-party motion capture software. Additionally, Capture Studio is compatible with third-party motion capture triggering software such as PeelCapture.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:Capture_Studio&amp;diff=548</id>
		<title>中文:Capture Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:Capture_Studio&amp;diff=548"/>
		<updated>2025-03-27T03:05:40Z</updated>

		<summary type="html">&lt;p&gt;Facegood: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
Capture Studio is a next-generation high-precision facial capture software launched by FACEGOOD, primarily targeting enterprise-level, large-scale, multi-actor facial capture scenarios, providing motion capture teams with 24/7 uninterrupted, stable, wireless, multi-channel, real-time, recording, and motion capture-triggered facial capture capabilities.[[File:Capture studio logo.png|thumb|Capture Studio|300x300px]]Paired with the FACEGOOD Stereo-HMC P2 binocular hardware system, this hardware system adopts the SmartUnit edge computing architecture, separating computation from control, enabling Capture Studio to be installed on any desktop computer running Windows, significantly lowering the software installation threshold. Meanwhile, based on the SmartUnit architecture, the P2 hardware system reduces the number of spare parts by 50% compared to the previous generation P1 system, making it easier to maintain and use. The SmartUnit edge computing architecture of the P2 provides ample computing power for motion capture teams, allowing for an unlimited number of synchronized actors. Capture Studio's real-time facial capture capability is outstanding, with built-in SeattleAI technology supporting real-time facial capture for actors of any ethnicity and age group, directly driving 660 blend shapes and 820 bone points of metahuman binding, with an accuracy 20 times that of ARKit. Additionally, motion capture teams can conduct AI training for their own binding systems to achieve higher precision in the end.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=5&amp;amp;type=win DOWNLOAD] NOW!!!'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Enjoy simultaneous recording by multiple people and real-time interaction without interruption, unlocking a brand-new experience of collaborative creation among multiple individuals!&amp;lt;/big&amp;gt;'''  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;'''Multiple'''&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt; people record and stream in realtime &amp;lt;big&amp;gt;'''&amp;lt;u&amp;gt;simultaneously&amp;lt;/u&amp;gt;'''&amp;lt;/big&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* Timecode&lt;br /&gt;
&lt;br /&gt;
* Motion capture trigger&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Studio Recoding and Realtime.png|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&lt;br /&gt;
&lt;br /&gt;
'''① Capture Studio software only supports the FACEGOOD Stereo-HMC P2 binocular hardware system at the moment. Other HMC devices cannot be controlled using Capture Studio.'''&lt;br /&gt;
&lt;br /&gt;
② The camera of P2 is a 920nm infrared camera, which can block indoor lighting sources. However, outdoor infrared sources may interfere with the camera's operation, potentially causing overexposure in backlit conditions.&lt;br /&gt;
[[File:Capture Stuido Topology.png|center|frameless|1404x1404px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quick Intro ==&lt;br /&gt;
&lt;br /&gt;
==== Log in to Capture Studio ====&lt;br /&gt;
&lt;br /&gt;
* Open Capture Studio and enter your account credentials to log in at the login screen.&lt;br /&gt;
[[File:Log In Page.png|center|thumb|1458x1458px|Open Capture Studio and enter your account credentials to log in at the login screen.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Search for SmartUnit and join ====&lt;br /&gt;
When you get SmartUnit for '''the first time''', you need to go through the following steps to make Capture Studio discover it.&lt;br /&gt;
&lt;br /&gt;
===== Preparation =====&lt;br /&gt;
&lt;br /&gt;
# Monitor&lt;br /&gt;
# Keyboard and Mouse&lt;br /&gt;
# Ethernet Cable (optional)&lt;br /&gt;
&lt;br /&gt;
===== Connection and Startup =====&lt;br /&gt;
&lt;br /&gt;
# Connect the Monitor&lt;br /&gt;
#* Find the HDMI cable provided in the packaging and connect the SmartUnit to the monitor.&lt;br /&gt;
# Connect the keyboard and mouse, then power on the device.&lt;br /&gt;
# Login to the System&lt;br /&gt;
#* Enter the password `facegood` (lowercase) to access the main interface.&lt;br /&gt;
[[File:Log In SmartUnit.png|center|1920x1920px|frameless]]&lt;br /&gt;
&lt;br /&gt;
===== Connect to WIFI =====&lt;br /&gt;
&lt;br /&gt;
* Select Network&lt;br /&gt;
** Click the button in the upper right corner and choose `Select Network`.&lt;br /&gt;
[[File:Select WIFI.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Connect to WIFI&lt;br /&gt;
** In the WIFI list that appears, select the WIFI that is on the same local network as your Windows host.&lt;br /&gt;
[[File:Select WIFI Table.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Use Capture Studio on Windows =====&lt;br /&gt;
# Search for SmartUnit&lt;br /&gt;
# Open Capture Studio on Windows, and it should detect the SmartUnit.&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;900&amp;quot; heights=&amp;quot;934&amp;quot;&amp;gt;&lt;br /&gt;
File:Search SmartUnit.png|alt=&lt;br /&gt;
File:Connect SmartUnit.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* Troubleshooting if SmartUnit is Not Detected&lt;br /&gt;
** Follow the steps below to diagnose the issue.&lt;br /&gt;
&lt;br /&gt;
===== Find the IP Address of SmartUnit =====&lt;br /&gt;
&lt;br /&gt;
====== Method 1: Find IP Address via Settings ======&lt;br /&gt;
&lt;br /&gt;
* Open Settings&lt;br /&gt;
** Click `Setting` in the upper right corner.&lt;br /&gt;
[[File:Select Setting.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Find WIFI IP Address&lt;br /&gt;
** On the left side, go to the `WI-FI` option and click the gear icon next to `Connected` on the right side.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the WIFI IP address.&lt;br /&gt;
[[File:WIFI Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:WIFI Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
* Find Ethernet IP Address&lt;br /&gt;
** If an Ethernet cable is connected, go to the `Network` option on the left side and click the gear icon next to `Wired`.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the Ethernet IP address.&lt;br /&gt;
** '''Note:''' The two IP addresses are different.&lt;br /&gt;
&lt;br /&gt;
[[File:Cable Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:Cable Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
====== Method 2: Find IP Address via Terminal ======&lt;br /&gt;
&lt;br /&gt;
# Open Terminal&lt;br /&gt;
#* Right-click on the desktop and select `Open in Terminal`.&lt;br /&gt;
[[File:Open Terminal.png|center|frameless|1883x1883px]]&lt;br /&gt;
# Enter Command to View IP Address&lt;br /&gt;
#* Enter `ifconfig`: The `inet` under `enpxxx` is the Ethernet IP address, and the `inet` under `wlo1` is the WIFI IP address.&lt;br /&gt;
[[File:Check Ip.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Check Connection on Windows =====&lt;br /&gt;
&lt;br /&gt;
# Open Command Prompt&lt;br /&gt;
#* Press `Ctrl+R` on Windows, type `CMD`, and press Enter to open the Command Prompt.&lt;br /&gt;
# Enter ping Command&lt;br /&gt;
#* Type `ping -t xxx.xxx.xxx.xxx` (preferably the Ethernet IP address) and check the result.&lt;br /&gt;
#** '''Result 1''': If you get &amp;quot;Destination host unreachable&amp;quot;; you are not on the same local network, please contact your IT department.&lt;br /&gt;
#** '''Result 2''': If you get replies, everything is normal, and you can find the SmartUnit in Capture Studio.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;1000&amp;quot; heights=&amp;quot;600&amp;quot;&amp;gt;&lt;br /&gt;
File:Destination host unreachable.png|alt=&lt;br /&gt;
File:Destination host repson.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By following these steps, you should be able to successfully connect and use the SmartUnit. If you encounter any issues, please contact technical support.&lt;br /&gt;
&lt;br /&gt;
==== Adjust the camera parameters ====&lt;br /&gt;
&lt;br /&gt;
* Click on the &amp;quot;Eye Button&amp;quot; in the display area to show the camera feed.&lt;br /&gt;
[[File:Capture Stuido Mointor.png|center|frameless|1458x1458px]]&lt;br /&gt;
* Click on the &amp;quot;settings button&amp;quot; in the bottom left corner of the screen to adjust recording information.&lt;br /&gt;
[[File:Camera Setting.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
==== Adjust helmet wearing ====&lt;br /&gt;
&lt;br /&gt;
* When wearing the helmet, remove glasses and ensure hair does not cover the eyebrows. If the screen is blurry, check for '''any dirt obstructing the lens'''. With the P2 helmet, adjust the focus by twisting the lens direction.&lt;br /&gt;
* Adjustment criteria:&lt;br /&gt;
*# Ensure the actor's facial features are clear and unobstructed.&lt;br /&gt;
*# Align the center of the nose with the center of the camera.&lt;br /&gt;
*# Maintain clear focus without overexposure or underexposure.&lt;br /&gt;
&lt;br /&gt;
==== Record and download ====&lt;br /&gt;
* Start/stop recording (recorded content will be saved in SmartUnit).[[File:Record Bar.png|center|frameless|1081x1081px]]&lt;br /&gt;
* The download interface will display all video files from connected SmartUnits.&lt;br /&gt;
&lt;br /&gt;
* After setting the download location, click &amp;quot;Download.&amp;quot;&lt;br /&gt;
[[File:Download List.png|center|frameless|1292x1292px]]&lt;br /&gt;
&lt;br /&gt;
==== RealTime ====&lt;br /&gt;
&lt;br /&gt;
===== View in Capture Studio =====&lt;br /&gt;
To configure real-time capture settings, click the &amp;quot;Settings&amp;quot; button in the bottom left corner of the screen. You'll need to choose the Avatary.AI type (Metahuman\ARKit). [[File:Select AVATARY.AI.solver.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
Then, click &amp;quot;choose real-time solving&amp;quot; to select the current frame for real-time solving. Finally, click the &amp;quot;Start&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
[[File:Start Realtime Capture.png|center|frameless|1248x1248px]]Back on the main page, open the &amp;quot;expression tuning&amp;quot; subpage in the title bar. Here, you'll be able to see the real-time driving effects of the built-in models in the capture studio.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' To reduce power consumption and improve battery life. After clicking Start, calculation will only begin when '''&amp;lt;u&amp;gt;there is a human face&amp;lt;/u&amp;gt;''' in the picture.[[File:Expression Tuning.png|center|frameless|1847x1847px]]&lt;br /&gt;
&lt;br /&gt;
These steps will help you easily set up real-time capture settings and adjust expressions during the capture process for more accurate and realistic results.&lt;br /&gt;
&lt;br /&gt;
===== View in UE =====&lt;br /&gt;
Please use '''UE5.3 or above''', please refer to the UE tutorial from '''this [[UnrealEngine|link]].'''&lt;br /&gt;
&lt;br /&gt;
== Calibrate Headset ==&lt;br /&gt;
&lt;br /&gt;
==== Overview ====&lt;br /&gt;
Capture Studio provides two methods, '''screenshot and ruler''', to calibrate the position of the helmet. These methods ensure maximum consistency in the helmet's position during each recording. Typically, helmet calibration is used for facial expression library solving and custom training projects.&lt;br /&gt;
&lt;br /&gt;
==== Usage instructions ====&lt;br /&gt;
&lt;br /&gt;
===== Snapshot =====&lt;br /&gt;
&lt;br /&gt;
* Please right-click on the screen and select &amp;quot;Snapshot,&amp;quot; then click &amp;quot;Console&amp;quot; to view the location where the screenshot is saved.&lt;br /&gt;
* When you need to record again, load the previously saved actor's screenshot so the software can quickly and accurately locate the position of the helmet from the previous session, thus improving work efficiency.&lt;br /&gt;
* After loading the screenshot, the previous helmet position will be displayed as a ghost image on the screen. At this point, align the positions of the sides of the nose and try to align the corners of the eyes and mouth with the ghost image as much as possible.&lt;br /&gt;
* It's important to note that different helmets may have different lens settings. Therefore, after changing the helmet, it may not be possible to adjust to the exact same angle as the previous helmet.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;500&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Snapshot.png|alt=&lt;br /&gt;
File:Snapshot Console.png|alt=&lt;br /&gt;
File:Show Snapshot.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Ruler =====&lt;br /&gt;
&lt;br /&gt;
* Our software supports dragging out annotation lines, allowing you to quickly and accurately locate the previous position of the helmet. &lt;br /&gt;
&lt;br /&gt;
* Right-click on the screen and select &amp;quot;Show face rule&amp;quot; to enable this feature. Once enabled, simply drag out the annotation lines from the left or top of the screen to use them.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;700&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Face Rule.png|alt=&lt;br /&gt;
File:Show Face Rule.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Audio &amp;amp; Timecode Device ==&lt;br /&gt;
===== Audio =====&lt;br /&gt;
&lt;br /&gt;
* Using the P2 in Capture Studio will automatically use the P2's built-in audio, so you don't have to choose.&lt;br /&gt;
&lt;br /&gt;
===== Timecode =====&lt;br /&gt;
Timecode devices are typically used to ensure frame alignment between multiple videos during animation pipeline. As different computer systems may have time discrepancies, using timecode ensure that the recording time remains consistent across different machines. &lt;br /&gt;
====== How to connect timecode device ======&lt;br /&gt;
&lt;br /&gt;
* After connecting SmartUnit and Timecode using Timecode cable, set it in the Timecode option in the camera settings interface.&lt;br /&gt;
* How to connect SmartUnit with Timecode, [https://www.facegood.ca/wiki/index.php?title=Stereo-HMC_P2#P2_SmartUnit_Connect_Timecode please see here].&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1248x1248px|time code setting]]&lt;br /&gt;
&lt;br /&gt;
====== Capture Studio setting ======&lt;br /&gt;
Once the timecode hardware is connected&lt;br /&gt;
&lt;br /&gt;
# In the audio settings tab, select the timecode device from the dropdown menu.&lt;br /&gt;
# Click the &amp;quot;Open&amp;quot; button next to the TimeCode to establish the timecode connection.&lt;br /&gt;
# After click 'Open', the timecode information will be displayed in real-time in the time information section below.&lt;br /&gt;
# Offset: to adjust the timecode offset by one unit of time.&lt;br /&gt;
&lt;br /&gt;
== Motion Capture Trigger ==&lt;br /&gt;
&lt;br /&gt;
===== Overview =====&lt;br /&gt;
&lt;br /&gt;
* Within the same LAN, the motion capture device triggers the facial capture recording, enabling synchronized recording of motion capture and facial capture. The naming convention for synchronized recording files is as follows:&lt;br /&gt;
&lt;br /&gt;
'''{motion trigger name}_{performer name}_TOP/BOT.mov'''&lt;br /&gt;
&lt;br /&gt;
===== Currently supported motion capture devices =====&lt;br /&gt;
&lt;br /&gt;
* '''Optitrack'''&lt;br /&gt;
&lt;br /&gt;
* '''Vicon'''&lt;br /&gt;
&lt;br /&gt;
* '''Xsense'''&lt;br /&gt;
* '''Rokoko'''&lt;br /&gt;
* '''Qualisys'''&lt;br /&gt;
* '''AxisStudio'''&lt;br /&gt;
* '''CMAvatar'''&lt;br /&gt;
* '''XINGYING'''&lt;br /&gt;
&lt;br /&gt;
* '''PeelCapture'''&lt;br /&gt;
&lt;br /&gt;
===== How to use =====&lt;br /&gt;
&lt;br /&gt;
* In Capture Studio, check the motion capture trigger option and select the corresponding motion capture device. Set the signal port to match the one on the motion capture.&lt;br /&gt;
* On the motion capture software, set the same port number as well. &lt;br /&gt;
* Set the file name on the motion capture software.&lt;br /&gt;
[[File:Search Motion Capture Type.png|center|frameless|1456x1456px]]&lt;br /&gt;
&lt;br /&gt;
====== Optitrack ======&lt;br /&gt;
&lt;br /&gt;
# Enable Remote Trigger.&lt;br /&gt;
# Fill in the XML Broadcast Port into Capture Studio.&lt;br /&gt;
[[File:Optitrack1.png|center|thumb|1335x1335px]]&lt;br /&gt;
'''XML Triggering Port:''' Command Port (Advanced Network Settings) + 2. This defaults to 1512 (1510 + 2).&lt;br /&gt;
&lt;br /&gt;
'''If you can not find XML Broadcast Port, you can check Optitrack document. [https://docs.optitrack.com/motive/data-streaming#xml-broadcast-port V3.1], [https://docs.optitrack.com/v/v3.0/motive/data-streaming#remote-triggering V3.0]'''&lt;br /&gt;
&lt;br /&gt;
====== Vicon ======&lt;br /&gt;
&lt;br /&gt;
# Enable '''Triggered Capture'''.&lt;br /&gt;
# Set the same port number.&lt;br /&gt;
# Enable recording at the motion capture.&lt;br /&gt;
[https://help.vicon.com/space/Shogun112/31233490/Control+remote+capture Vicon Document][[File:Vicon.png|center|frameless|962x962px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Xsense ======&lt;br /&gt;
[https://base.movella.com/s/article/UDP-Remote-Control?language=en_US Xsense document]&lt;br /&gt;
====== Rokoko ======&lt;br /&gt;
[https://support.rokoko.com/hc/en-us/articles/14905272191505-Rokoko-Studio-UDP-Trigger-Messages Rokoko document]&lt;br /&gt;
====== Qualisys ======&lt;br /&gt;
[https://docs.qualisys.com/qtm/#Project_options/udp_trigger.htm Qualisys Document]&lt;br /&gt;
== Capture Studio Monitor ==&lt;br /&gt;
Capture Studio Monitor is software used to monitor the running status of Capture Studio in the local area network.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=9&amp;amp;type=win Download Now]!!!'''&lt;br /&gt;
&lt;br /&gt;
=== Usage scenario ===&lt;br /&gt;
After configuration, with the motion capture trigger function, '''one person''' can control motion capture and facial capture at the same time, and monitor the status of both at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How to use ===&lt;br /&gt;
&lt;br /&gt;
* Set the monitoring port in Capture Studio&lt;br /&gt;
[[File:Capture Studio Monitor Setting.png|center|frameless|1456x1456px]]&lt;br /&gt;
* Open Capture Studio Monitor on another computer and set the same port.&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Stuido Mointor Software.png|center|frameless|730x730px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In this way, the configuration is completed, and the operations in Capture Studio can be monitored in Capture Studio Monitor. If an error occurs, '''&amp;lt;u&amp;gt;a red reminder&amp;lt;/u&amp;gt;''' will appear.&lt;br /&gt;
[[File:Capture Stuido Mointor Software Text.png|center|frameless|725x725px]]&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
=== Common Problem ===&lt;br /&gt;
&lt;br /&gt;
===== Does Capture Studio support regular webcam recording or other devices? =====&lt;br /&gt;
Capture Studio only supports the FACEGOOD Stereo-HMC P2 system at the moment. Other systems cannot be controlled using Capture Studio for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== What video formats does Capture Studio output? =====&lt;br /&gt;
The videos recorded with the P2 system are saved in MOV format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== In Capture Studio, how many screens can be monitored simultaneously? =====&lt;br /&gt;
There is no specific limit on the number of screens that can be monitored in Capture Studio. However, since screen rendering requires local computational resources, you may need to adjust accordingly based on CPU usage. '''It is recommended not to monitor more than 6 screens simultaneously.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio supports a maximum of how many hardware devices to record simultaneously? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified number of synchronous recording capabilities will be provided.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dark image of the P2 recording? =====&lt;br /&gt;
Adjust the brightness and contrast settings within Capture Studio to maintain the principle of keeping the face bright while keeping the surroundings darker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== When using Capture Studio, the CPU usage reaches 100%? =====&lt;br /&gt;
When multiple SmartUnits are connected and camera monitoring is opened simultaneously in Capture Studio, the local computational resources are consumed for rendering the images, leading to high CPU usage. To reduce CPU usage, you can adjust your head-worn device and then click the 'eye button' in the image to turn off monitoring. It's important to emphasize that the increase in CPU usage does not affect the quality of the recorded video, as recording always takes place internally within the SmartUnit. Capture Studio is primarily used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can recording be done when turning off screen monitoring in Capture Studio? =====&lt;br /&gt;
Yes, to reduce the CPU load on your computer, you can choose to turn off screen monitoring after adjusting the headset. This way, when you start recording, the unmonitored screen can still be recorded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Why is there a delay or slight screen tearing in the Capture Studio? =====&lt;br /&gt;
The connection between Capture Studio and SmartUnit is established via WiFi. When the resources of the router are overly utilized or the quality of the WiFi signal is poor, significant delays and packet loss may occur, leading to some screen tearing. However, this does not affect the quality of the recorded video, as the recording always takes place internally within the SmartUnit. Capture Studio is mainly used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RealTime ===&lt;br /&gt;
&lt;br /&gt;
===== How many actors can be supported for real-time driving at the same time? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified amount of real-time functionality will be provided. In fact, it supports an infinite number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can real-time data of an actor be sent to multiple target addresses simultaneously? =====&lt;br /&gt;
Of course, you can add multiple target addresses in the settings and then click the start button.&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1247x1247px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Remote Triggering ===&lt;br /&gt;
&lt;br /&gt;
===== Does it support motion capture synchronized triggering? =====&lt;br /&gt;
YES. Capture Studio natively supports synchronous triggering for Xsens, Optitrack, and Vicon, eliminating the need to purchase third-party motion capture software. Additionally, Capture Studio is compatible with third-party motion capture triggering software such as PeelCapture.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:Capture_Studio&amp;diff=547</id>
		<title>中文:Capture Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=%E4%B8%AD%E6%96%87:Capture_Studio&amp;diff=547"/>
		<updated>2025-03-27T03:05:23Z</updated>

		<summary type="html">&lt;p&gt;Facegood: Created page with &amp;quot;中文:Capture Studio  Capture Studio is a next-generation high-precision facial capture software launched by FACEGOOD, primarily targeting enterprise-level, large-scale, multi-actor facial capture scenarios, providing motion capture teams with 24/7 uninterrupted, stable, wireless, multi-channel, real-time, recording, and motion capture-triggered facial capture capabilities.300x300pxPaired with the FACEGOOD Stereo...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[中文:Capture Studio]]&lt;br /&gt;
&lt;br /&gt;
Capture Studio is a next-generation high-precision facial capture software launched by FACEGOOD, primarily targeting enterprise-level, large-scale, multi-actor facial capture scenarios, providing motion capture teams with 24/7 uninterrupted, stable, wireless, multi-channel, real-time, recording, and motion capture-triggered facial capture capabilities.[[File:Capture studio logo.png|thumb|Capture Studio|300x300px]]Paired with the FACEGOOD Stereo-HMC P2 binocular hardware system, this hardware system adopts the SmartUnit edge computing architecture, separating computation from control, enabling Capture Studio to be installed on any desktop computer running Windows, significantly lowering the software installation threshold. Meanwhile, based on the SmartUnit architecture, the P2 hardware system reduces the number of spare parts by 50% compared to the previous generation P1 system, making it easier to maintain and use. The SmartUnit edge computing architecture of the P2 provides ample computing power for motion capture teams, allowing for an unlimited number of synchronized actors. Capture Studio's real-time facial capture capability is outstanding, with built-in SeattleAI technology supporting real-time facial capture for actors of any ethnicity and age group, directly driving 660 blend shapes and 820 bone points of metahuman binding, with an accuracy 20 times that of ARKit. Additionally, motion capture teams can conduct AI training for their own binding systems to achieve higher precision in the end.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=5&amp;amp;type=win DOWNLOAD] NOW!!!'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Enjoy simultaneous recording by multiple people and real-time interaction without interruption, unlocking a brand-new experience of collaborative creation among multiple individuals!&amp;lt;/big&amp;gt;'''  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;'''Multiple'''&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt; people record and stream in realtime &amp;lt;big&amp;gt;'''&amp;lt;u&amp;gt;simultaneously&amp;lt;/u&amp;gt;'''&amp;lt;/big&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* Timecode&lt;br /&gt;
&lt;br /&gt;
* Motion capture trigger&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Studio Recoding and Realtime.png|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&lt;br /&gt;
&lt;br /&gt;
'''① Capture Studio software only supports the FACEGOOD Stereo-HMC P2 binocular hardware system at the moment. Other HMC devices cannot be controlled using Capture Studio.'''&lt;br /&gt;
&lt;br /&gt;
② The camera of P2 is a 920nm infrared camera, which can block indoor lighting sources. However, outdoor infrared sources may interfere with the camera's operation, potentially causing overexposure in backlit conditions.&lt;br /&gt;
[[File:Capture Stuido Topology.png|center|frameless|1404x1404px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quick Intro ==&lt;br /&gt;
&lt;br /&gt;
==== Log in to Capture Studio ====&lt;br /&gt;
&lt;br /&gt;
* Open Capture Studio and enter your account credentials to log in at the login screen.&lt;br /&gt;
[[File:Log In Page.png|center|thumb|1458x1458px|Open Capture Studio and enter your account credentials to log in at the login screen.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Search for SmartUnit and join ====&lt;br /&gt;
When you get SmartUnit for '''the first time''', you need to go through the following steps to make Capture Studio discover it.&lt;br /&gt;
&lt;br /&gt;
===== Preparation =====&lt;br /&gt;
&lt;br /&gt;
# Monitor&lt;br /&gt;
# Keyboard and Mouse&lt;br /&gt;
# Ethernet Cable (optional)&lt;br /&gt;
&lt;br /&gt;
===== Connection and Startup =====&lt;br /&gt;
&lt;br /&gt;
# Connect the Monitor&lt;br /&gt;
#* Find the HDMI cable provided in the packaging and connect the SmartUnit to the monitor.&lt;br /&gt;
# Connect the keyboard and mouse, then power on the device.&lt;br /&gt;
# Login to the System&lt;br /&gt;
#* Enter the password `facegood` (lowercase) to access the main interface.&lt;br /&gt;
[[File:Log In SmartUnit.png|center|1920x1920px|frameless]]&lt;br /&gt;
&lt;br /&gt;
===== Connect to WIFI =====&lt;br /&gt;
&lt;br /&gt;
* Select Network&lt;br /&gt;
** Click the button in the upper right corner and choose `Select Network`.&lt;br /&gt;
[[File:Select WIFI.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Connect to WIFI&lt;br /&gt;
** In the WIFI list that appears, select the WIFI that is on the same local network as your Windows host.&lt;br /&gt;
[[File:Select WIFI Table.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Use Capture Studio on Windows =====&lt;br /&gt;
# Search for SmartUnit&lt;br /&gt;
# Open Capture Studio on Windows, and it should detect the SmartUnit.&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;900&amp;quot; heights=&amp;quot;934&amp;quot;&amp;gt;&lt;br /&gt;
File:Search SmartUnit.png|alt=&lt;br /&gt;
File:Connect SmartUnit.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* Troubleshooting if SmartUnit is Not Detected&lt;br /&gt;
** Follow the steps below to diagnose the issue.&lt;br /&gt;
&lt;br /&gt;
===== Find the IP Address of SmartUnit =====&lt;br /&gt;
&lt;br /&gt;
====== Method 1: Find IP Address via Settings ======&lt;br /&gt;
&lt;br /&gt;
* Open Settings&lt;br /&gt;
** Click `Setting` in the upper right corner.&lt;br /&gt;
[[File:Select Setting.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Find WIFI IP Address&lt;br /&gt;
** On the left side, go to the `WI-FI` option and click the gear icon next to `Connected` on the right side.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the WIFI IP address.&lt;br /&gt;
[[File:WIFI Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:WIFI Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
* Find Ethernet IP Address&lt;br /&gt;
** If an Ethernet cable is connected, go to the `Network` option on the left side and click the gear icon next to `Wired`.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the Ethernet IP address.&lt;br /&gt;
** '''Note:''' The two IP addresses are different.&lt;br /&gt;
&lt;br /&gt;
[[File:Cable Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:Cable Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
====== Method 2: Find IP Address via Terminal ======&lt;br /&gt;
&lt;br /&gt;
# Open Terminal&lt;br /&gt;
#* Right-click on the desktop and select `Open in Terminal`.&lt;br /&gt;
[[File:Open Terminal.png|center|frameless|1883x1883px]]&lt;br /&gt;
# Enter Command to View IP Address&lt;br /&gt;
#* Enter `ifconfig`: The `inet` under `enpxxx` is the Ethernet IP address, and the `inet` under `wlo1` is the WIFI IP address.&lt;br /&gt;
[[File:Check Ip.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Check Connection on Windows =====&lt;br /&gt;
&lt;br /&gt;
# Open Command Prompt&lt;br /&gt;
#* Press `Ctrl+R` on Windows, type `CMD`, and press Enter to open the Command Prompt.&lt;br /&gt;
# Enter ping Command&lt;br /&gt;
#* Type `ping -t xxx.xxx.xxx.xxx` (preferably the Ethernet IP address) and check the result.&lt;br /&gt;
#** '''Result 1''': If you get &amp;quot;Destination host unreachable&amp;quot;; you are not on the same local network, please contact your IT department.&lt;br /&gt;
#** '''Result 2''': If you get replies, everything is normal, and you can find the SmartUnit in Capture Studio.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;1000&amp;quot; heights=&amp;quot;600&amp;quot;&amp;gt;&lt;br /&gt;
File:Destination host unreachable.png|alt=&lt;br /&gt;
File:Destination host repson.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By following these steps, you should be able to successfully connect and use the SmartUnit. If you encounter any issues, please contact technical support.&lt;br /&gt;
&lt;br /&gt;
==== Adjust the camera parameters ====&lt;br /&gt;
&lt;br /&gt;
* Click on the &amp;quot;Eye Button&amp;quot; in the display area to show the camera feed.&lt;br /&gt;
[[File:Capture Stuido Mointor.png|center|frameless|1458x1458px]]&lt;br /&gt;
* Click on the &amp;quot;settings button&amp;quot; in the bottom left corner of the screen to adjust recording information.&lt;br /&gt;
[[File:Camera Setting.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
==== Adjust helmet wearing ====&lt;br /&gt;
&lt;br /&gt;
* When wearing the helmet, remove glasses and ensure hair does not cover the eyebrows. If the screen is blurry, check for '''any dirt obstructing the lens'''. With the P2 helmet, adjust the focus by twisting the lens direction.&lt;br /&gt;
* Adjustment criteria:&lt;br /&gt;
*# Ensure the actor's facial features are clear and unobstructed.&lt;br /&gt;
*# Align the center of the nose with the center of the camera.&lt;br /&gt;
*# Maintain clear focus without overexposure or underexposure.&lt;br /&gt;
&lt;br /&gt;
==== Record and download ====&lt;br /&gt;
* Start/stop recording (recorded content will be saved in SmartUnit).[[File:Record Bar.png|center|frameless|1081x1081px]]&lt;br /&gt;
* The download interface will display all video files from connected SmartUnits.&lt;br /&gt;
&lt;br /&gt;
* After setting the download location, click &amp;quot;Download.&amp;quot;&lt;br /&gt;
[[File:Download List.png|center|frameless|1292x1292px]]&lt;br /&gt;
&lt;br /&gt;
==== RealTime ====&lt;br /&gt;
&lt;br /&gt;
===== View in Capture Studio =====&lt;br /&gt;
To configure real-time capture settings, click the &amp;quot;Settings&amp;quot; button in the bottom left corner of the screen. You'll need to choose the Avatary.AI type (Metahuman\ARKit). [[File:Select AVATARY.AI.solver.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
Then, click &amp;quot;choose real-time solving&amp;quot; to select the current frame for real-time solving. Finally, click the &amp;quot;Start&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
[[File:Start Realtime Capture.png|center|frameless|1248x1248px]]Back on the main page, open the &amp;quot;expression tuning&amp;quot; subpage in the title bar. Here, you'll be able to see the real-time driving effects of the built-in models in the capture studio.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' To reduce power consumption and improve battery life. After clicking Start, calculation will only begin when '''&amp;lt;u&amp;gt;there is a human face&amp;lt;/u&amp;gt;''' in the picture.[[File:Expression Tuning.png|center|frameless|1847x1847px]]&lt;br /&gt;
&lt;br /&gt;
These steps will help you easily set up real-time capture settings and adjust expressions during the capture process for more accurate and realistic results.&lt;br /&gt;
&lt;br /&gt;
===== View in UE =====&lt;br /&gt;
Please use '''UE5.3 or above''', please refer to the UE tutorial from '''this [[UnrealEngine|link]].'''&lt;br /&gt;
&lt;br /&gt;
== Calibrate Headset ==&lt;br /&gt;
&lt;br /&gt;
==== Overview ====&lt;br /&gt;
Capture Studio provides two methods, '''screenshot and ruler''', to calibrate the position of the helmet. These methods ensure maximum consistency in the helmet's position during each recording. Typically, helmet calibration is used for facial expression library solving and custom training projects.&lt;br /&gt;
&lt;br /&gt;
==== Usage instructions ====&lt;br /&gt;
&lt;br /&gt;
===== Snapshot =====&lt;br /&gt;
&lt;br /&gt;
* Please right-click on the screen and select &amp;quot;Snapshot,&amp;quot; then click &amp;quot;Console&amp;quot; to view the location where the screenshot is saved.&lt;br /&gt;
* When you need to record again, load the previously saved actor's screenshot so the software can quickly and accurately locate the position of the helmet from the previous session, thus improving work efficiency.&lt;br /&gt;
* After loading the screenshot, the previous helmet position will be displayed as a ghost image on the screen. At this point, align the positions of the sides of the nose and try to align the corners of the eyes and mouth with the ghost image as much as possible.&lt;br /&gt;
* It's important to note that different helmets may have different lens settings. Therefore, after changing the helmet, it may not be possible to adjust to the exact same angle as the previous helmet.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;500&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Snapshot.png|alt=&lt;br /&gt;
File:Snapshot Console.png|alt=&lt;br /&gt;
File:Show Snapshot.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Ruler =====&lt;br /&gt;
&lt;br /&gt;
* Our software supports dragging out annotation lines, allowing you to quickly and accurately locate the previous position of the helmet. &lt;br /&gt;
&lt;br /&gt;
* Right-click on the screen and select &amp;quot;Show face rule&amp;quot; to enable this feature. Once enabled, simply drag out the annotation lines from the left or top of the screen to use them.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;700&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Face Rule.png|alt=&lt;br /&gt;
File:Show Face Rule.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Audio &amp;amp; Timecode Device ==&lt;br /&gt;
===== Audio =====&lt;br /&gt;
&lt;br /&gt;
* Using the P2 in Capture Studio will automatically use the P2's built-in audio, so you don't have to choose.&lt;br /&gt;
&lt;br /&gt;
===== Timecode =====&lt;br /&gt;
Timecode devices are typically used to ensure frame alignment between multiple videos during animation pipeline. As different computer systems may have time discrepancies, using timecode ensure that the recording time remains consistent across different machines. &lt;br /&gt;
====== How to connect timecode device ======&lt;br /&gt;
&lt;br /&gt;
* After connecting SmartUnit and Timecode using Timecode cable, set it in the Timecode option in the camera settings interface.&lt;br /&gt;
* How to connect SmartUnit with Timecode, [https://www.facegood.ca/wiki/index.php?title=Stereo-HMC_P2#P2_SmartUnit_Connect_Timecode please see here].&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1248x1248px|time code setting]]&lt;br /&gt;
&lt;br /&gt;
====== Capture Studio setting ======&lt;br /&gt;
Once the timecode hardware is connected&lt;br /&gt;
&lt;br /&gt;
# In the audio settings tab, select the timecode device from the dropdown menu.&lt;br /&gt;
# Click the &amp;quot;Open&amp;quot; button next to the TimeCode to establish the timecode connection.&lt;br /&gt;
# After click 'Open', the timecode information will be displayed in real-time in the time information section below.&lt;br /&gt;
# Offset: to adjust the timecode offset by one unit of time.&lt;br /&gt;
&lt;br /&gt;
== Motion Capture Trigger ==&lt;br /&gt;
&lt;br /&gt;
===== Overview =====&lt;br /&gt;
&lt;br /&gt;
* Within the same LAN, the motion capture device triggers the facial capture recording, enabling synchronized recording of motion capture and facial capture. The naming convention for synchronized recording files is as follows:&lt;br /&gt;
&lt;br /&gt;
'''{motion trigger name}_{performer name}_TOP/BOT.mov'''&lt;br /&gt;
&lt;br /&gt;
===== Currently supported motion capture devices =====&lt;br /&gt;
&lt;br /&gt;
* '''Optitrack'''&lt;br /&gt;
&lt;br /&gt;
* '''Vicon'''&lt;br /&gt;
&lt;br /&gt;
* '''Xsense'''&lt;br /&gt;
* '''Rokoko'''&lt;br /&gt;
* '''Qualisys'''&lt;br /&gt;
* '''AxisStudio'''&lt;br /&gt;
* '''CMAvatar'''&lt;br /&gt;
* '''XINGYING'''&lt;br /&gt;
&lt;br /&gt;
* '''PeelCapture'''&lt;br /&gt;
&lt;br /&gt;
===== How to use =====&lt;br /&gt;
&lt;br /&gt;
* In Capture Studio, check the motion capture trigger option and select the corresponding motion capture device. Set the signal port to match the one on the motion capture.&lt;br /&gt;
* On the motion capture software, set the same port number as well. &lt;br /&gt;
* Set the file name on the motion capture software.&lt;br /&gt;
[[File:Search Motion Capture Type.png|center|frameless|1456x1456px]]&lt;br /&gt;
&lt;br /&gt;
====== Optitrack ======&lt;br /&gt;
&lt;br /&gt;
# Enable Remote Trigger.&lt;br /&gt;
# Fill in the XML Broadcast Port into Capture Studio.&lt;br /&gt;
[[File:Optitrack1.png|center|thumb|1335x1335px]]&lt;br /&gt;
'''XML Triggering Port:''' Command Port (Advanced Network Settings) + 2. This defaults to 1512 (1510 + 2).&lt;br /&gt;
&lt;br /&gt;
'''If you can not find XML Broadcast Port, you can check Optitrack document. [https://docs.optitrack.com/motive/data-streaming#xml-broadcast-port V3.1], [https://docs.optitrack.com/v/v3.0/motive/data-streaming#remote-triggering V3.0]'''&lt;br /&gt;
&lt;br /&gt;
====== Vicon ======&lt;br /&gt;
&lt;br /&gt;
# Enable '''Triggered Capture'''.&lt;br /&gt;
# Set the same port number.&lt;br /&gt;
# Enable recording at the motion capture.&lt;br /&gt;
[https://help.vicon.com/space/Shogun112/31233490/Control+remote+capture Vicon Document][[File:Vicon.png|center|frameless|962x962px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Xsense ======&lt;br /&gt;
[https://base.movella.com/s/article/UDP-Remote-Control?language=en_US Xsense document]&lt;br /&gt;
====== Rokoko ======&lt;br /&gt;
[https://support.rokoko.com/hc/en-us/articles/14905272191505-Rokoko-Studio-UDP-Trigger-Messages Rokoko document]&lt;br /&gt;
====== Qualisys ======&lt;br /&gt;
[https://docs.qualisys.com/qtm/#Project_options/udp_trigger.htm Qualisys Document]&lt;br /&gt;
== Capture Studio Monitor ==&lt;br /&gt;
Capture Studio Monitor is software used to monitor the running status of Capture Studio in the local area network.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=9&amp;amp;type=win Download Now]!!!'''&lt;br /&gt;
&lt;br /&gt;
=== Usage scenario ===&lt;br /&gt;
After configuration, with the motion capture trigger function, '''one person''' can control motion capture and facial capture at the same time, and monitor the status of both at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How to use ===&lt;br /&gt;
&lt;br /&gt;
* Set the monitoring port in Capture Studio&lt;br /&gt;
[[File:Capture Studio Monitor Setting.png|center|frameless|1456x1456px]]&lt;br /&gt;
* Open Capture Studio Monitor on another computer and set the same port.&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Stuido Mointor Software.png|center|frameless|730x730px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In this way, the configuration is completed, and the operations in Capture Studio can be monitored in Capture Studio Monitor. If an error occurs, '''&amp;lt;u&amp;gt;a red reminder&amp;lt;/u&amp;gt;''' will appear.&lt;br /&gt;
[[File:Capture Stuido Mointor Software Text.png|center|frameless|725x725px]]&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
=== Common Problem ===&lt;br /&gt;
&lt;br /&gt;
===== Does Capture Studio support regular webcam recording or other devices? =====&lt;br /&gt;
Capture Studio only supports the FACEGOOD Stereo-HMC P2 system at the moment. Other systems cannot be controlled using Capture Studio for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== What video formats does Capture Studio output? =====&lt;br /&gt;
The videos recorded with the P2 system are saved in MOV format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== In Capture Studio, how many screens can be monitored simultaneously? =====&lt;br /&gt;
There is no specific limit on the number of screens that can be monitored in Capture Studio. However, since screen rendering requires local computational resources, you may need to adjust accordingly based on CPU usage. '''It is recommended not to monitor more than 6 screens simultaneously.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio supports a maximum of how many hardware devices to record simultaneously? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified number of synchronous recording capabilities will be provided.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dark image of the P2 recording? =====&lt;br /&gt;
Adjust the brightness and contrast settings within Capture Studio to maintain the principle of keeping the face bright while keeping the surroundings darker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== When using Capture Studio, the CPU usage reaches 100%? =====&lt;br /&gt;
When multiple SmartUnits are connected and camera monitoring is opened simultaneously in Capture Studio, the local computational resources are consumed for rendering the images, leading to high CPU usage. To reduce CPU usage, you can adjust your head-worn device and then click the 'eye button' in the image to turn off monitoring. It's important to emphasize that the increase in CPU usage does not affect the quality of the recorded video, as recording always takes place internally within the SmartUnit. Capture Studio is primarily used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can recording be done when turning off screen monitoring in Capture Studio? =====&lt;br /&gt;
Yes, to reduce the CPU load on your computer, you can choose to turn off screen monitoring after adjusting the headset. This way, when you start recording, the unmonitored screen can still be recorded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Why is there a delay or slight screen tearing in the Capture Studio? =====&lt;br /&gt;
The connection between Capture Studio and SmartUnit is established via WiFi. When the resources of the router are overly utilized or the quality of the WiFi signal is poor, significant delays and packet loss may occur, leading to some screen tearing. However, this does not affect the quality of the recorded video, as the recording always takes place internally within the SmartUnit. Capture Studio is mainly used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RealTime ===&lt;br /&gt;
&lt;br /&gt;
===== How many actors can be supported for real-time driving at the same time? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified amount of real-time functionality will be provided. In fact, it supports an infinite number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can real-time data of an actor be sent to multiple target addresses simultaneously? =====&lt;br /&gt;
Of course, you can add multiple target addresses in the settings and then click the start button.&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1247x1247px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Remote Triggering ===&lt;br /&gt;
&lt;br /&gt;
===== Does it support motion capture synchronized triggering? =====&lt;br /&gt;
YES. Capture Studio natively supports synchronous triggering for Xsens, Optitrack, and Vicon, eliminating the need to purchase third-party motion capture software. Additionally, Capture Studio is compatible with third-party motion capture triggering software such as PeelCapture.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Capture_Studio&amp;diff=546</id>
		<title>Capture Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Capture_Studio&amp;diff=546"/>
		<updated>2025-03-27T03:05:05Z</updated>

		<summary type="html">&lt;p&gt;Facegood: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[中文:Capture Studio]]&lt;br /&gt;
&lt;br /&gt;
Capture Studio is a next-generation high-precision facial capture software launched by FACEGOOD, primarily targeting enterprise-level, large-scale, multi-actor facial capture scenarios, providing motion capture teams with 24/7 uninterrupted, stable, wireless, multi-channel, real-time, recording, and motion capture-triggered facial capture capabilities.[[File:Capture studio logo.png|thumb|Capture Studio|300x300px]]Paired with the FACEGOOD Stereo-HMC P2 binocular hardware system, this hardware system adopts the SmartUnit edge computing architecture, separating computation from control, enabling Capture Studio to be installed on any desktop computer running Windows, significantly lowering the software installation threshold. Meanwhile, based on the SmartUnit architecture, the P2 hardware system reduces the number of spare parts by 50% compared to the previous generation P1 system, making it easier to maintain and use. The SmartUnit edge computing architecture of the P2 provides ample computing power for motion capture teams, allowing for an unlimited number of synchronized actors. Capture Studio's real-time facial capture capability is outstanding, with built-in SeattleAI technology supporting real-time facial capture for actors of any ethnicity and age group, directly driving 660 blend shapes and 820 bone points of metahuman binding, with an accuracy 20 times that of ARKit. Additionally, motion capture teams can conduct AI training for their own binding systems to achieve higher precision in the end.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=5&amp;amp;type=win DOWNLOAD] NOW!!!'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Enjoy simultaneous recording by multiple people and real-time interaction without interruption, unlocking a brand-new experience of collaborative creation among multiple individuals!&amp;lt;/big&amp;gt;'''  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;'''Multiple'''&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt; people record and stream in realtime &amp;lt;big&amp;gt;'''&amp;lt;u&amp;gt;simultaneously&amp;lt;/u&amp;gt;'''&amp;lt;/big&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* Timecode&lt;br /&gt;
&lt;br /&gt;
* Motion capture trigger&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Studio Recoding and Realtime.png|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&lt;br /&gt;
&lt;br /&gt;
'''① Capture Studio software only supports the FACEGOOD Stereo-HMC P2 binocular hardware system at the moment. Other HMC devices cannot be controlled using Capture Studio.'''&lt;br /&gt;
&lt;br /&gt;
② The camera of P2 is a 920nm infrared camera, which can block indoor lighting sources. However, outdoor infrared sources may interfere with the camera's operation, potentially causing overexposure in backlit conditions.&lt;br /&gt;
[[File:Capture Stuido Topology.png|center|frameless|1404x1404px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quick Intro ==&lt;br /&gt;
&lt;br /&gt;
==== Log in to Capture Studio ====&lt;br /&gt;
&lt;br /&gt;
* Open Capture Studio and enter your account credentials to log in at the login screen.&lt;br /&gt;
[[File:Log In Page.png|center|thumb|1458x1458px|Open Capture Studio and enter your account credentials to log in at the login screen.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Search for SmartUnit and join ====&lt;br /&gt;
When you get SmartUnit for '''the first time''', you need to go through the following steps to make Capture Studio discover it.&lt;br /&gt;
&lt;br /&gt;
===== Preparation =====&lt;br /&gt;
&lt;br /&gt;
# Monitor&lt;br /&gt;
# Keyboard and Mouse&lt;br /&gt;
# Ethernet Cable (optional)&lt;br /&gt;
&lt;br /&gt;
===== Connection and Startup =====&lt;br /&gt;
&lt;br /&gt;
# Connect the Monitor&lt;br /&gt;
#* Find the HDMI cable provided in the packaging and connect the SmartUnit to the monitor.&lt;br /&gt;
# Connect the keyboard and mouse, then power on the device.&lt;br /&gt;
# Login to the System&lt;br /&gt;
#* Enter the password `facegood` (lowercase) to access the main interface.&lt;br /&gt;
[[File:Log In SmartUnit.png|center|1920x1920px|frameless]]&lt;br /&gt;
&lt;br /&gt;
===== Connect to WIFI =====&lt;br /&gt;
&lt;br /&gt;
* Select Network&lt;br /&gt;
** Click the button in the upper right corner and choose `Select Network`.&lt;br /&gt;
[[File:Select WIFI.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Connect to WIFI&lt;br /&gt;
** In the WIFI list that appears, select the WIFI that is on the same local network as your Windows host.&lt;br /&gt;
[[File:Select WIFI Table.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Use Capture Studio on Windows =====&lt;br /&gt;
# Search for SmartUnit&lt;br /&gt;
# Open Capture Studio on Windows, and it should detect the SmartUnit.&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;900&amp;quot; heights=&amp;quot;934&amp;quot;&amp;gt;&lt;br /&gt;
File:Search SmartUnit.png|alt=&lt;br /&gt;
File:Connect SmartUnit.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* Troubleshooting if SmartUnit is Not Detected&lt;br /&gt;
** Follow the steps below to diagnose the issue.&lt;br /&gt;
&lt;br /&gt;
===== Find the IP Address of SmartUnit =====&lt;br /&gt;
&lt;br /&gt;
====== Method 1: Find IP Address via Settings ======&lt;br /&gt;
&lt;br /&gt;
* Open Settings&lt;br /&gt;
** Click `Setting` in the upper right corner.&lt;br /&gt;
[[File:Select Setting.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Find WIFI IP Address&lt;br /&gt;
** On the left side, go to the `WI-FI` option and click the gear icon next to `Connected` on the right side.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the WIFI IP address.&lt;br /&gt;
[[File:WIFI Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:WIFI Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
* Find Ethernet IP Address&lt;br /&gt;
** If an Ethernet cable is connected, go to the `Network` option on the left side and click the gear icon next to `Wired`.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the Ethernet IP address.&lt;br /&gt;
** '''Note:''' The two IP addresses are different.&lt;br /&gt;
&lt;br /&gt;
[[File:Cable Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:Cable Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
====== Method 2: Find IP Address via Terminal ======&lt;br /&gt;
&lt;br /&gt;
# Open Terminal&lt;br /&gt;
#* Right-click on the desktop and select `Open in Terminal`.&lt;br /&gt;
[[File:Open Terminal.png|center|frameless|1883x1883px]]&lt;br /&gt;
# Enter Command to View IP Address&lt;br /&gt;
#* Enter `ifconfig`: The `inet` under `enpxxx` is the Ethernet IP address, and the `inet` under `wlo1` is the WIFI IP address.&lt;br /&gt;
[[File:Check Ip.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Check Connection on Windows =====&lt;br /&gt;
&lt;br /&gt;
# Open Command Prompt&lt;br /&gt;
#* Press `Ctrl+R` on Windows, type `CMD`, and press Enter to open the Command Prompt.&lt;br /&gt;
# Enter ping Command&lt;br /&gt;
#* Type `ping -t xxx.xxx.xxx.xxx` (preferably the Ethernet IP address) and check the result.&lt;br /&gt;
#** '''Result 1''': If you get &amp;quot;Destination host unreachable&amp;quot;; you are not on the same local network, please contact your IT department.&lt;br /&gt;
#** '''Result 2''': If you get replies, everything is normal, and you can find the SmartUnit in Capture Studio.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;1000&amp;quot; heights=&amp;quot;600&amp;quot;&amp;gt;&lt;br /&gt;
File:Destination host unreachable.png|alt=&lt;br /&gt;
File:Destination host repson.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By following these steps, you should be able to successfully connect and use the SmartUnit. If you encounter any issues, please contact technical support.&lt;br /&gt;
&lt;br /&gt;
==== Adjust the camera parameters ====&lt;br /&gt;
&lt;br /&gt;
* Click on the &amp;quot;Eye Button&amp;quot; in the display area to show the camera feed.&lt;br /&gt;
[[File:Capture Stuido Mointor.png|center|frameless|1458x1458px]]&lt;br /&gt;
* Click on the &amp;quot;settings button&amp;quot; in the bottom left corner of the screen to adjust recording information.&lt;br /&gt;
[[File:Camera Setting.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
==== Adjust helmet wearing ====&lt;br /&gt;
&lt;br /&gt;
* When wearing the helmet, remove glasses and ensure hair does not cover the eyebrows. If the screen is blurry, check for '''any dirt obstructing the lens'''. With the P2 helmet, adjust the focus by twisting the lens direction.&lt;br /&gt;
* Adjustment criteria:&lt;br /&gt;
*# Ensure the actor's facial features are clear and unobstructed.&lt;br /&gt;
*# Align the center of the nose with the center of the camera.&lt;br /&gt;
*# Maintain clear focus without overexposure or underexposure.&lt;br /&gt;
&lt;br /&gt;
==== Record and download ====&lt;br /&gt;
* Start/stop recording (recorded content will be saved in SmartUnit).[[File:Record Bar.png|center|frameless|1081x1081px]]&lt;br /&gt;
* The download interface will display all video files from connected SmartUnits.&lt;br /&gt;
&lt;br /&gt;
* After setting the download location, click &amp;quot;Download.&amp;quot;&lt;br /&gt;
[[File:Download List.png|center|frameless|1292x1292px]]&lt;br /&gt;
&lt;br /&gt;
==== RealTime ====&lt;br /&gt;
&lt;br /&gt;
===== View in Capture Studio =====&lt;br /&gt;
To configure real-time capture settings, click the &amp;quot;Settings&amp;quot; button in the bottom left corner of the screen. You'll need to choose the Avatary.AI type (Metahuman\ARKit). [[File:Select AVATARY.AI.solver.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
Then, click &amp;quot;choose real-time solving&amp;quot; to select the current frame for real-time solving. Finally, click the &amp;quot;Start&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
[[File:Start Realtime Capture.png|center|frameless|1248x1248px]]Back on the main page, open the &amp;quot;expression tuning&amp;quot; subpage in the title bar. Here, you'll be able to see the real-time driving effects of the built-in models in the capture studio.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' To reduce power consumption and improve battery life. After clicking Start, calculation will only begin when '''&amp;lt;u&amp;gt;there is a human face&amp;lt;/u&amp;gt;''' in the picture.[[File:Expression Tuning.png|center|frameless|1847x1847px]]&lt;br /&gt;
&lt;br /&gt;
These steps will help you easily set up real-time capture settings and adjust expressions during the capture process for more accurate and realistic results.&lt;br /&gt;
&lt;br /&gt;
===== View in UE =====&lt;br /&gt;
Please use '''UE5.3 or above''', please refer to the UE tutorial from '''this [[UnrealEngine|link]].'''&lt;br /&gt;
&lt;br /&gt;
== Calibrate Headset ==&lt;br /&gt;
&lt;br /&gt;
==== Overview ====&lt;br /&gt;
Capture Studio provides two methods, '''screenshot and ruler''', to calibrate the position of the helmet. These methods ensure maximum consistency in the helmet's position during each recording. Typically, helmet calibration is used for facial expression library solving and custom training projects.&lt;br /&gt;
&lt;br /&gt;
==== Usage instructions ====&lt;br /&gt;
&lt;br /&gt;
===== Snapshot =====&lt;br /&gt;
&lt;br /&gt;
* Please right-click on the screen and select &amp;quot;Snapshot,&amp;quot; then click &amp;quot;Console&amp;quot; to view the location where the screenshot is saved.&lt;br /&gt;
* When you need to record again, load the previously saved actor's screenshot so the software can quickly and accurately locate the position of the helmet from the previous session, thus improving work efficiency.&lt;br /&gt;
* After loading the screenshot, the previous helmet position will be displayed as a ghost image on the screen. At this point, align the positions of the sides of the nose and try to align the corners of the eyes and mouth with the ghost image as much as possible.&lt;br /&gt;
* It's important to note that different helmets may have different lens settings. Therefore, after changing the helmet, it may not be possible to adjust to the exact same angle as the previous helmet.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;500&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Snapshot.png|alt=&lt;br /&gt;
File:Snapshot Console.png|alt=&lt;br /&gt;
File:Show Snapshot.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Ruler =====&lt;br /&gt;
&lt;br /&gt;
* Our software supports dragging out annotation lines, allowing you to quickly and accurately locate the previous position of the helmet. &lt;br /&gt;
&lt;br /&gt;
* Right-click on the screen and select &amp;quot;Show face rule&amp;quot; to enable this feature. Once enabled, simply drag out the annotation lines from the left or top of the screen to use them.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;700&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Face Rule.png|alt=&lt;br /&gt;
File:Show Face Rule.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Audio &amp;amp; Timecode Device ==&lt;br /&gt;
===== Audio =====&lt;br /&gt;
&lt;br /&gt;
* Using the P2 in Capture Studio will automatically use the P2's built-in audio, so you don't have to choose.&lt;br /&gt;
&lt;br /&gt;
===== Timecode =====&lt;br /&gt;
Timecode devices are typically used to ensure frame alignment between multiple videos during animation pipeline. As different computer systems may have time discrepancies, using timecode ensure that the recording time remains consistent across different machines. &lt;br /&gt;
====== How to connect timecode device ======&lt;br /&gt;
&lt;br /&gt;
* After connecting SmartUnit and Timecode using Timecode cable, set it in the Timecode option in the camera settings interface.&lt;br /&gt;
* How to connect SmartUnit with Timecode, [https://www.facegood.ca/wiki/index.php?title=Stereo-HMC_P2#P2_SmartUnit_Connect_Timecode please see here].&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1248x1248px|time code setting]]&lt;br /&gt;
&lt;br /&gt;
====== Capture Studio setting ======&lt;br /&gt;
Once the timecode hardware is connected&lt;br /&gt;
&lt;br /&gt;
# In the audio settings tab, select the timecode device from the dropdown menu.&lt;br /&gt;
# Click the &amp;quot;Open&amp;quot; button next to the TimeCode to establish the timecode connection.&lt;br /&gt;
# After click 'Open', the timecode information will be displayed in real-time in the time information section below.&lt;br /&gt;
# Offset: to adjust the timecode offset by one unit of time.&lt;br /&gt;
&lt;br /&gt;
== Motion Capture Trigger ==&lt;br /&gt;
&lt;br /&gt;
===== Overview =====&lt;br /&gt;
&lt;br /&gt;
* Within the same LAN, the motion capture device triggers the facial capture recording, enabling synchronized recording of motion capture and facial capture. The naming convention for synchronized recording files is as follows:&lt;br /&gt;
&lt;br /&gt;
'''{motion trigger name}_{performer name}_TOP/BOT.mov'''&lt;br /&gt;
&lt;br /&gt;
===== Currently supported motion capture devices =====&lt;br /&gt;
&lt;br /&gt;
* '''Optitrack'''&lt;br /&gt;
&lt;br /&gt;
* '''Vicon'''&lt;br /&gt;
&lt;br /&gt;
* '''Xsense'''&lt;br /&gt;
* '''Rokoko'''&lt;br /&gt;
* '''Qualisys'''&lt;br /&gt;
* '''AxisStudio'''&lt;br /&gt;
* '''CMAvatar'''&lt;br /&gt;
* '''XINGYING'''&lt;br /&gt;
&lt;br /&gt;
* '''PeelCapture'''&lt;br /&gt;
&lt;br /&gt;
===== How to use =====&lt;br /&gt;
&lt;br /&gt;
* In Capture Studio, check the motion capture trigger option and select the corresponding motion capture device. Set the signal port to match the one on the motion capture.&lt;br /&gt;
* On the motion capture software, set the same port number as well. &lt;br /&gt;
* Set the file name on the motion capture software.&lt;br /&gt;
[[File:Search Motion Capture Type.png|center|frameless|1456x1456px]]&lt;br /&gt;
&lt;br /&gt;
====== Optitrack ======&lt;br /&gt;
&lt;br /&gt;
# Enable Remote Trigger.&lt;br /&gt;
# Fill in the XML Broadcast Port into Capture Studio.&lt;br /&gt;
[[File:Optitrack1.png|center|thumb|1335x1335px]]&lt;br /&gt;
'''XML Triggering Port:''' Command Port (Advanced Network Settings) + 2. This defaults to 1512 (1510 + 2).&lt;br /&gt;
&lt;br /&gt;
'''If you can not find XML Broadcast Port, you can check Optitrack document. [https://docs.optitrack.com/motive/data-streaming#xml-broadcast-port V3.1], [https://docs.optitrack.com/v/v3.0/motive/data-streaming#remote-triggering V3.0]'''&lt;br /&gt;
&lt;br /&gt;
====== Vicon ======&lt;br /&gt;
&lt;br /&gt;
# Enable '''Triggered Capture'''.&lt;br /&gt;
# Set the same port number.&lt;br /&gt;
# Enable recording at the motion capture.&lt;br /&gt;
[https://help.vicon.com/space/Shogun112/31233490/Control+remote+capture Vicon Document][[File:Vicon.png|center|frameless|962x962px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Xsense ======&lt;br /&gt;
[https://base.movella.com/s/article/UDP-Remote-Control?language=en_US Xsense document]&lt;br /&gt;
====== Rokoko ======&lt;br /&gt;
[https://support.rokoko.com/hc/en-us/articles/14905272191505-Rokoko-Studio-UDP-Trigger-Messages Rokoko document]&lt;br /&gt;
====== Qualisys ======&lt;br /&gt;
[https://docs.qualisys.com/qtm/#Project_options/udp_trigger.htm Qualisys Document]&lt;br /&gt;
== Capture Studio Monitor ==&lt;br /&gt;
Capture Studio Monitor is software used to monitor the running status of Capture Studio in the local area network.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=9&amp;amp;type=win Download Now]!!!'''&lt;br /&gt;
&lt;br /&gt;
=== Usage scenario ===&lt;br /&gt;
After configuration, with the motion capture trigger function, '''one person''' can control motion capture and facial capture at the same time, and monitor the status of both at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How to use ===&lt;br /&gt;
&lt;br /&gt;
* Set the monitoring port in Capture Studio&lt;br /&gt;
[[File:Capture Studio Monitor Setting.png|center|frameless|1456x1456px]]&lt;br /&gt;
* Open Capture Studio Monitor on another computer and set the same port.&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Stuido Mointor Software.png|center|frameless|730x730px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In this way, the configuration is completed, and the operations in Capture Studio can be monitored in Capture Studio Monitor. If an error occurs, '''&amp;lt;u&amp;gt;a red reminder&amp;lt;/u&amp;gt;''' will appear.&lt;br /&gt;
[[File:Capture Stuido Mointor Software Text.png|center|frameless|725x725px]]&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
=== Common Problem ===&lt;br /&gt;
&lt;br /&gt;
===== Does Capture Studio support regular webcam recording or other devices? =====&lt;br /&gt;
Capture Studio only supports the FACEGOOD Stereo-HMC P2 system at the moment. Other systems cannot be controlled using Capture Studio for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== What video formats does Capture Studio output? =====&lt;br /&gt;
The videos recorded with the P2 system are saved in MOV format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== In Capture Studio, how many screens can be monitored simultaneously? =====&lt;br /&gt;
There is no specific limit on the number of screens that can be monitored in Capture Studio. However, since screen rendering requires local computational resources, you may need to adjust accordingly based on CPU usage. '''It is recommended not to monitor more than 6 screens simultaneously.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio supports a maximum of how many hardware devices to record simultaneously? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified number of synchronous recording capabilities will be provided.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dark image of the P2 recording? =====&lt;br /&gt;
Adjust the brightness and contrast settings within Capture Studio to maintain the principle of keeping the face bright while keeping the surroundings darker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== When using Capture Studio, the CPU usage reaches 100%? =====&lt;br /&gt;
When multiple SmartUnits are connected and camera monitoring is opened simultaneously in Capture Studio, the local computational resources are consumed for rendering the images, leading to high CPU usage. To reduce CPU usage, you can adjust your head-worn device and then click the 'eye button' in the image to turn off monitoring. It's important to emphasize that the increase in CPU usage does not affect the quality of the recorded video, as recording always takes place internally within the SmartUnit. Capture Studio is primarily used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can recording be done when turning off screen monitoring in Capture Studio? =====&lt;br /&gt;
Yes, to reduce the CPU load on your computer, you can choose to turn off screen monitoring after adjusting the headset. This way, when you start recording, the unmonitored screen can still be recorded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Why is there a delay or slight screen tearing in the Capture Studio? =====&lt;br /&gt;
The connection between Capture Studio and SmartUnit is established via WiFi. When the resources of the router are overly utilized or the quality of the WiFi signal is poor, significant delays and packet loss may occur, leading to some screen tearing. However, this does not affect the quality of the recorded video, as the recording always takes place internally within the SmartUnit. Capture Studio is mainly used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RealTime ===&lt;br /&gt;
&lt;br /&gt;
===== How many actors can be supported for real-time driving at the same time? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified amount of real-time functionality will be provided. In fact, it supports an infinite number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can real-time data of an actor be sent to multiple target addresses simultaneously? =====&lt;br /&gt;
Of course, you can add multiple target addresses in the settings and then click the start button.&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1247x1247px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Remote Triggering ===&lt;br /&gt;
&lt;br /&gt;
===== Does it support motion capture synchronized triggering? =====&lt;br /&gt;
YES. Capture Studio natively supports synchronous triggering for Xsens, Optitrack, and Vicon, eliminating the need to purchase third-party motion capture software. Additionally, Capture Studio is compatible with third-party motion capture triggering software such as PeelCapture.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Capture_Studio&amp;diff=545</id>
		<title>Capture Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Capture_Studio&amp;diff=545"/>
		<updated>2025-03-27T03:04:33Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* Motion Capture Trigger */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Capture Studio is a next-generation high-precision facial capture software launched by FACEGOOD, primarily targeting enterprise-level, large-scale, multi-actor facial capture scenarios, providing motion capture teams with 24/7 uninterrupted, stable, wireless, multi-channel, real-time, recording, and motion capture-triggered facial capture capabilities.[[File:Capture studio logo.png|thumb|Capture Studio|300x300px]]Paired with the FACEGOOD Stereo-HMC P2 binocular hardware system, this hardware system adopts the SmartUnit edge computing architecture, separating computation from control, enabling Capture Studio to be installed on any desktop computer running Windows, significantly lowering the software installation threshold. Meanwhile, based on the SmartUnit architecture, the P2 hardware system reduces the number of spare parts by 50% compared to the previous generation P1 system, making it easier to maintain and use. The SmartUnit edge computing architecture of the P2 provides ample computing power for motion capture teams, allowing for an unlimited number of synchronized actors. Capture Studio's real-time facial capture capability is outstanding, with built-in SeattleAI technology supporting real-time facial capture for actors of any ethnicity and age group, directly driving 660 blend shapes and 820 bone points of metahuman binding, with an accuracy 20 times that of ARKit. Additionally, motion capture teams can conduct AI training for their own binding systems to achieve higher precision in the end.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=5&amp;amp;type=win DOWNLOAD] NOW!!!'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Enjoy simultaneous recording by multiple people and real-time interaction without interruption, unlocking a brand-new experience of collaborative creation among multiple individuals!&amp;lt;/big&amp;gt;'''  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;'''Multiple'''&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt; people record and stream in realtime &amp;lt;big&amp;gt;'''&amp;lt;u&amp;gt;simultaneously&amp;lt;/u&amp;gt;'''&amp;lt;/big&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* Timecode&lt;br /&gt;
&lt;br /&gt;
* Motion capture trigger&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Studio Recoding and Realtime.png|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&lt;br /&gt;
&lt;br /&gt;
'''① Capture Studio software only supports the FACEGOOD Stereo-HMC P2 binocular hardware system at the moment. Other HMC devices cannot be controlled using Capture Studio.'''&lt;br /&gt;
&lt;br /&gt;
② The camera of P2 is a 920nm infrared camera, which can block indoor lighting sources. However, outdoor infrared sources may interfere with the camera's operation, potentially causing overexposure in backlit conditions.&lt;br /&gt;
[[File:Capture Stuido Topology.png|center|frameless|1404x1404px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quick Intro ==&lt;br /&gt;
&lt;br /&gt;
==== Log in to Capture Studio ====&lt;br /&gt;
&lt;br /&gt;
* Open Capture Studio and enter your account credentials to log in at the login screen.&lt;br /&gt;
[[File:Log In Page.png|center|thumb|1458x1458px|Open Capture Studio and enter your account credentials to log in at the login screen.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Search for SmartUnit and join ====&lt;br /&gt;
When you get SmartUnit for '''the first time''', you need to go through the following steps to make Capture Studio discover it.&lt;br /&gt;
&lt;br /&gt;
===== Preparation =====&lt;br /&gt;
&lt;br /&gt;
# Monitor&lt;br /&gt;
# Keyboard and Mouse&lt;br /&gt;
# Ethernet Cable (optional)&lt;br /&gt;
&lt;br /&gt;
===== Connection and Startup =====&lt;br /&gt;
&lt;br /&gt;
# Connect the Monitor&lt;br /&gt;
#* Find the HDMI cable provided in the packaging and connect the SmartUnit to the monitor.&lt;br /&gt;
# Connect the keyboard and mouse, then power on the device.&lt;br /&gt;
# Login to the System&lt;br /&gt;
#* Enter the password `facegood` (lowercase) to access the main interface.&lt;br /&gt;
[[File:Log In SmartUnit.png|center|1920x1920px|frameless]]&lt;br /&gt;
&lt;br /&gt;
===== Connect to WIFI =====&lt;br /&gt;
&lt;br /&gt;
* Select Network&lt;br /&gt;
** Click the button in the upper right corner and choose `Select Network`.&lt;br /&gt;
[[File:Select WIFI.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Connect to WIFI&lt;br /&gt;
** In the WIFI list that appears, select the WIFI that is on the same local network as your Windows host.&lt;br /&gt;
[[File:Select WIFI Table.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Use Capture Studio on Windows =====&lt;br /&gt;
# Search for SmartUnit&lt;br /&gt;
# Open Capture Studio on Windows, and it should detect the SmartUnit.&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;900&amp;quot; heights=&amp;quot;934&amp;quot;&amp;gt;&lt;br /&gt;
File:Search SmartUnit.png|alt=&lt;br /&gt;
File:Connect SmartUnit.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* Troubleshooting if SmartUnit is Not Detected&lt;br /&gt;
** Follow the steps below to diagnose the issue.&lt;br /&gt;
&lt;br /&gt;
===== Find the IP Address of SmartUnit =====&lt;br /&gt;
&lt;br /&gt;
====== Method 1: Find IP Address via Settings ======&lt;br /&gt;
&lt;br /&gt;
* Open Settings&lt;br /&gt;
** Click `Setting` in the upper right corner.&lt;br /&gt;
[[File:Select Setting.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Find WIFI IP Address&lt;br /&gt;
** On the left side, go to the `WI-FI` option and click the gear icon next to `Connected` on the right side.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the WIFI IP address.&lt;br /&gt;
[[File:WIFI Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:WIFI Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
* Find Ethernet IP Address&lt;br /&gt;
** If an Ethernet cable is connected, go to the `Network` option on the left side and click the gear icon next to `Wired`.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the Ethernet IP address.&lt;br /&gt;
** '''Note:''' The two IP addresses are different.&lt;br /&gt;
&lt;br /&gt;
[[File:Cable Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:Cable Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
====== Method 2: Find IP Address via Terminal ======&lt;br /&gt;
&lt;br /&gt;
# Open Terminal&lt;br /&gt;
#* Right-click on the desktop and select `Open in Terminal`.&lt;br /&gt;
[[File:Open Terminal.png|center|frameless|1883x1883px]]&lt;br /&gt;
# Enter Command to View IP Address&lt;br /&gt;
#* Enter `ifconfig`: The `inet` under `enpxxx` is the Ethernet IP address, and the `inet` under `wlo1` is the WIFI IP address.&lt;br /&gt;
[[File:Check Ip.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Check Connection on Windows =====&lt;br /&gt;
&lt;br /&gt;
# Open Command Prompt&lt;br /&gt;
#* Press `Ctrl+R` on Windows, type `CMD`, and press Enter to open the Command Prompt.&lt;br /&gt;
# Enter ping Command&lt;br /&gt;
#* Type `ping -t xxx.xxx.xxx.xxx` (preferably the Ethernet IP address) and check the result.&lt;br /&gt;
#** '''Result 1''': If you get &amp;quot;Destination host unreachable&amp;quot;; you are not on the same local network, please contact your IT department.&lt;br /&gt;
#** '''Result 2''': If you get replies, everything is normal, and you can find the SmartUnit in Capture Studio.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;1000&amp;quot; heights=&amp;quot;600&amp;quot;&amp;gt;&lt;br /&gt;
File:Destination host unreachable.png|alt=&lt;br /&gt;
File:Destination host repson.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By following these steps, you should be able to successfully connect and use the SmartUnit. If you encounter any issues, please contact technical support.&lt;br /&gt;
&lt;br /&gt;
==== Adjust the camera parameters ====&lt;br /&gt;
&lt;br /&gt;
* Click on the &amp;quot;Eye Button&amp;quot; in the display area to show the camera feed.&lt;br /&gt;
[[File:Capture Stuido Mointor.png|center|frameless|1458x1458px]]&lt;br /&gt;
* Click on the &amp;quot;settings button&amp;quot; in the bottom left corner of the screen to adjust recording information.&lt;br /&gt;
[[File:Camera Setting.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
==== Adjust helmet wearing ====&lt;br /&gt;
&lt;br /&gt;
* When wearing the helmet, remove glasses and ensure hair does not cover the eyebrows. If the screen is blurry, check for '''any dirt obstructing the lens'''. With the P2 helmet, adjust the focus by twisting the lens direction.&lt;br /&gt;
* Adjustment criteria:&lt;br /&gt;
*# Ensure the actor's facial features are clear and unobstructed.&lt;br /&gt;
*# Align the center of the nose with the center of the camera.&lt;br /&gt;
*# Maintain clear focus without overexposure or underexposure.&lt;br /&gt;
&lt;br /&gt;
==== Record and download ====&lt;br /&gt;
* Start/stop recording (recorded content will be saved in SmartUnit).[[File:Record Bar.png|center|frameless|1081x1081px]]&lt;br /&gt;
* The download interface will display all video files from connected SmartUnits.&lt;br /&gt;
&lt;br /&gt;
* After setting the download location, click &amp;quot;Download.&amp;quot;&lt;br /&gt;
[[File:Download List.png|center|frameless|1292x1292px]]&lt;br /&gt;
&lt;br /&gt;
==== RealTime ====&lt;br /&gt;
&lt;br /&gt;
===== View in Capture Studio =====&lt;br /&gt;
To configure real-time capture settings, click the &amp;quot;Settings&amp;quot; button in the bottom left corner of the screen. You'll need to choose the Avatary.AI type (Metahuman\ARKit). [[File:Select AVATARY.AI.solver.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
Then, click &amp;quot;choose real-time solving&amp;quot; to select the current frame for real-time solving. Finally, click the &amp;quot;Start&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
[[File:Start Realtime Capture.png|center|frameless|1248x1248px]]Back on the main page, open the &amp;quot;expression tuning&amp;quot; subpage in the title bar. Here, you'll be able to see the real-time driving effects of the built-in models in the capture studio.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' To reduce power consumption and improve battery life. After clicking Start, calculation will only begin when '''&amp;lt;u&amp;gt;there is a human face&amp;lt;/u&amp;gt;''' in the picture.[[File:Expression Tuning.png|center|frameless|1847x1847px]]&lt;br /&gt;
&lt;br /&gt;
These steps will help you easily set up real-time capture settings and adjust expressions during the capture process for more accurate and realistic results.&lt;br /&gt;
&lt;br /&gt;
===== View in UE =====&lt;br /&gt;
Please use '''UE5.3 or above''', please refer to the UE tutorial from '''this [[UnrealEngine|link]].'''&lt;br /&gt;
&lt;br /&gt;
== Calibrate Headset ==&lt;br /&gt;
&lt;br /&gt;
==== Overview ====&lt;br /&gt;
Capture Studio provides two methods, '''screenshot and ruler''', to calibrate the position of the helmet. These methods ensure maximum consistency in the helmet's position during each recording. Typically, helmet calibration is used for facial expression library solving and custom training projects.&lt;br /&gt;
&lt;br /&gt;
==== Usage instructions ====&lt;br /&gt;
&lt;br /&gt;
===== Snapshot =====&lt;br /&gt;
&lt;br /&gt;
* Please right-click on the screen and select &amp;quot;Snapshot,&amp;quot; then click &amp;quot;Console&amp;quot; to view the location where the screenshot is saved.&lt;br /&gt;
* When you need to record again, load the previously saved actor's screenshot so the software can quickly and accurately locate the position of the helmet from the previous session, thus improving work efficiency.&lt;br /&gt;
* After loading the screenshot, the previous helmet position will be displayed as a ghost image on the screen. At this point, align the positions of the sides of the nose and try to align the corners of the eyes and mouth with the ghost image as much as possible.&lt;br /&gt;
* It's important to note that different helmets may have different lens settings. Therefore, after changing the helmet, it may not be possible to adjust to the exact same angle as the previous helmet.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;500&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Snapshot.png|alt=&lt;br /&gt;
File:Snapshot Console.png|alt=&lt;br /&gt;
File:Show Snapshot.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Ruler =====&lt;br /&gt;
&lt;br /&gt;
* Our software supports dragging out annotation lines, allowing you to quickly and accurately locate the previous position of the helmet. &lt;br /&gt;
&lt;br /&gt;
* Right-click on the screen and select &amp;quot;Show face rule&amp;quot; to enable this feature. Once enabled, simply drag out the annotation lines from the left or top of the screen to use them.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;700&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Face Rule.png|alt=&lt;br /&gt;
File:Show Face Rule.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Audio &amp;amp; Timecode Device ==&lt;br /&gt;
===== Audio =====&lt;br /&gt;
&lt;br /&gt;
* Using the P2 in Capture Studio will automatically use the P2's built-in audio, so you don't have to choose.&lt;br /&gt;
&lt;br /&gt;
===== Timecode =====&lt;br /&gt;
Timecode devices are typically used to ensure frame alignment between multiple videos during animation pipeline. As different computer systems may have time discrepancies, using timecode ensure that the recording time remains consistent across different machines. &lt;br /&gt;
====== How to connect timecode device ======&lt;br /&gt;
&lt;br /&gt;
* After connecting SmartUnit and Timecode using Timecode cable, set it in the Timecode option in the camera settings interface.&lt;br /&gt;
* How to connect SmartUnit with Timecode, [https://www.facegood.ca/wiki/index.php?title=Stereo-HMC_P2#P2_SmartUnit_Connect_Timecode please see here].&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1248x1248px|time code setting]]&lt;br /&gt;
&lt;br /&gt;
====== Capture Studio setting ======&lt;br /&gt;
Once the timecode hardware is connected&lt;br /&gt;
&lt;br /&gt;
# In the audio settings tab, select the timecode device from the dropdown menu.&lt;br /&gt;
# Click the &amp;quot;Open&amp;quot; button next to the TimeCode to establish the timecode connection.&lt;br /&gt;
# After click 'Open', the timecode information will be displayed in real-time in the time information section below.&lt;br /&gt;
# Offset: to adjust the timecode offset by one unit of time.&lt;br /&gt;
&lt;br /&gt;
== Motion Capture Trigger ==&lt;br /&gt;
&lt;br /&gt;
===== Overview =====&lt;br /&gt;
&lt;br /&gt;
* Within the same LAN, the motion capture device triggers the facial capture recording, enabling synchronized recording of motion capture and facial capture. The naming convention for synchronized recording files is as follows:&lt;br /&gt;
&lt;br /&gt;
'''{motion trigger name}_{performer name}_TOP/BOT.mov'''&lt;br /&gt;
&lt;br /&gt;
===== Currently supported motion capture devices =====&lt;br /&gt;
&lt;br /&gt;
* '''Optitrack'''&lt;br /&gt;
&lt;br /&gt;
* '''Vicon'''&lt;br /&gt;
&lt;br /&gt;
* '''Xsense'''&lt;br /&gt;
* '''Rokoko'''&lt;br /&gt;
* '''Qualisys'''&lt;br /&gt;
* '''AxisStudio'''&lt;br /&gt;
* '''CMAvatar'''&lt;br /&gt;
* '''XINGYING'''&lt;br /&gt;
&lt;br /&gt;
* '''PeelCapture'''&lt;br /&gt;
&lt;br /&gt;
===== How to use =====&lt;br /&gt;
&lt;br /&gt;
* In Capture Studio, check the motion capture trigger option and select the corresponding motion capture device. Set the signal port to match the one on the motion capture.&lt;br /&gt;
* On the motion capture software, set the same port number as well. &lt;br /&gt;
* Set the file name on the motion capture software.&lt;br /&gt;
[[File:Search Motion Capture Type.png|center|frameless|1456x1456px]]&lt;br /&gt;
&lt;br /&gt;
====== Optitrack ======&lt;br /&gt;
&lt;br /&gt;
# Enable Remote Trigger.&lt;br /&gt;
# Fill in the XML Broadcast Port into Capture Studio.&lt;br /&gt;
[[File:Optitrack1.png|center|thumb|1335x1335px]]&lt;br /&gt;
'''XML Triggering Port:''' Command Port (Advanced Network Settings) + 2. This defaults to 1512 (1510 + 2).&lt;br /&gt;
&lt;br /&gt;
'''If you can not find XML Broadcast Port, you can check Optitrack document. [https://docs.optitrack.com/motive/data-streaming#xml-broadcast-port V3.1], [https://docs.optitrack.com/v/v3.0/motive/data-streaming#remote-triggering V3.0]'''&lt;br /&gt;
&lt;br /&gt;
====== Vicon ======&lt;br /&gt;
&lt;br /&gt;
# Enable '''Triggered Capture'''.&lt;br /&gt;
# Set the same port number.&lt;br /&gt;
# Enable recording at the motion capture.&lt;br /&gt;
[https://help.vicon.com/space/Shogun112/31233490/Control+remote+capture Vicon Document][[File:Vicon.png|center|frameless|962x962px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====== Xsense ======&lt;br /&gt;
[https://base.movella.com/s/article/UDP-Remote-Control?language=en_US Xsense document]&lt;br /&gt;
====== Rokoko ======&lt;br /&gt;
[https://support.rokoko.com/hc/en-us/articles/14905272191505-Rokoko-Studio-UDP-Trigger-Messages Rokoko document]&lt;br /&gt;
====== Qualisys ======&lt;br /&gt;
[https://docs.qualisys.com/qtm/#Project_options/udp_trigger.htm Qualisys Document]&lt;br /&gt;
== Capture Studio Monitor ==&lt;br /&gt;
Capture Studio Monitor is software used to monitor the running status of Capture Studio in the local area network.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=9&amp;amp;type=win Download Now]!!!'''&lt;br /&gt;
&lt;br /&gt;
=== Usage scenario ===&lt;br /&gt;
After configuration, with the motion capture trigger function, '''one person''' can control motion capture and facial capture at the same time, and monitor the status of both at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How to use ===&lt;br /&gt;
&lt;br /&gt;
* Set the monitoring port in Capture Studio&lt;br /&gt;
[[File:Capture Studio Monitor Setting.png|center|frameless|1456x1456px]]&lt;br /&gt;
* Open Capture Studio Monitor on another computer and set the same port.&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Stuido Mointor Software.png|center|frameless|730x730px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In this way, the configuration is completed, and the operations in Capture Studio can be monitored in Capture Studio Monitor. If an error occurs, '''&amp;lt;u&amp;gt;a red reminder&amp;lt;/u&amp;gt;''' will appear.&lt;br /&gt;
[[File:Capture Stuido Mointor Software Text.png|center|frameless|725x725px]]&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
=== Common Problem ===&lt;br /&gt;
&lt;br /&gt;
===== Does Capture Studio support regular webcam recording or other devices? =====&lt;br /&gt;
Capture Studio only supports the FACEGOOD Stereo-HMC P2 system at the moment. Other systems cannot be controlled using Capture Studio for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== What video formats does Capture Studio output? =====&lt;br /&gt;
The videos recorded with the P2 system are saved in MOV format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== In Capture Studio, how many screens can be monitored simultaneously? =====&lt;br /&gt;
There is no specific limit on the number of screens that can be monitored in Capture Studio. However, since screen rendering requires local computational resources, you may need to adjust accordingly based on CPU usage. '''It is recommended not to monitor more than 6 screens simultaneously.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio supports a maximum of how many hardware devices to record simultaneously? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified number of synchronous recording capabilities will be provided.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dark image of the P2 recording? =====&lt;br /&gt;
Adjust the brightness and contrast settings within Capture Studio to maintain the principle of keeping the face bright while keeping the surroundings darker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== When using Capture Studio, the CPU usage reaches 100%? =====&lt;br /&gt;
When multiple SmartUnits are connected and camera monitoring is opened simultaneously in Capture Studio, the local computational resources are consumed for rendering the images, leading to high CPU usage. To reduce CPU usage, you can adjust your head-worn device and then click the 'eye button' in the image to turn off monitoring. It's important to emphasize that the increase in CPU usage does not affect the quality of the recorded video, as recording always takes place internally within the SmartUnit. Capture Studio is primarily used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can recording be done when turning off screen monitoring in Capture Studio? =====&lt;br /&gt;
Yes, to reduce the CPU load on your computer, you can choose to turn off screen monitoring after adjusting the headset. This way, when you start recording, the unmonitored screen can still be recorded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Why is there a delay or slight screen tearing in the Capture Studio? =====&lt;br /&gt;
The connection between Capture Studio and SmartUnit is established via WiFi. When the resources of the router are overly utilized or the quality of the WiFi signal is poor, significant delays and packet loss may occur, leading to some screen tearing. However, this does not affect the quality of the recorded video, as the recording always takes place internally within the SmartUnit. Capture Studio is mainly used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RealTime ===&lt;br /&gt;
&lt;br /&gt;
===== How many actors can be supported for real-time driving at the same time? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified amount of real-time functionality will be provided. In fact, it supports an infinite number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can real-time data of an actor be sent to multiple target addresses simultaneously? =====&lt;br /&gt;
Of course, you can add multiple target addresses in the settings and then click the start button.&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1247x1247px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Remote Triggering ===&lt;br /&gt;
&lt;br /&gt;
===== Does it support motion capture synchronized triggering? =====&lt;br /&gt;
YES. Capture Studio natively supports synchronous triggering for Xsens, Optitrack, and Vicon, eliminating the need to purchase third-party motion capture software. Additionally, Capture Studio is compatible with third-party motion capture triggering software such as PeelCapture.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Capture_Studio&amp;diff=544</id>
		<title>Capture Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Capture_Studio&amp;diff=544"/>
		<updated>2025-03-27T03:02:59Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* How to connect timecode device */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Capture Studio is a next-generation high-precision facial capture software launched by FACEGOOD, primarily targeting enterprise-level, large-scale, multi-actor facial capture scenarios, providing motion capture teams with 24/7 uninterrupted, stable, wireless, multi-channel, real-time, recording, and motion capture-triggered facial capture capabilities.[[File:Capture studio logo.png|thumb|Capture Studio|300x300px]]Paired with the FACEGOOD Stereo-HMC P2 binocular hardware system, this hardware system adopts the SmartUnit edge computing architecture, separating computation from control, enabling Capture Studio to be installed on any desktop computer running Windows, significantly lowering the software installation threshold. Meanwhile, based on the SmartUnit architecture, the P2 hardware system reduces the number of spare parts by 50% compared to the previous generation P1 system, making it easier to maintain and use. The SmartUnit edge computing architecture of the P2 provides ample computing power for motion capture teams, allowing for an unlimited number of synchronized actors. Capture Studio's real-time facial capture capability is outstanding, with built-in SeattleAI technology supporting real-time facial capture for actors of any ethnicity and age group, directly driving 660 blend shapes and 820 bone points of metahuman binding, with an accuracy 20 times that of ARKit. Additionally, motion capture teams can conduct AI training for their own binding systems to achieve higher precision in the end.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=5&amp;amp;type=win DOWNLOAD] NOW!!!'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Enjoy simultaneous recording by multiple people and real-time interaction without interruption, unlocking a brand-new experience of collaborative creation among multiple individuals!&amp;lt;/big&amp;gt;'''  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;'''Multiple'''&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt; people record and stream in realtime &amp;lt;big&amp;gt;'''&amp;lt;u&amp;gt;simultaneously&amp;lt;/u&amp;gt;'''&amp;lt;/big&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* Timecode&lt;br /&gt;
&lt;br /&gt;
* Motion capture trigger&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Studio Recoding and Realtime.png|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&lt;br /&gt;
&lt;br /&gt;
'''① Capture Studio software only supports the FACEGOOD Stereo-HMC P2 binocular hardware system at the moment. Other HMC devices cannot be controlled using Capture Studio.'''&lt;br /&gt;
&lt;br /&gt;
② The camera of P2 is a 920nm infrared camera, which can block indoor lighting sources. However, outdoor infrared sources may interfere with the camera's operation, potentially causing overexposure in backlit conditions.&lt;br /&gt;
[[File:Capture Stuido Topology.png|center|frameless|1404x1404px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quick Intro ==&lt;br /&gt;
&lt;br /&gt;
==== Log in to Capture Studio ====&lt;br /&gt;
&lt;br /&gt;
* Open Capture Studio and enter your account credentials to log in at the login screen.&lt;br /&gt;
[[File:Log In Page.png|center|thumb|1458x1458px|Open Capture Studio and enter your account credentials to log in at the login screen.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Search for SmartUnit and join ====&lt;br /&gt;
When you get SmartUnit for '''the first time''', you need to go through the following steps to make Capture Studio discover it.&lt;br /&gt;
&lt;br /&gt;
===== Preparation =====&lt;br /&gt;
&lt;br /&gt;
# Monitor&lt;br /&gt;
# Keyboard and Mouse&lt;br /&gt;
# Ethernet Cable (optional)&lt;br /&gt;
&lt;br /&gt;
===== Connection and Startup =====&lt;br /&gt;
&lt;br /&gt;
# Connect the Monitor&lt;br /&gt;
#* Find the HDMI cable provided in the packaging and connect the SmartUnit to the monitor.&lt;br /&gt;
# Connect the keyboard and mouse, then power on the device.&lt;br /&gt;
# Login to the System&lt;br /&gt;
#* Enter the password `facegood` (lowercase) to access the main interface.&lt;br /&gt;
[[File:Log In SmartUnit.png|center|1920x1920px|frameless]]&lt;br /&gt;
&lt;br /&gt;
===== Connect to WIFI =====&lt;br /&gt;
&lt;br /&gt;
* Select Network&lt;br /&gt;
** Click the button in the upper right corner and choose `Select Network`.&lt;br /&gt;
[[File:Select WIFI.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Connect to WIFI&lt;br /&gt;
** In the WIFI list that appears, select the WIFI that is on the same local network as your Windows host.&lt;br /&gt;
[[File:Select WIFI Table.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Use Capture Studio on Windows =====&lt;br /&gt;
# Search for SmartUnit&lt;br /&gt;
# Open Capture Studio on Windows, and it should detect the SmartUnit.&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;900&amp;quot; heights=&amp;quot;934&amp;quot;&amp;gt;&lt;br /&gt;
File:Search SmartUnit.png|alt=&lt;br /&gt;
File:Connect SmartUnit.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* Troubleshooting if SmartUnit is Not Detected&lt;br /&gt;
** Follow the steps below to diagnose the issue.&lt;br /&gt;
&lt;br /&gt;
===== Find the IP Address of SmartUnit =====&lt;br /&gt;
&lt;br /&gt;
====== Method 1: Find IP Address via Settings ======&lt;br /&gt;
&lt;br /&gt;
* Open Settings&lt;br /&gt;
** Click `Setting` in the upper right corner.&lt;br /&gt;
[[File:Select Setting.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Find WIFI IP Address&lt;br /&gt;
** On the left side, go to the `WI-FI` option and click the gear icon next to `Connected` on the right side.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the WIFI IP address.&lt;br /&gt;
[[File:WIFI Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:WIFI Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
* Find Ethernet IP Address&lt;br /&gt;
** If an Ethernet cable is connected, go to the `Network` option on the left side and click the gear icon next to `Wired`.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the Ethernet IP address.&lt;br /&gt;
** '''Note:''' The two IP addresses are different.&lt;br /&gt;
&lt;br /&gt;
[[File:Cable Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:Cable Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
====== Method 2: Find IP Address via Terminal ======&lt;br /&gt;
&lt;br /&gt;
# Open Terminal&lt;br /&gt;
#* Right-click on the desktop and select `Open in Terminal`.&lt;br /&gt;
[[File:Open Terminal.png|center|frameless|1883x1883px]]&lt;br /&gt;
# Enter Command to View IP Address&lt;br /&gt;
#* Enter `ifconfig`: The `inet` under `enpxxx` is the Ethernet IP address, and the `inet` under `wlo1` is the WIFI IP address.&lt;br /&gt;
[[File:Check Ip.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Check Connection on Windows =====&lt;br /&gt;
&lt;br /&gt;
# Open Command Prompt&lt;br /&gt;
#* Press `Ctrl+R` on Windows, type `CMD`, and press Enter to open the Command Prompt.&lt;br /&gt;
# Enter ping Command&lt;br /&gt;
#* Type `ping -t xxx.xxx.xxx.xxx` (preferably the Ethernet IP address) and check the result.&lt;br /&gt;
#** '''Result 1''': If you get &amp;quot;Destination host unreachable&amp;quot;; you are not on the same local network, please contact your IT department.&lt;br /&gt;
#** '''Result 2''': If you get replies, everything is normal, and you can find the SmartUnit in Capture Studio.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;1000&amp;quot; heights=&amp;quot;600&amp;quot;&amp;gt;&lt;br /&gt;
File:Destination host unreachable.png|alt=&lt;br /&gt;
File:Destination host repson.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By following these steps, you should be able to successfully connect and use the SmartUnit. If you encounter any issues, please contact technical support.&lt;br /&gt;
&lt;br /&gt;
==== Adjust the camera parameters ====&lt;br /&gt;
&lt;br /&gt;
* Click on the &amp;quot;Eye Button&amp;quot; in the display area to show the camera feed.&lt;br /&gt;
[[File:Capture Stuido Mointor.png|center|frameless|1458x1458px]]&lt;br /&gt;
* Click on the &amp;quot;settings button&amp;quot; in the bottom left corner of the screen to adjust recording information.&lt;br /&gt;
[[File:Camera Setting.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
==== Adjust helmet wearing ====&lt;br /&gt;
&lt;br /&gt;
* When wearing the helmet, remove glasses and ensure hair does not cover the eyebrows. If the screen is blurry, check for '''any dirt obstructing the lens'''. With the P2 helmet, adjust the focus by twisting the lens direction.&lt;br /&gt;
* Adjustment criteria:&lt;br /&gt;
*# Ensure the actor's facial features are clear and unobstructed.&lt;br /&gt;
*# Align the center of the nose with the center of the camera.&lt;br /&gt;
*# Maintain clear focus without overexposure or underexposure.&lt;br /&gt;
&lt;br /&gt;
==== Record and download ====&lt;br /&gt;
* Start/stop recording (recorded content will be saved in SmartUnit).[[File:Record Bar.png|center|frameless|1081x1081px]]&lt;br /&gt;
* The download interface will display all video files from connected SmartUnits.&lt;br /&gt;
&lt;br /&gt;
* After setting the download location, click &amp;quot;Download.&amp;quot;&lt;br /&gt;
[[File:Download List.png|center|frameless|1292x1292px]]&lt;br /&gt;
&lt;br /&gt;
==== RealTime ====&lt;br /&gt;
&lt;br /&gt;
===== View in Capture Studio =====&lt;br /&gt;
To configure real-time capture settings, click the &amp;quot;Settings&amp;quot; button in the bottom left corner of the screen. You'll need to choose the Avatary.AI type (Metahuman\ARKit). [[File:Select AVATARY.AI.solver.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
Then, click &amp;quot;choose real-time solving&amp;quot; to select the current frame for real-time solving. Finally, click the &amp;quot;Start&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
[[File:Start Realtime Capture.png|center|frameless|1248x1248px]]Back on the main page, open the &amp;quot;expression tuning&amp;quot; subpage in the title bar. Here, you'll be able to see the real-time driving effects of the built-in models in the capture studio.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' To reduce power consumption and improve battery life. After clicking Start, calculation will only begin when '''&amp;lt;u&amp;gt;there is a human face&amp;lt;/u&amp;gt;''' in the picture.[[File:Expression Tuning.png|center|frameless|1847x1847px]]&lt;br /&gt;
&lt;br /&gt;
These steps will help you easily set up real-time capture settings and adjust expressions during the capture process for more accurate and realistic results.&lt;br /&gt;
&lt;br /&gt;
===== View in UE =====&lt;br /&gt;
Please use '''UE5.3 or above''', please refer to the UE tutorial from '''this [[UnrealEngine|link]].'''&lt;br /&gt;
&lt;br /&gt;
== Calibrate Headset ==&lt;br /&gt;
&lt;br /&gt;
==== Overview ====&lt;br /&gt;
Capture Studio provides two methods, '''screenshot and ruler''', to calibrate the position of the helmet. These methods ensure maximum consistency in the helmet's position during each recording. Typically, helmet calibration is used for facial expression library solving and custom training projects.&lt;br /&gt;
&lt;br /&gt;
==== Usage instructions ====&lt;br /&gt;
&lt;br /&gt;
===== Snapshot =====&lt;br /&gt;
&lt;br /&gt;
* Please right-click on the screen and select &amp;quot;Snapshot,&amp;quot; then click &amp;quot;Console&amp;quot; to view the location where the screenshot is saved.&lt;br /&gt;
* When you need to record again, load the previously saved actor's screenshot so the software can quickly and accurately locate the position of the helmet from the previous session, thus improving work efficiency.&lt;br /&gt;
* After loading the screenshot, the previous helmet position will be displayed as a ghost image on the screen. At this point, align the positions of the sides of the nose and try to align the corners of the eyes and mouth with the ghost image as much as possible.&lt;br /&gt;
* It's important to note that different helmets may have different lens settings. Therefore, after changing the helmet, it may not be possible to adjust to the exact same angle as the previous helmet.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;500&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Snapshot.png|alt=&lt;br /&gt;
File:Snapshot Console.png|alt=&lt;br /&gt;
File:Show Snapshot.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Ruler =====&lt;br /&gt;
&lt;br /&gt;
* Our software supports dragging out annotation lines, allowing you to quickly and accurately locate the previous position of the helmet. &lt;br /&gt;
&lt;br /&gt;
* Right-click on the screen and select &amp;quot;Show face rule&amp;quot; to enable this feature. Once enabled, simply drag out the annotation lines from the left or top of the screen to use them.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;700&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Face Rule.png|alt=&lt;br /&gt;
File:Show Face Rule.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Audio &amp;amp; Timecode Device ==&lt;br /&gt;
===== Audio =====&lt;br /&gt;
&lt;br /&gt;
* Using the P2 in Capture Studio will automatically use the P2's built-in audio, so you don't have to choose.&lt;br /&gt;
&lt;br /&gt;
===== Timecode =====&lt;br /&gt;
Timecode devices are typically used to ensure frame alignment between multiple videos during animation pipeline. As different computer systems may have time discrepancies, using timecode ensure that the recording time remains consistent across different machines. &lt;br /&gt;
====== How to connect timecode device ======&lt;br /&gt;
&lt;br /&gt;
* After connecting SmartUnit and Timecode using Timecode cable, set it in the Timecode option in the camera settings interface.&lt;br /&gt;
* How to connect SmartUnit with Timecode, [https://www.facegood.ca/wiki/index.php?title=Stereo-HMC_P2#P2_SmartUnit_Connect_Timecode please see here].&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1248x1248px|time code setting]]&lt;br /&gt;
&lt;br /&gt;
====== Capture Studio setting ======&lt;br /&gt;
Once the timecode hardware is connected&lt;br /&gt;
&lt;br /&gt;
# In the audio settings tab, select the timecode device from the dropdown menu.&lt;br /&gt;
# Click the &amp;quot;Open&amp;quot; button next to the TimeCode to establish the timecode connection.&lt;br /&gt;
# After click 'Open', the timecode information will be displayed in real-time in the time information section below.&lt;br /&gt;
# Offset: to adjust the timecode offset by one unit of time.&lt;br /&gt;
&lt;br /&gt;
== Motion Capture Trigger ==&lt;br /&gt;
&lt;br /&gt;
===== Overview =====&lt;br /&gt;
&lt;br /&gt;
* Within the same LAN, the motion capture device triggers the facial capture recording, enabling synchronized recording of motion capture and facial capture. The naming convention for synchronized recording files is as follows:&lt;br /&gt;
&lt;br /&gt;
'''{motion trigger name}_{performer name}_TOP/BOT.mov'''&lt;br /&gt;
&lt;br /&gt;
===== Currently supported motion capture devices =====&lt;br /&gt;
&lt;br /&gt;
* '''Optitrack'''&lt;br /&gt;
&lt;br /&gt;
* '''Vicon'''&lt;br /&gt;
&lt;br /&gt;
* '''Xsense'''&lt;br /&gt;
* '''Rokoko'''&lt;br /&gt;
* '''Qualisys'''&lt;br /&gt;
* '''AxisStudio'''&lt;br /&gt;
* '''CMAvatar'''&lt;br /&gt;
&lt;br /&gt;
* '''PeelCapture'''&lt;br /&gt;
&lt;br /&gt;
===== How to use =====&lt;br /&gt;
&lt;br /&gt;
* In Capture Studio, check the motion capture trigger option and select the corresponding motion capture device. Set the signal port to match the one on the motion capture.&lt;br /&gt;
* On the motion capture software, set the same port number as well. &lt;br /&gt;
* Set the file name on the motion capture software.&lt;br /&gt;
[[File:Search Motion Capture Type.png|center|frameless|1456x1456px]]&lt;br /&gt;
&lt;br /&gt;
====== Optitrack ======&lt;br /&gt;
&lt;br /&gt;
# Enable Remote Trigger.&lt;br /&gt;
# Fill in the XML Broadcast Port into Capture Studio.&lt;br /&gt;
[[File:Optitrack1.png|center|thumb|1335x1335px]]&lt;br /&gt;
'''XML Triggering Port:''' Command Port (Advanced Network Settings) + 2. This defaults to 1512 (1510 + 2).&lt;br /&gt;
&lt;br /&gt;
'''If you can not find XML Broadcast Port, you can check Optitrack document. [https://docs.optitrack.com/motive/data-streaming#xml-broadcast-port V3.1], [https://docs.optitrack.com/v/v3.0/motive/data-streaming#remote-triggering V3.0]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''START'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot; ?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStart&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Name VALUE=&amp;quot;RemoteTriggerTest_take01&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;SessionName VALUE=&amp;quot;SessionName&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Notes VALUE=&amp;quot;Take notes goes here if any&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Assets VALUE=&amp;quot;skel1, skel2, sword&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Description VALUE=&amp;quot;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;DatabasePath VALUE=&amp;quot;S:/shared/testfolder/&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;TimeCode VALUE=&amp;quot;00:00:00:00&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;PacketID VALUE=&amp;quot;0&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;HostName VALUE=&amp;quot;optional host name&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;ProcessID VALUE=&amp;quot;optional process id&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStart&amp;gt;&amp;lt;/blockquote&amp;gt;'''STOP'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStop&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Name VALUE=&amp;quot;TakeName&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Notes VALUE=&amp;quot;Take notes go here if any.&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Assets VALUE=&amp;quot;skel1, skel2, sword&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;TimeCode VALUE=&amp;quot;00:00:00:00&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;HostName VALUE=&amp;quot;optional host name&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;ProcessID VALUE=&amp;quot;optional process id&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStop&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====== Vicon ======&lt;br /&gt;
&lt;br /&gt;
# Enable '''Triggered Capture'''.&lt;br /&gt;
# Set the same port number.&lt;br /&gt;
# Enable recording at the motion capture.&lt;br /&gt;
[https://help.vicon.com/space/Shogun112/31233490/Control+remote+capture Vicon Document][[File:Vicon.png|center|frameless|962x962px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''START'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStart&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Name VALUE=&amp;quot;dance&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Notes VALUE=&amp;quot;The pets ants crime deer jump. &amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Description VALUE=&amp;quot;The crowd pencil pets alert fold deer. With welcome practice representative complete great? Or jolly tiny memorise thread. However wool insect pipe! &amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;DatabasePath VALUE=&amp;quot;D:/Jeremy/Susan/Captures/Take&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Delay VALUE=&amp;quot;33&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;PacketID VALUE=&amp;quot;33360&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStart&amp;gt;&amp;lt;/blockquote&amp;gt;'''STOP'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStop RESULT=&amp;quot;SUCCESS&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Name VALUE=&amp;quot;dance&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;DatabasePath VALUE=&amp;quot;D:/Jeremy/Susan/Captures/Take&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Delay VALUE=&amp;quot;33&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;PacketID VALUE=&amp;quot;33361&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStop&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====== Xsense ======&lt;br /&gt;
[https://base.movella.com/s/article/UDP-Remote-Control?language=en_US Xsense document]&lt;br /&gt;
'''START'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStart&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name VALUE=&amp;quot;Optional Name of the take/capture. When set, it defines the base filename to use for this specific recording. When missing, the current session information will be used&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;SessionName VALUE=&amp;quot;Ignored&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DatabasePath VALUE=&amp;quot;Optional Path to write the data to. Prefixed to the Name parameter if present.&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TimeCode VALUE=&amp;quot;Optional Desired time of start of capture&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Notes&amp;gt;Optional Additional text to be stored in the capture&amp;lt;/Notes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStart&amp;gt;&amp;lt;/blockquote&amp;gt;'''STOP'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStop&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name VALUE=&amp;quot;Optional Name of the take/capture, ignored by MVN&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TimeCode VALUE=&amp;quot;Optional Desired time of end of capture&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Notes&amp;gt;Optional Additional text to be stored in the capture. This will replace the Notes from CaptureStart if present.&amp;lt;/Notes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStop&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====== Rokoko ======&lt;br /&gt;
[https://support.rokoko.com/hc/en-us/articles/14905272191505-Rokoko-Studio-UDP-Trigger-Messages Rokoko document]&lt;br /&gt;
'''START'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot; ?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStart&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Name VALUE=&amp;quot;RemoteTriggerTest_take01&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;TimeCode VALUE=&amp;quot;00:00:00:00&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;PacketID VALUE=&amp;quot;0&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;ProcessID VALUE=&amp;quot;optional process id&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStart&amp;gt;&amp;lt;/blockquote&amp;gt;'''STOP'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStop&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Name VALUE=&amp;quot;TakeName&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;TimeCode VALUE=&amp;quot;00:00:00:00&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                &amp;lt;SetActiveClip VALUE=&amp;quot;False&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;ProcessID VALUE=&amp;quot;optional process id&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStop&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====== Qualisys ======&lt;br /&gt;
[https://docs.qualisys.com/qtm/#Project_options/udp_trigger.htm Qualisys Document]&lt;br /&gt;
'''START'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;CaptureStart&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Name VALUE=&amp;quot;measurement name&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;DatabasePath VALUE=&amp;quot;measurement directory&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Delay VALUE=&amp;quot;0&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;PacketID VALUE=&amp;quot;increasing number&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;HostName VALUE=&amp;quot;computer name&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;ProcessID VALUE=&amp;quot;process id (to be able to easier ignore own udp broadcast messages&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Notes VALUE=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Description VALUE=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Timecode VALUE=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/CaptureStart&amp;gt;&amp;lt;/blockquote&amp;gt;'''STOP'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;CaptureStop RESULT=&amp;quot;SUCCESS/FAIL/CANCEL&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Name VALUE=&amp;quot;measurement name&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;DatabasePath VALUE=&amp;quot;measurement directory&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Delay VALUE=&amp;quot;0&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;PacketID VALUE=&amp;quot;increasing number&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;HostName VALUE=&amp;quot;computer name&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;ProcessID VALUE=&amp;quot;process id (to be able to easier ignore own udp broadcast messages&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/CaptureStop&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Capture Studio Monitor ==&lt;br /&gt;
Capture Studio Monitor is software used to monitor the running status of Capture Studio in the local area network.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=9&amp;amp;type=win Download Now]!!!'''&lt;br /&gt;
&lt;br /&gt;
=== Usage scenario ===&lt;br /&gt;
After configuration, with the motion capture trigger function, '''one person''' can control motion capture and facial capture at the same time, and monitor the status of both at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How to use ===&lt;br /&gt;
&lt;br /&gt;
* Set the monitoring port in Capture Studio&lt;br /&gt;
[[File:Capture Studio Monitor Setting.png|center|frameless|1456x1456px]]&lt;br /&gt;
* Open Capture Studio Monitor on another computer and set the same port.&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Stuido Mointor Software.png|center|frameless|730x730px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In this way, the configuration is completed, and the operations in Capture Studio can be monitored in Capture Studio Monitor. If an error occurs, '''&amp;lt;u&amp;gt;a red reminder&amp;lt;/u&amp;gt;''' will appear.&lt;br /&gt;
[[File:Capture Stuido Mointor Software Text.png|center|frameless|725x725px]]&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
=== Common Problem ===&lt;br /&gt;
&lt;br /&gt;
===== Does Capture Studio support regular webcam recording or other devices? =====&lt;br /&gt;
Capture Studio only supports the FACEGOOD Stereo-HMC P2 system at the moment. Other systems cannot be controlled using Capture Studio for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== What video formats does Capture Studio output? =====&lt;br /&gt;
The videos recorded with the P2 system are saved in MOV format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== In Capture Studio, how many screens can be monitored simultaneously? =====&lt;br /&gt;
There is no specific limit on the number of screens that can be monitored in Capture Studio. However, since screen rendering requires local computational resources, you may need to adjust accordingly based on CPU usage. '''It is recommended not to monitor more than 6 screens simultaneously.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio supports a maximum of how many hardware devices to record simultaneously? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified number of synchronous recording capabilities will be provided.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dark image of the P2 recording? =====&lt;br /&gt;
Adjust the brightness and contrast settings within Capture Studio to maintain the principle of keeping the face bright while keeping the surroundings darker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== When using Capture Studio, the CPU usage reaches 100%? =====&lt;br /&gt;
When multiple SmartUnits are connected and camera monitoring is opened simultaneously in Capture Studio, the local computational resources are consumed for rendering the images, leading to high CPU usage. To reduce CPU usage, you can adjust your head-worn device and then click the 'eye button' in the image to turn off monitoring. It's important to emphasize that the increase in CPU usage does not affect the quality of the recorded video, as recording always takes place internally within the SmartUnit. Capture Studio is primarily used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can recording be done when turning off screen monitoring in Capture Studio? =====&lt;br /&gt;
Yes, to reduce the CPU load on your computer, you can choose to turn off screen monitoring after adjusting the headset. This way, when you start recording, the unmonitored screen can still be recorded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Why is there a delay or slight screen tearing in the Capture Studio? =====&lt;br /&gt;
The connection between Capture Studio and SmartUnit is established via WiFi. When the resources of the router are overly utilized or the quality of the WiFi signal is poor, significant delays and packet loss may occur, leading to some screen tearing. However, this does not affect the quality of the recorded video, as the recording always takes place internally within the SmartUnit. Capture Studio is mainly used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RealTime ===&lt;br /&gt;
&lt;br /&gt;
===== How many actors can be supported for real-time driving at the same time? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified amount of real-time functionality will be provided. In fact, it supports an infinite number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can real-time data of an actor be sent to multiple target addresses simultaneously? =====&lt;br /&gt;
Of course, you can add multiple target addresses in the settings and then click the start button.&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1247x1247px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Remote Triggering ===&lt;br /&gt;
&lt;br /&gt;
===== Does it support motion capture synchronized triggering? =====&lt;br /&gt;
YES. Capture Studio natively supports synchronous triggering for Xsens, Optitrack, and Vicon, eliminating the need to purchase third-party motion capture software. Additionally, Capture Studio is compatible with third-party motion capture triggering software such as PeelCapture.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Capture_Studio&amp;diff=543</id>
		<title>Capture Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Capture_Studio&amp;diff=543"/>
		<updated>2025-03-27T03:00:32Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* Can real-time data of an actor be sent to multiple target addresses simultaneously? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Capture Studio is a next-generation high-precision facial capture software launched by FACEGOOD, primarily targeting enterprise-level, large-scale, multi-actor facial capture scenarios, providing motion capture teams with 24/7 uninterrupted, stable, wireless, multi-channel, real-time, recording, and motion capture-triggered facial capture capabilities.[[File:Capture studio logo.png|thumb|Capture Studio|300x300px]]Paired with the FACEGOOD Stereo-HMC P2 binocular hardware system, this hardware system adopts the SmartUnit edge computing architecture, separating computation from control, enabling Capture Studio to be installed on any desktop computer running Windows, significantly lowering the software installation threshold. Meanwhile, based on the SmartUnit architecture, the P2 hardware system reduces the number of spare parts by 50% compared to the previous generation P1 system, making it easier to maintain and use. The SmartUnit edge computing architecture of the P2 provides ample computing power for motion capture teams, allowing for an unlimited number of synchronized actors. Capture Studio's real-time facial capture capability is outstanding, with built-in SeattleAI technology supporting real-time facial capture for actors of any ethnicity and age group, directly driving 660 blend shapes and 820 bone points of metahuman binding, with an accuracy 20 times that of ARKit. Additionally, motion capture teams can conduct AI training for their own binding systems to achieve higher precision in the end.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=5&amp;amp;type=win DOWNLOAD] NOW!!!'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Enjoy simultaneous recording by multiple people and real-time interaction without interruption, unlocking a brand-new experience of collaborative creation among multiple individuals!&amp;lt;/big&amp;gt;'''  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;'''Multiple'''&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt; people record and stream in realtime &amp;lt;big&amp;gt;'''&amp;lt;u&amp;gt;simultaneously&amp;lt;/u&amp;gt;'''&amp;lt;/big&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* Timecode&lt;br /&gt;
&lt;br /&gt;
* Motion capture trigger&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Studio Recoding and Realtime.png|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&lt;br /&gt;
&lt;br /&gt;
'''① Capture Studio software only supports the FACEGOOD Stereo-HMC P2 binocular hardware system at the moment. Other HMC devices cannot be controlled using Capture Studio.'''&lt;br /&gt;
&lt;br /&gt;
② The camera of P2 is a 920nm infrared camera, which can block indoor lighting sources. However, outdoor infrared sources may interfere with the camera's operation, potentially causing overexposure in backlit conditions.&lt;br /&gt;
[[File:Capture Stuido Topology.png|center|frameless|1404x1404px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quick Intro ==&lt;br /&gt;
&lt;br /&gt;
==== Log in to Capture Studio ====&lt;br /&gt;
&lt;br /&gt;
* Open Capture Studio and enter your account credentials to log in at the login screen.&lt;br /&gt;
[[File:Log In Page.png|center|thumb|1458x1458px|Open Capture Studio and enter your account credentials to log in at the login screen.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Search for SmartUnit and join ====&lt;br /&gt;
When you get SmartUnit for '''the first time''', you need to go through the following steps to make Capture Studio discover it.&lt;br /&gt;
&lt;br /&gt;
===== Preparation =====&lt;br /&gt;
&lt;br /&gt;
# Monitor&lt;br /&gt;
# Keyboard and Mouse&lt;br /&gt;
# Ethernet Cable (optional)&lt;br /&gt;
&lt;br /&gt;
===== Connection and Startup =====&lt;br /&gt;
&lt;br /&gt;
# Connect the Monitor&lt;br /&gt;
#* Find the HDMI cable provided in the packaging and connect the SmartUnit to the monitor.&lt;br /&gt;
# Connect the keyboard and mouse, then power on the device.&lt;br /&gt;
# Login to the System&lt;br /&gt;
#* Enter the password `facegood` (lowercase) to access the main interface.&lt;br /&gt;
[[File:Log In SmartUnit.png|center|1920x1920px|frameless]]&lt;br /&gt;
&lt;br /&gt;
===== Connect to WIFI =====&lt;br /&gt;
&lt;br /&gt;
* Select Network&lt;br /&gt;
** Click the button in the upper right corner and choose `Select Network`.&lt;br /&gt;
[[File:Select WIFI.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Connect to WIFI&lt;br /&gt;
** In the WIFI list that appears, select the WIFI that is on the same local network as your Windows host.&lt;br /&gt;
[[File:Select WIFI Table.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Use Capture Studio on Windows =====&lt;br /&gt;
# Search for SmartUnit&lt;br /&gt;
# Open Capture Studio on Windows, and it should detect the SmartUnit.&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;900&amp;quot; heights=&amp;quot;934&amp;quot;&amp;gt;&lt;br /&gt;
File:Search SmartUnit.png|alt=&lt;br /&gt;
File:Connect SmartUnit.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* Troubleshooting if SmartUnit is Not Detected&lt;br /&gt;
** Follow the steps below to diagnose the issue.&lt;br /&gt;
&lt;br /&gt;
===== Find the IP Address of SmartUnit =====&lt;br /&gt;
&lt;br /&gt;
====== Method 1: Find IP Address via Settings ======&lt;br /&gt;
&lt;br /&gt;
* Open Settings&lt;br /&gt;
** Click `Setting` in the upper right corner.&lt;br /&gt;
[[File:Select Setting.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Find WIFI IP Address&lt;br /&gt;
** On the left side, go to the `WI-FI` option and click the gear icon next to `Connected` on the right side.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the WIFI IP address.&lt;br /&gt;
[[File:WIFI Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:WIFI Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
* Find Ethernet IP Address&lt;br /&gt;
** If an Ethernet cable is connected, go to the `Network` option on the left side and click the gear icon next to `Wired`.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the Ethernet IP address.&lt;br /&gt;
** '''Note:''' The two IP addresses are different.&lt;br /&gt;
&lt;br /&gt;
[[File:Cable Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:Cable Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
====== Method 2: Find IP Address via Terminal ======&lt;br /&gt;
&lt;br /&gt;
# Open Terminal&lt;br /&gt;
#* Right-click on the desktop and select `Open in Terminal`.&lt;br /&gt;
[[File:Open Terminal.png|center|frameless|1883x1883px]]&lt;br /&gt;
# Enter Command to View IP Address&lt;br /&gt;
#* Enter `ifconfig`: The `inet` under `enpxxx` is the Ethernet IP address, and the `inet` under `wlo1` is the WIFI IP address.&lt;br /&gt;
[[File:Check Ip.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Check Connection on Windows =====&lt;br /&gt;
&lt;br /&gt;
# Open Command Prompt&lt;br /&gt;
#* Press `Ctrl+R` on Windows, type `CMD`, and press Enter to open the Command Prompt.&lt;br /&gt;
# Enter ping Command&lt;br /&gt;
#* Type `ping -t xxx.xxx.xxx.xxx` (preferably the Ethernet IP address) and check the result.&lt;br /&gt;
#** '''Result 1''': If you get &amp;quot;Destination host unreachable&amp;quot;; you are not on the same local network, please contact your IT department.&lt;br /&gt;
#** '''Result 2''': If you get replies, everything is normal, and you can find the SmartUnit in Capture Studio.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;1000&amp;quot; heights=&amp;quot;600&amp;quot;&amp;gt;&lt;br /&gt;
File:Destination host unreachable.png|alt=&lt;br /&gt;
File:Destination host repson.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By following these steps, you should be able to successfully connect and use the SmartUnit. If you encounter any issues, please contact technical support.&lt;br /&gt;
&lt;br /&gt;
==== Adjust the camera parameters ====&lt;br /&gt;
&lt;br /&gt;
* Click on the &amp;quot;Eye Button&amp;quot; in the display area to show the camera feed.&lt;br /&gt;
[[File:Capture Stuido Mointor.png|center|frameless|1458x1458px]]&lt;br /&gt;
* Click on the &amp;quot;settings button&amp;quot; in the bottom left corner of the screen to adjust recording information.&lt;br /&gt;
[[File:Camera Setting.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
==== Adjust helmet wearing ====&lt;br /&gt;
&lt;br /&gt;
* When wearing the helmet, remove glasses and ensure hair does not cover the eyebrows. If the screen is blurry, check for '''any dirt obstructing the lens'''. With the P2 helmet, adjust the focus by twisting the lens direction.&lt;br /&gt;
* Adjustment criteria:&lt;br /&gt;
*# Ensure the actor's facial features are clear and unobstructed.&lt;br /&gt;
*# Align the center of the nose with the center of the camera.&lt;br /&gt;
*# Maintain clear focus without overexposure or underexposure.&lt;br /&gt;
&lt;br /&gt;
==== Record and download ====&lt;br /&gt;
* Start/stop recording (recorded content will be saved in SmartUnit).[[File:Record Bar.png|center|frameless|1081x1081px]]&lt;br /&gt;
* The download interface will display all video files from connected SmartUnits.&lt;br /&gt;
&lt;br /&gt;
* After setting the download location, click &amp;quot;Download.&amp;quot;&lt;br /&gt;
[[File:Download List.png|center|frameless|1292x1292px]]&lt;br /&gt;
&lt;br /&gt;
==== RealTime ====&lt;br /&gt;
&lt;br /&gt;
===== View in Capture Studio =====&lt;br /&gt;
To configure real-time capture settings, click the &amp;quot;Settings&amp;quot; button in the bottom left corner of the screen. You'll need to choose the Avatary.AI type (Metahuman\ARKit). [[File:Select AVATARY.AI.solver.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
Then, click &amp;quot;choose real-time solving&amp;quot; to select the current frame for real-time solving. Finally, click the &amp;quot;Start&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
[[File:Start Realtime Capture.png|center|frameless|1248x1248px]]Back on the main page, open the &amp;quot;expression tuning&amp;quot; subpage in the title bar. Here, you'll be able to see the real-time driving effects of the built-in models in the capture studio.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' To reduce power consumption and improve battery life. After clicking Start, calculation will only begin when '''&amp;lt;u&amp;gt;there is a human face&amp;lt;/u&amp;gt;''' in the picture.[[File:Expression Tuning.png|center|frameless|1847x1847px]]&lt;br /&gt;
&lt;br /&gt;
These steps will help you easily set up real-time capture settings and adjust expressions during the capture process for more accurate and realistic results.&lt;br /&gt;
&lt;br /&gt;
===== View in UE =====&lt;br /&gt;
Please use '''UE5.3 or above''', please refer to the UE tutorial from '''this [[UnrealEngine|link]].'''&lt;br /&gt;
&lt;br /&gt;
== Calibrate Headset ==&lt;br /&gt;
&lt;br /&gt;
==== Overview ====&lt;br /&gt;
Capture Studio provides two methods, '''screenshot and ruler''', to calibrate the position of the helmet. These methods ensure maximum consistency in the helmet's position during each recording. Typically, helmet calibration is used for facial expression library solving and custom training projects.&lt;br /&gt;
&lt;br /&gt;
==== Usage instructions ====&lt;br /&gt;
&lt;br /&gt;
===== Snapshot =====&lt;br /&gt;
&lt;br /&gt;
* Please right-click on the screen and select &amp;quot;Snapshot,&amp;quot; then click &amp;quot;Console&amp;quot; to view the location where the screenshot is saved.&lt;br /&gt;
* When you need to record again, load the previously saved actor's screenshot so the software can quickly and accurately locate the position of the helmet from the previous session, thus improving work efficiency.&lt;br /&gt;
* After loading the screenshot, the previous helmet position will be displayed as a ghost image on the screen. At this point, align the positions of the sides of the nose and try to align the corners of the eyes and mouth with the ghost image as much as possible.&lt;br /&gt;
* It's important to note that different helmets may have different lens settings. Therefore, after changing the helmet, it may not be possible to adjust to the exact same angle as the previous helmet.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;500&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Snapshot.png|alt=&lt;br /&gt;
File:Snapshot Console.png|alt=&lt;br /&gt;
File:Show Snapshot.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Ruler =====&lt;br /&gt;
&lt;br /&gt;
* Our software supports dragging out annotation lines, allowing you to quickly and accurately locate the previous position of the helmet. &lt;br /&gt;
&lt;br /&gt;
* Right-click on the screen and select &amp;quot;Show face rule&amp;quot; to enable this feature. Once enabled, simply drag out the annotation lines from the left or top of the screen to use them.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;700&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Face Rule.png|alt=&lt;br /&gt;
File:Show Face Rule.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Audio &amp;amp; Timecode Device ==&lt;br /&gt;
===== Audio =====&lt;br /&gt;
&lt;br /&gt;
* Using the P2 in Capture Studio will automatically use the P2's built-in audio, so you don't have to choose.&lt;br /&gt;
&lt;br /&gt;
===== Timecode =====&lt;br /&gt;
Timecode devices are typically used to ensure frame alignment between multiple videos during animation pipeline. As different computer systems may have time discrepancies, using timecode ensure that the recording time remains consistent across different machines. &lt;br /&gt;
====== How to connect timecode device ======&lt;br /&gt;
&lt;br /&gt;
* After connecting SmartUnit and Timecode using Timecode cable, set it in the Timecode option in the camera settings interface.&lt;br /&gt;
* How to connect SmartUnit with Timecode, [https://www.facegood.ca/wiki/index.php?title=Stereo-HMC_P2#P2_SmartUnit_Connect_Timecode please see here].&lt;br /&gt;
[[File:Select TimeCode.png|thumb|time code setting|center|1752x1752px]]&lt;br /&gt;
&lt;br /&gt;
====== Capture Studio setting ======&lt;br /&gt;
Once the timecode hardware is connected&lt;br /&gt;
&lt;br /&gt;
# In the audio settings tab, select the timecode device from the dropdown menu.&lt;br /&gt;
# Click the &amp;quot;Open&amp;quot; button next to the TimeCode to establish the timecode connection.&lt;br /&gt;
# After click 'Open', the timecode information will be displayed in real-time in the time information section below.&lt;br /&gt;
# Offset: to adjust the timecode offset by one unit of time.&lt;br /&gt;
&lt;br /&gt;
== Motion Capture Trigger ==&lt;br /&gt;
&lt;br /&gt;
===== Overview =====&lt;br /&gt;
&lt;br /&gt;
* Within the same LAN, the motion capture device triggers the facial capture recording, enabling synchronized recording of motion capture and facial capture. The naming convention for synchronized recording files is as follows:&lt;br /&gt;
&lt;br /&gt;
'''{motion trigger name}_{performer name}_TOP/BOT.mov'''&lt;br /&gt;
&lt;br /&gt;
===== Currently supported motion capture devices =====&lt;br /&gt;
&lt;br /&gt;
* '''Optitrack'''&lt;br /&gt;
&lt;br /&gt;
* '''Vicon'''&lt;br /&gt;
&lt;br /&gt;
* '''Xsense'''&lt;br /&gt;
* '''Rokoko'''&lt;br /&gt;
* '''Qualisys'''&lt;br /&gt;
* '''AxisStudio'''&lt;br /&gt;
* '''CMAvatar'''&lt;br /&gt;
&lt;br /&gt;
* '''PeelCapture'''&lt;br /&gt;
&lt;br /&gt;
===== How to use =====&lt;br /&gt;
&lt;br /&gt;
* In Capture Studio, check the motion capture trigger option and select the corresponding motion capture device. Set the signal port to match the one on the motion capture.&lt;br /&gt;
* On the motion capture software, set the same port number as well. &lt;br /&gt;
* Set the file name on the motion capture software.&lt;br /&gt;
[[File:Search Motion Capture Type.png|center|frameless|1456x1456px]]&lt;br /&gt;
&lt;br /&gt;
====== Optitrack ======&lt;br /&gt;
&lt;br /&gt;
# Enable Remote Trigger.&lt;br /&gt;
# Fill in the XML Broadcast Port into Capture Studio.&lt;br /&gt;
[[File:Optitrack1.png|center|thumb|1335x1335px]]&lt;br /&gt;
'''XML Triggering Port:''' Command Port (Advanced Network Settings) + 2. This defaults to 1512 (1510 + 2).&lt;br /&gt;
&lt;br /&gt;
'''If you can not find XML Broadcast Port, you can check Optitrack document. [https://docs.optitrack.com/motive/data-streaming#xml-broadcast-port V3.1], [https://docs.optitrack.com/v/v3.0/motive/data-streaming#remote-triggering V3.0]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''START'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot; ?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStart&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Name VALUE=&amp;quot;RemoteTriggerTest_take01&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;SessionName VALUE=&amp;quot;SessionName&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Notes VALUE=&amp;quot;Take notes goes here if any&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Assets VALUE=&amp;quot;skel1, skel2, sword&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Description VALUE=&amp;quot;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;DatabasePath VALUE=&amp;quot;S:/shared/testfolder/&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;TimeCode VALUE=&amp;quot;00:00:00:00&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;PacketID VALUE=&amp;quot;0&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;HostName VALUE=&amp;quot;optional host name&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;ProcessID VALUE=&amp;quot;optional process id&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStart&amp;gt;&amp;lt;/blockquote&amp;gt;'''STOP'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStop&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Name VALUE=&amp;quot;TakeName&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Notes VALUE=&amp;quot;Take notes go here if any.&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Assets VALUE=&amp;quot;skel1, skel2, sword&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;TimeCode VALUE=&amp;quot;00:00:00:00&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;HostName VALUE=&amp;quot;optional host name&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;ProcessID VALUE=&amp;quot;optional process id&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStop&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====== Vicon ======&lt;br /&gt;
&lt;br /&gt;
# Enable '''Triggered Capture'''.&lt;br /&gt;
# Set the same port number.&lt;br /&gt;
# Enable recording at the motion capture.&lt;br /&gt;
[https://help.vicon.com/space/Shogun112/31233490/Control+remote+capture Vicon Document][[File:Vicon.png|center|frameless|962x962px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''START'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStart&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Name VALUE=&amp;quot;dance&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Notes VALUE=&amp;quot;The pets ants crime deer jump. &amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Description VALUE=&amp;quot;The crowd pencil pets alert fold deer. With welcome practice representative complete great? Or jolly tiny memorise thread. However wool insect pipe! &amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;DatabasePath VALUE=&amp;quot;D:/Jeremy/Susan/Captures/Take&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Delay VALUE=&amp;quot;33&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;PacketID VALUE=&amp;quot;33360&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStart&amp;gt;&amp;lt;/blockquote&amp;gt;'''STOP'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStop RESULT=&amp;quot;SUCCESS&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Name VALUE=&amp;quot;dance&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;DatabasePath VALUE=&amp;quot;D:/Jeremy/Susan/Captures/Take&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Delay VALUE=&amp;quot;33&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;PacketID VALUE=&amp;quot;33361&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStop&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====== Xsense ======&lt;br /&gt;
[https://base.movella.com/s/article/UDP-Remote-Control?language=en_US Xsense document]&lt;br /&gt;
'''START'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStart&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name VALUE=&amp;quot;Optional Name of the take/capture. When set, it defines the base filename to use for this specific recording. When missing, the current session information will be used&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;SessionName VALUE=&amp;quot;Ignored&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DatabasePath VALUE=&amp;quot;Optional Path to write the data to. Prefixed to the Name parameter if present.&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TimeCode VALUE=&amp;quot;Optional Desired time of start of capture&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Notes&amp;gt;Optional Additional text to be stored in the capture&amp;lt;/Notes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStart&amp;gt;&amp;lt;/blockquote&amp;gt;'''STOP'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStop&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name VALUE=&amp;quot;Optional Name of the take/capture, ignored by MVN&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TimeCode VALUE=&amp;quot;Optional Desired time of end of capture&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Notes&amp;gt;Optional Additional text to be stored in the capture. This will replace the Notes from CaptureStart if present.&amp;lt;/Notes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStop&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====== Rokoko ======&lt;br /&gt;
[https://support.rokoko.com/hc/en-us/articles/14905272191505-Rokoko-Studio-UDP-Trigger-Messages Rokoko document]&lt;br /&gt;
'''START'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot; ?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStart&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Name VALUE=&amp;quot;RemoteTriggerTest_take01&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;TimeCode VALUE=&amp;quot;00:00:00:00&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;PacketID VALUE=&amp;quot;0&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;ProcessID VALUE=&amp;quot;optional process id&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStart&amp;gt;&amp;lt;/blockquote&amp;gt;'''STOP'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStop&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Name VALUE=&amp;quot;TakeName&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;TimeCode VALUE=&amp;quot;00:00:00:00&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                &amp;lt;SetActiveClip VALUE=&amp;quot;False&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;ProcessID VALUE=&amp;quot;optional process id&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStop&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====== Qualisys ======&lt;br /&gt;
[https://docs.qualisys.com/qtm/#Project_options/udp_trigger.htm Qualisys Document]&lt;br /&gt;
'''START'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;CaptureStart&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Name VALUE=&amp;quot;measurement name&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;DatabasePath VALUE=&amp;quot;measurement directory&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Delay VALUE=&amp;quot;0&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;PacketID VALUE=&amp;quot;increasing number&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;HostName VALUE=&amp;quot;computer name&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;ProcessID VALUE=&amp;quot;process id (to be able to easier ignore own udp broadcast messages&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Notes VALUE=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Description VALUE=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Timecode VALUE=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/CaptureStart&amp;gt;&amp;lt;/blockquote&amp;gt;'''STOP'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;CaptureStop RESULT=&amp;quot;SUCCESS/FAIL/CANCEL&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Name VALUE=&amp;quot;measurement name&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;DatabasePath VALUE=&amp;quot;measurement directory&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Delay VALUE=&amp;quot;0&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;PacketID VALUE=&amp;quot;increasing number&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;HostName VALUE=&amp;quot;computer name&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;ProcessID VALUE=&amp;quot;process id (to be able to easier ignore own udp broadcast messages&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/CaptureStop&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Capture Studio Monitor ==&lt;br /&gt;
Capture Studio Monitor is software used to monitor the running status of Capture Studio in the local area network.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=9&amp;amp;type=win Download Now]!!!'''&lt;br /&gt;
&lt;br /&gt;
=== Usage scenario ===&lt;br /&gt;
After configuration, with the motion capture trigger function, '''one person''' can control motion capture and facial capture at the same time, and monitor the status of both at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How to use ===&lt;br /&gt;
&lt;br /&gt;
* Set the monitoring port in Capture Studio&lt;br /&gt;
[[File:Capture Studio Monitor Setting.png|center|frameless|1456x1456px]]&lt;br /&gt;
* Open Capture Studio Monitor on another computer and set the same port.&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Stuido Mointor Software.png|center|frameless|730x730px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In this way, the configuration is completed, and the operations in Capture Studio can be monitored in Capture Studio Monitor. If an error occurs, '''&amp;lt;u&amp;gt;a red reminder&amp;lt;/u&amp;gt;''' will appear.&lt;br /&gt;
[[File:Capture Stuido Mointor Software Text.png|center|frameless|725x725px]]&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
=== Common Problem ===&lt;br /&gt;
&lt;br /&gt;
===== Does Capture Studio support regular webcam recording or other devices? =====&lt;br /&gt;
Capture Studio only supports the FACEGOOD Stereo-HMC P2 system at the moment. Other systems cannot be controlled using Capture Studio for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== What video formats does Capture Studio output? =====&lt;br /&gt;
The videos recorded with the P2 system are saved in MOV format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== In Capture Studio, how many screens can be monitored simultaneously? =====&lt;br /&gt;
There is no specific limit on the number of screens that can be monitored in Capture Studio. However, since screen rendering requires local computational resources, you may need to adjust accordingly based on CPU usage. '''It is recommended not to monitor more than 6 screens simultaneously.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio supports a maximum of how many hardware devices to record simultaneously? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified number of synchronous recording capabilities will be provided.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dark image of the P2 recording? =====&lt;br /&gt;
Adjust the brightness and contrast settings within Capture Studio to maintain the principle of keeping the face bright while keeping the surroundings darker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== When using Capture Studio, the CPU usage reaches 100%? =====&lt;br /&gt;
When multiple SmartUnits are connected and camera monitoring is opened simultaneously in Capture Studio, the local computational resources are consumed for rendering the images, leading to high CPU usage. To reduce CPU usage, you can adjust your head-worn device and then click the 'eye button' in the image to turn off monitoring. It's important to emphasize that the increase in CPU usage does not affect the quality of the recorded video, as recording always takes place internally within the SmartUnit. Capture Studio is primarily used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can recording be done when turning off screen monitoring in Capture Studio? =====&lt;br /&gt;
Yes, to reduce the CPU load on your computer, you can choose to turn off screen monitoring after adjusting the headset. This way, when you start recording, the unmonitored screen can still be recorded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Why is there a delay or slight screen tearing in the Capture Studio? =====&lt;br /&gt;
The connection between Capture Studio and SmartUnit is established via WiFi. When the resources of the router are overly utilized or the quality of the WiFi signal is poor, significant delays and packet loss may occur, leading to some screen tearing. However, this does not affect the quality of the recorded video, as the recording always takes place internally within the SmartUnit. Capture Studio is mainly used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RealTime ===&lt;br /&gt;
&lt;br /&gt;
===== How many actors can be supported for real-time driving at the same time? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified amount of real-time functionality will be provided. In fact, it supports an infinite number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can real-time data of an actor be sent to multiple target addresses simultaneously? =====&lt;br /&gt;
Of course, you can add multiple target addresses in the settings and then click the start button.&lt;br /&gt;
[[File:Camera Setting.png|center|thumb|1247x1247px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Remote Triggering ===&lt;br /&gt;
&lt;br /&gt;
===== Does it support motion capture synchronized triggering? =====&lt;br /&gt;
YES. Capture Studio natively supports synchronous triggering for Xsens, Optitrack, and Vicon, eliminating the need to purchase third-party motion capture software. Additionally, Capture Studio is compatible with third-party motion capture triggering software such as PeelCapture.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=Capture_Studio&amp;diff=542</id>
		<title>Capture Studio</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=Capture_Studio&amp;diff=542"/>
		<updated>2025-03-27T02:59:29Z</updated>

		<summary type="html">&lt;p&gt;Facegood: /* How to use */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Capture Studio is a next-generation high-precision facial capture software launched by FACEGOOD, primarily targeting enterprise-level, large-scale, multi-actor facial capture scenarios, providing motion capture teams with 24/7 uninterrupted, stable, wireless, multi-channel, real-time, recording, and motion capture-triggered facial capture capabilities.[[File:Capture studio logo.png|thumb|Capture Studio|300x300px]]Paired with the FACEGOOD Stereo-HMC P2 binocular hardware system, this hardware system adopts the SmartUnit edge computing architecture, separating computation from control, enabling Capture Studio to be installed on any desktop computer running Windows, significantly lowering the software installation threshold. Meanwhile, based on the SmartUnit architecture, the P2 hardware system reduces the number of spare parts by 50% compared to the previous generation P1 system, making it easier to maintain and use. The SmartUnit edge computing architecture of the P2 provides ample computing power for motion capture teams, allowing for an unlimited number of synchronized actors. Capture Studio's real-time facial capture capability is outstanding, with built-in SeattleAI technology supporting real-time facial capture for actors of any ethnicity and age group, directly driving 660 blend shapes and 820 bone points of metahuman binding, with an accuracy 20 times that of ARKit. Additionally, motion capture teams can conduct AI training for their own binding systems to achieve higher precision in the end.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=5&amp;amp;type=win DOWNLOAD] NOW!!!'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;lt;big&amp;gt;Enjoy simultaneous recording by multiple people and real-time interaction without interruption, unlocking a brand-new experience of collaborative creation among multiple individuals!&amp;lt;/big&amp;gt;'''  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;&amp;lt;u&amp;gt;'''Multiple'''&amp;lt;/u&amp;gt;&amp;lt;/big&amp;gt; people record and stream in realtime &amp;lt;big&amp;gt;'''&amp;lt;u&amp;gt;simultaneously&amp;lt;/u&amp;gt;'''&amp;lt;/big&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
* Timecode&lt;br /&gt;
&lt;br /&gt;
* Motion capture trigger&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Studio Recoding and Realtime.png|frameless|1200x1200px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&lt;br /&gt;
&lt;br /&gt;
'''① Capture Studio software only supports the FACEGOOD Stereo-HMC P2 binocular hardware system at the moment. Other HMC devices cannot be controlled using Capture Studio.'''&lt;br /&gt;
&lt;br /&gt;
② The camera of P2 is a 920nm infrared camera, which can block indoor lighting sources. However, outdoor infrared sources may interfere with the camera's operation, potentially causing overexposure in backlit conditions.&lt;br /&gt;
[[File:Capture Stuido Topology.png|center|frameless|1404x1404px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quick Intro ==&lt;br /&gt;
&lt;br /&gt;
==== Log in to Capture Studio ====&lt;br /&gt;
&lt;br /&gt;
* Open Capture Studio and enter your account credentials to log in at the login screen.&lt;br /&gt;
[[File:Log In Page.png|center|thumb|1458x1458px|Open Capture Studio and enter your account credentials to log in at the login screen.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Search for SmartUnit and join ====&lt;br /&gt;
When you get SmartUnit for '''the first time''', you need to go through the following steps to make Capture Studio discover it.&lt;br /&gt;
&lt;br /&gt;
===== Preparation =====&lt;br /&gt;
&lt;br /&gt;
# Monitor&lt;br /&gt;
# Keyboard and Mouse&lt;br /&gt;
# Ethernet Cable (optional)&lt;br /&gt;
&lt;br /&gt;
===== Connection and Startup =====&lt;br /&gt;
&lt;br /&gt;
# Connect the Monitor&lt;br /&gt;
#* Find the HDMI cable provided in the packaging and connect the SmartUnit to the monitor.&lt;br /&gt;
# Connect the keyboard and mouse, then power on the device.&lt;br /&gt;
# Login to the System&lt;br /&gt;
#* Enter the password `facegood` (lowercase) to access the main interface.&lt;br /&gt;
[[File:Log In SmartUnit.png|center|1920x1920px|frameless]]&lt;br /&gt;
&lt;br /&gt;
===== Connect to WIFI =====&lt;br /&gt;
&lt;br /&gt;
* Select Network&lt;br /&gt;
** Click the button in the upper right corner and choose `Select Network`.&lt;br /&gt;
[[File:Select WIFI.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Connect to WIFI&lt;br /&gt;
** In the WIFI list that appears, select the WIFI that is on the same local network as your Windows host.&lt;br /&gt;
[[File:Select WIFI Table.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Use Capture Studio on Windows =====&lt;br /&gt;
# Search for SmartUnit&lt;br /&gt;
# Open Capture Studio on Windows, and it should detect the SmartUnit.&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;900&amp;quot; heights=&amp;quot;934&amp;quot;&amp;gt;&lt;br /&gt;
File:Search SmartUnit.png|alt=&lt;br /&gt;
File:Connect SmartUnit.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
* Troubleshooting if SmartUnit is Not Detected&lt;br /&gt;
** Follow the steps below to diagnose the issue.&lt;br /&gt;
&lt;br /&gt;
===== Find the IP Address of SmartUnit =====&lt;br /&gt;
&lt;br /&gt;
====== Method 1: Find IP Address via Settings ======&lt;br /&gt;
&lt;br /&gt;
* Open Settings&lt;br /&gt;
** Click `Setting` in the upper right corner.&lt;br /&gt;
[[File:Select Setting.png|center|frameless|1883x1883px]]&lt;br /&gt;
* Find WIFI IP Address&lt;br /&gt;
** On the left side, go to the `WI-FI` option and click the gear icon next to `Connected` on the right side.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the WIFI IP address.&lt;br /&gt;
[[File:WIFI Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:WIFI Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
* Find Ethernet IP Address&lt;br /&gt;
** If an Ethernet cable is connected, go to the `Network` option on the left side and click the gear icon next to `Wired`.&lt;br /&gt;
** In the window that appears, the `IPv4 Address` is the Ethernet IP address.&lt;br /&gt;
** '''Note:''' The two IP addresses are different.&lt;br /&gt;
&lt;br /&gt;
[[File:Cable Table.png|center|frameless|1920x1920px]]&lt;br /&gt;
[[File:Cable Info.png|center|frameless|1920x1920px]]&lt;br /&gt;
&lt;br /&gt;
====== Method 2: Find IP Address via Terminal ======&lt;br /&gt;
&lt;br /&gt;
# Open Terminal&lt;br /&gt;
#* Right-click on the desktop and select `Open in Terminal`.&lt;br /&gt;
[[File:Open Terminal.png|center|frameless|1883x1883px]]&lt;br /&gt;
# Enter Command to View IP Address&lt;br /&gt;
#* Enter `ifconfig`: The `inet` under `enpxxx` is the Ethernet IP address, and the `inet` under `wlo1` is the WIFI IP address.&lt;br /&gt;
[[File:Check Ip.png|center|frameless|1883x1883px]]&lt;br /&gt;
&lt;br /&gt;
===== Check Connection on Windows =====&lt;br /&gt;
&lt;br /&gt;
# Open Command Prompt&lt;br /&gt;
#* Press `Ctrl+R` on Windows, type `CMD`, and press Enter to open the Command Prompt.&lt;br /&gt;
# Enter ping Command&lt;br /&gt;
#* Type `ping -t xxx.xxx.xxx.xxx` (preferably the Ethernet IP address) and check the result.&lt;br /&gt;
#** '''Result 1''': If you get &amp;quot;Destination host unreachable&amp;quot;; you are not on the same local network, please contact your IT department.&lt;br /&gt;
#** '''Result 2''': If you get replies, everything is normal, and you can find the SmartUnit in Capture Studio.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;1000&amp;quot; heights=&amp;quot;600&amp;quot;&amp;gt;&lt;br /&gt;
File:Destination host unreachable.png|alt=&lt;br /&gt;
File:Destination host repson.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By following these steps, you should be able to successfully connect and use the SmartUnit. If you encounter any issues, please contact technical support.&lt;br /&gt;
&lt;br /&gt;
==== Adjust the camera parameters ====&lt;br /&gt;
&lt;br /&gt;
* Click on the &amp;quot;Eye Button&amp;quot; in the display area to show the camera feed.&lt;br /&gt;
[[File:Capture Stuido Mointor.png|center|frameless|1458x1458px]]&lt;br /&gt;
* Click on the &amp;quot;settings button&amp;quot; in the bottom left corner of the screen to adjust recording information.&lt;br /&gt;
[[File:Camera Setting.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
==== Adjust helmet wearing ====&lt;br /&gt;
&lt;br /&gt;
* When wearing the helmet, remove glasses and ensure hair does not cover the eyebrows. If the screen is blurry, check for '''any dirt obstructing the lens'''. With the P2 helmet, adjust the focus by twisting the lens direction.&lt;br /&gt;
* Adjustment criteria:&lt;br /&gt;
*# Ensure the actor's facial features are clear and unobstructed.&lt;br /&gt;
*# Align the center of the nose with the center of the camera.&lt;br /&gt;
*# Maintain clear focus without overexposure or underexposure.&lt;br /&gt;
&lt;br /&gt;
==== Record and download ====&lt;br /&gt;
* Start/stop recording (recorded content will be saved in SmartUnit).[[File:Record Bar.png|center|frameless|1081x1081px]]&lt;br /&gt;
* The download interface will display all video files from connected SmartUnits.&lt;br /&gt;
&lt;br /&gt;
* After setting the download location, click &amp;quot;Download.&amp;quot;&lt;br /&gt;
[[File:Download List.png|center|frameless|1292x1292px]]&lt;br /&gt;
&lt;br /&gt;
==== RealTime ====&lt;br /&gt;
&lt;br /&gt;
===== View in Capture Studio =====&lt;br /&gt;
To configure real-time capture settings, click the &amp;quot;Settings&amp;quot; button in the bottom left corner of the screen. You'll need to choose the Avatary.AI type (Metahuman\ARKit). [[File:Select AVATARY.AI.solver.png|center|frameless|1248x1248px]]&lt;br /&gt;
&lt;br /&gt;
Then, click &amp;quot;choose real-time solving&amp;quot; to select the current frame for real-time solving. Finally, click the &amp;quot;Start&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
[[File:Start Realtime Capture.png|center|frameless|1248x1248px]]Back on the main page, open the &amp;quot;expression tuning&amp;quot; subpage in the title bar. Here, you'll be able to see the real-time driving effects of the built-in models in the capture studio.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''NOTICE:''' To reduce power consumption and improve battery life. After clicking Start, calculation will only begin when '''&amp;lt;u&amp;gt;there is a human face&amp;lt;/u&amp;gt;''' in the picture.[[File:Expression Tuning.png|center|frameless|1847x1847px]]&lt;br /&gt;
&lt;br /&gt;
These steps will help you easily set up real-time capture settings and adjust expressions during the capture process for more accurate and realistic results.&lt;br /&gt;
&lt;br /&gt;
===== View in UE =====&lt;br /&gt;
Please use '''UE5.3 or above''', please refer to the UE tutorial from '''this [[UnrealEngine|link]].'''&lt;br /&gt;
&lt;br /&gt;
== Calibrate Headset ==&lt;br /&gt;
&lt;br /&gt;
==== Overview ====&lt;br /&gt;
Capture Studio provides two methods, '''screenshot and ruler''', to calibrate the position of the helmet. These methods ensure maximum consistency in the helmet's position during each recording. Typically, helmet calibration is used for facial expression library solving and custom training projects.&lt;br /&gt;
&lt;br /&gt;
==== Usage instructions ====&lt;br /&gt;
&lt;br /&gt;
===== Snapshot =====&lt;br /&gt;
&lt;br /&gt;
* Please right-click on the screen and select &amp;quot;Snapshot,&amp;quot; then click &amp;quot;Console&amp;quot; to view the location where the screenshot is saved.&lt;br /&gt;
* When you need to record again, load the previously saved actor's screenshot so the software can quickly and accurately locate the position of the helmet from the previous session, thus improving work efficiency.&lt;br /&gt;
* After loading the screenshot, the previous helmet position will be displayed as a ghost image on the screen. At this point, align the positions of the sides of the nose and try to align the corners of the eyes and mouth with the ghost image as much as possible.&lt;br /&gt;
* It's important to note that different helmets may have different lens settings. Therefore, after changing the helmet, it may not be possible to adjust to the exact same angle as the previous helmet.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;500&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Snapshot.png|alt=&lt;br /&gt;
File:Snapshot Console.png|alt=&lt;br /&gt;
File:Show Snapshot.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== Ruler =====&lt;br /&gt;
&lt;br /&gt;
* Our software supports dragging out annotation lines, allowing you to quickly and accurately locate the previous position of the helmet. &lt;br /&gt;
&lt;br /&gt;
* Right-click on the screen and select &amp;quot;Show face rule&amp;quot; to enable this feature. Once enabled, simply drag out the annotation lines from the left or top of the screen to use them.&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;700&amp;quot; heights=&amp;quot;400&amp;quot; mode=&amp;quot;nolines&amp;quot;&amp;gt;&lt;br /&gt;
File:Select Face Rule.png|alt=&lt;br /&gt;
File:Show Face Rule.png|alt=&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Audio &amp;amp; Timecode Device ==&lt;br /&gt;
===== Audio =====&lt;br /&gt;
&lt;br /&gt;
* Using the P2 in Capture Studio will automatically use the P2's built-in audio, so you don't have to choose.&lt;br /&gt;
&lt;br /&gt;
===== Timecode =====&lt;br /&gt;
Timecode devices are typically used to ensure frame alignment between multiple videos during animation pipeline. As different computer systems may have time discrepancies, using timecode ensure that the recording time remains consistent across different machines. &lt;br /&gt;
====== How to connect timecode device ======&lt;br /&gt;
&lt;br /&gt;
* After connecting SmartUnit and Timecode using Timecode cable, set it in the Timecode option in the camera settings interface.&lt;br /&gt;
* How to connect SmartUnit with Timecode, [https://www.facegood.ca/wiki/index.php?title=Stereo-HMC_P2#P2_SmartUnit_Connect_Timecode please see here].&lt;br /&gt;
[[File:Select TimeCode.png|thumb|time code setting|center|1752x1752px]]&lt;br /&gt;
&lt;br /&gt;
====== Capture Studio setting ======&lt;br /&gt;
Once the timecode hardware is connected&lt;br /&gt;
&lt;br /&gt;
# In the audio settings tab, select the timecode device from the dropdown menu.&lt;br /&gt;
# Click the &amp;quot;Open&amp;quot; button next to the TimeCode to establish the timecode connection.&lt;br /&gt;
# After click 'Open', the timecode information will be displayed in real-time in the time information section below.&lt;br /&gt;
# Offset: to adjust the timecode offset by one unit of time.&lt;br /&gt;
&lt;br /&gt;
== Motion Capture Trigger ==&lt;br /&gt;
&lt;br /&gt;
===== Overview =====&lt;br /&gt;
&lt;br /&gt;
* Within the same LAN, the motion capture device triggers the facial capture recording, enabling synchronized recording of motion capture and facial capture. The naming convention for synchronized recording files is as follows:&lt;br /&gt;
&lt;br /&gt;
'''{motion trigger name}_{performer name}_TOP/BOT.mov'''&lt;br /&gt;
&lt;br /&gt;
===== Currently supported motion capture devices =====&lt;br /&gt;
&lt;br /&gt;
* '''Optitrack'''&lt;br /&gt;
&lt;br /&gt;
* '''Vicon'''&lt;br /&gt;
&lt;br /&gt;
* '''Xsense'''&lt;br /&gt;
* '''Rokoko'''&lt;br /&gt;
* '''Qualisys'''&lt;br /&gt;
* '''AxisStudio'''&lt;br /&gt;
* '''CMAvatar'''&lt;br /&gt;
&lt;br /&gt;
* '''PeelCapture'''&lt;br /&gt;
&lt;br /&gt;
===== How to use =====&lt;br /&gt;
&lt;br /&gt;
* In Capture Studio, check the motion capture trigger option and select the corresponding motion capture device. Set the signal port to match the one on the motion capture.&lt;br /&gt;
* On the motion capture software, set the same port number as well. &lt;br /&gt;
* Set the file name on the motion capture software.&lt;br /&gt;
[[File:Search Motion Capture Type.png|center|frameless|1456x1456px]]&lt;br /&gt;
&lt;br /&gt;
====== Optitrack ======&lt;br /&gt;
&lt;br /&gt;
# Enable Remote Trigger.&lt;br /&gt;
# Fill in the XML Broadcast Port into Capture Studio.&lt;br /&gt;
[[File:Optitrack1.png|center|thumb|1335x1335px]]&lt;br /&gt;
'''XML Triggering Port:''' Command Port (Advanced Network Settings) + 2. This defaults to 1512 (1510 + 2).&lt;br /&gt;
&lt;br /&gt;
'''If you can not find XML Broadcast Port, you can check Optitrack document. [https://docs.optitrack.com/motive/data-streaming#xml-broadcast-port V3.1], [https://docs.optitrack.com/v/v3.0/motive/data-streaming#remote-triggering V3.0]'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''START'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot; ?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStart&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Name VALUE=&amp;quot;RemoteTriggerTest_take01&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;SessionName VALUE=&amp;quot;SessionName&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Notes VALUE=&amp;quot;Take notes goes here if any&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Assets VALUE=&amp;quot;skel1, skel2, sword&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Description VALUE=&amp;quot;&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;DatabasePath VALUE=&amp;quot;S:/shared/testfolder/&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;TimeCode VALUE=&amp;quot;00:00:00:00&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;PacketID VALUE=&amp;quot;0&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;HostName VALUE=&amp;quot;optional host name&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;ProcessID VALUE=&amp;quot;optional process id&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStart&amp;gt;&amp;lt;/blockquote&amp;gt;'''STOP'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStop&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Name VALUE=&amp;quot;TakeName&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Notes VALUE=&amp;quot;Take notes go here if any.&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Assets VALUE=&amp;quot;skel1, skel2, sword&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;TimeCode VALUE=&amp;quot;00:00:00:00&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;HostName VALUE=&amp;quot;optional host name&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;ProcessID VALUE=&amp;quot;optional process id&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStop&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====== Vicon ======&lt;br /&gt;
&lt;br /&gt;
# Enable '''Triggered Capture'''.&lt;br /&gt;
# Set the same port number.&lt;br /&gt;
# Enable recording at the motion capture.&lt;br /&gt;
[https://help.vicon.com/space/Shogun112/31233490/Control+remote+capture Vicon Document][[File:Vicon.png|center|frameless|962x962px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''START'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStart&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Name VALUE=&amp;quot;dance&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Notes VALUE=&amp;quot;The pets ants crime deer jump. &amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Description VALUE=&amp;quot;The crowd pencil pets alert fold deer. With welcome practice representative complete great? Or jolly tiny memorise thread. However wool insect pipe! &amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;DatabasePath VALUE=&amp;quot;D:/Jeremy/Susan/Captures/Take&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Delay VALUE=&amp;quot;33&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;PacketID VALUE=&amp;quot;33360&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStart&amp;gt;&amp;lt;/blockquote&amp;gt;'''STOP'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStop RESULT=&amp;quot;SUCCESS&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Name VALUE=&amp;quot;dance&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;DatabasePath VALUE=&amp;quot;D:/Jeremy/Susan/Captures/Take&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;Delay VALUE=&amp;quot;33&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
        &amp;lt;PacketID VALUE=&amp;quot;33361&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStop&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====== Xsense ======&lt;br /&gt;
[https://base.movella.com/s/article/UDP-Remote-Control?language=en_US Xsense document]&lt;br /&gt;
'''START'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStart&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name VALUE=&amp;quot;Optional Name of the take/capture. When set, it defines the base filename to use for this specific recording. When missing, the current session information will be used&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;SessionName VALUE=&amp;quot;Ignored&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DatabasePath VALUE=&amp;quot;Optional Path to write the data to. Prefixed to the Name parameter if present.&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TimeCode VALUE=&amp;quot;Optional Desired time of start of capture&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Notes&amp;gt;Optional Additional text to be stored in the capture&amp;lt;/Notes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStart&amp;gt;&amp;lt;/blockquote&amp;gt;'''STOP'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStop&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Name VALUE=&amp;quot;Optional Name of the take/capture, ignored by MVN&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;TimeCode VALUE=&amp;quot;Optional Desired time of end of capture&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Notes&amp;gt;Optional Additional text to be stored in the capture. This will replace the Notes from CaptureStart if present.&amp;lt;/Notes&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStop&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====== Rokoko ======&lt;br /&gt;
[https://support.rokoko.com/hc/en-us/articles/14905272191505-Rokoko-Studio-UDP-Trigger-Messages Rokoko document]&lt;br /&gt;
'''START'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot; ?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStart&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Name VALUE=&amp;quot;RemoteTriggerTest_take01&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;TimeCode VALUE=&amp;quot;00:00:00:00&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;PacketID VALUE=&amp;quot;0&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;ProcessID VALUE=&amp;quot;optional process id&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStart&amp;gt;&amp;lt;/blockquote&amp;gt;'''STOP'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;CaptureStop&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;Name VALUE=&amp;quot;TakeName&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;TimeCode VALUE=&amp;quot;00:00:00:00&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
                &amp;lt;SetActiveClip VALUE=&amp;quot;False&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;ProcessID VALUE=&amp;quot;optional process id&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/CaptureStop&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====== Qualisys ======&lt;br /&gt;
[https://docs.qualisys.com/qtm/#Project_options/udp_trigger.htm Qualisys Document]&lt;br /&gt;
'''START'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;CaptureStart&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Name VALUE=&amp;quot;measurement name&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;DatabasePath VALUE=&amp;quot;measurement directory&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Delay VALUE=&amp;quot;0&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;PacketID VALUE=&amp;quot;increasing number&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;HostName VALUE=&amp;quot;computer name&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;ProcessID VALUE=&amp;quot;process id (to be able to easier ignore own udp broadcast messages&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Notes VALUE=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Description VALUE=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Timecode VALUE=&amp;quot;&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/CaptureStart&amp;gt;&amp;lt;/blockquote&amp;gt;'''STOP'''&amp;lt;blockquote&amp;gt;&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;UTF-8&amp;quot; standalone=&amp;quot;no&amp;quot;?&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;CaptureStop RESULT=&amp;quot;SUCCESS/FAIL/CANCEL&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Name VALUE=&amp;quot;measurement name&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;DatabasePath VALUE=&amp;quot;measurement directory&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;Delay VALUE=&amp;quot;0&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;PacketID VALUE=&amp;quot;increasing number&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;HostName VALUE=&amp;quot;computer name&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
      &amp;lt;ProcessID VALUE=&amp;quot;process id (to be able to easier ignore own udp broadcast messages&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
   &amp;lt;/CaptureStop&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Capture Studio Monitor ==&lt;br /&gt;
Capture Studio Monitor is software used to monitor the running status of Capture Studio in the local area network.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.facegood.ca/download-detail?id=9&amp;amp;type=win Download Now]!!!'''&lt;br /&gt;
&lt;br /&gt;
=== Usage scenario ===&lt;br /&gt;
After configuration, with the motion capture trigger function, '''one person''' can control motion capture and facial capture at the same time, and monitor the status of both at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== How to use ===&lt;br /&gt;
&lt;br /&gt;
* Set the monitoring port in Capture Studio&lt;br /&gt;
[[File:Capture Studio Monitor Setting.png|center|frameless|1456x1456px]]&lt;br /&gt;
* Open Capture Studio Monitor on another computer and set the same port.&lt;br /&gt;
&lt;br /&gt;
[[File:Capture Stuido Mointor Software.png|center|frameless|730x730px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In this way, the configuration is completed, and the operations in Capture Studio can be monitored in Capture Studio Monitor. If an error occurs, '''&amp;lt;u&amp;gt;a red reminder&amp;lt;/u&amp;gt;''' will appear.&lt;br /&gt;
[[File:Capture Stuido Mointor Software Text.png|center|frameless|725x725px]]&lt;br /&gt;
&lt;br /&gt;
== FAQ ==&lt;br /&gt;
&lt;br /&gt;
=== Common Problem ===&lt;br /&gt;
&lt;br /&gt;
===== Does Capture Studio support regular webcam recording or other devices? =====&lt;br /&gt;
Capture Studio only supports the FACEGOOD Stereo-HMC P2 system at the moment. Other systems cannot be controlled using Capture Studio for now.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== What video formats does Capture Studio output? =====&lt;br /&gt;
The videos recorded with the P2 system are saved in MOV format.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== In Capture Studio, how many screens can be monitored simultaneously? =====&lt;br /&gt;
There is no specific limit on the number of screens that can be monitored in Capture Studio. However, since screen rendering requires local computational resources, you may need to adjust accordingly based on CPU usage. '''It is recommended not to monitor more than 6 screens simultaneously.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Capture Studio supports a maximum of how many hardware devices to record simultaneously? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified number of synchronous recording capabilities will be provided.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Dark image of the P2 recording? =====&lt;br /&gt;
Adjust the brightness and contrast settings within Capture Studio to maintain the principle of keeping the face bright while keeping the surroundings darker.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== When using Capture Studio, the CPU usage reaches 100%? =====&lt;br /&gt;
When multiple SmartUnits are connected and camera monitoring is opened simultaneously in Capture Studio, the local computational resources are consumed for rendering the images, leading to high CPU usage. To reduce CPU usage, you can adjust your head-worn device and then click the 'eye button' in the image to turn off monitoring. It's important to emphasize that the increase in CPU usage does not affect the quality of the recorded video, as recording always takes place internally within the SmartUnit. Capture Studio is primarily used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can recording be done when turning off screen monitoring in Capture Studio? =====&lt;br /&gt;
Yes, to reduce the CPU load on your computer, you can choose to turn off screen monitoring after adjusting the headset. This way, when you start recording, the unmonitored screen can still be recorded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Why is there a delay or slight screen tearing in the Capture Studio? =====&lt;br /&gt;
The connection between Capture Studio and SmartUnit is established via WiFi. When the resources of the router are overly utilized or the quality of the WiFi signal is poor, significant delays and packet loss may occur, leading to some screen tearing. However, this does not affect the quality of the recorded video, as the recording always takes place internally within the SmartUnit. Capture Studio is mainly used for monitoring and control.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== RealTime ===&lt;br /&gt;
&lt;br /&gt;
===== How many actors can be supported for real-time driving at the same time? =====&lt;br /&gt;
Based on the number of subscriptions purchased by the user, a specified amount of real-time functionality will be provided. In fact, it supports an infinite number.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Can real-time data of an actor be sent to multiple target addresses simultaneously? =====&lt;br /&gt;
Of course, you can add multiple target addresses in the settings and then click the start button.&lt;br /&gt;
[[File:Multi Destination.png|center|thumb|1247x1247px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Remote Triggering ===&lt;br /&gt;
&lt;br /&gt;
===== Does it support motion capture synchronized triggering? =====&lt;br /&gt;
YES. Capture Studio natively supports synchronous triggering for Xsens, Optitrack, and Vicon, eliminating the need to purchase third-party motion capture software. Additionally, Capture Studio is compatible with third-party motion capture triggering software such as PeelCapture.&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
	<entry>
		<id>https://www.facegood.ca/wiki/index.php?title=File:Capture_Studio_Monitor_Setting.png&amp;diff=541</id>
		<title>File:Capture Studio Monitor Setting.png</title>
		<link rel="alternate" type="text/html" href="https://www.facegood.ca/wiki/index.php?title=File:Capture_Studio_Monitor_Setting.png&amp;diff=541"/>
		<updated>2025-03-27T02:59:18Z</updated>

		<summary type="html">&lt;p&gt;Facegood: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Capture Studio Monitor Setting&lt;/div&gt;</summary>
		<author><name>Facegood</name></author>
	</entry>
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